While version 1.1 won't fix all the controller problems that people may be having, we hope that by changing our serialization format from .CSV to .JSON, we can fix some of the regional issues caused by the .CSV format.
Thank you for alerting us to the controller issues and we hope to keep fixing bugs as you keep pointing them out!
Miney Company leaves Early Access
After 2 years in Early Access, our potatoes have finally finished baking the lighting and are we are ready to release Miney Co. version 1.0. We've learned a lot during that time and gone through several transitions and monitization styles, until we finally settled on the free model. While we did not get to add all of our intended features, Miney Co. is now much better than when we entered Early Access thanks to the feedback of our players. We were also able to implement system optimizations and graphical improvements, along with fixing a fumigation tent-full of bugs.
As a development studio, after we ran out of funding we disbanded, then re-banded, then rubberbanded, then snapped off into different directions. Luckily, we've duct taped enough back together so it still works as long as you don't stretch it too much. Like this metaphor.
We want to take a moment to thank those who paid for Miney Company; without your early support the project would have been abandoned altogether. We also want to extend thanks to everyone who has played Miney Co. during the Early Access period, and hope you had as much fun as we had making it.
- Glass Temple Games
Special Note: The game says to press the menu button to access the in-game options. For Oculus, this means clicking the joystick button and for Vive, the trackpad button.
Miney Company is now FREE
Hey folks! If a video game is made in a forest and no one is around to play it, do the cries of its developers make a sound? Turns out yes! Yes they do! In an effort to silence their cries of woe, we're giving away Miney Company for free from now on. This way, at least people will be able to experience the game that we've spent countless hours on, and hopefully, maybe even have a bit of fun.
So what are you waiting for? Jump on in and get that data!
Beta 7 Delayed
Hello everyone! Unfortunately, due to labor shortage we weren't able to meet our April 27th deadline for Beta 7. As a change to our roadmap, we've decided to roll Beta 7 into our Final Release, due December 1st 2019. We are confident we'll be able to meet this deadline with the promised features.
Again, thank you for playing Miney Company and supporting independent games!
Beta 7 Announced
Many apologies for the delay in updates, we now have a date for Beta 7! April 27th will bring about the following improvements:
Able to have two different paddles selected at once, for Hammer/Racket combo action
Graphical improvement to ALL levels!
New block formations
and as always, numerous bug fixes
We're getting close to our official release on December 1st, 2019, where we hope to have the following:
Minibosses
At least one more level
Finalize visual effects
Ten more paddles
We know you have plenty of VR games to choose from, so thank you for choosing Miney Company. Onward to April 27th!
Beta 6 is Here!
After a long wait, Beta 6 is finally available. In this update, we've added a couple new paddles, revamped the lobby, and improved visuals on other levels. As always, our Builder Bots are tirelessly working away at providing a better experience! Thanks for sticking with us :)
Beta 6 Delayed Until October 1st
Hey everyone, I apologize for the delay of version Beta 6. We've decided to roll a few more things into it before releasing, rather than put off those features until Beta 7. We hope you'll find the delay worth it!
Beta 6 Delayed Until September 9th
Hey folks, we apologize for the delay of releasing our Beta 6 update. We need a bit more time to put things together and sufficiently playtest. A stable build is a happy build!
Beta 6 Date Announced: September 1st
Hey everyone! I'm happy to announce our next release date is September 1st. Here's some updates to look forward to:
* New Paddle!
* New Lobby Floor!
* Fixed Unlit Backboard in Pinball!
* And much, much more!
Thanks for sticking with us and keep on minin'!
Beta 5 has arrived!
We're proud to release the Beta 5 version of Miney Company! With the new update, you can find improvements such as:
+ Improved Re-centering (accessible from the Menu in the Lobby)
+ Collection counters on paddles to give a clearer idea of how many blocks are left to hit
+ Two new achievements (hit 100 popup ads and break 1000 blocks)
+ Cheaper store items (players should be able to buy something after every round)
+ Boss level easier to reach
+ Improved paddle redesign
+ Added Builder Bots to the Lobby, who tirelessly are doing something
+ Improved paddle interactions with ball
Thank you so much for playing and we'll keep you informed about the release date of Beta 6!