Mendel cover
Mendel screenshot
Genre: Simulator, Indie

Mendel

Patch 1.0.2

It's been a while, but a few people have brought some issues to my attention that I wanted to address quickly.

New option on pause menu: Inverted mouse look

Bug & performance fixes:

  • Performance with a large number of plants present has been improved
  • Load times improved significantly. This should also solve the issue several people ran into where you could not load the game if the plants exceeded a certain number.
  • Maximum number of plants that can be spawned while the game isn't running has been capped at 50 to prevent islands being totally overrun.


Unfortunately I have still been unable to solve the bug where flower picking clicks occasionally do not register. It's been a bear. :(

Patch 1.0.1

Mendel's first patch should be up and working for Mac and PC users. Just a few bug fixes and changes to mutation rates.

Mutation values have been adjusted:

  • Plants will mutate slightly more frequently
  • Flower size changes and stem width changes have been reduced to be somewhat less extreme


Bug fixes:

  • Restarting game now works correctly
  • Text appears in front of plants in the family tree

Mendel is a week old!

It's been a week since I released Mendel and I just wanted to say thank you to everyone that has bought, played, and reviewed the game. It's an amazing feeling to finally have this thing I've been working on for so long out in the world.

Also, thank you to everyone that has sent me feedback as well as bugs they've found. I've been busy (making this game is something I do in my spare time) but I've had enough time to take care of most of them. Expect the first patch addressing at least some of the issues on Monday.