- Gal03 charge Attack now weaker and unable to hit player at invincible frame.
- Spring mine deal more damage to GAL02.
- Fix some dialog conversation.
- Fix FATAL Error on Flame Thrower Soldier.
Update! fix several bug/glitch found by player.
- Fix Random FATAL Error when player contact with screen transition area while still have enemy around
- Fix player fall from collision when using Rebirth point of GAL03 secret area.
- Fix The pit nearby Checkpoint in Gal04 level.
- Fix Player stuck inside collision on some area in GAL04 level.
- FiX GAL04 Warp herself out of the floor.
- Warpbomb nolonger switch player and Hive.
- Change Default Dash button from "Y" to RT (Delta to R2) for controller user.
(But for player who dont know you can config control key by using Main menu options)
Update! Add new dialog and fix powershot.
- We adding new set of dialog to the game for conversation , Tips , Menu
- Fix powershot sometime pircing though boss enemies and deal only 1 damage.
Update! Adding extra checkpoint on some level.
- Add extra checkpoint on GAL.04 Levels
- Replace Healing Item with Gear on some area which mostly right before engage to brutal gimmick area,
- Now we place checkpoint sign at checkpoint location.
- Fix Glitch when Junker [Midboss on Gal03 level] shoot his punch out from screen and never come back.
Update! Trading card now available. fix some small glitch
- Trading Card now avaiable.
- Fixed when player spend more than 1 gear when press continue button multiple time.
- Improve Default Keyboard configuration.
Update! Long Jump Improvement fix glitch.
[Long Jump]
We have improve long jump feature make it more responsive from what we tested we think it work perfect right now. I can't deny even myself use to have problm to perform long jump in small area in previous version but those prroblem seem to gone for good now.
[Other Fix]
- Fatal Error sometime player shoot power shot at same time to their death.
Update! Analog support and Dash button.
We now update the game with Analog support and add Dash button however since we didn't design the game to have this feature at beginning we not deny it might not perfect but we still working to find the way to improve it.
[Dash Button]
This might work little different from Megaman X game but it's th best way we can offer right now. Dash button in Metagal didn't send you dash instantly once press button but you need to hold direction button to perform it. [more like Splint mechanic in Call of duty games. :p] you might need to practice how to use it a little bit but from what we test it work quite impressive with analog movement.
[Analog Control]
Unlike Direction pad player unable to perform dash by double tap but still able to perform by Dash button.
[Increase Gear Drop]
We aso increase drop rate of gear from enemies for little bit.
[Other]
We heard people start complain about input lag which make me surprise how it possible personally I didn't feel the have such problem at all however I assume input lag feeling come from "Failing to perform Long jump" and my friend now working to see how we can improve it. but if you have problem about input lag on other function but long jump we not grantee that we can fix it.
Thank to everyone who support the game. :)
Working on Dash button
We heard people complain about lack of dash button, but dont worry we're working on it. it might take some time but just want to let everyone know it will happen!. :D