Miner Meltdown's Halloween Sale starts today, which means you can grab a copy for 50% off! The sale is running until Oct 16.
Spread the word to your spooky pals.
And don't forget that by playing this month, you'll unlock the Frankenminer skin!
See ya's in the mines!
A New Challenger Approaches - Frankenminer
It's October, which means Miner Meltdown's about to get spooky! Play Miner Meltdown between October 4th - October 31st to unlock the limited edition "Frankenminer" skin!
Progress Update since leaving Early Access + 1.1.0.6
Lots of updates since Miner Meltdown transitioned out of Early Access in August!
1.1.0.1
Trading cards added!
- Collect packs to earn some pretty cool badges, emoticons, and custom backgrounds.
- There's also a new hot fix live that updated the default secondary weapon to work with left-control on the keyboard
1.1.0.2
- Improved initial load time
..1.1.0.4:
- Mini-map upgrades: You can now see your teammates, chests that you've found, and merchants on the mini-map.
- You can also ping areas of the mini-map to alert your teammates.
- Also added an optional inverted controls toggle in the settings (it was requested so that up/down while roping can be reversed).
- Fixed a long standing bug where clicking the mini-map stops your weapon from firing!
- Leaderboards have been reset for the month! Hop in the top 10 early to grab that sexy leaberboard skin.
1.1.0.5:
fixed a rare but annoying bug where sometimes the server thinks your on the opposing team, and you cannot damage the enemy team or score points.
Hotfix 1.1.0.6 - Settings bug fix
Just put up a patch for a fix for a settings bug. If you changed your monitor after adjusting the settings, it could prevent you from loading up settings again.
Should be fixed up now!
1.1.0.5 Hotfix live - fixing occasional team issues
1.1.0.5 Hotfix is live - which fixes a rare but annoying bug where sometimes the server thinks your on the opposing team, and you cannot damage the enemy team or score points.
- The long requested mini-map upgrades are here. You can now see your teammates, chests that you've found, and merchants on the mini-map.
- You can also ping areas of the mini-map to alert your teammates.
- Also added an optional inverted controls toggle in the settings (it was requested so that up/down while roping can be reversed).
- Fixed a long standing bug where clicking the mini-map stops your weapon from firing!
- Leaderboards have been reset for the month! Hop in the top 10 early to grab that sexy leaberboard skin.
Thanks for reading! As always, hit me up in the discord channel for your next round of feature requests.
And we're oh so close to getting 25 Steam reviews :) Any reviews would be greatly appreciated!
- James
Hotfix 1.1.0.2 live - improves initial load
Hotfix 1.1.0.2 is now live: It's been reported that the initial load can hang up a bit while loading the game's fonts. This should be improved with this fix.
Cheers!
- James
Trading cards are here! New limited edition skin, more!
The much requested Miner Meltdown Steam trading cards are here! You may have noticed a few of them behind added to your account. Collect packs to earn some pretty cool badges, emoticons, and custom backgrounds.
Also, play anytime before the end of the month to unlock the new limited edition "Shy Miner" skin! It should drop after playing a few matches.
(It's one of my personal favorites)
There's also a new hot fix live that updated the default secondary weapon to work with left-control on the keyboard. For those who have already played the game, you may need to manually change the mapping by holding option while the game is booting up.
Have a great week!
- James
Miner Meltdown is Released!
Today’s the day! Miner Meltdown has left Early Access and gone Full Release!
This launch update is without a doubt that biggest update yet, with the biggest new features being:
New “Crazy King” game-type
New Mutant Type: “The Cuddler”
New Destructo-duck weapon
Arrow Traps
51 New Achievements
Adjustable Bot Difficulties
There’s also a giant pile of fixes and improvements:
Smarter bots – No longer stop moving randomly, don’t twitch around bumps, don’t get stuck on chests
Maps randomized when starting lobby
Shorter default game times
Sword hitbox increased to reach enemies below the player
Added Page numbers to shop, to make it more obvious that there’s a second page
Increased assault rifle damage
Lowered Jetpack cost, players start with 25 gold
Faster level loading
Fix for: host can’t quit after player quits
Fix for: all players have the same voice
Fix for: hanging dead lobby
Fix for: floating dynamite
Fix for: bots pickaxe way too fast
Fix for: occasional hanging when it fails to load a match
Fix for: people not on leaderboard have access to leaderboard skin
Fix for: if players quits while under door, it stays open
Fix for: Drill arm occasionally not extending on client
Fix for: annoying merchant “swoosh” sounds while walking by him
Fixed tileset for entrance
Fix for: occasionally can’t equip with number keys
Fix for screen gets stuck shaking while drilling occasionally
Fix for: occasionally can’t equip item in inventory
Fix for: getting a daily bonus while in tutorial looks borked
It’s been a wild 2 years, and I’m so thankful for all of the support helping get to this point!
See you in the mines!
– James
Miner Meltdown Launch Update Preview!
Hey Hey!
Miner Meltdown’s transition from Early Access to Full Release is set for Aug 2nd, and there is a pile of new goodies coming with the launch update!
The launch update adds the new "Crazy King" game-type, new "Cuddler" mutant, the "Destructo-Duck" weapon, and more.
So, Miner Meltdown is officially 1 month away from its transition from Early Access to Full Release!
Many have asked me what is the difference of being in Early Access vs Full Release: When Miner Meltdown hit Early Access, it had 1 game-mode, no bots, no unlockable items, and it wasn’t overly hard to find a fair share of bugs. It was playable, but definitely not a complete game. The game is now very close to being the game that I envisioned making, and this next update will mark a big milestone.
I’m aligning the game’s biggest update yet with its full release: New weapons, brand new gametype, and more surprises! I’ll share more details on the new features as we get closer to the date!
Stay tuned!
– James
And P.S, If you haven’t already picked up the game, it’s still 40% for the Steam Summer Sale!