Minecraft: Java Edition cover

Minecraft: Java Edition

Minecraft - 1.4.2 (Bedrock)

  • Fixed a crash that occurred when creating a world on Windows 10 Mobile devices
  • Fixed a crash that occurred when creating a world on mid-tier and low-end iOS devices
  • Fixed an issue that prevented content from being downloaded on Android devices
  • Fixed some worlds not properly updating to 1.4

Minecraft - 1.4.1 (Switch Day One Update)

Known Issues:

  • Realms and Featured Servers are not available at this time and will be released in an upcoming update soon
  • Entities occasionally become invisible based on the position of the observing player
  • After entering a converted world, a client's gameplay permissions are reduced to Visitor

New Features:

  • Water has a completely new look and increased visibility while underwater
  • Dolphins
  • Tropical Fish
  • Cod, Salmon, and Pufferfish mobs
  • New ocean biomes of varying depths and temperatures
  • Shipwrecks
  • Ocean ravines and caves
  • Icebergs
  • Underwater ruins
  • Coral reefs
  • Buried Treasure and Treasure Maps
  • Swimming animation while sprinting in water
  • Heart of the Sea: Be sure to collect these for later to construct a Conduit that will be introduced in an upcoming update!
  • Trident weapon with new enchantments
    • Channeling
    • Loyalty
    • Riptide
    • Impaling
  • New water behavior
    • A water source block can be placed inside of most non-solid blocks
    • Flowing water will still not flow into non-solid blocks
    • Blocks can be placed underwater without creating pockets of air around them
  • Coral, Coral Fans, and Coral Blocks
  • Kelp, Dried Kelp, and Dried Kelp Blocks
  • Blue Ice blocks
  • Seagrass and Tall Seagrass
  • Sea Pickles can now be found on the ocean floor as a source of light
  • Stripped Wood
  • Wood variants for Buttons, Pressure Plates, and Trapdoors
  • Prismarine Stairs and Slabs
  • Fish can now be scooped into buckets
  • Minecraft: Education Edition Chemistry features can now be enabled under Cheats! For tips on getting started, check out the Chemistry Lab Journal


Changes:

  • Beautiful new artwork for the game's icon
  • Palleted chunks! This means we can now have (almost) infinite different types of blocks (and also no more BlockIDs). It also means the game should be less likely to crash due to being out of memory
  • New item textures for Raw Fish, Cooked Fish, Raw Salmon, Cooked Salmon, and Pufferfish
  • Pumpkins can now be sheared into Carved Pumpkins
  • Leads can now be attached to boats
  • Tweaks to the directional movement of the Gameplay Cursor for more predictable movement
  • The breath meter now slowly regenerates after being underwater
  • Players can now swim through 1x1 gaps
  • Items now float in water
  • Baby Zombies now burn in daylight
  • Spawn points can now be set using Beds during the day
  • The default author for books are now set to "Author Unknown"
  • Buttons made from Oak or Stone are now displayed as Oak Button and Stone Button, respectively

Experimental Gameplay:

Some Update Aquatic features are more unstable and are currently behind the Experimental Gameplay toggle.

'Use Experimental Gameplay' can be toggled in World Settings. These features may break your world so a copy of your world will be created with "[EX]" before the world name. This feature cannot be disabled once it is enabled for a world and any progress will not be saved to the original world.

  • Drowned mobs
  • Nautilus Shells

Fixes:

  • Performance / Stability
    • Many optimizations to chunk rendering and game performance
    • Chunk generation is now prioritized first to the chunks closest to the player
    • Fixed several of the top crashes that occurred during gameplay
  • General
    • 'Delicious Fish' achievement can now be unlocked after cooking and eating Salmon
    • Disconnecting a controller while making input no longer continues that input until the controller is reconnected
  • Gameplay
    • Crops can now be harvested continuously
    • Fixed Villager trade items not being replenished
    • Fixed some Villager trades not granting XP
    • Bows will now inflict the same amount of damage to players and mobs
    • Protection enchantment no longer makes players immune to fire damage
    • Fixed fire spreading from covered lava
    • Fixed Pick Block replacing the currently selected hotbar slot, even if other slots were empty
    • The second player in split-screen can no longer die if their personal game mode is set to Creative
    • Experience can now be earned from cooking Porkchops in a Furnace
    • Players are no longer set on fire when walking on non-full blocks placed next to a lava source
    • Fixed player faces on maps so they no longer turn into arrows when they move too far from other players but will turn into arrows when close to other players
    • Fishing will now give the proper chance of catching a stack of 10 Ink Sacs
  • Items
    • Fixed items losing durability when used on other players and the PvP game rule is disabled
    • Enchanted Apples can now be found in loot chests
    • Name Tags can now be found from Villager trading and fishing
    • Diamonds will now appear in the loot chests of Jungle Temples and Strongholds
    • The starting maps for Old Worlds are now zoomed in to level 1/4
    • Maps will no longer show a green marker only for the last map that was placed in an item frame
    • Glass Bottles can now be filled from water sources in Creative mode
    • Pickaxes now break Stone Buttons faster than hands
    • Bows can no longer be used to mine while charging
  • Blocks
    • Extra blocks will no longer be placed when placing a block straight down
    • Glass Panes now align to Stairs
    • Increased the hitbox of Soul Sand
    • Grass blocks will now turn into Dirt if Grass Path blocks are placed above them
    • Fixed flowers that disappeared after being generated with Bone Meal
    • Vines can no longer be placed invisibly under leaf blocks
    • Leaves no longer cut through blocks when growing trees using Bone Meal
    • Anvils now drop as items when falling on Torches
    • Stone Slabs and Cobblestone Walls now have the proper blast resistance
    • Top Snow falling on a Top Snow Block no longer loses one layer
    • Breaking Cobblestone that is being pushed by a Piston no longer drops an invalid 'Update' block
  • Redstone
    • Automated Chicken cookers using slabs will now function properly
    • Fixed Redstone not powering horizontally adjacent blocks
    • Hoppers and Droppers can now only put Music Discs inside Jukeboxes
    • Minecart with Hopper and TNT will no longer shake on Activator Rails
    • Renamed Shulker Boxes no longer lose their names when fired from a Dispenser
    • Daylight Sensors can no longer generate power in the Nether
    • Undyed Shulker Boxes can no longer be placed inside other Shulker Boxes using Hoppers and Droppers
    • Mobs in Minecarts no longer activate rails next to them as they try to walk
    • Observers no longer visually cut Redstone Dust
    • Rails will now take block power into account when attaching to other rails
    • Dispensers, Droppers, and Redstone Lamps now activate properly when Redstone Dust is placed on top of them
    • Trapped Chests with slabs or stairs above no longer power Redstone Dust adjacent to the block below when the chest is open
    • Glazed Terracotta can no longer be pulled using Slime Blocks and Sticky Pistons
    • Minecarts no longer get stuck when passing through blocks on diagonal rails
    • Armor can now be equipped to an Armor Stand using a Dispenser
  • Mobs
    • Baby Chickens no longer get stuck in the corners of fences
    • Fixed mobs shaking while riding in Minecarts
    • Horses can no longer be steered in deep water
    • Llamas now form a caravan when following Llamas on a Lead instead of acting silly and running around in circles
    • Llamas can now be healed by feeding them Hay Bales and Wheat
    • Mobs no longer view closed doors as valid paths and shouldn't get stuck when trying to walk through them
    • Mobs can no longer spawn on carpet
    • Mobs are now able to spawn when the player is below a height of 30 blocks
    • Mobs will no longer spawn on transparent blocks like Glass and Fences
    • Rabbits will now follow players that are holding carrots and flowers in Survival mode
    • Elder Guardian and Zombie Villager spawn eggs can now be obtained with Pick Block in Creative mode
    • Smaller mobs can no longer trample farmland and crops
    • Fixed medium Slimes not dealing damage to players
    • Endermites will no longer suffocate when riding in Minecarts and Boats that are not on rails or in the water
    • Fixed Villager behavior when it's raining so they now disperse to separate houses
    • The Wither will now face the right direction when attacking
    • Pigs being steered using Carrot on a Stick will no longer jump up slab staircases and simply walk up them
    • Mob spawners will now stop spawning when there are 6 or more mobs in the vicinity
    • Zombies and Skeletons now burn during daytime in warm biomes when it's raining in other biomes
    • Fixed Witches not spawning inside Witch Huts
    • Wolves will no longer run from Llamas if they are out of sight
    • Increased the spawn rate of Slimes
    • Increased the spawn rate of Ghasts in the Nether
    • Increased the spawn rate of Ocelots
    • Spiders no longer give up so easily when attacking
    • Fire Resistance potions now protect Snow Golems from dying in warm biomes
    • Parrots will now properly dismount when the player it's riding dies
    • Parrots riding on players' shoulders will no longer hinder block placement while sneaking
    • Parrots will no longer leave player shoulders when boarding a Boat
    • Iron Golems will no longer turn hostile toward the player that spawned them
    • Iron Golems no longer spawn when Mob Spawning is disabled
    • When riding a boat and hitting a mob with the Knockback enchantment, the mob will no longer always be knocked toward the East
    • Zombies and Skeletons now burn in daylight while in boats
  • Crafting
    • Enchanted Apples can no longer be crafted (Golden Apples are still craftable)
    • Crafting items that used ingredients in the hotbar no longer causes the hotbar to get shuffled when using a controller
    • Mossy Stone Bricks can no longer be crafted from themselves and no longer results in loss of blocks
    • Bucket, Water Bucket, Lava Bucket, and Milk have been moved to the 'Items' inventory tab
  • Exploits
    • Players can no longer attack others with bows when Friendly Fire is disabled
    • Minecart with Hopper can no longer duplicate items
    • Items can no longer be duplicated using Item Frames and Hoppers
    • Exploding Creepers and Beds in the Nether can no longer ignite TNT in worlds that have 'TNT Explodes' turned off
    • Any item held by a player that is killed by Thorns armor will no longer be duplicated
    • Rails can no longer be duplicated when pulled by two pistons simultaneously
    • Breaking a Cauldron, Furnace, Banner, Beacon, Jukebox, or Daylight Sensor with Silk Touch no longer drops two of each item
    • Breaking an Ender Chest with Silk Touch will no longer drop Obsidian
    • Items can no longer be duplicated using Item Frames and Hoppers
    • Switching between bows while aiming will no longer transfer item durability
    • Players can no longer attack through walls in third-person perspective
    • Killing an animal attached to a Fence with a Lead no longer duplicates the Lead
  • Graphical
    • The line is now properly connected to the Fishing Rod and floater
    • Rain is now visible through glass
    • Sugar Cane now has proper biome coloring
    • Beacons will now shine through lava
    • Maps are no longer cut off when being held on vertical split-screen
    • Jungle Leaves now have transparency when held in-hand
    • Slimes now emit slime particles when jumping
    • Fixed a missing piece of the Hopper texture
    • Flickering no longer occurs when looking through leaves that are next to snow
    • Split-screen players will no longer share parts of the sky box backgrounds when they are in separate dimensions
    • Block breaking animation no longer goes out of sync when jumping or changing tools
    • Fixed the jumping animation for Spiders
    • Fixed shadow issues with Chorus Flowers when Smooth Lighting is disabled
    • Fire, Cobwebs, and Leaves can no longer be seen through blocks at certain distances
    • Jumping on a Horse, Donkey, or Mule while pushing against a wall with items attached to it no longer causes black blocks to appear around the wall
    • Fixed the Wither textures during spawning and death animations
    • Fixed the Axe not being attached to Vindicator's hand when attacking
    • Pistons and beds no longer have large visual outlines for a split second when being placed
    • Fixed being able to see through lava when Blindness effect is used
    • End Crystal beam is now centered at the Crystal and not at the fire base
    • End Crystal items now have the enchantment effect
    • Zombie Villagers now produce red particles while being cured
    • Resource Packs will now affect the look of the gamepad cursor
    • The moon will no longer graphically stutter when Do Daylight Cycle is disabled
    • TNT ignited by Redstone now shows the hopping animation
    • Items held by Zombie Villagers are now in the right position
    • Undyed Shulker Boxes no longer flash when being placed
    • Particles left after Dragon’s Breath attack and Lingering potions no longer leave visual artifacts
    • Smooth lighting will now be changed immediately after toggling in Settings
    • Fixed floating items that appeared after a player died and remained until they respawned when Keep Inventory was enabled
    • Chests are now placed in Item Frames with the proper rotation
    • Rain, smoke particles, and shadows are no longer visible through lava
    • Fixed a rare issue where rain and snow would fall through roofs
    • Disconnected water flows no longer visually show as connected
    • Farmland and Grass Paths no longer have water textures when seen underwater
    • Water source blocks surrounding Glass, Slime blocks, and Sea Lanterns no longer turn into flowing water blocks
    • Snow covered leaves no longer appear red when Smooth Lighting is disabled
    • Fixed the appearance of bubbles around the Guardian laser attack
  • Audio
    • Fixed the sound effect not playing when equipping armor from the hotbar
    • Fixed missing sound when moving through End Gateways
    • The proper sound effects will now play when using Ender Chests, Brewing Stands, Armor Stands, Furnaces
    • Thrown entities no longer play footstep sounds
    • Sound will no longer continue to play on the disconnect screen
    • Minecarts will no longer make walking sounds after being pushed off and back on to rails
  • User Interface
    • Fixed world names not being editable if they contained over 24 characters
    • The oxygen bar is no longer misplaced when getting out of a boat and diving underwater
    • Several improvements to navigating menus while using a controller
    • World save size is now properly reported immediately after saving and exiting
    • The number of worlds on the Worlds tab is no longer overlapped by the world icon
    • Changing Screen Safe Area size and GUI scale will now set the proper positions for the hotbar, health, hunger, and paper doll
    • Deleting a world with a colored name no longer has extra colored text in the confirmation prompt
    • The player model no longer appears in from the 'Choose New Skin' button
    • Disabling Controller Hints will now turn off hints on in-game menus
    • Fixed the Creative hotbar not always clearing when X is pressed on the controller
    • When editing a page in Book & Quill, pressing B on the controller will now quit page edit mode instead of the whole book screen
    • Items can now be dropped by moving them into the grey space of the Creative inventory screen
    • Fixed the gamepad cursor snapping incorrectly when highlighting the off-hand slot and clicking the Left Thumbstick
    • Fixed not being able to snap the gamepad cursor between the Furnace fuel slot and output slot
    • Fixed incorrect items appearing in Creative inventory searches
    • Shulker Box inventory tooltips are now properly translated to other languages
    • A loading screen will now appear when applying Global Resources
    • The Jukebox now has a controller tooltip for block use
    • Fixed a delay in the 'Boost' button appearing when mounting a Pig with Carrot on a Stick in hand
    • Fixed lowered frame rate when unfocusing from the Book & Quill
    • HUD opacity now affects Banners and mob heads in the hotbar
    • Fixed delays when typing in chat and other text fields
    • Sea Lanterns now appear in the proper category when searching the inventory
    • Fixed double notifications appearing when importing a world
    • A warning now appears instructing players not to close the game when exporting a world
    • Fixed some worlds not appearing on the Available Templates list when not downloaded
    • Navigating left or right on the Available Templates list will no longer move focus to the top of the list
    • Several translation fixes for Español (Mexico)
    • Cached Data now appears on the Storage screen
  • Commands
    • Cloned Banners no longer appear as blank black Banners
    • The "Facing" component of '/teleport' is no longer executed before teleporting a player
    • Redstone Dust can no longer be placed in air, or blocks not suited for it, using commands
    • Players can now be killed using '/kill' when they have a resistance effect of 4 or higher
    • Fixed repeating damage sound and animation when using '/effect' to get health and simultaneously taking damage
    • The screen will no longer shake when standing on Magma blocks after applying Regeneration effect of 255 or more
    • Teleporting entities to or from a ticking area no longer fail to render or be interacted with
    • Players will no longer receive an Unknown Map when using ‘/replaceitem’ command to place a map in the off-hand slot
    • Items will now be received immediately and correctly when using '/give' command with a Chain Command Block
    • Teleporting a horse while it's being ridden now works as intended
    • Buttons cloned in a "pressed" state no longer remain pressed forever
    • Repeatedly teleporting TNT vertically will no longer separate the visual block from its explosive location
    • Ocelots no longer spawn in groups when spawned using commands
    • '/clear' will now clear items held in hand when playing in Classic UI
    • Commands in chains of Command Blocks will now run sequentially when other chains are running nearby

Minecraft - 1.5.2 (Bedrock)

  • Minecraft 1.5.2 addresses a crash that sometimes occurred during startup. This fix is available on all platforms except Nintendo Switch, where the crash does not occur

Minecraft: Java Edition - 1.13 (Update Aquatic)

GENERAL

  • All undead mobs now sink
  • Changed underwater visibility
    • Your vision will gradually increase the longer you're underwater
  • Overhauled world generation
  • Overhauled command parser
  • Added new world type "Buffet"
    • Allows you to create worlds with a unique biome
    • More features will come to the Buffet world type in later updates
  • Added a bunch of new sounds
  • Added three new pieces of music
  • Added underwater ambience sounds
  • Added a swimming animation
    • Press your sprint key underwater to start swimming
  • Added data packs
    • Allows you to edit recipes, tags, loot tables, functions, and advancements
  • Added new advancements
  • Some blocks can now be waterlogged
    • Use a water bucket on a block to surround it with water
  • Added an "Optimize World" button (singleplayer -> edit world -> optimize world), which upgrades an entire world from older version to the latest version in one go

BLOCKS

  • Added blue ice
    • Found in icebergs
  • Added coral blocks
  • Added coral fans
  • Added coral
  • Added conduit
    • Combine 1 heart of the sea together with 9 nautilus shells to create the conduit
    • Makes your life underwater a lot easier
  • Added dried kelp block
    • Combine 8 dried kelp to create a kelp block
  • Added kelp and seagrass
  • Normal pumpkins no longer have a face
  • Added carved pumpkin
    • Use a shear on a pumpkin to carve it
  • Added sea pickles
  • Added bubble columns
    • Use either magma blocks or soul sand to create a bubble column
  • Added wood block
    • Combine 4 logs of any type to create a wood block
  • Added stripped wood
    • Right click with an axe on either logs or wood to create stripped wood
  • Added prismarine stairs and slabs
  • Added variantes for all 6 types of woods for pressure plates, trapdoors and buttons
  • Added turtle eggs
    • Be sure to protect them from hostile mobs

MOBS

  • Added tropical fish
  • Added turtles
    • A friendly mob that lays eggs on beaches
  • Added dolphins
    • A neutral mob that will lead you to treasure if you feed it fish
    • Make sure to not hit them unless you want an entire pod after you
  • Added the Drowned
    • Hostile mob that can be found naturally in oceans and rivers
    • Can spawn with tridents
    • Zombies will convert into Drowned if they're underwater for too long
  • Added Phantoms
    • Get a good nights sleep if you don't want these coming swooping at you
    • Drops phantom membrane
  • Added cod, salmon, and pufferfish as mobs
  • Changed the horse model to be more consistent with other mobs

ITEMS

  • Added tridents
    • The newest weapon in Minecraft
    • Drops from the Drowned
    • Works as both a melee and a ranged weapon
  • Added trident enchantments
  • Added the ability to catch fish with buckets
  • Added map markers
    • Hold a map in your hand and right click on a banner to create a marker
  • Added heart of the sea
    • Found in buried treasure
  • Added nautilus shells
    • Drops from Drowned and can be found from fishing
  • Added phantom membrane
    • Dropped by Phantoms and gives you the ability to repair elytra and used for Potion of Slow Falling
  • Added scutes
    • Dropped by baby turtles when they grow up
  • Added Potion of the Turtle Master
    • Gives you Slowness IV and Resistance III
  • Added Potion of Slow Falling
  • Added dried kelp
  • Added spawn eggs for all the new mobs

BIOMES

  • Added multiple ocean biomes
  • Added coral reefs
  • Added underwater caves
  • Added underwater ravines

STRUCTURES

  • Added shipwrecks
  • Added underwater ruins
  • Added icebergs

MCPE/WIN 10/Gear VR - 1.0.8


New Features:

  • Magic: The Gathering Skin Pack


Bug Fixes:

  • Fixed a crash that occurred when playing the Fallout Mash-up world
 

Minecraft: New Nintendo 3DS Edition - 1.6

 

  • Improved stability and performance
  • Several bug fixes from previous versions
  • New DLC available for purchase
    • Candy Texture Pack
    • Battle & Beasts Skin Pack
    • Star Wars Classic Skin Pack
    • Star Wars Rebels Skin Pack

 

Note: Please remember that the game is not backwards compatible from this patch and deleting this patch on your system after it is applied will make all saves created with this patch unusable. If you accidentally deleted the patch, downloading and applying the patch again will enable your save data to become usable

 

MCPE/WIN10/Gear VR - 1.0.9


New Features:

  • Greek Mythology Mash-up Pack

MCPE/WIN10/GEAR VR - 1.1


New Features:

  • Minecraft Marketplace
  • Skyrim Mash-up Pack
  • Llamas
  • Shulker Boxes
  • Woodland Mansions
  • Cartographer Villager & Exploration Maps
  • Illagers (Evokers & Vindicators)
  • Vex
  • Concrete & concrete powder
  • Glazed terracotta blocks
  • Dyeable beds (and you can jump on them, too!)
  • Iron and Gold tools can now be smelted into Iron Nuggets and Gold Nuggets
  • Adventure Mode
    • New game rules: DoFireTick, DoMobSpawning, DoTileDrops, MobGriefing, DoEntityDrops, KeepInventory, DoMobLoot, DoDaylightCycle
  • New achievements
  • Mending & Frostwalking enchantments
  • Totem of Undying
  • Off-hand slot (only works for arrows & Totem of Undying)


Tweaks:

  • Changes in world generation. Seeds which contain pre-generated structures such as ocean monuments & igloos may generate those structures in different places now
  • The sun now rises in the East and sets in the West
  • CanPlaceOn & CanDestroy are now supported in the '/replaceitem' command
  • Dampened the vertical look speed when using a controller
  • Improved navigation of the settings screen when using a controller
  • The X button can now be used to clear the hotbar on the Creative inventory screen when using a controller
  • Improved controller input when selecting items on the Creative inventory screen
  • Maps are now numbered so you can tell which map is which!
  • Empty Maps with Compasses have been renamed to Locator Maps to distinguish between Empty Maps without Compasses
  • New sleeping animation slowly lowers you into serene slumber
  • Updated color palette for wool blocks and carpet
  • Stained clay blocks have been renamed to terracotta
  • Improved lead rope physics
  • Cave Spiders now attack with poison time based on difficulty
  • Worlds will now show a screenshot preview in the main menu
  • 1 melon block can now be crafted into 9 melon slices
  • 1 cobweb can now be crafted into 9 strings
  • Eating animation can now be seen in third-person camera
  • /locate command will now find more structures
  • The screen safe area can now be adjusted in Video settings


Add-Ons:

  • New Vanilla Resource and Behavior Packs are available for download from minecraft.net/addons
  • Add-Ons Documentation: All Components, Attributes, Properties, and Filters will be properly documented with their name, description, parameters, and default values. This documentation will be updated with every release
  • New Components:
    • minecraft:spawn_entity, minecraft:behavior.float_wander, minecraft:behavior.send_event, minecraft:behavior.summon_entity, minecraft:can_climb, minecraft:can_fly, minecraft:can_power_jump, minecraft:input_ground_controlled, minecraft:jump.static, minecraft:jump.dynamic, minecraft:movement.basic, minecraft:movement.skip, minecraft:movement.sway, minecraft:navigation.climb, minecraft:navigation.float, minecraft:navigation.swim, minecraft:navigation.walk
  • Data-driven path navigation
  • Data-driven movement controls
  • Data-driven jump controls
  • Miscellaneous Add-Ons Cleanup: Attributes, Properties and Components are now compatible with more entities and won't crash when added to an incompatible entity. Please continue to report any compatibility issues or crashes to bugs.mojang.com!
  • Entity Upgrade System: Your old Add-Ons will continue to work on this version, no need to add any new components to them


Bug Fixes:

  • Items on the hotbar no longer change content by themselves!
  • Good news for Elytra fliers - You can now shoot yourself with a bow and arrow (and can splash yourself with potions again, too!)
  • Fixed a crash when importing certain resource packs
  • Players can now see particles after other players fall from over three blocks high
  • Leads no longer float above rabbits' heads
  • Fixed special characters on signs being visible through walls
  • Horses now make sounds when they jump! Neeeeigh!
  • Fixed pressure plates and other Redstone items staying pressed when the player leaves the chunks
  • Fixed Redstone that is placed below and beside a piston appear to connect to the piston
  • Fixed Hoppers not pulling items from above if all slots were occupied
  • The host and other players no longer get disconnected from the game session when the host minimizes the game (iOS only)
  • Finally fixed the bug with MCPE not starting on some Android devices (Thank you, Tomas A!)
  • Items shot from droppers and dispensers can now be picked up quickly
  • Players can no longer place top slabs under them while standing on a bottom slab, preventing falling
  • Fixed lava flowing too far in the Nether
  • Shulkers will teleport away when placed on top of a piston
  • Shulkers will no longer drop experience orbs after being killed using the /kill command
  • Fixed Shulkers that are spawned with a dispenser under a top slab
  • Mobs can now see players through non-solid blocks. No more hiding from Creepers in sugar cane!
  • Fixed some shading/shadow issues with some Android devices (Xoom/Tegra2, we're looking at you!)
  • Fixed mob spawning so it is now modified by the number of players in the game and where they are located in proximity to other players
  • Fixed some issues with hit detections against entities
  • You can now use whisper-like commands (/tell, /w, /message) on dead players
  • Maps can again be zoomed out in the crafting table
  • Green arrows no longer appear on all framed maps
  • Green arrows are no longer left on the map after it is removed from an item frame
  • Splash/lingering potions can now go into brewing stands from a hopper
  • Creepers no longer sometimes get stuck inflating when a player hits it & then moves back
  • The End Rod will now be greyed out in the Pocket UI crafting table if the player is lacking the necessary ingredients
  • /stopsound & /playsound now name all players affected by those commands
  • Fixed an issue when attempting to activate ""Wheel Turning"" in VR options (VR only)
  • Pressing the tab key now finishes the typed command properly (Rift only)
  • Renamed blocks/containers now have their names changed in menus/inventory
  • Fixed some crashes when importing Add-ons
  • Smite enchantment now affects all undead mobs
  • Mobs that are lifted up by Shulker projectiles will now be shown lifting up properly
  • Breaking a Shulker projectile will now show the effect
  • Starting a sign message with §§ will no longer make the text invisible
  • Elytra will now lose durability in Survival multiplayer games
  • Mooshrooms will now respawn on mushroom islands
  • Experience orbs no longer splash when they fall in water
  • Having one spawn egg in Peaceful Creative mode will no longer consume the egg
  • Crops will no longer yield a fixed amount after harvesting
  • Click [MMB] on a flower pot containing a flower will now select the flower
  • Adjusted the color of several blocks on maps
  • Maps created in the Nether will now show red and gray patterns, not just gray
  • Shulkers will no longer immediately attack when a player leaves cover
  • Trees and giant mushrooms will no longer be missing blocks when spawned on the edge of a chunk
  • The Wither will now play sound during its spawning animation
  • /clear command now removes equipped armor
  • No more ""crazy mouse"" - sensitivity should be correct now
  • Ender Dragon's ender charge attack now has correct sound
  • Cracking animation & particles now display correctly in multiplayer
  • Fixed a start-up crash on some Android devices
  • Player markers on a map no longer turn black and are left on the map after another player disconnects
  • You no longer lose all your text to the right if you move your text cursor to the middle of the text box and press enter
  • Covering a roof of a spawn chamber with half-slabs no longer severely reduces the mob spawn rate
  • Items can again be pushed under an upper half-slab
  • Virtual keyboard is now available in single player (Gear VR only)
  • Fixed a crash when feeding adult animals to breed them with only one food item in a stack
  • Feeding a tamed wolf will now restore the correct amount of health, depending on the type of meat used
  • Dates of save games are now the proper format of ""day/month/year"" for Dutch language settings
  • Polar bears no longer deal damage on Peaceful
  • Donkeys and mules can no longer be tempted with food until they are tamed
  • Lava buckets that are in a furnace's fuel slot will no longer turn into a water bucket when a wet sponge has finished drying
  • Players no longer suffocate when the DrowingDamage gamerule is disabled
  • Various mobs inside monster spawners will no longer be huge
  • Fixed texture issues on anvils
  • Fixed a graphical glitch when sand is falling
  • FoV will now increase while sprinting and flying when FoV is set to max setting
  • Fixed large oak trees spawning with birch wood
  • Iron Golems will no longer attack a player after they are killed by the Iron Golem
  • Particles now appear behind arrows when seeing another player shoot arrows
  • Shearing a Mooshroom that is attached to a lead will no longer remove the lead
  • Chicken jockeys will now walk with the speed of a baby zombie
  • Mobs spinning in a monster spawner will no longer stutter
  • Blazes will now stop burning after they stop targeting a player
  • Blazes now perform melee attacks with the right damage
  • Skeleton horses and zombie horses now drop the proper amount of bones or rotten flesh
  • The panoramic image view for mash-up packs in the store can now be scrolled using a controller
  • Farmland and crops are now destroyed when players jump on them
  • Fixed the vignette at the edges of the screen in The End
  • Items thrown by players no longer carry the player's momentum
  • Conditional/Unconditional setting for Command Blocks will now copy when using [Ctrl] + [MMB]
  • Fixed textures on the bottom of lead knots
  • Fixed the height view distance when Beautiful Skies is enabled
  • High-jumping horses will no longer take damage when they jump and land from the same height
  • Mobs can no longer spawn on top of slabs
  • Fixed a crash when interacting with skulls
  • Mobs from the overworld will no longer spawn in The End
  • Fixed falling blocks breaking and duplicating when falling onto pistons
  • Armor Items are now equipped to mobs when dispensed
  • Several Redstone components like buttons and levers can be now placed on top of fences and walls
  • Color gradients of grass blocks no longer appear as large-square patterns
  • Rails can no longer be duplicated using sticky pistons
  • Fixed resource packs failing to import if there are colors in the name of the pack
  • Fixed sounds with a variety of items
  • Rain will no longer fill cauldrons with the last potion it was filled with
  • Boats can now be broken when occupied by a horse
  • Skulls will no longer be invisible when spawned with the /fill command
  • Using the '/time query' command now returns more descriptive messages
  • Fixed the consistency of death messages for all players when falling into the void
  • The progress of brewing stands will now copy when using [Ctrl] + [MMB]
  • Enchanted golden apples are now called ""Enchanted Apples""
  • Executing an unfinished command now updates the chat with 'invalid command syntax' message
  • Items can now be enchanted with the Unbreaking effect using the '/enchant' command
  • An error message now appears when using the '/replaceitem' command with non-existent slot number or exceeds an item stack's boundaries
  • Only the appropriate armor can be placed in each armor slot using the '/replaceitem' command
  • Horses can no longer be equipped with any item in the saddle slot by using the '/replaceitem' command
  • The correct error message is now shown for import failures of a non-ZIP Add-On files
  • Sugar cane can once again be planted on podzol blocks
  • The elder guardian's special attack to inflict mining fatigue will now play sound
  • Baby Zombies, Baby Zombie Villagers, Baby Zombie Pigmen and Endermites will now attack players standing in fence corners
  • Fixed Zombie villager transformation rate depending on difficulty
  • Saplings that grow into trees will no longer replace other blocks with leaves
  • The Wither's shield will now block all projectiles
  • Fixed recipes containing charcoal that could not be selected in the Pocket UI when using a controller and coal was also in the player's inventory
  • When using the '/replaceitem' command, all chat messages after the command is executed will display the proper item name
  • Ice and packed ice are now properly destroyed in Creative mode
  • Beacon beams now appear through clouds
  • Mobs will no longer get stuck and spin around on top of chests
  • Using the '/give' command with a damage value will now give the item the right durability
  • The error message for too much power used in the '/effect' command now shows the amount of power, not time
  • Fixed items received from the ""/replaceitem"" command, when executed after '/clear', not being visible until the inventory was opened
  • The jump button will no longer disappear from the touch pad when pressing Fly Up and Fly Down buttons
  • Fixed the throwing rate of snowballs to be consistent with the host of a game session
  • Command blocks will now show all lines in the Previous Output field
  • Fixed players having no sound when joining an Xbox Live game
  • Villagers really no longer walk away while trading and also fixed the trading screen closing
  • Mobs can again walk on beds & brewing stands without spinning around or getting stuck
  • Fixed a crash that happened when loading older worlds
  • Villagers can now pick up more than a single stack of an item
  • Players can mine/destroy paintings again
  • Mooshroom files in the vanilla behavior pack are now named consistently & uses the correct loot table file when not sheared
  • Fixed a crash that happened when a player tried to rejoin a Realm or world after previously cancelling joining the Realm/world
  • The owner of a Realm can now join their own Realm even if it is already full and there are other players trying to join it
  • Double trapped chests are again being highlighted when aimed at with the cursor regardless of which half the cursor rests
  • Bottles in brewing stands no longer become invisible after opening & closing the stand UI
  • Players no longer spawn on the bedrock roof of the Nether
  • If you're flying and disconnect from a world/Realm, when you rejoin you will still be flying now
  • All multi-colored blocks are now placed in the order of the color palette in the Creative inventory
  • Players are no longer asked to download a behavior pack when joining a game with one enabled
  • Health & hunger bar textures fixed - no longer bugged when using a texture/resource pack
  • Fixed damage from multiple sources (so players no longer get contradictory screens)
  • You can again move the scroll bar properly when an item in the Storage manager is expanded
  • Add-ons are now flagged both at a child & parent level when a dependency chain is broken
  • Witches are no longer immune to poison damage
  • If a player still has the invisibility status effect, they no longer become visible if they leave and then re-enter a game/Realm
  • The Nether portal overlay no longer appears briefly when using the clear effect command after the nausea effect
  • Mobs again drop cooked food if killed by an arrow from a bow with the Flame enchantment
  • Arrows of Healing deal additional damage to undead mobs and no longer bounce
  • Storage manager confirmation pop-up now scrolls when localized text is longer than the box
  • Fixed a memory leak issue when loading into a world with Add-ons (iOS only)
  • Players no longer receive fall damage when jumping on slime blocks attached to pistons that are extending & retracting
  • The hideParticles argument in the /effect command now hides/shows particles correctly
  • Switching a player's gamemode now informs the player that they have had their gamemode switched
  • Loading an End City and then reducing the render distance setting no longer causes Shulkers to despawn
  • Smoke particles that appear after a player's death are now the correct animation length
  • Text in buttons in the Realms update screen should now be properly aligned
  • Exiting the crafting grid will not drop items on the ground unless the inventory is full
  • Mobs no longer get stuck in corners of fences
  • All mobs should now be affected by the speed effect
  • ""Diamonds to You!"" achievement again unlocks in multiplayer
  • Anvils no longer drop as items when they fall on torches - and they stack now, too
  • Cave spider spawners now generate more often in abandoned mineshafts
  • Fixed a crash that occurred when chests & cauldrons collided with each other
  • Particles traveling from bookshelves to enchantment tables will now travel over blocks
  • The 'Boost' button is now visible when riding a Pig with Carrot on a Stick in hand (Pocket Edition only)
  • Redstone torches now have sound when burning out
  • Lava will no longer flow towards drops it cannot reach
  • Once again have fixed mobs going out of fences when reloading a world
  • Ender crystal explosion is now data driven for added world security
  • Copying a block now places the copied block in the empty item slot when holding an item in hand and having an empty slot in the hotbar
  • Download of Redstone Mansion now updates the action button properly
  • Panoramas now load properly
  • All players can now ride mounts when it is on a lead, not just the owners
  • /locate village command now returns coordinates of the nearest village
  • All Resource packs should now be displayed in the Global Resource list, both in the settings menu & create world menu
  • Players are again able to push mobs into minecarts & boats
  • Blazes should no longer be able to one-hit kill players with a small fireball (We hope this fixed it!)
  • /fill command changes should now be saved
  • The provoke range of Endermen is no longer too short
  • Endermites no longer occasionally spin around for a few seconds when not chasing a target
  • It no longer takes an unreasonable amount of time to break cobblestone walls
  • Different slab types no longer override each other
  • Snowballs and eggs now generate particles when they break
  • Ender pearls now show the correct particles when breaking
  • Dead bushes again catch fire & disappear
  • ""This bed is occupied"" message now only appears for the player trying to get in the occupied bed, not the player currently using it
  • Villagers no longer prioritize harvesting crops over sharing food with hungry villagers
  • Zombie & skeleton horses no longer die unexpectedly
  • Tipped Arrow of Decay now has the correct texture
  • Blaze rods are now shown correctly when held in 3rd person view
  • Removed the extra white pixel in the Peony thumbnail
  • Elytra has sounds again!
  • Using bone meal on a fully grown crop doesn't consume the bone meal anymore
  • Reduced the size of the hitbox on arrows
  • Villagers now use the correct recipe to craft bread and consume wheat
  • Horse, mules, and donkeys now take damage from cacti while mounted
  • Shulkers now get damaged by & teleport away/out of fire & lava
  • Items are now properly held in players' hands when using non-standard skins

MCPE/WIN 10/Gear VR - 1.0.4

  • Added Villager Trading!
  • Added Strangers Skin Pack
  • Music, sounds, and user interface can now be modified using Add-Ons
  • Added the Storage screen in Settings to manage worlds, resource packs, and behavior packs
  • New Add-On format: All of your old Add-Ons will automatically update to the new format. You may see warnings on those Add-Ons but they will be fully functional

Tweaks:

  • The models for the Shulker and Ender Dragon can now be edited using Add-Ons
  • Husks are now a little bit taller than Zombies
  • Baby Villagers now have adorable, larger-sized heads
  • Addition of CDN for downloading optional content, reducing game file sizes
  • Added low render distance options for older devices

Bug Fixes:

  • Clicks are now registered when quickly right-clicking items in the inventory
  • Field of View will now increase properly when sprinting and Field of View is set to max in the settings
  • Ghasts will no longer spawn in tiny spaces
  • Fixed the placement of health and armor on the HUD
  • Fixed a drop in performance when holding a Map
  • Reloading a world will no longer turn thunder and rain into just rain
  • Fixed an issue where Villagers would no longer breed
  • Donkeys once again spawn in the Plains biome
  • Fixed infinitely burning fires that would cause gradual slowdown and spread more often
  • Fixed an issue where players could not sleep through the night if there were players in another dimension
  • Items that must be placed on blocks (e.g. Rails and Torches) can now be properly placed on top Slabs
  • The Nether Star can no longer be destroyed by explosions
  • Fixed chunks that can't be refreshed completely when the client receives new chunk data
  • Capes will no longer appear when wearing Elytra
  • Fixed the End Gateway in The End regenerating repeatedly
  • ""The End… Again…"" achievement will now unlock properly
  • Villagers will no longer wander too far away from their Village
  • Villagers spawned using the /summon command will no longer just spawn as Farmers
  • Fixed items sticking around in Item Frames after being destroyed
  • ""DIAMONDS!"" and ""Body Guard"" achievements will now properly unlock in Survival mode
  • Fixed dying twice when hit with two different sources of damage
  • Fixed medium/large-sized Slimes and Magma Cubes not having jumping or landing sounds
  • Fixed the hitbox on Stone and Wooden Buttons so they can no longer be stepped on by players and other mobs
  • Chiseled and Smooth sandstone now have the correct bottom textures
  • Zombie Villagers of different variants now keep their professions when importing a world from 0.15.9 or earlier
  • Destroying a painting no longer destroys the block behind it
  • Mobs should really no longer walk in circles if they spawn or walk on a block made from two slabs
  • Lava will no longer leak out of a Blacksmith's house
  • Fixed a crash that was caused by Ocean Monuments and Nether Bridges generating
  • Fixed a crash when a player changes dimension and there are other nearby players
  • Fixed the positioning of mobs that are sitting on other mobs
  • Ridden mobs (e.g. Spider Jockeys) can now be pulled into Minecarts
  • Spider Jockeys will now properly spawn with Strays or Wither Skeletons if the conditions are correct
  • Fixed mobs going out of fences when reloading a world
  • Villagers will now run slower when attacked
  • Fixed the message that appears after flying into a wall with Elytra
  • Fixed several texture issues in the Candy Texture Pack
  • Fixed a crash when importing a file into the game (iOS only)
  • Players who receive more than one stack with the /give command now see the correct number of items received in the chat
  • Fixed rotated item texture on dropped Anvils
  • Shulkers placed upside down will no longer appear unattached from the block they're placed on
  • Fixed a crash when exiting a game session
  • Arrows will no longer turn black after hitting opaque blocks
  • Fixed crashes when launching a world with Behavior Packs and Resource Packs that had errors in the pack manifests
  • Achievements will no longer unlock in Survival if Behavior Packs are used
  • Chorus Plants will now fully break above the part that it was broken
  • The game no longer needs to be restarted before a shader pack is applied
  • If there is a problem with an Add-On's manifest when imported, the warning message will now appear properly
  • The host will no longer crash when another player accepts a resource pack while joining a game
  • Resource packs are no longer duplicated when a dependent resource pack is added before a behavior pack
  • Fixed Gear VR worlds and Android worlds not showing up in each other's world list
  • Fixed a crash when using Elytra
  • Villagers will no longer do farming work if they're not a farmer
  • Villagers are less greedy and will no longer immediately pick up items thrown at them
  • Villagers are even less greedy and will now throw food for other Villagers
  • Fixed a crash when importing a duplicate resource and behavior packs
  • Middle mouse clicking on a leaf block will always give you the right type of leaf now
  • Various texture fixes
  • Armor will render properly in worlds that no longer have resource packs applied
 

MCPE/WIN 10/Gear VR - 1.0.2

Bug Fixes:

  • Endermites will now attack from 8 blocks away
  • The "/locate" command will now work for Strongholds
  • Fixed an issue with Lingering Potions not being able to be poured into or scooped out of Cauldrons
  • Horses can once again climb up blocks in every direction
  • Using Lingering Potions to craft Tipped Arrows now creates the correct Tipped Arrow
  • Fixed a crash when attempting to download music (Android only)
  • The Achievements screen layout will now display properly (Fire TV only)
  • Fixed a rare crash that could happen if a large chest changed size as someone else was opening it
  • The Enderman will no longer teleport after death
  • Skeletons and Strays will now deal damage based on difficulty level
  • Skeletons and Strays will now avoid Wolves
  • Fixed an issue when touch controls would suddenly look down
  • Fixed a crash when spawning a Villager using an egg and wearing enchanted armor
  • Projectiles now work properly in multiplayer games
  • Item frames can no longer be used to duplicate items
  • Mobs will no longer become invulnerable when hit with an invisibility potion
  • Players will no longer fall when re-entering a game after using Elytra
  • Fixed a crash when dyeing Sheep on Realms
  • Fixed losing an empty bucket when milking a cow in multiplayer
  • Skull projectiles can now be deflected back at the Wither
  • The Wither will now face the player it has targeted
  • Fixed missing End Crystals in some imported worlds
  • Fixed the time it takes for chickens to lay eggs
  • Mobs can no longer be hit after they die
  • Fixed an issue when '.mctemplate' and '.mcaddon' files were not associated with Minecraft during import (iOS only)