We are deploying the first hotfix that contains crucial errors.
Small UI changes
Fixed Mini Royale Cape availability and visuals
Fixed issue with Swat Character in First Person
Increased base Controller Stick Deadzone to prevent initial Stick-Drifting
Fixed Controller Navigation of Main-Menu Buttons
Early Access is LIVE
Hey Soldiers!
The time has finally come! With a mix of excitement (and just a bit of nervous energy), we’re thrilled to launch Mini Royale into Early Access on Steam! 🔥
It’s been an incredible journey filled with exciting playtests, and your feedback has been nothing short of amazing. Mini Royale wouldn’t be here without you, so from the bottom of our hearts—thank you! ❤️
What’s New? Here’s What to Look Forward To!
Brand-New Season Pass – Unlock amazing skins, emotes, and more! The Shop – Grab even more cool skins and cosmetics! Exclusive Supporter Pack as a DLC
🔥 Warm Up Before the Battle! Get ready to hone your skills on three intense Deathmatch maps: 🏰 Castle Clash 🔴 Flipper Frenzy 🧪 Lab Wars
Please note that we are gonna open ALL queues at the beginning, so times may be longer on start.
It’s almost time, and we can’t wait to see you all on the "Bedroom field" for some action-packed fun!
Bear in mind, we are far from done – there is so much more to come! With a solid foundation in place, we will now, together with all of you, keep pushing forward with full force to bring you new content and features to enjoy.
💥 Get ready to jump in, battle it out, and make your mark!
💛 Your Mini Royale Team
Mini Royale Early Access
Hey Soldiers!
As you already know, Mini Royale is launching on the 27th—that’s just one day away!
To get ready for release, we’ve disabled access to the demo. We hope you enjoyed your last bit of playtime, and if you have any feedback, we’d love to hear it.
A huge thank you to every player who helped us get here—and a special shoutout to our amazing moderators!
Added a new Map to deathmatch Prepared certain aspects of the game for EARLY ACCESS More Tourney System fixes & features Polished UI
Update 0.50.3
More Tourney System fixes & features
Update 0.50.0
Added a new observer overlay with various team information, controls and more Fixed critical bug that would lead to inconsistent bullet drops due to different frame rates Added red cross to the 8x scope for better visibility in dark areas Fixed bug where roll spamming looks weird for other players Fixed Aim Assist for controllers
Update 0.49.9
In the last couple of days we deployed several update that contained bug fixes, security updates & new features for tournament games. This does also affect custom game sessions. You can now enter the game as a spectator to watch the game.
Update 0.49.0
Fixed some bugs in Deathmatch Map Sandbox
Fixed some bugs in Deathmatch Map Pinball
Fixes and polishing for UI
Fixed deathmatch server showing invalid player count
Added tr localization
Fixed weird character states on endgame
Added some tourney integrations (announcement soon :P)
Fixed keycaps
Added initial chat hint
Fixed not sowing buckets & coins progression reward
Fixed up shop & wardrobe features
Fixed up server & backend for more waves of players
Hotfix 0.48.2
Fixed blackscreen on endgame in new map & battle royale
Update 0.48.0
Deathmatch
Fixed how joining a deathmatch directly works that prevents inconsistent searches
Added new tab menu: Scoreboard & Weapon selection
Added new Map: Pinnball
Misc
Fixed ingame quest progression indicator and in the map overlay
Fixed Aim Assistant for gamepads not working in battle royale
Fixed server not initializing correctly in high traffic situations
Fixed server not shutting down correctly
Fixed some UI gamepad navigation
We now kick all players with a meaningful message before the server shuts down
Moderation
Prepared some moderation tools for Early Access release that will help solving different use-cases more quickly