- Stopped softblock on Elmshorn, if your Toadstool Corals die, you can buy more from the shop.
- Fixed bug where main volume did not affect atmosphere volume.
- Fixed bug where volumes set to 0 were not saved between game runs.
- Fixed growth tooltip on corals.
- Fixed bug where Elmshorn objective, skimmer wasn't recognised if connected by pump.
- Fixed bug where autosave failure due to not being able to access the user area makes the game crash.
- Fixed bug on Napalos where Herbivore Habitat will not complete.
- Fixed some other crash bugs.
- Reduced requirement for first part of Elmshorn objective from 6 to 5.
- Added cap for number of point bubbles on screen at once to improve stability.
Next I'm going to be seeing if I can improve load times on the Mac version of the game. Then I'm going to be looking into improving the general performance.
Megaquarium is live!
Megaquarium is now available to purchase. I know many of you have been waiting for a long time for this game, so I really hope you enjoy it!
I'm very proud of Megaquarium, I think it's the best game I've ever created. The mechanics are relatively easy to learn but there's a hidden depth to the decisions you make. I am still coming up with new strategies for playing the game and I've been working on it for 2.5 years.
There's a full 10 level campaign and a customisable sandbox that should keep you busy for many hours.
But wait there's more!
However release just the beginning. And I'd like to let you know my plans for the future.
Directly after launch I'll most likely be working flat out working on bug fixes, optimisation and user interface improvements in reaction to feedback from players.
After that there are a couple of fundamental features that still need to be implemented. These are:
Cloud save
Steam workshop/mod support
After this is when things start to get really interesting, with the potential for new content and ways to play the game. I'll be deciding what's next based on your feedback so be sure to let me know what you'd like to see in the game!
Tim
Megaquarium release date announced - September 13th
Hello all, it gives me great pleasure to announce that Megaquarium will release on September 13th 2018!
To celebrate I'm launching a new trailer. Check it out below, and feel free to share it with anyone you think might be interested.
https://www.youtube.com/watch?v=f4dGMeIEKb0
Feel free to throw any questions at me here or on the forums. ːsteamhappyː