Minecraft: Legends cover
Minecraft: Legends screenshot
PC PS4 XONE Switch PS5 Series X Steam
Genre: Strategy, Arcade

Minecraft: Legends

Update 1.17.31319

General


  • Fixed an issue that prevented the game from being started on Steam due to the "out of data" prompt appearing despite having free space
  • Pressing F11 on PC no longer causes the game’s controls to stop working
  • Cross-platform play no longer defaults to OFF after signing in or linking a Microsoft account
  • Added the ability to delete content that has been downloaded from Marketplace
  • Item rarity of skins in Marketplace are now shown in item descriptions


Crashes


  • Fixed several crashes that could occur during gameplay across all platforms
  • Fixed a crash that could occur when a base was upgrading elsewhere and got ticked
  • Fixed a crash that could occur when gathering wood during the tutorial
  • Fixed a crash that could occur when pausing the game at the beginning of the second act
  • Fixed a crash that could occur after leaving a Lost Legend


Gameplay


  • Improved player rubberbanding that could occur when falling from high places and jumping for ledges
  • The Fireforged Hero skin’s burning particle effect now appears when seen by other players
  • Inverting controller Y axis no longer inverts Banner View controls
  • Inverting controller Y axis no longer affects mouse camera movement as well


Versus Mode


  • Players can now invite friends to their lobby after selecting "Replay" before the next game begins
  • Improved latency in public matchmaking games in some situations
  • Fixed a rare issue that caused lower than usual amounts of coal and iron to spawn in the world during Versus matches


Campaign


  • Fixed the Horde of the Spore boss base sometimes not spawning
  • Fixed the Horde of the Bastion boss not spawning
  • Campaign files that were created with cross-platform play disabled can now be played properly when cross-platform play is enabled
  • Fixed some tufts of Speed Wheat disappearing from the world after saving and loading at the Well of Fate
  • Fixed some bridges at the Night Beacon Base not properly connecting
  • Fixed a village that could not be teleported to from the map
  • Fixed The Beast despawning if the player abandoned a village attack
  • Fixed a rare issue that could cause the Night Beacon base to generate in the middle of a lake, which made it impossible to reach
  • Fixed village attacks on Legendary difficulty not being defendable unless the player was present at the village
  • The air above the Horde of the Bastion boss base no longer blocks projectiles
  • The Unbreakable's fire spray attack can no longer damage mobs behind it
  • Improved final boss pathfinding around structures


Lost Legends


  • The Portal Pile: Fixed an issue that caused the game not to end if the player died when the fountain was destroyed
  • The Portal Pile needs to be updated through Marketplace to fix this issue
  • Fixed the reward not being visible in the menu until entering the Lost Legends lobby


User Interface


  • Mount skins can now be seen and previewed in the Heroes and Mounts menu
  • The map cursor's horizontal movement is no longer inverted after quickly opening and closing the map
  • Main menu buttons no longer disappear briefly when hovered over
  • Fixed the loading screen background briefly disappearing when loading into a game
  • Fixed hotbar icons getting stuck on one category
  • Fixed subtitles and Advanced Direct text overlapping in several languages
  • The proper error message now appears when attempting to join a multiplayer game with the 'You can join multiplayer games' privilege is set to Blocked
  • Clicking anywhere outside of the matchmaking prompt when searching for a match no longer cancels the matchmaking attempt


Audio


  • The Lute sound no longer gets stuck playing if a mob spawner was destroyed while the player was spawning mobs
  • Fixed Pigmadillos spamming sound effects while traveling through redthorn
  • Fixed some exploration music not playing at the beginning of a Versus match on Nintendo Switch
  • Added missing sound effects when constructing a Mossy Golem spawner


Localization


  • Fixed Foresight’s first gameplay subtitle not being localized for several languages
  • Fixed missing Arabic language text translations for building structures in the tutorial
  • Fixed missing Arabic language text translations in the post-game screen for The Portal Pile
  • Fixed several inconsistencies in the Songbook for French language
  • Fixed Polish voiceovers and subtitles not lining up at the start of the tutorial

Minecraft Legends Update 1.17.31319

A new update has come to Minecraft Legends that introduces a variety of improvements to top issues that have been reported. Our second Lost Legend is also coming very soon, and we'll let you know when it's available!

Please take a look at our Known Issues article for a list of other issues we're continuing to investigate. We continue to read all of your feedback so we can keep improving the game, so let us know your thoughts on our Minecraft Legends Discord server at discord.gg/MinecraftLegends and report bugs at bugs.mojang.com.

General



  • Fixed an issue that prevented the game from being started on Steam due to the "out of data" prompt appearing despite having free space MCLG-17
  • Pressing F11 on PC no longer causes the game's controls to stop working MCLG-59
  • Cross-platform play no longer defaults to OFF after signing in or linking a Microsoft account
  • Added the ability to delete content that has been downloaded from Marketplace
  • Item rarity of skins in Marketplace are now shown in item descriptions

Crashes



  • Fixed several crashes that could occur during gameplay across all platforms
  • Fixed a crash that could occur when a base was upgrading elsewhere and got ticked
  • Fixed a crash that could occur when gathering wood during the tutorial
  • Fixed a crash that could occur when pausing the game at the beginning of the second act
  • Fixed a crash that could occur after leaving a Lost Legend

Gameplay



  • Improved player rubberbanding that could occur when falling from high places and jumping for ledges
  • The Fireforged Hero skin's burning particle effect now appears when seen by other players
  • Inverting controller Y axis no longer inverts Banner View controls
  • Inverting controller Y axis no longer affects mouse camera movement as well

Versus Mode



  • Players can now invite friends to their lobby after selecting "Replay" before the next game begins
  • Improved latency in public matchmaking games in some situations
  • Fixed a rare issue that caused lower than usual amounts of coal and iron to spawn in the world during Versus matches

Campaign



  • Fixed the Horde of the Spore boss base sometimes not spawning MCLG-75
  • Fixed the Horde of the Bastion boss not spawning MCLG-145
  • Campaign files that were created with cross-platform play disabled can now be played properly when cross-platform play is enabled
  • Fixed some tufts of Speed Wheat disappearing from the world after saving and loading at the Well of Fate
  • Fixed some bridges at the Night Beacon Base not properly connecting
  • Fixed a village that could not be teleported to from the map
  • Fixed The Beast despawning if the player abandoned a village attack
  • Fixed a rare issue that could cause the Night Beacon base to generate in the middle of a lake, which made it impossible to reach
  • Fixed village attacks on Legendary difficulty not being defendable unless the player was present at the village
  • The air above the Horde of the Bastion boss base no longer blocks projectiles
  • The Unbreakable's fire spray attack can no longer damage mobs behind it
  • Improved final boss pathfinding around structures

Lost Legends



  • The Portal Pile: Fixed an issue that caused the game not to end if the player died when the fountain was destroyed. The Portal Pile needs to be updated through Marketplace to fix this issue MCLG-113
  • Fixed the reward not being visible in the menu until entering the Lost Legends lobby

User Interface



  • Mount skins can now be seen and previewed in the Heroes and Mounts menu
  • The map cursor's horizontal movement is no longer inverted after quickly opening and closing the map MCLG-19
  • Main menu buttons no longer disappear briefly when hovered over
  • Fixed the loading screen background briefly disappearing when loading into a game
  • Fixed hotbar icons getting stuck on one category
  • Fixed subtitles and Advanced Direct text overlapping in several languages
  • The proper error message now appears when attempting to join a multiplayer game with the 'You can join multiplayer games' privilege is set to Blocked
  • Clicking anywhere outside of the matchmaking prompt when searching for a match no longer cancels the matchmaking attempt

Audio



  • The Lute sound no longer gets stuck playing if a mob spawner was destroyed while the player was spawning mobs
  • Fixed Pigmadillos spamming sound effects while traveling through redthorn
  • Added missing sound effects when constructing a Mossy Golem spawner

Localization



  • Fixed Foresight's first gameplay subtitle not being localized for several languages
  • Fixed missing Arabic language text translations for building structures in the tutorial
  • Fixed missing Arabic language text translations in the post-game screen for The Portal Pile
  • Fixed several inconsistencies in the Songbook for French language
  • Fixed Polish voiceovers and subtitles not lining up at the start of the tutorial

Minecraft Legends Hotfix Highlights

It’s been less than two weeks since Minecraft Legends launched, and we’re thrilled that our community is finally getting to play it – over 3 million players have already experienced the legend for themselves. Thanks to our community, we’ve also received a lot of great feedback. We’re beginning to address it in the first game update, which is starting to make its way to all supported platforms right now!

Minecraft Legends update 1.17.28951 introduces a variety of improvements, and you can check out the full patch notes on our Help site. We’ve also compiled a summary of the changes below.


MATCHMAKING IMPROVEMENTS
This is something a lot of players have asked for, and we’re very excited that you can now choose to play on the same team as your friends in matchmaking. All you have to do is invite them to join the lobby on your team in matchmaking. Afterwards, the game will assign other players to the opposing team.

Also, eager heroes can now rejoice over the significantly faster matchmaking starting timer. Once at least six players have joined a public lobby, the game will start in 10 seconds instead of 60.


PERFORMANCE AND STABILITY
We’ve fixed several crashes that could occur in various scenarios, some spawn issues with piglins from piglin crates, and some audio issues with magma cubes.


LOCALIZATION
We’ve made several improvements to text wrapping with Arabic and Hebrew localization as well as fixing various translations and a button mapping issue within the Japanese localization.


We want your feedback!
We’re continuously working on bringing improvements to Minecraft Legends based on your feedback, so if you have any suggestions or encounter an issue or bug during gameplay, please write to us at this link: bugs.mojang.com


Stay tuned for updates and news about upcoming Minecraft Legends content by keeping an eye on Minecraft.net and @legends_game. Plus, you can discuss strategies and even make new allies at aka.ms/LegendsDiscord!

Minecraft Legends Hotfix

Matchmaking Improvements

  • Added the ability to invite friends to a lobby to join the same team before finding other players in matchmaking
  • Lowered the timer to start a matchmaking game from 60 seconds to 10 seconds. Matches now start much faster once at least six players have joined a public lobby

Performance and Stability

  • Fixed several crashes that could occur during gameplay
  • Fixed a crash that could occur when launching the game
  • Fixed a crash that could occur when starting Campaign
  • Fixed a crash that could occur when mobs were directed by a player when attacking the Nether Beacon Base
  • Fixed piglins spawning from piglin launcher crates before the crate hit the ground
  • Fixed magma cubes causing audio spam when colliding with units

Localization

  • Made several improvements to text wrapping with Arabic and Hebrew localization

Japanese Localization

  • Fixed translation of “Orange Team” on several screens
  • Fixed translation of “Log” in the Versus Mode lobby
  • Fixed translation “Beak’s Eye View” on the post-game screen
  • Removed unnecessary text “~007E” from the Private Match description

Lost Legends: Portal Pile

Introducing Portal Pile, the first Lost Legend released for Minecraft Legends, which is out now! What are Lost Legends, you wonder? You might have already noticed them in the in-game menu. These are monthly challenges we are releasing free of charge, for heroes who want to continue the legend beyond the base game or simply put their strategy and reflexes to the text. For each Lost Legend you complete, you receive an exclusive cosmetic reward for your hero or mount!

In Portal Pile, the challenge is simple, but not easy. There is one village, surrounded by three Nether portals. Exactly 20 waves of piglins will emerge from those portals, each more dangerous than the one before it. Your quest is to protect the village fountain until the very end. If it’s still standing after the last piglin wave is defeated, you’ve successfully completed the challenge. Between each wave, the villagers will refill the fountain chest with enough resources to keep you going (and building defenses).

Just like the base game, you can play Lost Legends in co-op mode! So if Portal Pile proves itself too much or you’re just not feeling like challenging yourself to defeat 20 waves solo, then you can bring in up to three friends to fight them together.

Once those portals are history, the heroes left standing will receive the coveted Portal Buster armor! Wear it proudly so the Overworld will know that you withstood 20 waves of violent piglins. It will also strike fear into the hearts of your PvP opponents! What if they also own it? Then you'll know you’ve met your match – and the fun can begin.

Want to exchange game tips with other heroes? Head over to our Minecraft Legends Discord to join a large community of players and discuss your strategies! And keep an eye on our Twitter and minecraft.net/legends for updates about future Lost Legends and more.

Are you ready to take on a whole lot of piglins? Give Portal Pile a shot and see how far you can make it! Simply download it from the 'Lost Legends' in-game menu. I’m still dealing with my pile of not-quite-clean but not-quite-dirty clothes, but those piglins are next!

Minecraft Legends is here!

The piglins are trying to corrupt the Overworld and turn it into a Nether wasteland! Are you the hero who will protect this gentle land? Developed by Mojang Studios and Blackbird Interactive, Minecraft Legends is an action strategy game available now!


  • Uncover an epic legend from the Minecraft universe
  • Form alliances, strategize, and defeat the piglins
  • Explore a lush, procedurally generated Overworld
  • Challenge your friends or team up in intense battles

Join Discord: discord.gg/MinecraftLegends

Get support: help.minecraft.net

Report bugs: bugs.mojang.com



Day 0 Patch

Full patch notes can be found at aka.ms/LegendsUpdate


  • Crash and performance fixes
  • Updated base escalation stingers and voiceovers
  • Fix for nether spreaders placing off of nether
  • Implemented music state switching during the Horde of the Spore boss fight
  • Increased village warrior spawns during later game
  • Tuned lava pools in the Bastion horde outposts
  • Updates to Spore horde base layouts for easier player bridging
  • Bastion horde corner zones now generate more organically
  • Tuned the number of piglins in village attacks
  • Mob alliance houses can now take damage and be disabled. When these and village houses are disabled, their spawners are deactivated
  • Increased the bonus distance that roaming piglins can spawn next to villages by 50%
  • Reduced the distance piglins spawn when attacking wellhouses
  • Better tuning of the defense ratings granted by player structures
  • Carpenter specialization adds bonus health to village attack auto-resolve calculations
  • Tweaks to wildlife spawning times
  • Legendary difficulty tuning and balancing
  • Added a new music state for the final boss
  • Village attack tuning: Engineers now appear in wave compositions for all hordes and deal effective damage to buildings from afar.
  • Higher level attack horde waves no longer split into 4 groups
  • Increased mob alliance distance from villages
  • Updates to village, wellhouse, and mob alliance territory sizes
  • Updated timing of cinematics and voiceovers in Act 1
  • Updated tutorial and first time user experience flow
  • Updated prompts and text displayed to the player during the game start
  • Improved timing of objective nudges
  • Tutorial page text updates
  • Player is now immune to stunned state
  • Villagers now have an outline in Banner View
  • Piglin slowgrass speed debuff reduced to -50% move speed (previously -70%)
  • Fixed fast travel position for wellhouses and fountains
  • Removed the gold gather order
  • Increased item pick-up life-time
  • Updated damage to the player from lava, thorns, and other environmental hazards
  • Increased redstone launcher range & reduced spyglass buff
  • Increased upgrade structure buff ranges
  • Orbit camera updated to feel more natural
  • There is now an announcement when you've unlocked the ability to fast travel to a village
  • Build times tuning + small cost tunings in PvP
  • Ranged targeting on PvP HQ fixed
  • PvP piglin barracks health tuning + prismarine drop tuning
  • Updated prismarine loop in PvP
  • Adjusted the distribution of stone in PvP matches
  • Added a lapis flag onboarding tutorial message in PvP
  • Updated world placements + increased wood gathered per block in PvP
  • Piglin horde attack rates and wave sizes tuned in PvP
  • Added player mob + RSL damage increase for late game PvP matches
  • Added late game mechanic in PvP so mobs deal more damage after 40+ minute games
  • Fixed the Firsts so they can properly be used while in Battle View

Minecraft Legends: Lead the Charge

Only one week left until Minecraft Legends releases! In this story, the only way to stop the piglins’ rampage is to stand together. Make new friends, form alliances, and lead your army in intense battles. Do you have what it takes to outsmart the deceptively devious piglins?

Developed by Mojang Studios and Blackbird Interactive, Minecraft Legends is coming on April 18! Pre-order here on Steam and learn more at minecraft.net/legends

Stay in touch on Twitter @Minecraft and our Discord server at discord.gg/MinecraftLegends!

Minecraft Legends: Explore a Storied Land

In 2 weeks, Minecraft Legends will introduce you to a stunningly lush world on the brink of destruction. Explore vivid biomes filled with friendly mobs and precious resources, but watch your step – the Overworld also has its perils.

Developed by Mojang Studios and Blackbird Interactive, Minecraft Legends is coming on April 18! Pre-order here on Steam and learn more at minecraft.net/legends

Minecraft Legends: Uncover an Epic Story

Minecraft Legends is coming in 3 weeks! Become the hero at the center of a clash between dimensions, and use your bravery and cunning to defeat the ravaging piglins before it’s too late.

Developed by Mojang Studios and Blackbird Interactive, Minecraft Legends is coming on April 18! Pre-order here on Steam and learn more at minecraft.net/legends