Been a couple weeks since the last update but we've made a lot of changes. Introducing new level, tools, and traps that should change gameplay drastically. Also one of the biggest changes is randomized levels. There are now some randomization to level; NPCs MAY no longer follow a given path and security items locations have been mixed up and randomized so its very unlikely to have the same experience twice.
We have also added new hats/costumes that can be changed in the dressing room in the pawn shop as well as netcode optimizations.
A large change we have done is to the safe you can buy in the pawn shop. We have drastically lowered the price of the safe however is only a ONE TIME USE. This is to make it act like an insurance system if you are unsure if you will succeed the next level, spend some money and buy some insurance.
All change you can view in the changelog. Hope you enjoy!
Alpha 1.08
-Added 2 New Level
-Added Night Vision Goggles to Shop
-New Hats added
-New Secret Hat added
-Added 2 secret costumes
-Fixed cutscenes skipping. Press a key to continue
-Added lighting to the Police station level
-Added more easter eggs
-Fixed issue with Player getting stuck after searching an object
-Fixed placement of the unlocked text and lock icon above doors
-Aligned font letters better
-Cameras that find you have an exclamation mark above them
-Fixed security guards in bank running into the abyss
-Fixed level skipping bug
-Fixed using items while ingame pause menu is active
-Disabled tool selection when ingame pause is active
-Disabled tool usage when player is hiding
-Change End level and title Animations
-Added option to visit Pawn Shop after each level
-Randomized patrols for Difficulties 2 and 3
-Increased Tool icon Hud spacing
-Fixed cutscene fade issue
-Enabled controller for online PvP (must start match with controller)
-Added online "Alert" graphic to offline as well in order to see how far the noise travels
-Added lights to Security Cameras
-Slight changes to AI
-Added sprite to show you what loot you picked up
-Trip wires can now run in any direction, Online and Offline (look out for future updated levels!)
-Changed Safe mechanic. Now cheaper and acts as one-time insurance, in order to make early levels easier and later levels harder
-Added "Level Select" to Result Screen Menu
-Fixed Save File purge bug
-Added Proximity Net trap, if set off you will be trapped. Either sneak by it or use cable cutters to disable it. If trapped, repeated tap interact to escape faster.
-Added Randomized Security placements throughout levels
-Fixed unlocking while knocked out (ex. exit window)
*Online*
-Removed Lights as option to buy
-Added Static lights
-Added Safe to items to buy
-Some optimization to netcode
-Owner must place at least one safe before starting a match
-Thief must find key and retrieve loot from at least one safe to finish the match
-Added Hats to online play
-Added controller support to online play (must start match with controller to use)
-Money you earn as a thief is added to your money, both online and offline (start playing more online!)
-Fixed Bug where Thief's Earnings does not get reset between matches
-Increased Loot in online play
-Added stats to Lobby screen
-Adjustments to online Owner purchases
Update Alpha v1.07.2 (8/14/2016)
Update v1.07.2
-Added Fire Cracker distraction tool.
-Fixed dog in Online mode.
-Added unlockable Bounty Hunter hat. (Unlock last level)
-Adjustments to difficulty.
-Fixed Steam screenshots not working.
-Added Saved screenshots to save location and Screenshot key; F12.
-Fixed crash with Decoy and Chewtoy.
-Fixed Retro Effect bug.
-Changed "Join" to "Enter IP".
Facebook Links Fixed!
I apologize about the facebook link in the store page it has been fixed and we will be keeping updates there as well as steam.
Listed is the Changelog for the most recent update. Sorry for the delay, but as you can see there were a lot of changes, most notably Online PvP is up and running **IN A TESTING STAGE**. There are no rewards/punishments for online play at the moment, we are releasing this just to gather information to better assess how to balance the online game proper so all feedback (not on this thread, please make a thread in the Suggestions sub-forum) is greatly appreciated.
We are including the online portion of the game in the Demo during the testing phase for feedback purposes. Tell your friends, test online, and let us know what you think!
Good Luck!
Update v1.07
-Online PvP added **Very early testing**. Mainly to gather information, bug test, and get feedback. Open port 26900.
-Fixed co-op camera bug.
-Changed Guard dog to grab player rather than bust the player.
-Added delay from finishing a level to outcome screen.
-Chat function implemented for online play.
-Added Pause menu.
-Added customizable hats. Only a couple are available at the moment.
-Added Changing room to pawn shop. Interact to change hats.
-Updates to existing levels. Larger in most cases.
-Added music to levels.
-Fixed Loot outcome screen bug.
-Changed Looting so you can interact with only one instance at a time.
-Added Retro style effect, can be removed in Settings.
-Added Zoom effect, can be removed in Settings.
-Resolution adjustments.
-New Font Added.
-Changes to AI.
-Added Custom Controls for keyboard and controller.
Update - Trading Cards Avaliable
I'm happy to say Mini Thief now has trading cards, badges and emoticons to earn!
Good luck Thieves!
Update v1.06.6
Update v1.06.6
-Removed Small house 2. Was prematurely released.
-Fixed wife getting stuck in Small house 1.
-Updates to AI.
Update v1.06.5
Update v1.06.5
-(Hopefully) Fixed notorious Artorias bug.
-Fixed light bug in bank and jewelry store.
-Changed, can now escape after objective item is collected.
Update v1.06.4
Update v1.06.4
-Changed Menu back key BACK to Esc.
-60fps support.
-(Hopefully) fixed NPCs walking into Abyss.
-Fixed guard crash.
-Added *some* achievements. More to come.
Also as an update. We are working on Steam Achievements, you may see some one the Store's Page but they are NOT implemented yet. They will be coming shortly though, within the next few days.
Mini Thief now with Linux support!
Hey Thieves,
We just pushed out the latest build that should support Linux, its only been tested on my personal Ubuntu machine so any testing you can provide would be nice.
Please give feedback!
Hotfix v1.06.2
Update v1.06.2
-Fixed Owner being locked out of Medium House.
-Added Clock sound to timer as audio cue.
-Adjusted effectiveness of Tripwires.
-Fixed lighting in Jewelry Store.