Mighty Dungeons cover
Mighty Dungeons screenshot
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Genre: Role-playing (RPG), Strategy, Adventure, Indie

Mighty Dungeons

Major Update, 1.11

After almost a year, a big upgrade of Mighty Dungeons is finally available! Thanks everyone for the support in providing content, play testing and great suggestions & recommendations.

Here is what's in the update:
- NEW campaign 'Through the Darkness'
- NEW campaign 'Red Barons'
- NEW campaign 'Tower of Enlightenment'
- Monsters difficulty adapts to player's level
- Redrawn certain monsters
- Added fight decors
- More high-level monsters
- Fixed quicksave restoring hero stats
- Increase upgrade cost for attack speed
- Campaigns reward same number of upgrade points
- Removed Training Arena
- Minor bug fixes

Need help from community to prepare the next update

Heya,

I've been working on a big update for june and I need your help. If you have fully completed the game OR are halfway through the game, I would love a copy of your heroes to test my new system.

Could you send me an email yohan@laylio.com with a zip of your saved games (in your Documents / Mighty Dungeons folder) that would be really awesome!

Thank you!

Added Steam Cards / Badges / Wallpapers

Hey Guys,

I finally found the time to integrate with Steam Cards, badges, wallpapers, emoticons, etc.

Hope you will enjoy them :)

Fights & Exploration Upgrade

Hey Guys,

I just pushed another major upgrade to the game, here is what's new:


  • You will now need to manage stamina and mana for your hero (+ upgrade using points like attack speed). The more you use your weapon, the faster the stamina depletes. When it runs out, you will be left with your fists until it replenishes again. The heavier the weapon, the faster it will deplete as well. The amount of stamina is based on the hero class, while the amount of mana is based on mind points.

  • Finally found and fixed the issue of bosses respawning after a quicksave restoration

  • Bows & Crossbows can't be used with shields as they should!

  • Settings to disable fight + exploration combination for those of you that do not like it ;)

  • Hero heals automatically in village. No need for the mandatory trip to the tavern

  • Fixed sold articles remaining in the inventory and other minor bug fixes


As usual, let me know if you encounter any issue with the update.

Hope you will enjoy it :)

Major Update!!

Mighty Dungeons just got a major update (v1.9.0):

  • Total revamp of inventory management, now heroes can carry armors of the same type, no more restriction!
  • Combined dungeon and fight screen if your screen size is large enough
  • Fixed magic timer in turn-based fights
  • Defaults to fists when weapon breaks mid-fight
  • Monster difficulty is now dynamic after the first campaign (let me know if it's too hard, i'll tune it down)
  • Updated spells particles
  • Monsters move more slowly


And a bunch of other fixes

Enjoy and as usual let me know if you encounter issues with the game and thanks everyone for the suggestions, the game is getter better every week :)

Mighty Dungeons Workshop Mods!

Hey Guys,

As promised, Mighty Dungeons is now able to load mods from the Steam Workshop. That means we can all publish our mods in the workshop and get them downloaded automatically by steam and loaded by the game on start :)

I'm still working on the tools to make the mods creation and upload easier but it's definitely a big step for the game.

I've uploaded a sample mods so that you guys can see what it's like.

Enjoy!

Mighty Dungeons Update v1.8.5

Hey Guys,

I just updated the game with the following:
- support for windowed mode [Windows only]
- support for user mods from the document folder (see forums for details)
- secret hero 'drizzt' (use this cheatcode to activate him)
- will catch up with steam if couldn't save the achievements to the cloud
- ability to invert scrolling
- bunch of minor bug fixes and tweaks

Mighty Dungeons is Live!!

The game is finally live on Steam :) Very exciting time. Hope you guys will enjoy it, I put a lot of effort into it. Don't hesitate to reach out if you have comments or suggestions either on the forums or via email!