Meanders cover
Meanders screenshot
PC Switch Steam
Genre: Platform, Puzzle, Adventure, Indie

Meanders

MEANDERS - ONE SHOT, ONE HIT Update - 70% Discount!



Hi there all!

Update 6 is live!

"ONE SHOT, ONE HIT" DIFFICULTY MODE AVAILABLE


With this mode active, EVERY BALL needs to hit something “meaningful” (a crystal/bullseye/ring or a bubble/balloon) … otherwise, if the ball touches the water, a wall, a barrier or else… the level will reset!

LANGUANGES UPDATED


Huge update for the game localization! The following languages have been updated:
Catalan, Czech, Dutch, German, Hungarian, Spanish, Ukrainian

The whole localization system is still work in progress, so if you find any errors or problems please let us know!
If you would like to help with other languages, even just a bit, here's the link: http://atomicbreath.oneskyapp.com/

[I]Overchunked OUT NOW!


Yes, the Kaiju family expands since during the last month, we worked on a new game!

http://store.steampowered.com/app/833910/Overchunked/

Overchunked is a game about a giant circular saw constantly moving forward: steer it left and right to guide its course, dodge obstacles, TNT explosives and destroy the rest of the environment to obtain points!
If you enjoy small-yet-solid games with simple mechanics, Overchunked could be what you are looking for.

CHANGELOG 1.07.2


*Added "One Shot, One Hit" Difficulty Mode
*Updated Languages: Catalan, Czech, Dutch, German, Hungarian, Spanish, Ukrainian
*Fixed some textures not working correctly with the streaming system
*Fixed the wrong location of a Teleport in Level 31
*Fixed a bug when hitting a timed platform with a crystal ball
*Fixed the wrong collision for Holes' step
*Carried momentum of Bouncers through reset should now be fixed
*Carried momentum of Cannons through reset should now be fixed

Best,
ATOMIC BREATH

Where to reach us:
Discord
Site
Email
Instagram
Twitter
Facebook

Overchunked available April 12, test key giveaway!



Hi there everyone!
Guess what? During the last month we worked on a new game which is going to be released in a couple of days: SURPRISE!

Overchunked is a game about a giant circular saw constantly moving forward: steer it left and right to guide its course, dodge obstacles, TNT explosives and destroy the rest of the environment to obtain points!

If you enjoy small-yet-solid games with simple mechanics, Overchunked could be what you are looking for.

Price on launch will be 0.79$

http://store.steampowered.com/app/833910/Overchunked/

If you’d like to give it a try before release for some much-appreciated feedback, get you key [URL="http://godankey.com/panel/external/VXpVR1l3UTBCRzlTYWc9PQ=="]HERE[/URL]
Notice: the key it will last only until release.

…spread the word, will ya?!

Best,
ATOMIC BREATH

Where to reach us:
Discord
Site
Email
Instagram
Twitter
Facebook

MEANDERS - SPEEDRUN MODE Update



Hi there all!

Update 5 is live!

SPEEDRUN MODE & STEAM LEADERBOARDS AVAILABLE


Speedrun Mode is finally here! 🎈🎈🎈
It can be started at any moment, even if you haven't yet completed the game or unlocked that specific level you wish to run.

However, completing a level during Speedrun Mode does not unlock it.
This means that the base game progress and the Speedrun Mode are completely separated.

While the Speedrun mode is enabled you will not able to:
*Access the "Select Meander" menu
*Access the "Atomic Stuff" menu
*Use the "God Room" shortcut button
*Use the "Restart Journey" shortcut button

Once you exit Speedrun Mode you automatically return to the level you were before starting the run.

Bouncers Route and Cannons Route Speedrun
When reaching crossroads, "wrong" exits will be disabled, forcing you to follow the selected path.

All Levels Speedrun
When reaching crossroads, it does not matter which exit you choose, you are forced to follow the "basic" levels progression (1 to 40)

There are two kinds of Leaderboards currently implemented: "ATOMIC STUFF ON" and "ATOMIC STUFF OFF"

CHANGELOG 1.05.8


*Added Speedrun Mode
*Added Steam Leaderboards Integration
*Revamped all game textures
*Fixed a bug with beam's particle system
*Fixed a bug with Cannon Gun charged bomb while resetting
*Slight change to Portals collision to improve instant teleportation
*Slight change to Teleports collision to improve instant teleportation
*The game now saves every time a Portal is crossed (to prevent annoying rollbacks)

DIFFICULTY MODES IMPLEMENTATION


Future updates are going to be focused on adding all the three remaining DIFFICULTY MODES we have designed.
Keep yourself posted 😉

Best,
ATOMIC BREATH

Where to reach us:
Discord
Site
Email
Instagram
Twitter
Facebook

MEANDERS - SECRET ENDING Update



Hi there all!

Update 4 is live!

SECRET ENDING AND GOD MODE AVAILABLE


Have you ever felt that sudden urge to smash the chatty GOD ball you find at the end of the game? WELL, NOW YOU CAN!
Thanks to the secret ending introduced with this update, you will be able to even the score with the flying fellow AND to obtain a secret game mode: the GOD MODE.



Different from all other game modes, the GOD MODE is a progressive mode and will get increasingly stronger each and every time you reach the secret ending.

LOCALIZATION CONTINUES


The game localization is going on, we really can't thank you enough for all the support!
For this update, we introduce Czech, Danish, and Ukranian.



Keep in mind that the whole localization system is still work in progress, so if you find any errors or problems please let us know.
If you would like to help, even just a bit, here's the link: http://atomicbreath.oneskyapp.com/

CHANGELOG 1.04.5


*Fixed a bug with the "JumpMaxHoldTime" when resetting a level
*Fixed a sound bug with Slides
*Fixed a bug with the selected Language save system
*Fixed a bug with the graphics settings save system
*Enabled CCD for ringed Targets
*Enabled CCD for Slides
*Improved horizon colors
*Improved the Pistol Gun Burst Fire (NMS mode)
*Improved camera animation with the GOD
*Water no longer destroys the ball while you are holding it
*The "Meander Cleared" status is now reset when starting a new journey
*Added Ukrainian, Czech and Danish languages
*Major fixes to the localization system
*Minor UI improvements

SPEEDRUN MODE WITH LEADERBOARDS


For all the speedy fellows out there, the SPEEDRUN mode is coming!!



This mode will add an in-game timer and will be activable for:
- Individual levels
- Specific Routes (Cannon path/Bouncer path)
- All levels (a full game run)
Of course, the whole system will be integrated with the Steam leaderboards!

MEANDERS - GOD'S PACK


Together with this update, a limited bundle offer to get MEANDERS and it's beautiful Soundtrack at a discounted price! http://store.steampowered.com/bundle/6257

Best,
ATOMIC BREATH

Where to reach us:
Discord
Site
Email
Instagram
Twitter
Facebook

MEANDERS - DRAGONS Update



Roaring greetings to ya all!

Update 3 is live!

DRAGONS AVAILABLE


Happy New Lunar Year to you all! For this special event, we thought of inviting over our cousins - the Chinese dragons - to play. You can activate/deactivate DRAGONS from the visual stuff menu, hope you find them super-cool! In the future we'll make other additions, such as UFOs and Kites... look forward to them!

MULTIPLE LANGUAGES ENABLED


We introduced the languages already translated by some incredible members of this community, a round of cheers for them all!
All languages are Work In Progress and will be tested thoroughly, but we thought of making them already available so that everyone could play them. If you have some feedback let us know!

It's not even been two days since we posted our announcement [link] asking for your help in translating the game... and so much has been translated already, really happy about that *faith in humanity over 9000*



Of course, we will continue to fix them and introduce other languages, so if you would like to help - even just a bit, no need to take a whole project on your own - here's the link: http://atomicbreath.oneskyapp.com/

SHORTCUT TO THE GOD


We added a shortcut button to reach the "god room", it makes getting to the final room so much faster!



The shortcut button will appear in your menu if you have already reached the final room in the current playthrough.

CHANGELOG 1.03.1


*Dragons Enabled
*Multiples languages enabled for testing purposes (French, Spanish, German, Polish, Simplified Chinese)
*Added a handy button in the main menu to easily reach the god room (you have to visit it at least one time during the current run to enable this button)
*Increased the texture pool size
*Visual improvement for Height Fog
*Fixed the audio bug in Level 17 "Slider-Bouncer"
*Fixed collision response between bouncers and physics objects
*Fixed a bug with charged ball while opening the pause menu
*Minor UI improvements

SECRET ENDING IN THE WORKS


We are now working on the finishing touches of MEANDERS not-so-secret ending (which we had to postpone due to our early launch): it will be announced soon!



MEANDERS DRAGONS BUNDLE


Together with this update, there is a limited bundle offer to get MEANDERS and it's beautiful Soundtrack at a discounted price! http://store.steampowered.com/bundle/6257

Best,
ATOMIC BREATH

Where to reach us:
Discord
Site
Email
Twitter
Facebook

MEANDERS - DRY SOULS Update



Hi there all!

Update 2 is live!

DRY SOULS GAME MODE AVAILABLE


Let us introduce the first Game mode meant to increase difficulty: Dry Souls!
Once enabled, you will "die" and respawn every time you fall into the water. Be careful!!
Reach the Exit of a level with Dry Souls enabled and you will receive a shiny Medal!

DIFFICULTY MODES AND MEDALS


Say what? Dry Souls is not difficult enough for you?! Well, that's awesome!
With future updates we will introduce three new [I]DIFFICULTY MODES[/I], all with their own Medals!



Each DIFFICULTY MODE will be playable as stand-alone, but it will also be possible to stack several (if not all) of these modes together to increase difficulty EXPONENTIALLY and create the ULTIMATE CHALLENGE.

CHANGELOG 1.02.3


*Fixed a bug when using "Select Meander" while the character is inside a cannon
*Fixed the unlocking of all the "Meander Cleared" related achievements
*Fixed the cannon gun bug when entering a cannon al full charge (Serious M mode)
*Fixed the cannon gun bug when opening the pause menu at full charge (Serious M mode)
*Fixed the "Black" UI color theme which was in fact, Grey.
*It is no longer possible to spawn mini-cannons on Collapsers (timed platforms) (Serious M mode)
*Moving Targets on Level 24 "Towered" will now reset to their original position when the level is reset

NEW VISUAL STUFF


To celebrate the upcoming Lunar New Year we will introduce...Dragons!

Coming February 16th!

Best,
ATOMIC BREATH

Where to reach us:
Discord
Site
Email
Twitter
Facebook

Help us Translate!



Hi there all!

We'd love to translate the game to all languages known to human - and kaiju, of course.

We've set up a nice translation tool powered by OneSky, if you'd like to give a hand, you just need to:

  1. Go to this link: http://atomicbreath.oneskyapp.com/collaboration/
  2. Select in which manner you would like to help us, namely:

    • Game texts (700 Words)
    • Steam Page texts (95 Words)
    • Achievements texts (238 Words)

  3. Select which language you want to translate it to (If your language is not listed, please report to us)
  4. Create an account for free in order to start translating!

All support is more than welcomed, thanks!!

Best,
ATOMIC BREATH

Where to reach us:
Discord
Site
Email
Twitter
Facebook

MEANDERS - Post Launch Update



Hi there all!

Update 1 is live!
Nothing special, it just fixes some bugs and stuff 😉

CHANGELOG 1.01


*Added an option in the game settings to enable a Blob Shadow for the character.
Cheers to Maghook for the suggestion!
*Fixed a teleporting bug with falling "Collapsers" (timed platforms)
*Slight change to level 15 "Tryangle": Exit platforms are now easier to reach
*Slight change to level 8 "Teleports": added direction arrows to hint at teleport destination
*Enabled CCD (Continuous Collision Detection) for rail cannons platforms

NEW GAME MODE



We would like to officially announce the next game mode: DRY SOULS!
Coming February 13th!

Features:
✔️Water Contact = Level Reset
✔️Prepare to get wet
❗ Ragequit Intensifies
❗ Difficulty Increases

SOUNDTRACK


Following your feedback, we uploaded MP3 files version for our Original Soundtrack in addition to the uncompressed WAVs.
We also set correct metadata for all the MP3 tracks: now if imported in software like iTunes they are detected!

Well, that's all for now...till the next update!!

Best,
ATOMIC BREATH

Where to reach us:
Discord
Site
Email
Twitter
Facebook

MEANDERS: Out Now! Launch day!



Hey everyone,

MEANDERS is now live!
Game and Original Soundtrack are now both available here on Steam. Have fun!

Thanks to all the hard-working people on our Discord!
The game has improved terrifically thanks to your feedback and support!
Whoever wants to join is welcomed too!

Hotfixes apart, the next important content update will be in about a week, so keep an eye on that!

Last but not least, for this launch, we will now have a full week of whopping 30% discount, so spread the word will ya?

Where to reach us:
Discord
Site
Email
Twitter
Facebook

The Kaiju is unleashed, run for your life!
Cheers,
RandomGuy

MEANDERS coming a week earlier on February 7th!



Hey there all,

Great news!
Due to other Steam events, we decided to anticipate MEANDERS release date to February 7th!

A useful reminder: the price will be 3.49$ for launch week, then 4.99$!

To all YouTubers or Streamers who want to showcase MEANDERS reach us on Discord!

Where to reach us:
Discord
Site
Email
Twitter
Facebook

Cheers,
RandomGuy