New Features:
- Stained Glass
- Cross-platform play between Xbox One, Windows 10, and mobile devices
- Server Partners (inPVP, Lifeboat, and Mineplex)
- Fireworks (with Elytra boost!)
- Parrots
- Banners
- Armor Stands
- Jukebox and music discs
- Recipe Book
- Book & Quill
- Ravines
- Coarse Dirt
- New world start options:
- Starting Map
- Bonus Chest
- Trust Players
- New game rules:
- Show Coordinates
- TNT Explodes
- Natural Regeneration
- Added '/tickingarea' command to create areas that still update when no players are there
- Player permissions
- Zombie Villager spawn egg
- In-game host options
- New achievements
- Realms invite links
- Paper doll viewer
- Outline selection toggle
- In-game player names toggle
- HUD opacity toggle
- Sprint button mapping for controllers
- Expanded Xbox Live multiplayer world settings
- New loading screens with funny and helpful tips
- How to Play screen
- Remix 3D export functionality (Windows 10 only)
- Mash-up Packs and Texture Packs will now decorate the main menu and in-game HUD
- Updated Add-On resource and behavior packs are available on minecraft.net/addons
New Marketplace Content:
- Worlds
- Sunnyside Academy by Imagiverse
- Abstraction: SOLAR by Jigarbov
- Halfling Burrows by Razzleberries
- Dinosaur Survival by PixelHeads
- Sunset Coast by Blockworks
- Resource Packs
- Beyond the Lands by Tomaxed
- Mash-Up Packs
- Halo (with NEW gameplay!)
- Halloween
- Skin Packs
- Battle & Beasts 2
- Mini Game Heroes
- Mini Game Masters
- Star Wars Classic
- Star Wars Prequel
- Star Wars Rebels
- Legacy Skin Pack
- Kawaii by 57Digital
- Sports Heroes by 57Digital
- Wildlife by 57Digital
- Steampunk Skin Pack by Blockception
- Autumn Bliss by Eneija
- Mob Friends by Eneija
- Dungeoneers by Irish
- Heroes and Legends by Irish
- Dinosaur Island Characters by PixelHeads
- Random Pack by PixelHeads
- Dapper Folk by Polymaps
- 8-Bit Minis by Razzleberries
- Back to School by Razzleberries
- Circus by Razzleberries
- Emoji by Visula
- Freaks and Zombies by Visula
- Back to School by Imagiverse
Tweaks:
- Rebalanced most of the game sound effects and music, such as rain being much quieter
- It is now much easier to see underwater after drinking a Potion of Water Breathing and Potion of Night Vision
- Blaze Powder is now needed to fuel brewing stands
- Ice blocks are now transparent
- Maps can now be held off-hand and show the heads of players' skins
- Locator maps now track the owner's position, regardless of dimension
- Worlds can now be set to Invite Only, Friends Only, or Friends of Friends
- Various improvements and changes to navigating the user interface
- Redesigned button mapping and added Pick Block for controllers
- Render Clouds and Fancy Leaves can now be toggled in Video Settings
- Skins can now be changed from the pause menu
- Chat messages can now be muted
- Items picked up are now animated on the hotbar
- Stained glass and banners will now spawn on End Cities
- Increased the default player limit on worlds from 5 to 8 on higher-end devices
- Block placement speed now matches the player's movement speed
- Temperature decreases with height and it can now snow at high elevations
- Observer blocks have updated textures and will now blink red when outputting a redstone pulse
- Adjusted the color that flashes when mobs are attacked
- Brick Blocks, Nether Brick Blocks, and Clay Blocks have been renamed to better differentiate from other items
- Underwater particles
- Copy world button is now next to ""delete world"" and ""export world"" (Xbox only)
- Jungle leaves are now transparent on higher-end devices when Fancy Leaves are enabled
- Changed the sound effects for Creeper explosions
- Added sound effects for placing Eyes of Ender into portal frames and opening The End portal
- Cake now has a stack size of 64
Bug Fixes:
- The moon is now correctly oriented, while the stars properly traverse the heavens
- Ghasts will no longer shoot fireballs from farther than they can be seen
- Fixed missing walking sounds for mobs
- Arrows now shake upon impact with blocks
- Players will no longer burn when standing near lava in the Nether
- Observer blocks can now detect many more block changes
- Optimized chunk generation and loading
- The Lapis Lazuli icon is no longer missing from the Enchantment Table screen
- Endermen will now drop the blocks they're carrying when they die
- Villagers will now close doors and stop getting themselves attacked by Zombies
- The proper sound effect will now play after looking directly at an Enderman
- XP orbs should no longer disappear in blocks and be easier for players to collect
- Wolves tamed by players not present in a session will no longer change their whole body color
- End rods now give off light particles
- Increased the strength of the redstone pulse outputted by Observer blocks and they no longer pulse twice when observing a retracting piston
- Glazed Terracotta now shows proper colors on maps
- Dandelions can now be crafted into yellow dye when Pocket UI is enabled
- Fixed quartz pillars not being craftable using Pocket UI
- Fixed the level up sound not playing for every five levels gained
- Other players should no longer be seen levitating in their sleep
- Woodland Mansions will now spawn with birch wood floors instead of oak
- Witches will now drink Potion of Fire Resistance when standing on Magma blocks
- Sounds now play when witches drink potions
- Skeletons, Strays, and Zombie Pigmen now have a chance of spawning with enchanted gear and weapons
- Skeleton horses can now be saddled
- Lingering water bottles will now deal damage to Blazes, Endermen, and Snow Golems
- Only one bucket can be placed in a furnace at a time so buckets will no longer be lost
- Ghast fireballs can now set obsidian on fire and open Nether portals
- Fixed a crash that could occur when destroying maps
- Fixed a crash that could occur when the host enters a portal in multiplayer
- Empty maps can now be combined with a compass on an anvil to create a locator map
- Fixed the texture of fences in the inventory and in-hand
- Fishing now uses the proper loot tables to acquire enchanted items and books
- The available enchants on enchantment tables will no longer revert back to the originally available enchants upon world reload
- Evokers will no longer attack players on Peaceful difficulty
- Fixed mobs not attacking Evokers after being attacked by Evokers
- The proper sound now plays when Evokers are transforming blue sheep
- Mining speed with Haste II and Efficiency V has been increased to its correct speed
- Signs can no longer be set on fire
- The snow golem's face can now only be seen once it's sheered. No peaking!
- Fixed the hand placement of tools on the inventory screen
- Text chat can now be opened with controllers and touch screens when sleeping in a bed
- Players can now go to bed if there are monsters nearby on Peaceful difficulty
- Colored beds can no longer be dyed using the same color of dye
- Trapdoors will now open when placed to adjacent, active power sources
- Fixed names above baby animals being too high
- The underside of sandstone slabs now have the cracked texture
- Directional audio will continue to match the player's point of view while standing still
- Fixed an item duplication issue that occurred when Pocket UI was enabled
- Mobs will now avoid cacti, fire, and lava
- Fixed the position of several items when held in the off-hand
- Players can now spawn into areas occupied by partial blocks
- Horses can no longer run off when loading a world if they were leashed to a fence
- Lead knots can now be untied using right-click
- Lead knots now play a sound when placed
- Eating and using bows can now be done while riding in a Minecart for maximum multi-tasking!
- Incrementally zooming out a map and renaming it on an anvil now costs only experience level
- Particles will now appear when the Ender Dragon uses its dragon's breath attack while perched
- Fixed graphical issues that sometimes occurred at sunset
- The cellular data warning message will now appear in Settings when using a controller
- Singleplayer worlds no longer appear in the Friends tab
- Anvils will no longer consume the entire input stack when crafting a map
- Sheared sheep will no longer drop wool when they die
- Fixed some players appearing invisible in-game when they should not be
- Fixed a crash when placing Glazed Terracotta with '/fill' and '/setblock' commands
- Fixed the controller tooltips shown on the inventory screen when placing and taking items
- Fixed icons stretching in the inventory when Pocket UI was enabled
- Increased the pace and smoothness of moving up stairs while riding a mob
- The crosshair now points at the correct block when sneaking
- Opening and closing the command block screen will no longer activate an observer block
- Maps, including exploration maps, can now be obtained using the '/give' command
- Mooshroom now only spawns on Mycelium blocks
- Mycelium no longer turns into dirt when there's a giant mushroom above it
- Fixed seeing through stairs, End portal and hoppers when they are placed next to each other
- Hoppers will no longer intake items from the side when there is a full block above
- The chat screen can now be closed by pressing Enter when no text is present
- Fixed milking a cow with the last bucket in a stack not giving milk
- Players can no longer drink milk instantly after milking a cow
- Blocks can now be placed on top of fences that have Lead knots attached
- Explosions near water will now properly deal damage to players and mobs
- The Wither will no longer play overlapping sounds
- Items will now be pushed when a transparent block is placed over them
- Creepers now flash properly when they're about to explode
- Boats no longer continue to move when the player leaves the boat and a mob is still in it
- Controller sensitivity is now set to 60 by default
- The pause button now appears on the HUD (Android Only)
- Chicken jockeys will no longer sink in the water
- Players with Op status will now receive messages about commands that were entered by another Op
- Lingering potions will no longer clip through the player that threw them
- Block highlighting will no longer appear when Hide GUI is enabled
- Different top slab types no longer override each other
- Arrows will no longer infinitely bounce off the top of players in Creative mode
- Fixed a rogue pixel on the nametag texture
- Creepers will now take damage if they fall while following players
- End Stone now has the proper blast resistance
- Evocation fangs can now be summoned using commands
- Mobs will now drop loot and XP orbs when killed with a splash or lingering Potion of Decay
- Evokers no longer run away from invisible players
- Vexes will now attack villagers and iron golems
- Fixed several issues with excessive mob spawning and despawning
- Fixed hostile mobs spawning in well-lit areas
- Improved performance of mob AI
- Arrows are no longer deflected when shooting at burning mobs
- When fishing, the bobber will now submerge and play the right sound when a fish bites
- A message will now display when a bed is too far away when attempting to sleep
- Realms that were named with the '§' symbol can now be renamed
- Command block chat messages will no longer appear on the pause menu
- Slimes will no longer clip through blocks
- Fish hooks will now properly stick to mobs
- Adventure mode can now be selected in the world settings for imported template worlds that were set to Adventure by default
- Baby villagers have learned how to hold items the right way
- Farmer villagers now trade 5-7 apples for one emerald
- Open fence gates can no longer push or pull entities
- The Ender Dragon's wings will no longer flicker
- Diorite, andesite, and granite can no longer be used as a replacement for stone in crafting recipes
- The texture on top of TNT no longer rotates when ignited
- Adult polar bears now drop the correct amount of XP
- Cauldron water will no longer briefly change color when pushed by a piston
- Llamas will no longer creepily turn their heads to stare at you while riding them
- Various fixes to the Marketplace screens
- Bats can no longer swim underwater
- Redstone repeaters and comparators now have the proper bottom texture
- Paintings can now occupy same space as snow and carpet
- The '/effect instant_damage' command will now cause damage if [amplifier: int] is 255
- The GUI can now be hidden by pressing F1 while riding in boats
- Villagers no longer accept Charcoal as Coal whole trading
- Fishing rods are now held properly in-hand
- The base of end crystals have been adjusted
- Nether Brick block side textures have been brightened
- The title now displays properly on the dispenser screen
- Iron Golems can no longer be knocked back with Punch arrows
- Iron Golems will now avoid fire
- Beds can no longer be placed in a way that clips through snow layers
- New trade offers from villagers can be observed quicker, after the trades are unlocked
- Various fixes to the Storage screen
- Setting the 'sendcommandfeedback' gamerule to false no longer prevents players from displaying non-op commands such as '/list' and '/help'
- Fixed texture clipping on the inside of Shulker boxes
- Shulker box opening and closing animations are now much faster
- Shulker boxes are now held properly in-hand
- Shulker boxes will now remain open until all players have closed the inventory
- Shulker boxes can now be opened when placed adjacent to Shulkers
- Shulker boxes placed by dispensers will now rotate based on the surrounding blocks
- Shulker boxes are no longer misaligned in item frames
- Shulker boxes now play the proper sound when placed and broken
- Shulker boxes dropped as an item can now be destroyed by explosions
- Shulker boxes now change their collision box when opened
- Shulkers can now be teleported using commands
- Shulkers can no longer be set on fire
- Shulkers have improved their camouflage and have restored their original color
- Shulkers can now be spawned upside-down from spawn eggs
- Shulkers can no longer teleport into a block already occupied by another Shulker
- Shulkers will now teleport out of water
- The hand will no longer wave repeatedly when a player can't build
- Bone meal is now properly consumed on tall grass and ferns
- Minecarts now wobble correctly when passing over activator rails
- Giving a resistance amplifier of 8 or higher no longer causes players to gain absorption health when hurt
- Creepers stop exploding now if they lose their target
- Fixed up the Ender Dragon's death animation so its wings no longer turn white
- Riding a horse while eating or drinking will no longer slow it down
- Light no longer stays visible after burning a two-block tall plant
- Entities that are teleported while in boats or minecarts will no longer be teleported underground
- Improved performance when there are many items on the ground, like during Wither fights
- Adult polar bears now panic when on fire
- Pistons now push arrows
- Fixed the text height on signs in the Greek Mythology Texture Pack
- Custom skins will now show properly on the skin picker without having to re-launch the game
- The '/fill' command will now return proper results, if failed
- The '/fill' command now gives repeaters the correct delay
- 'Pick block' will no longer behave strangely after dropping items from the inventory
- Blocks that are affected by gravity will no longer break when pushed by a piston facing up
- Repeating command blocks that are copied with 'pick block' and then placed will now activate repeatedly
- The ""Open"" button will no longer appear when looking at a command block in minecart while playing Survival
- Fixed redstone ore producing too many particles when items are dropped on top of them
- Fixed jittery squid movement after a player or mob touches it
- Mobs will now immediately take damage from magma blocks
- The Wither will now die in the void
- The Wither's heads will now look around more and skulls will now shoot from multiple heads
- Adjusted the look of Buttons that are equipped in-hand
- Large chests will now clone correctly when using the '/clone' command
- Fixed the missing wolf idle sounds
- Fixed some mismatched villager trading sounds
- Cats now purrrrrr again
- Beds placed with the '/fill' and '/setblock' commands will no longer be invisible
- Players will no longer fall one block when teleporting with an ender pearl
- Magma Cubes will now take drowning damage
- Villagers will now run away from Vindicators, Evokers, and Vexes
- Can no longer see through blocks when viewed from below and underwater
- Non-dyed leather armor with no longer use up water from a cauldron
- 'Pick Block' now works on llamas to get llama spawn eggs
- Arrows are now destroyed by end crystal explosions
- Arrows are now destroyed when using ""/kill @e[type=arrow]""
- Other mob heads no longer appear momentarily when a mob head is placed
- Fixed exploration maps showing as blank until the game is re-launched
- Fixed Add-Ons with dependencies not loading if there was another activated pack with dependencies
- Baby mob heads are now scaled properly with Add-Ons
- When an Ocelot spawns with two baby Ocelots, the baby Ocelots can now be tamed
- Mobs are now properly affected by Splash Potion of Strength
- Seeds will no longer pop off of covered farmland at night
- Farmland will only dry up if there is no nearby water and nothing is planted on it
- Monster spawners are now only able to spawn up to 4 mobs at a time
- Arrows can now be picked up after shooting at Endermen
- Air bubbles will no longer appear on the HUD when suffocating inside blocks
- The '/setworldspawn' command can no longer be executed if the Y coordinate has a negative value
- Zombie Villagers now sit at the proper height in boats and minecarts
- Baby Zombie Jockeys will now properly mount mobs
- Rabbits now hop at the proper speed
- The 'mobgriefing' gamerule now applies to Monster Egg blocks
- Blocks can no longer be seen through when flying close to the ground with Elytra in third-person
- Players and mobs can no longer activate pressure plates beside them
- Fixed an issue that showed the mining animation for blocks that were being stood on
- The '/clear' command will now properly clear glazed terracotta that has been renamed
- Moss stone is now much easier to find in mega taiga biomes
- Walking and sneaking slowly near water with Frost Walker boots will now turn water into frosted ice
- Fixed End Portal block top texture rotating when being placed
- Beds, pistons, and enchantment tables will now render properly on the edge of the screen
- Improved performance with oceans by removing dynamic water blocks
- Hoppers will now only send redstone signals upwards
- Fixed horizontal seams that were visible around flames on burning entities
- Animals that have been fed an item for breeding can no longer be fed anymore until the cooldown wears off
- Fixed Silverfish not spawning from Monster Egg blocks
- Smoothed the animation of falling asleep
- When using the '/clone' command, overlapping chests and their contents will now be replaced, not merged
- Vines can no longer exist in only-bottom-side-block position
- Redstone comparators now properly test for valid power sources
- Comparators will no longer trigger a short pulse when placed adjacent to a detector rail with a minecart on top
- Fixed the durability bar always staying green on enchantment table, furnace, and anvil screens
- Lightning no longer strikes biomes that don't rain
- Mobs can no longer detect players through solid non-transparent blocks
- Blazes and Endermites will now retaliate when attacked by other mobs
- 'Great View From Up Here' achievement is now unlockable
- Fixed 'Organizational Wizard' achievement not unlocking
- Fixed the background image of the End poem (Oculus Rift and Gear VR only)
- Fixed chunks loading and flashing when looking around rapidly (Oculus Rift and Gear VR only)
- Fixed a crash that occurred when headphones were plugged in while selecting any button on the main men (Gear VR only)
- Fixed a crash when loading the game on iOS devices
- Fixed Xbox Live notifications for invites and achievements not appearing (iOS only)
- Lowered the blast resistance of Nether Wart blocks
- Snow Golems no longer put their hands up while rotating
- Map tooltips now load properly after storing them in a chest and reentering a world
- The XP bar will now update once an XP orb has been picked up
- Fixed seeing through leaf blocks when the Fancy Leaves option is turned off
- Texture packs that use the 'flame_atlas' texture that isn't the size of vanilla now work again
- Glowstone will now show up on maps
- Fog now appears properly in the Nether
- Levers, signs, item frames, ladders, paintings, torches, and redstone torches no longer drop if connected to a block in a different chunk
- Magma blocks now melt top snow and ice directly above
- One layer of snow can now be replaced with a sign
- Fixed the Dragon Head item in the inventory appearing pixelated
- Decreased the size of hitboxes for several items including anvils, piston arms, and single glass panes
- Only the block being targeted should take damage or break
- Fixed the breaking particles of End Rods now having the right color
- Horses, donkeys, and mules will now take fall damage if dismounted before hitting the ground
- Horses, donkeys, and mules no longer shake when jumping
- Creepers can no longer stop themselves from exploding after being ignited with flint and steel
- Villagers will no longer become paralyzed when their inventory is full
- When cloning a chest next to another chest to create a double chest, the contents will not be erased
- Droppers can now dispense into another container when that container has all its slots full and the items are stackable
- Pistons will remain extended upon world reload
- Fixed the textures of horizontally placed pistons in several texture packs
- Shulker boxes now have correct textures and orientation in hand and inventory
- Fixed sugar cane not disappearing when water is removed
- The 'Generate Random' button has been renamed to 'Create New World'
- Animations of some blocks are no longer synchronized after world reload
- Fixed mining animation for a block behind a torch not appearing after destroying the torch
- Fixed sprinting when brushing against blocks so sprinting will only stop if directly hitting a block
- Slightly increased sprinting and walking speeds
- Pressing the X button while over the hotbar will now clear its items in Creative mode
- The Nether travel sound effect will now play when exiting a Nether portal
- Fixed text not translating after changing language settings until the game was restarted
- Horses no longer clip through players when jumping… or did players clip through horses?
- Redstone dust can now be placed on Sea Lanterns and Glowstone
- The paper doll on the inventory screen no longer flips while using Elytra wings
- Naturally spawned villagers will now have the full range of professions
- Using Carrot on a Stick to break blocks will no longer decrease its durability
- Boats will now move faster on ice
- Original Music Pack will now be imported properly after downloading and no longer cause the game to crash
- Guardian and Elder Guardian laser attacks can now penetrate armor to damage players
- The sneak button on controllers can now be used to get out of boats
- Squid will now spawn properly in oceans
- Creepers start hissing a bit earlier now
- Slightly decreased Creeper explosion damage
- Nether portal blocks are now breakable in Creative mode when the default game mode was Survival
- Fixed Dragon Egg not breaking when falling on torches and breaking anvils
- '/ReplaceItem' repeating no longer makes it impossible for players to change inventory slots
- Creepers will no longer explode if they lose sight of a player
- Creepers exploding inside minecarts and boats will not destroy the minecart or boat
- Attempting to load a world before signing in will no longer make worlds unable to load
- Glazed terracotta blocks can be pushed but no longer pulled by sticky pistons
- The 'hideParticles' argument for '/effect' will now hide particles of selected status effects when set to ""true""
- '/execute…detect' now has the right position offsets
- Fixed the hitbox on Chorus plants
- Fixed a crash that occurred when setting ""minecraft:explode"" power to 0 and standing in TNT
- The ""spawn_entity"" sub-component of ""minecraft:interact"" now works as intended
- Localized the death message that appears when a player is killed by a horse when using Add-Ons
Changelog for Space Battle Simulator:
- Fixed equipment bugs
- Minor text fixes
- Fixed bug where the barrack respawn messages/effects would sometimes go to the wrong team
Changelog for Relics of the Privateers:
- Updated various mobs for 1.2
- Balanced giant crabs, sharks, and jaguars
- Sharks and Megalodon can no longer ride along in boats
- Sharks now fight when overpopulated
- Arrow traps no longer give the player free arrows or build up lag
- Grass side biome overlay added
- Course dirt fixed for 1.2
- Megalodon made browner
- Golden Skeleton Skull made less like a Golden Zombie Skull
- Fixed snow from appearing in the jungle
- Jungle Temple Panther now harder to fight
- More ways to start the Jungle Temple traps
- Reward noises added in the Temple and Vault
- Most flowing water around the world fixed
- A large amount of gold discovered and removed by the mountain spa
Changelog for ANNIE: The Rise of Londinium:
- Added stained glass to pods
- Added stained glass walls to stages 1, 2 & 3
- Edited villager behavior pack to make them not targetable
Changelog for Stone Age Texture Pack:
- Added textures for music discs
- Added textures for zombie villager and parrot spawn eggs
- Added armor stand textures
- Added parrot textures
- Added stained glass textures
- Altered note block texture and made the drum the jukebox texture instead
- Added frozen ice texture for Frost Walker enchantment
- Fixed firework charge texture (Was unused before)
- Added undyed Shulker and Shulker box textures
- Added banner textures
- Fixed light blue concrete powder
- Added inventory tab icons
- Removed unused or default textures
Update for PureBDcraft:
- Added all 1.2 blocks textures
- Added brand new PureBDcraft HD UI
- Fixed bugs
Changelog for Monster Battle Arena:
- Added more team direction signs
- Fixed iron upgrade chest not applying properly
- Fixed ""READY"" sign door entrance for WAVES
- Fixed CREDITS sign the credits room ""EXIT""
- Fixed the wither family behavior
Changelog for Destructobot 5000:
- Fixed an issue with the size of TNT explosions changing
- Fixed mob spawning issues and cleared the map of the wrong mobs