Mines of Mars cover
Mines of Mars screenshot
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Genre: Role-playing (RPG), Indie

Mines of Mars

Out of Early Access!

Ok its been awhile,
we've fixed a ton of bugs and are ready to go! :D

Here is the big list:

Fix controller highlight if not all pieces are found
Fix bug of plant not cleaning after leaving corridor
Fix gravity issues, jetpack dig, and no fall damage
Reduced over size
Fix corridor boss
Better tunnel fit
Fix not being able to get Alien gun
Fixed grenade falling through floor
Landed on Mars achievement bug
Mag won't reload if full, so cant reload yourself empty

Enjoy!

New Update

I released an update last week, though it is mostly just the upgrade to the new game engine, since the old is no longer used (this took a lot longer than I initially thought. Many old apis were deprecated, so I had to update a lot of the code, but now that it is done adding new things will be much easier.). There are bug fixes and better error reporting so I can fix the rest.

I will now start work on some new things to enjoy in the game :)

Sincerely,
Michael Wickey

New Update - controller fixes!

Hey all,
Many of you complained about controller issues - so we've done an update for it! Hopefully these will fix most of your issues.
-Josh

New update is out!

Here's what's inside!
Major controller revamp.
Added restore defaults.
Added individual key binding
Added better descriptions
Fixed field of vision for 4th level helmet
Changed text from tap to click etc.
Updated defaults such that B opens buildings for Controller and Keyboard alike (Need to restore defaults configuration if existing player)
Major improvements to gun firing (right click to activate and put away).
Mac build works properly now
Mac improvements including full screen and more visible depth meter
Gun gets put away (hands showing) in addition to the reticule going away

Also - if you are experiencing 30 fps slow down, try switching the power settings on your computer or plugging in your laptop, it seems Nvidia cards do odd things to the frame rate.

Thanks for the feedback so far! :)
-Josh and the team