Mini Royale cover
Mini Royale screenshot
Genre: Shooter, Indie

Mini Royale

Patch 0.24.0

Reworked Revive-System

  • Needed recovery / time to revive now increases every time a player was knocked (1st: 50 recovery needed (5 seconds), 2nd: 75 recovery needed (7.5 seconds), 3rd: 100 recovery needed (10 seconds), 4th: 125 recovery needed (12.5 seconds)
  • Recovery time reset after every death/respawn
  • Dying a 5th time in one “life-period” will instantly eliminate you instead of knocking you out
  • When stopping to revive a teammate their recovery progress doesn’t reset to 0. It will reset to the last multiple of 25. For example: When stopping on 37 recovery, progress will be reset to 25 and will not shrink.


Misc

  • Worked on party availability
  • Improved Invite consistency
  • Finally fixed quests, for real!
  • Fixed crash when leaving party
  • Added better description for “mute all team players” & “mute all talking Proximity players”
  • Show quest reset time
  • Fixed party matchmaking status update
  • Added new monthly skins for patreons


Crashes

  • Fixed crash when party data was retrieved
  • Fixed crash when using Proximity Chat


Anti Cheat

  • Added Themida integration
  • Fixed EAC client authentication bug

Mini Royale - Upcoming Playtest



Here is all you need to know:
Start Date: February 16th at 8:00 PM CET
End Date: February 19th at 8:00 AM CET

Have fun soldiers! 🪖

Patch 0.23.0

Misc

  • ReplayId & GameSessionId are now equal
  • Fixed crash reporter not showing up on windows
  • The ReplayId and GameSessionId are now equal for easier identification
  • Fixed linux crash when calculating pings
  • Fixed a bug where the party voice chat would not work due to a corrupt setting
  • Fixed a server crash when sending player progression
  • Fixed a bug where you would end up with a error “Wrong Match” after joining a server
  • Added some new quests (daily & weekly)
  • Fixed quest progression & descriptions not sync
  • Fixed a bug where players could always change their username (7 day wait period is intended)
  • Added more debug logs to login failures - mostly on initial Epic login
  • Improved server stability
  • Fixed scopes too blurry on some resolutions
  • Slightly changed scope inaccuracy
  • Switched back to non winter main menu
  • Fixed bug where you could ride on a thrown grenade


Map

  • Reworked some areas of the map


Movement


  • Added some lag compensation when moving with bad ping


Matchmaking

  • Fixed several bugs where matchmaking would be stuck
  • Show errors when matchmaking does not work as expected


Party

  • Fixed some bugs where party would become stale after both players joined each other parties - leading to stuff like you can't invite a player
  • We know show errors as a confirmation text so people know when the party is not working as intended

Mini Royale - Upcoming Playtest



Here is all you need to know:
Start Date: February 2nd at 8:00 PM CET
End Date: February 5th at 6:00 AM CET

This playtest will be mostly stability testing with no big new features (those are coming soon).
Have fun soldiers! 🪖

Patch 0.22.0

Movement

  • Plunge & Mantling adjustments
  • Major movement update is coming soon


Skins

  • Added Supporter AK for Patreon Tier 1
  • Added Supporter Machete for Patreon Tier 2
  • Added Character Mummy for for Patreon Tier 3
  • Added Snowglobe Melee Battle Pass
  • Added Candy Cane Melee Battle Pass


Crashes

  • Fixed potential crash in matchmaking


UI

  • Some minor UI changes


Anti Cheat

  • We now check more stuff on the client to detect cheating before actual cheating happens


Friends & Invites

  • Added a custom friends list for better Cross Platform support with real time invites
  • Also added the ability to copy a invite id that allows other players to join your Party without any friend adding


Misc

  • Fixed a Bug where Hidden Items were displayed in Rewards
  • Prevent all Stats from progressing in Warmup
  • Show duration on temporary bans
  • Now showing the Player Badges everywhere - Ingame, on Leaderboards, Profile, …
  • Reworked Client Matchmaking due to some bugs, this will also allow multiple concurrent tickets for the future
  • Loading friends directly when logged in - this eliminates the waiting time when opening the friends list
  • Fixed discord rich presence
  • Fixed some quests that had wrong values in the descriptions
  • Disabled Party Chat for text chat banned players
  • Using a new Allocator that has better performance & less overhead
  • Fixed revive Bug where you could not stop reviving
  • The Upgrade Machine now has a price depending on the rarity of the weapon (3 Coins, 6 Coins, 9 Coins)
  • Fixed some Map bugs

Mini Royale - Upcoming Playtest




Here is all you need to know:
Start Date: January 19th at 8:00 PM CET
End Date: January 22th at 6:00 AM CET
Game Modes: Solo, Duo, Trio / First Person, Third Person

Regions Supported:
us-west-1 | N. California
us-east-2 | Ohio
eu-central-1 | Frankfurt
sa-east-1 | Sao Paulo
me-south-1 | Bahrain
ap-south-1 | Mumbai
ap-northeast-2 | Seoul
ap-southeast-1 | Singapur
ap-southeast-2 | Sydney
af-south-1 | Cape Town

We hope its a successful and enjoyable experience for everyone! 🎮

Please consider whishlisting the game if you like it ❤️

Patch 0.21.0

Login

  • Changed the authentication process, you have two ways to login:
  • Login via Steam, this way you don’t have to enter any credentials
  • Login via Epic, this way you could have Cross Platform Progression with Consoles


Crash

  • Fixed crash when trying to get region pings


Season Pass

  • Added a new Season Pass with new Items


Spectate

  • Fixed a bug that didn’t let you spectate your teammate sometimes


Matchmaking

  • Fixed bug where backfilling a lobby lead to incorrect matches (Gamemode + Viewmode)


Misc

  • Only save last 100 recent players
  • Added more stats to game summary
  • Removed time from clicked to grapple hook eject to make movement more fluid
  • Added indicators for local damage
  • Changed some sounds for better 3d sound
  • Removed EOS Service on Windows and disabled Steam Invites. Invites are now displayed in the main menu. We hope this makes the game run more reliably.


Maps

  • Added christmas themed main menu
  • Added Voicelines for tutorial


Stats

  • Added ADR (will only count since now)
  • Added weapon accuracy
  • Added Distance moved
  • Added Healing received
  • Added Shields recharged

Mini Royale - Playtest for a FULL WEEK



Mini Royale - Biggest Playtest yet!



Here is all you need to know:
Start Date: December 15st at 8:00 PM CET
End Date: December 22th at 8:00 PM CET
Game Modes: Solo, Duo, Trio / First Person, Third Person

Regions Supported:
us-west-1 | N. California
us-east-2 | Ohio
eu-central-1 | Frankfurt
sa-east-1 | Sao Paulo
me-south-1 | Bahrain
ap-south-1 | Mumbai
ap-northeast-2 | Seoul
ap-southeast-1 | Singapur
ap-southeast-2 | Sydney
af-south-1 | Cape Town

News:
There will be a new Season-Pass around!
Some of you maybe have seen our Patreon, but weren't interested since there were only Discord rewards (exclusive role and channel).
We now have different Patreon Tiers with different kinds of ingame rewards!

Patreon Link

We hope its a successful and enjoyable experience for everyone! 🎮

Please consider whishlisting the game if you like it ❤️

Mini Royale - Big Alpha Testing



Mini Royale - Another testing is about to go live soon!



As you might already know, our next public Playtest session is about to go live.

Make sure to join our Discord to stay informed and seize exclusive Discord-only rewards. Don't let this opportunity slip away!

Here is all you need to know.

Start Date: December 1st at 8:00 PM CET
End Date: December 3th at 8:00 PM CET

Mini Royale - Alpha Testing



Mini Royale - Another testing is about to go live soon!



As you might already know, our next public Playtest session is about to go live. Our main focus will be testing the Server-Stability and Bug-Fixes (like the infamous Green-Glow Bug)

Make sure to join our Discord to stay informed and seize exclusive Discord-only rewards. Don't let this opportunity slip away!

Here is all you need to know.

Start Date: October 20th at 8:00 PM CET
End Date: October 22th at 20:00 PM CET
Game Modes: Solo, Duo, Trio / First Person, Third Person

Regions Supported:

us-west-1 | N. California
us-east-2 | Ohio
eu-central-1 | Frankfurt
sa-east-1 | Sao Paolo
me-south-1 | Baharin
ap-south-1 | Mumbai
ap-northeast-2 | Seoul
ap-southeast-1 | Singapur
ap-southeast-2 | Sydney

Encourage your friends and testers to mark their calendars for these dates and times so they can join in and provide valuable feedback. 🪖

We hope its a successful and enjoyable experience for everyone involved! 🎮👾

Assist us in enhancing the game prior to its early access stage by thoroughly testing all its features.
Feel free to reach out to us on Discord, where we can discuss your findings and recommendations in detail. Your input is valuable to us!