MiniGolf Maker cover
MiniGolf Maker screenshot
Genre: Sport, Indie

MiniGolf Maker

Patch 1.0.7

Hello everyone,

A new bugfix patch has been released.

Changelog - 1.0.7


Bug Fixes
  • Fixed issues with local split-screen. Some visual elements of the in-game UI had to be changed due to interfering with the split-screen.


- Kevin

Patch 1.0.6

Hello everyone,

A new patch has been released.

Changelog - 1.0.6


Changes
  • Improved collisions for Blitz mode when multiple balls are on the tee.
  • Balls can now always be moved when on the tee, even if it is not the player's first stroke (i.e. they reset to the tee.)
  • Improved in-bounds area of "Isle of Dreams" hole 18.

Bug Fixes
  • Skip hole popup not going away like it should.


- Kevin

Patch 1.0.5

Hello everyone,

A patch is out addressing some issues.

Changelog - 1.0.5


Changes
  • When a player reaches the stroke limit, 1 penalty stroke is now added to their score.

Bug Fixes
  • Fixed turn end popup showing "Stroke Limit Reached" upon getting in the hole if the stroke was the final one before the stroke limit would have been reached.
  • Fixed mod publishing from the Mod Manager not working.


- Kevin

Patch 1.0.4

Hello everyone,

Another patch has been released, this one addressing major issues that could cause courses to not load, plus some other fixes.

Changelog - 1.0.4


Bug Fixes
  • Fixed green edges being able to be added to and removed from groups when they are part of a green piece. This would cause courses to not load due to errors.
  • Fixed course loading so that courses already affected by the above issue will now load.
  • Fixed various issues with the "Remove From Group" action.
  • Fixed the "Enable Power Ups" lobby option being ignored.
  • Fixed not being able to reset your shot on the first stroke.


- Kevin

Patch 1.0.3

Hello everyone,

A patch has been released to address input issues, as well as some quality of life improvements.

Changelog - 1.0.3


Improvements
  • Cancelling a swing with Hold & Drag is now more lenient, and no longer requires the power to be exactly 0.
  • Automatic green snapping is now more lenient, so greens can be snapped together without position snapping enabled.

Bug Fixes
  • Fixed input bindings not getting synced to all players when changed during gameplay.
  • Fixed controller bindings being blank in the options menu if the primary player's controller is disconnected, but there are other controllers connected.
  • Fixed camera stuttering when zooming in and out in some cases.
  • Fixed aim rotation speed being frame rate-dependent.
  • Fixed resetting shots allowing you to reset all the way back to a previous hole.
  • Potential fixes related to Steam's controller configuration options.


- Kevin

Patch 1.0.2

Hello everyone,

A small patch has been released to address some input binding related issues.

Changelog - 1.0.2


Bug Fixes
  • Fixed input bindings getting shuffled under certain conditions when loading from the input config file.
  • Resetting bindings to default now removes bindings that don't exist by default.


- Kevin

Patch 1.0.1

Hello everyone,

I have just released a patch that attempts to address a rare issue with crashing when attempting to host a game. I also added the ability to start offline games.

Changelog - 1.0.1


Features
  • Added option to start offline game.

Bug Fixes
  • Updated networking package in attempt to fix crashing when trying to host.
  • Regenerated object thumbnails that were created with incorrect graphics settings.


- Kevin

Dreamscape Update and Full Release

Hi everyone,

We are finally out of Early Access with the Dreamscape Update!

Isle of Dreams - Dreamscape Course


Introducing the Isle of Dreams course, showing off the Dreamscape themed content.



Achievements


Also included in this update are Achievements! In total there are 21 achievements, including a few hidden ones. Note that the gameplay-related achievements are not counted when testing in the course creator.

As always there are more new features and bug fixes to list as well, but before the changelog I want to address MiniGolf Maker's future as a full release.

Final Feature Update


I have been working on MiniGolf Maker since 2015, so that would be almost 7 years I have dedicated to working on this game. In that time I graduated college and had 3 full-time jobs before deciding I wanted to quit my job and focus completely on game dev.

This game has been a big part of my life, and quite frankly I am completely burnt out. But now that it is out of Early Access I feel I that am finally able to move on. Working on this game has not been easy, especially during the time that I had full-time jobs that ate up 8 hours of my weekdays, meaning I spent almost all of my free time working on this game. There were many occasions where my motivation to keep working was extremely low, but I felt like I had an obligation to see this project through to some state that could be considered complete.

There are a lot of things about this game I am proud of, and just as many things that I regret. Even with that said, working on this game has provided me with invaluable experience for not only the technical aspects of game making, but also for the community and marketing aspects (mostly for what I need to do better). I will be sure to use everything I've learned here to make my next games even better.

So, with all that said, this will be the final feature update of MiniGolf Maker. I will still monitor the Problem Reports forum for bug reports, and release patches as needed, but there will be no new added features from this point on. I will be removing the Ideas and Feedback forum in accordance with this.

Thank you to everyone who has supported this game. Thank you to everyone (both on Steam and on Discord) who has shared their courses, provided feedback, and posted bug reports. You have helped immensely in keeping me motivated to continue working on this game, and I hope to see you again on my future games.

Now, let's keep tradition by including the change log:

Changelog - 1.0.0


Features
  • Added new "Isle of Dreams" course.
  • Added various Achievements.
  • Added "Favorite Courses" option when selecting a course to play to view your favorite courses.
  • Added ability to favorite courses when finished playing them.
  • Added new course templates "Desert Dunes", "Alpine Heights", and "Tropical Island".
  • Added option to turn on/off auto-snapping of greens.
  • Added Action Menu button to manually join selected greens.
  • Force zones can now be "Directional" (force moving in one direction) or "Radial" (force coming from the center of the zone).
  • Added new effects that can be used to show force zones.
  • Added Trigger Limit option to behavior sequences, so you can limit how many times a sequence can be started.
  • Improved terrain brush accuracy.
  • Reduced intensity of dreamscape sand texture bumpiness.
  • Added ability to change the workshop item being saved when publish a course, so you can overwrite an existing course or publish as a new course.
  • Added indicators to save and load course to show courses that have been published.
  • Camera can now be pointed upward when aiming.

Bug Fixes
  • Underside of green with flag now generates properly if it is a bridge.
  • Fixed ball triggering Trigger Entered/Exited events when changing states inside of a trigger area.
  • Fixed Trigger Event Behavior UI being broken.
  • Various components of the Course Creator are now cleared when a new course is loaded, which should fix some issues.
  • Fixed thumbnails for green styles.
  • Fixed thumbnails for effects objects.
  • Fixed potential publishing issues when loading a workshop course in the course creator.
  • Fixed tee not being deleted when cancelling new hole creation.


- Kevin

Patch 2021.4.2

Hello everyone,

A patch has just been released to address some more issues with courses not loading, as well as some problems with the course selection menus.

Changelog - 2021.4.2


Bug Fixes
  • Fixed hole IDs always being regenerated when saving. This could cause courses to not load correctly if the course was saved after it was published, because the local copy of the course and the workshop version of the course would have different hole IDs.
  • Courses are now always loaded from the correct source (i.e. Local or Workshop) based on how the host selects the course.
  • Fixed course banners not loading correctly in the course selection menu.
  • Fixed refresh button not working in the course selection menu.


- Kevin

Patch 2021.4.1

Hello everyone,

I have just released a small patch that addresses an issue that causes courses to not load under certain circumstances, see the changelog below for details!

Changelog - 2021.4.1


Bug Fixes
  • Fixed course not loading correctly if the host selects a local course from "My Courses", and other players have already subscribed to the course on the Workshop.


- Kevin