Mayhem on a Rainbow: VR cover
Mayhem on a Rainbow: VR screenshot
Genre: Shooter, Hack and slash/Beat 'em up

Mayhem on a Rainbow: VR

💛 MOAR - Friday Special 💛

💛Thank you so much to all of you who have streamed the game! :) 💛







KROY VR: https://www.twitch.tv/kroyvr/video/1488924955

HELIXX VR: https://www.twitch.tv/helixxvr/video/1500125967

GAMING ROADKILL: https://www.youtube.com/c/GamingRoadkill


Follow Relyea on these channels:
YOUTUBE: https://www.youtube.com/c/RelyeaGaming
TWITTER: https://twitter.com/helyearelyea

Follow Rex Strider:
TWITCH: https://www.twitch.tv/rexstrider
TWITTER: https://twitter.com/RexStrider
INDIE GAME COLLECTIVE: https://beacons.ai/indiegamecollective

Follow Mbaderson on his channels:
YOUTUBE: https://www.youtube.com/c/MBaderson
TWITTER: https://twitter.com/MBaderson

Follow The Net Leech:
YOUTUBE: https://www.youtube.com/c/TheNetLeech
TWITTER: https://twitter.com/TheNetLeech

💛MOAR Next Fest Community Stream💛

💛Thank you so much to all of you who have streamed the game! :) 💛


If you would like to see your stream here or featured on Steam Next Fest June 2022 click here: https://store.steampowered.com/news/app/1594690/view/3369269318678835695








KROY VR: https://www.twitch.tv/kroyvr/video/1488924955

HELIXX VR: https://www.twitch.tv/helixxvr/video/1500125967


Follow Relyea on these channels:
YOUTUBE: https://www.youtube.com/c/RelyeaGaming
TWITTER: https://twitter.com/helyearelyea

Follow Rex Strider:
TWITCH: https://www.twitch.tv/rexstrider
TWITTER: https://twitter.com/RexStrider
INDIE GAME COLLECTIVE: https://beacons.ai/indiegamecollective

Follow Mbaderson on his channels:
YOUTUBE: https://www.youtube.com/c/MBaderson
TWITTER: https://twitter.com/MBaderson

Follow The Net Leech:
YOUTUBE: https://www.youtube.com/c/TheNetLeech
TWITTER: https://twitter.com/TheNetLeech

💛MOAR Next Fest Community Stream💛

💛Thank you so much to all of you who have streamed the game! :) 💛




If you would like to see your stream here or featured on Steam Next Fest June 2022 click here:


https://store.steampowered.com/news/app/1594690/view/3369269318678835695








KROY VR: https://www.twitch.tv/kroyvr/video/1488924955

HELIXX VR: https://www.twitch.tv/helixxvr/video/1500125967


Follow Relyea on these channels:
YOUTUBE: https://www.youtube.com/c/RelyeaGaming
TWITTER: https://twitter.com/helyearelyea

Follow Rex Strider:
TWITCH: https://www.twitch.tv/rexstrider
TWITTER: https://twitter.com/RexStrider
INDIE GAME COLLECTIVE: https://beacons.ai/indiegamecollective

Follow Mbaderson on his channels:
YOUTUBE: https://www.youtube.com/c/MBaderson
TWITTER: https://twitter.com/MBaderson

Follow The Net Leech:
YOUTUBE: https://www.youtube.com/c/TheNetLeech
TWITTER: https://twitter.com/TheNetLeech

Public Demo v3.2

- the Shore of Credits level is finaly live in the demo, thank you so much everybody!

- added gallery to the pause menu
- added light to the pause menu for better weapon inspection
- horse can be mounted by touching the mount text
- horse needs to be mounted to make galopping sound :)
- enemy in VEA archives can be killed - how many ragdolls can your computer handle?
- minigun is not controlled like a joystick anymore
- audio is still on while game is not focused
- fixed some sky flickering
- fixed crouch bug
- added msuic to wave shooter
- hooked up some missing sounds to the sound setting
- added music and ambience volume slider
- added Pawnees to the main menu

Revamped Break Saber level

Hey Folks,
here is a short video about the refreshed Break Saber level, with fancy new blades and much bouncing. It is already live in the demo!
Have a lovely day or night!

Public Demo v3 - updates

NEW FEATURES
- Unlocked the level The Last Taxi, this is going to be a story mission, it is still beta, but I wanted to let you ride the horse. :)
- Added a new level for the tutorial as an homage
- Revamped the Break Saber level, to be darker with little zombie torches, also added a default weapon to it.
- new saber
PATCH NOTES
- switched up spaceship controls (tester request)
- fixed SA2RA rotation in the spaceboat
- thumbnail images at game start menu
- flying into Earth will start a mission
- there should be really only one, armored knight coming at a time
- there is a lot of things happening under the hood, will show them to you in a new trailer soon.

Knight tuning

Tuned the frequency of the knights down a bit, but it will need further adjusting.

Patch notes - Public Demo v2

NEW FEATURES
- added new armored enemy type with 30% spawn rate
PATCH NOTES
- added welcome message to main menu
- adjusted menu button colors
- reload my dear line is much less frequent
- added game starter panel to pause menu for easier game starting
- simplified game mode starting to a big button
- adjusted menu slider colors
- added "max enemies at once" to gameplay settings, to tune difficulty and performance
- shortened wave shooter levels a bit
- increased enemy damage
- fixed the uncontrollable chaos generated by the chicken
- bonuses fly out after 15 seconds
- fixed up some collisions


Thank you!
Have a beautiful day!

Feedback form: https://forms.gle/J7esFaxKcPp6TWFe8
Discord: https://discord.com/invite/twdrUjRvZz

Cumulative patch notes up to version: Public Demo v1.7

- added some variety to headshot voiceovers
- updated weapon selection menu, to be more straightforward
- fixed the enemies occasionally fall under ground in the shooting range
- removed weapon swoosh sound when not in hand
- fixed the too long duration of slow life bonus
- bullet count is only visible after weapon picked up
- started to work on an example map for the story mode
- started to work on a new armored enemy time"
- fixed gunblade fire mode
- fixed recentering issues in spaceship
- adjusted space explosion sizes
- added some bigger asteroids
- added some color variation to space explosions, and som emp explosion background
- fixed some sound class issues with pistols and flamingos
- removed activating shield sound in space
- fixed enemies stucking in cow skulls
- stopped dead enemies form eventually hurting the shield
- added skip button too assistant messages
- Fixed weapon collisions
- you can now kill with our hands
- adjusted enemy colors no exclude very dark color
- fine tuned menu opening, no accidental falling under ground
- fixed virtual desktop support
- added setting menu before main title level
- rebinded default controls based on player feedback
- added crouch and jump

Thank you!
Have a beautiful day!

Feedback form: https://forms.gle/J7esFaxKcPp6TWFe8
Discord: https://discord.com/invite/twdrUjRvZz

Key art evolution!

I’ve spent the last 1-1,5 years developing this game. Today I probably managed to finalize the key art for it. It also changed it's name since the first tries :) In the end I went with featuring the main character, SA-2RA (after the player), because she is going to be the one visible at all. I hope it is to your liking :)

Have a lovely day,
Lumi