Metaloid: Origin cover
Metaloid: Origin screenshot
PC Mac PS4 XONE Switch Steam
Genre: Platform, Adventure, Indie, Arcade

Metaloid: Origin

Patch 07.24.2020

[MO Fix]
- Fix the game didn't run on OSX.
- Fix glitch in boss room when some time the door close too soon and push player off the floor.
- Fix Aeon glitch in star ladder level when some time he spawn in correctly and mess up the game.

Patch 09.03.2019 Fix language and Continue Menu.

[Patch]
- Fix the game display wrong language outside English and Italian options.

- Fix issue where player can't select or choose any options in continue menu when play the game with keyboard.

New Metaloid Patch - Menù controls

working on Switch version of this game make us acknowledge of some problem in menù (and also redefine keys) , so this patch will be a "cumulative fix" for all this small problems

Patch 05.26.2019 Update English and add new language.

[New]

- Fix English spell and grammar in some dialog.

- Add new language in pause menu options French , German , Spanish , Dutch , Portuguese. (New player also can choose language when launch the game at first time)

- Improve SFX on some area.

- Fix several glitch base on community feedback.

Thank for your support and hard work of our tester!

Patch 04.18.2019 Rework ladder control, Improve info dialog!

[Major Change]
- Rework ladder control function. Pressing direction key will no longer detach player from ladder, player can detach from ladder by pressing Jump, Holding direction key will extend your jump distance (ladder Jump).

- Rework Tutorial Info , Weapons/Abilities Info make it easier to understand.

- Redesign Secret room in sewer level prevent player from soft lock themselves.

[Minor Change]
- All key relate to game menu now set as hard code and no longer affect by key configuration prevent player from mess up menu button after assign new input.

- Re adjust position of title screen menu.

- Player can no longer select item in pause menu with Analog. (this change might only temporary)

[Gameplay Balance]
- Magnetron Dyna wall slide attack no longer cause EMP effect on player.

- Magnetron Dyna Launch barrier no longer shoot EMP bullet in Normal difficult.

- Recovery power no longer benefit from Soulrium Safe bonus.

- Recovery cost now +5 Cr for each activation.

- Add "Cure" in result screen which tell player how many time they use Recovery power when finish level.


[Glitches/Fix]
- Fix Auto ladder which able to push player off the floor in some area of the game.

- Fix the pits in several area of the game that fail to instakill player.

- Now player can select Save&Continue in g-pad configuration menu.

- Neva no longer invincible while using Beam/Mega cannon until collect Ogre drive.

Thank to all player who report glitches to us and hard work of our tester.

We apologize for the inconvenience.

Patch 04.04.2019 Improve Erika Ember kick and fix several other glitches .

[04.04.2019 Fix]
- Erika Ember kick can no longer bounce off wall and allow player to grab ladder, However kick on enemies still make her bouncing back use it with your own condition!

- Now player can assign space bar in key config.

- Fix glitches when player drop iron crate over themselves while standing on passable platform which have a chance to pushing player off the room. (if you try to do this now it'll only knock player down to platform below)

- Fix soft lock possibility in forest room 2 and sewer secret puzzle room.

- Fix Heavy gunner glitches (Forest Boss) where he have a chance to stuck in move pattern where player unable to defeat him.

- Fix conveyor belt in Armory level where player can use it to force themselves into the wall which could lead to other serious glitches.

- Fix Mastodon (AT-AT) glitch which cause his animation break apart while he moving backward. (now he will just stop moving instead)

- Neva Beam Cannon now can get interrupt by enemy until player collect Ogre Drive.

- Fix Aeon dash attack glitches.

**This's not all glitches we have found the in game and more fix will follow in the future**

[About Ladder Control]
After watching several playthrough video on youtube we've found many player have problem with ladder jump, Make us decide to rework this mechanic in the future.
But for now all we can do is give you some advice how to use current ladder property.

- Player can detach themselve from ladder by pressing forward key.
- Press jump key (without holding direction) to perfrom long jump from ladder, longer you hold jump button more distance you can reach.
**Do not press both button at same time it will only confuse you**

At moment the game play the best with Dpad than Analog stick (specialize ladder control and pause menu) but we will see what we can do to improve analog experiance.

Thank to all player who report glitches to us and hard work of our tester.

We apologize for the inconvenience.