Minigun vs. Swarms of the Zombie Apocalypse Simulator cover
Minigun vs. Swarms of the Zombie Apocalypse Simulator screenshot
Genre: Simulator, Indie

Minigun vs. Swarms of the Zombie Apocalypse Simulator

Demo 0.0.5 Online

New content:
1 Add a special type of zombie "Fat Boy"! This nauseating zombie will release a foul-smelling miasma after death, the miasma can obstruct the vision, and make ordinary zombies who inhale the miasma fall into a frenzy mode!
2 In a future version, the miasma will also affect the combustion of the internal combustion engine of ground vehicles, which may cause the vehicle to stall, and can extinguish fire weapons such as incendiary bombs
3 The miasma can be dispelled, please drive the helicopter near the miasma, this oversized "fan" will blow the miasma away!
4 After ordinary zombies inhale the miasma, they are like doping. Their movement speed will increase to 1.7 times the original speed. Yes, they are running! Three new running animations have been added. After too many zombies are running, you will find that the situation is beyond your control!
5 Added a buildable item: barbed wire! Able to trip over zombies trying to overtake, and pierce the belly of the "Fat Boy", causing the "Fat Boy" to burst on the spot!
Major fixes:
1 Pathfinding system bug repaired: After resetting the map multiple times, the last pathfinding weight was not deleted.
2 The muzzle flame particle system can now correctly cover the smoke effect and ground blood effect
3 Zombie movement is now synchronized with the main camera refresh, eliminating the jitter caused by thread asynchrony
4 Added randomness to the weight of the wall pathfinding, making zombies more inclined to get together and break through a wall instead of being lined up

Demo 0.0.4 Online

1. Now you can build wall! Press B to enter the construction mode.
2. The zombie path finding system is updated to support dynamic path calculation and they will try to bypass the wall.
3. Zombies can now climb over the fence! Shit!
4. When the zombies are hit by a small caliber bullet or hit by a car, if they are slightly injured, they have a chance to revive!
5. Upgrade the resolution of soldier texture to 8K.
6. Add the reload action. Now the assault rifle needs to be reloaded. A magazine has 30 rounds of bullets.
7. When controlling soldiers, scroll the wheel to zoom the field of view.
8. Continue to scroll the wheel to switch to the third-person view, suitable for screenshots.
9. Now the vehicle will be reacted when it hits a zombie or runs over a corpse!
10. Add a fog system.
Fixed:
1. Reduce the sound noise of gun shooting caused by high CPU overhead.
2. Fix the problem of inaccurate position of transparent shader caused by camera zooming after post-processing is turned off.

Demo 0.0.3 Online

Updated:
1 A rough view of the first map "Airport Battle" has been completed
2 Added ground vehicles, which can crush zombies and shoot at the same time
3 Added sounds for zombies and guns. The sounds of zombies are a little joyful, and the sounds of guns need to be adjusted.
4 Several soldiers have been added. Press 1-4 number keys to switch between different soldiers
5 Added the logic of AI shooting