Given the right platform, the right game, any player can be shaped into an online player.
The Beta has officially concluded and the game is now available for launch.
We took in a lot of feedback and made a few key adjustments. After some initial hiccups we’re going forward guns at the ready. However that doesn’t mean we’ve stopped development, quite the contrary. Just like the previously released console versions of MGO, we’ll be integrating new updates to the game to improve the experience and add content.
Building the future and keeping MGO alive are one and the same thing.
If you didn’t get a chance to check out the MGO beta last week, we have a little extra incentive planned. Check out the game and jump into minimum one (1) match between 1/19-1/26 and we’ll reward you with a bonus 3000 GEAR POINTS (GP) to help you customize your brand new characters’ gear style.
We’re excited to see a brand new burgeoning pvp community on PC with Metal Gear Online. It’s likewise thrilling to add another community of players to our upcoming MGO DLC and update plans. 2016 is shaping up to be an exciting year for MGO, and with your continued support we’ll take it even further!
This is the online game we’ve won for ourselves: MGO!
-KJPDev
Metal Gear Online Beta Now LIVE
I give this mission to you, a rookie, knowing I could use you to play MGO for the rest of the world...
Your first opportunity to play Metal Gear Online for the PC is now live on Steam!
If you're itching to get started, just follow the below instructions:
- Locate your Metal Gear Solid V: The Phantom Pain copy from your Steam library
- Navigate to the Beta tab within game properties through the Steam Library
- Opt into the Beta (MGO_OPEN_BETA)
- Launch the game which will update to the Beta version
If you haven't played your copy of Metal Gear Solid V: The Phantom Pain, before beginning Metal Gear Online, you'll need to play through the opening mission. Once you do however you'll be all set and ready to jump into some exciting pvp team multiplayer; with the kind of gameplay only MGO can offer!
Reloading like this...is a revolution.
You can jump into Metal Gear Online from the starting menu for MGSV, or through the game options screen.
Since this is a Beta version of the game, it's certainly possible that you'll run into some bugs, errors, or issues from time to time. If you happen upon a major concern, please voice it in the forum. We've created a new pinned thread just for the occasion!
Beta is but a grace period - for turning our bug reporting feedback into the next update for the game!
Thanks for your continued support and we hope you're all excited to try out Metal Gear Online for PC!
-KJPDev
Metal Gear Online Beta Live 1/12 10PM PT
The real Kept You Waiting...
Since the delay announcement last year, MGO fans have been waiting patiently for the latest update for their favorite online multiplayer to arrive on their favorite platform, the indomitable PC!
A strong man doesn't need to read the future. He simply needs to wait for MGO on PC.
That day is nearly here, as recently announced via the Konami Twitch Channel, players can opt in and download the Beta release of Metal Gear Online January 12th, 10PM PT.
While that's our target time, there's a chance it'll slip by an hour or two as we implement this awaited update, but rest assure we will be here for support and launch as planned.
Unfortunately as long as you follow me, you'll never see the...wait no you did, yay it worked out!
It's been a long wait, and we absolutely appreciate the support we've received not just from MGO fans but also our passionate Steam community. Seriously, you all are amazing!
What little time we have left we will spend playing MGO.
Thank you for taking this long journey with us.
-KJPDev
METAL GEAR SOLID V: THE PHANTOM PAIN Available Now!
It is nothing so trivial as revenge. A fight to the death with you. Only in that our soul can find respite.
What more can be said about this momentous occassion, except to give you and all fans everywhere a huge thank you for your dedication, support, feedback, and friendship through our launch for MGSV:TPP.
We've finally made it, V has come to, and it's time to play and enjoy METAL GEAR SOLID V: THE PHANTOM PAIN!
I finally understand. I wasn't waiting to play this game, I was waiting for someone to play with me. A fan like you. You're a hero.
-KJPDev
Title: MGSV PC版:9月1日(PDT)
なんて素敵なトレーラーやスクリーンショットの数々!
『Metal Gear Solid V: The Phantom Pain』PC版について、最新のアップデート情報をお届けします。もうご覧になったかもしれませんが[www.konami.com]、制作チームはスケジュールを首尾よくこなしたので、リリース日は9月16日から9月2日に変更。コンソール版と同時発売が決定しました!
今後とも『Metal Gear Solid V: The Phantom Pain』をくれぐれもよろしくお願いします!これで我々の足並みもそろったわけですから、地獄の深淵へとさっそく潜入していきましょう。
今すぐ予約購入!
-KJP開発
*Note: this is a reposting of an English Announcement from 8/3 for Japanese players
MGSV PC Launch Date Sep 1st
Ah, what a joyful scene.
I have some updated news regarding the PC version of Metal Gear Solid V: The Phantom Pain. As you might have seen, we’ve been able to successfully operate our production schedule and change the release date from September 15th, to day-and-date with our console release on September 1st!
We’ve been able to do this because of your support of the PC version and for helping us with feedback all along the way. Life isn't just about passing on your feature requests. We can leave behind much more than just feedback.
Speaking of feedback, we have some updates from the team regarding some of the more popular requests.
- Firstly, similar to Metal Gear Solid V: Ground Zeroes, the team are committed to an optimized PC release, allowing for as much of the Steam community to purchase and play the game.
- After our PC launch of Metal Gear Solid V: Ground Zeroes, back in December, many players have asked us to separate the graphics options and allow for greater control over depth of field and other graphic settings. We’ve listened to this feedback and are implementing separate settings for a variety of the controls related to graphics. This will be implemented for in-game activity, but I’m afraid we can’t change setting differences for cutscenes.
- Likewise, MGSV will continue to have 4k resolution support in The Phantom Pain.
- Players have asked for Windows 10 support as well, but while we can’t confirm official support by launch, we’re looking into this for post-launch patches if necessary. However from all accounts, the basic performance should be to par.
- For our Steam community, we can confirm the creation of Steam Trading Card support when playing Metal Gear Solid V: The Phantom Pain.
- Finally we’d like to mention that full support for custom soundtracks via MP3 on your PC is planned for implementation.
PC gaming has changed. It's an endless series of updates, brought on by fans and development teams.
There were many more requests given, and while we won’t be able to implement all of them, we hope the above comes as good news for PC players. We’ll continue to evaluate feedback and make changes where we can.
Once again, thank you for your continued support for Metal Gear Solid V: The Phantom Pain! Now that all of us are together, it’s time we go to the depths of hell itself.