Meeple Station cover
Meeple Station screenshot
Genre: Role-playing (RPG), Simulator, Strategy, Indie

Meeple Station

Meeple Peeple News - More Improvements!



Hey Meeple!

Things have been nothing short of crazy here at Vox games since kicking off the Kickstarter campaign! We can’t thank the community enough for all of the support and love you guys have shown, it’s truly humbling. Even though a lot of focus goes into marketing during the campaign, Stephen has been working harder than ever squashing bugs, and pouring more improvements and features into the game. It is a tremendous help having our community sharing so much feedback and so many bug reports with us. Every message sent to us has led to new ways to better Meeple Station, and has helped to polish the experience of the game.

This week, the focus has been on improvements to research, making it more intuitive and less restrictive. Achievements are also in the works, rewarding hard working meeple with permanent boosts to starting resources, and blueprints for saving and loading your favorite station designs. Following that, work will begin on a codex that will compile loads of helpful information and tips to aid any meeple that find themselves in a bind. The ability to track stats such as oxygen production and usage is also coming in as time allows.



We encourage everyone to please help share the Kickstarter and spread the word, so that we are in the best possible position to finish the game and focus on pouring more and more content into the project. You can visit our Kickstarter campaign page to check out all the tiers and to learn more about our goals. As always, we love meeting everyone and talking about all things Meeple, or even just hanging out. Please come say hi on Discord and meet the team!

Kickstarter is now live!!



Hey Meeple!

Today is the day! Yes, really! Our Kickstarter campaign is now live! It’s been an incredible amount of work to get here, and we are so excited to start welcoming our community into the full version of the game on Steam and itch.io. We’ve got loads of different tiers across a wide range of price points, so there is something for every-meeple! Additionally, we will be including copies of our flagship title, Regions of Ruin, to backers of our Kickstarter campaign. If you are on the fence about backing Meeple Station, don’t forget to download and play our free demo. You can find the download on our itch.io page.




Among our goals with the campaign is to build our growing community, and to ensure that we have plenty of feedback and suggestions for the game. To this end, everyone that backs the game will get immediate access to the full version of Meeple Station. Keys will be distributed at the close of the campaign as long as the project is funded. We find that gating alpha and beta access behind high price points is counterintuitive, and we want to welcome as many Meeple as possible! This will apply to all copies of the game through Kickstarter, including the multipacks. If you get access for your friends, you can all jump in right away.


The next 34 days will be jam packed with work for the team, but we want to take the time to thank each and every one of you for your support and for getting us this far. The opportunity to build the game and make it the best it can be is something we take seriously, and are grateful for. If you want to get to know us, we would love to meet everyone on our Discord server. We’re always available to chat, answer questions, and just hang out with our community!

Meeple Peeple News - Countdown to Kickstarter!



Hey Meeple!

With only a week to go until Kickstarter kicks off, things are full speed ahead for the team as we finalize preparations. We are so excited to get the campaign underway, and to be able to get our community in game and playing! We will be offering immediate access to anyone that backs at a high enough tier to get the game. This means that if we fund, even our early birds will be able to join us in building the game and making it the best it can be. We will also be offering plenty of multipack tiers for those wanting to get copies for friends or family. If you back at a tier for more than one copy, everyone gets in, no trying to decide who gets the lone early testing key!

If anyone has not yet signed up for our mailing list to be able to be notified when the campaign page goes up, please do so here:

Kickstarter Mailing List

Thanks to everyone’s help and bug reports, we’ve been able to squash loads of bugs, and are continuing to do so in the lead-up to the campaign. Work on the game is proceeding at Stephen’s usual breakneck speed. Pathfinding and optimization have both seen some attention, and as we head into Kickstarter, quantum engines will be getting finished up, so that stations are moveable in game. Co-op will be underway throughout the campaign as well, and we can’t wait to test that with the community! We will also be doing dev streams to keep everyone in the loop, and let you all see the game as it progresses. Be sure to watch for announcements for those times and dates, as we’ll be posting them on all of our social accounts.

If you’re as excited as we are to get your hands on Meeple Station, and want to be part of the growing community, please join us on our https://discord.gg/xfWHSyP]Discord server, Reddit, Twitter, Steam, [url=https://voxgames.itch.io/meeple-stationitch.io, or all of the above. We’re in for an exciting September, and we thank everyone for supporting this journey and helping bring Meeple Station to life!

Meeple Peeple Extra - Demo Update!



Hey, Meeple!

This morning we’ve got some fun news to share! The demo build has been updated (along with the internal build, for our press and media!) with plenty of fixes and some new features. The tutorial has been reworked and extended to introduce the new features in the game. There are also a number of quality of life fixes:


    <*> New inventory system for the refinery
    <*> Adding tickets
    <*> Scroll to zoom instead of scroll to change layers
    <*> < and > hotkeys now change layers
    <*> Keybindings can be changed in options

    Along with these changes, shield generators are now present in the game, as are officers and the research tree for new technologies. This will give a much better look at later gameplay for those trying out the demo ahead of our Kickstarter in a couple weeks, as well as give our media friends plenty to show off!

    If you haven’t already, please be sure to sign up for our mailing list to be notified when the Kickstarter goes live! You can find that form here:

    Mailing List]

    If you haven't checked out the demo yet, you can download it from our itch.io page

    As always, we would love to see everyone on our Discord Server! We’re always there to hang out, answer questions, and take feedback from our growing community!

    Meeple Peeple News - Dev Update and Exploration!



    Hey Meeple!

    This week we have a few updates from the studio side of things, and then we’ll take a look at exploration in Meeple Station and how it benefits you. On the dev side, preparations for Kickstarter are in full swing. We will be kicking off our campaign in just a few short weeks, and we’re so excited to get it rolling! Leading up to Kickstarter, we’ll be bringing out an updated demo with a ton of bug fixes and improvements. Thanks so much to everyone who has played and given feedback and bug reports so far. Keep them coming!

    In addition to continuing to make improvements to the game, we’re also hard at work making some revisions to the UI, and a slightly longer and more informative tutorial. Work on our exploration features, including traveling with your station, is also underway. How will exploration work, and what can it do for you?



    As one might imagine, life on a space station is not easy. What happens when you’ve exhausted the resources in your current location? Fortunately, your trusty Meeple can master some very advanced technologies, and have just the thing to help! Exploration will involve being able to move your station to new locations via quantum jumps. This will allow you to make new discoveries, find valuable resources, and bring back valuable information about dangers in the area. Building scout ships will further advance these objectives, and will help you continue to progress.



    New dangers, alien technologies and plenty of wealth for your Meeple await you throughout the universe. Ready to give it a try? Be sure to download the demo from our itch.io page and check it out! As always, we’re available on our Discord server for questions, feedback, and tasty bug reports. We’ll see you next week with more Meeple Peeple News!

    Meeple Peeple News - Progression!



    Hey, Meeple!

    This week, we’re taking a look at progression in Meeple Station, and how you will be able to build your blossoming Meeple empire. We can practically see you all out there, rubbing your hands together in anticipation of your new overlord status! So how do you and your station rise to the top?

    In Meeple Station you'll have the freedom to specialise your station the way you want. The more you grow your station, the more renown you will gain, and thus gain ranks. Ranks will saddle you with the unfortunate baggage of another officer, useless bureaucrats who want nothing more than to run amok running your station their way. They’re more than happy to issue random orders to your Meeple, if they’re not kept sufficiently happy to keep them from meddling. On the bright side, these troublesome fellows bring with them the ability to research new expertise, and unlock new content. Officers lend nothing to the day-to-day operation of your station, but are all too happy to eat your food, breathe your oxygen, and let you know how important they are. They could order your helpless Meeple to build a core reactor in the dormitories if you let them have their way!



    The ill-tempered officers, though difficult, will expand your research to new fields of expertise, including botany, advanced electronics, shield generators, combat turrets, exploration vessels, and even quantum fuel processors. You can advance your station in the fields that best suit you. Some branches of research will require prerequisites. For example, quantum engines and dilithium fuel processing will require knowledge of advanced circuitry. Building shield generators will require laboratories, so that you can refine the advanced materials you need.

    Not only will you have the know-it-all officers distracting you with their snobbery, you will also have to contend with other dangers as you expand your station and your renown. In addition to attracting positive attention, you will also catch the attention of nasty things like pirates, who want to plunder your station. Lurking space beetles will hungrily eye your power sources. Worst of all, the Giant Electric Man Eating Space Squids, or GEMESS for short, will seek to wreak havoc on your poor little meeple.



    Still ready to take over the universe by way of your Meeple Station? Good! We knew you would be! Join us next week for more Meeple Peeple News, and if you haven’t yet tried the demo, it’s available now on our itch.io page! Give it a go, and let us know your thoughts on our [Url]Discord server!

    Meeple Peeple News - Your Station



    Hey Meeple!

    First, we’d like to thank everyone so much for the incredible response to the demo on itch.io! If you haven’t tried it yet, please snag it from our itch page! The feedback we are getting is so helpful, and we want to see even more of it. We want Meeple Station to be a great game, not just a good game!

    For this week’s look at the game, we are exploring more of how building and customizing your station work, and how to ensure your Meeple are safe and sound on your station.

    The moment you delve into your new Station, you'll be able to begin extending corridors, expanding rooms, building airlocks, bulkheads, dining rooms and more. You’re the boss, you can design your station any way you'd like. Each station and player experience is entirely unique to them and how they foresee their little Meeple Empire.



    The life of a Meeple overlord is not easy, however. There are many facets to your station, and a lot of essential needs. Where does life support go? How will you wire it to your power cells? How will you rig your solar panels to your station? However you want. You might want to create an independent circuit for life support, and another for your refineries. You’ll also want pipes to bring fuel from your dilithium processors to your quantum engine. Maybe you don't want to run those toxic fluids through the main dining hall... or maybe you do! Extra toppings with lunch anyone?

    One of the great things about your station is that it's yours! Its shortcomings and advantages will be unique to your style. Every decision you make will affect the outcome for your station. Small decisions, like whether to place suit racks inside the airlock room, or outside. Your miners might be so exhausted, the moment they take off their suit they fall asleep on the floor... in the airlock. With some careful planning and a good dose of imagination, your station will continue to expand and grow, allowing you to put more and more Meeple to work.



    Speaking of Meeple, we love meeting each and every one of you! If you’d like to meet the team and hang out with us, we’re always around on our Discord server. We’ll see you next week with more Meeple Peeple News!

    Meeple Station Demo link

    Hey there Meeple Peeple!

    We wanted to give you a chance to try the game out a bit prior to our Kickstarter campaign in September just so you could see what the game is about.

    Here's a link to the demo!

    Demo