In the final chapter, the enemy becomes invisible and stops moving.
Problem that the rotation of ladders and screens does not stop even if they are lifted up again.
I made some other fixes.
In addition, we have improved the functionality as follows.
Adjusted enemy SE.
Added guidance elements.
Hotfix ver2.0.0.6
The following bugs and defects have been fixed.
Issue where footsteps continue to play during the ending movie of Chapter 4
An issue where the enemy's "???" voice sometimes keeps playing in the basement.
Problem where you can go up and down the elevator without being on it.
Problem with sinking when you make your companion wait while riding the elevator.
I made some other fixes.
In addition, we have improved the functionality as follows.
Shutters have been installed at all entrances and exits of the elevator hall.
The length of the hanging knife trap rope has been slightly shortened.
Hotfix ver2.0.0.5
The following bugs and defects have been fixed.
Vitality does not recover when entering a locker while running.
An issue where companions cannot track the player in some old houses in Chapter 4.
In addition, we have improved the functionality as follows.
Specifications have been changed so that players can "pass through" their companions. You no longer have to worry about your companion blocking your path.
Merry will no longer respawn after being defeated. In other words, once Merry is defeated, she will not be revived.
Improved the problem where it was difficult to see in front of the screen.
Changed the spawn location of the code notification to a location that is easier to reach.
We have expanded the irradiation range of some companions' handy lights.
Hotfix ver2.0.0.4
The following bugs and defects have been fixed.
Problem with the world not being paused during the movie.
Some issues that cannot be pressed when the accompanying person is able to speak.
Fixed some other bugs.
In addition, we have improved the functionality as follows.
The difficulty level has been adjusted to make it easier for beginners.
Additional guidance objects have been added.
The guidebook (hints) and guidance explanations have been further enhanced.
We've made some other improvements.
Hotfix ver2.0.0.3
The following bugs and defects have been fixed.
Problem that some companions cannot be pressed
In addition, we have improved the functionality as follows.
Added notes about basement structure to basement
Strengthen the power of the hammer to twice the previous one
Guidance objects placed in various locations
ホットフィックス ver2.0.0.2
以下のバグ・不具合を修正しました。
第4章「廃れた村伝承」にてクリア分岐ムービーが分岐しない問題
狙撃手にハンマーによる攻撃が当たりづらい問題
Announcement of full version release date!
The beta version of "Midnight Report", which is currently in early access, will finally reach its full version! !
It will be released on December 23, 2023, Japan time.
If you already have the beta version of this game, you can play the full version with a free update.
Please wait for a while until the release!
40% OFF at Summer Sale 2023!!!
Fear woven by reports and monsters, A Japanese 3D search-type horror game "徹夜報告書 | Midnight Report".
It's almost one year since the summer 2022 release. And finally, the release of the full version, which concludes the main story, is approaching...!
At the Summer Sale 2023, you can purchase this work (beta version) at the biggest discount price ever (40% off: ¥620 → ¥372) ! Summer before the release of the full version, why don't you enjoy the world of the all-night report!?