Mirror Forge cover
Mirror Forge screenshot
Genre: Simulator, Indie

Mirror Forge

Mirror Forge joins the Dimensional Horror Bundle!

Mirror Forge Q&A with Mystive Dev

Version 1.1.2 Update



Patch Notes


Miscellaneous:



  • Added Mouse Invert
  • Added 1200 x 800 resolution (Steam Deck Native)
  • Added a Checkpoint in the Industrial Zone Facility after the first puzzle.
  • Added signposting for the ladder with the Headlight Monster.
  • Added a timer to revert to the old resolution if save is not clicked during new resolution confirmation window.
  • Added code to prevent the Enlil tablet being activated from the outside.
  • Added several scares throughout the entire game (every level).
  • Added a larger icon sphere and an interaction icon to the Statue in the house in the Prison Dimension
  • Added Overlap that "destroys" (deletes) the chasing monster immediately after you enter Earldred's Library to prevent unwanted AI behavior.
  • Added wall model to prevent player from seeing the elevator through Apartment window if brightness is increased.
  • Added a New Game warning window to prevent misclicks that may cause losing all progress.
  • Added collision blockers in the Industrial Zone in the beginning area to prevent accidental deaths
  • Added a Checkpoint after you solve the Acid Puzzle in the Industrial Area
  • Game will now pause during the Seal of Nur Tip in the Ashes Dimension of the Apartment Level
  • Reduced Flashlight Intensity
  • Reduced the Lighter Intensity
  • Added several sounds into the sound groups found in Options Menu
  • Motion blur turned off to prevent motion sickness in some players
  • Increased Depression Monsters Walk Speed
  • Reduced Painkillers throughout the game
  • Added additional AI in the city of Goreburg
  • Significantly changed the "Landline" animation in the apartment to prevent motion sickness in some players.
  • Added pipe models to the Steam pipes in the first hangar area to easily detect where Steam is coming from.
  • Signposting for the ladder at the Headlight Monster (first encounter)
  • Added "Reset to Default" for Key Bindings
  • Increased Seal of Nur's Recharge duration by +1 second (3 seconds total)
  • Removed 4 Nurses in the hospital section
  • Changed the sounds that weren't affected by the options sliders

Bug Fixes:



  • Fixed collision in Apartment
  • Fixed the Overlap Collision Sphere of CageFace's chase in the Prison Dimension
  • Fixed Drawer Collision in the Diner
  • Fixed a model with a missing polygon face
  • Fixed grammar in some inspect item text
  • Optimized a couple of sounds
  • Key Rebinding Fix (Keyboard)
  • Fixed an issue where the player could move during a "memory" cutscene
  • Controls locking up after death fix
  • Synchronization of starting subtitles
  • Fixed collision on a particular wall in The Mirror Forge
  • Fixed Brightness Slider not saving in Options and resetting randomly
  • Fixed Vsync Resetting randomly in Options
  • Fixed collision in Water Treatment Facility




And as always, please post any issues you come across or feedback you may have in the The Mirror Forge Bugs and Feedback Thread or on the relevant channels on the DREADXP Discord.

Dreadful Dev Diaries: Mystive Dev #05

Version 1.03 Update



Patch Notes


Miscellaneous:



  • Increased sprint speed before the Headlight Monster starts chasing you.
  • Decreased Headlight Monster's Movement Speed
  • Fixed some minor spelling mistakes on the tablet in the Homeless Shelter.
  • Added some signposting in the Water Treatment Facility.
  • Added resolutions in Options for Ultra-Wide Monitors.
  • Added different collision on the sarcophagus in the Prison Dimension to prevent character from getting stuck.
  • Changed the position of Load Last Checkpoint and Continue in the Pause Menu

Bug Fixes:



  • Fixed the key disappearing from inventory when a jumpscare occurs and you are opening the Hospital Drawer
  • Fixed key binding bug that wouldn't change the Flashlight input key.
  • Fixed collision in the small house in the Industrial Zone
  • Controller support movement (specifically the Left Joystick) should now work
  • Fixed the dying part in the Mirror Forge facility that caused it to unload.
  • The chase sequence in the beginning section now unloads properly
  • Added navigation blocker in the Long Stairwell area to prevent enemies from climbing up
  • Fixed the issue where you can jump out of the map in the Industrial Zone
  • Added blockers and fixed the issue where the Headlight Monster Chase wouldn't get you in the end of the chase




And as always, please post any issues you come across or feedback you may have in the The Mirror Forge Bugs and Feedback Thread or on the relevant channels on the DREADXP Discord.

Version 1.01

Mirror Forge is Now Available on Steam


Enter the world of Mirror Forge.

Delve into the muddied past of its main character, Thomas Jackson, as well as the storied history of the town of Goreburg and its fanaticism. Armed with an ancient artifact of Sumerian origin, Thomas delves into a twisted caricature of his memories while trying to rescue the love of his life, Jill.

Along the way, he’ll encounter monsters and other emotional prods towards his psyche, all the while learning more about his involvement in the crisis that’s been inflicted on him.

Pick Up Mirror Forge Now!


https://store.steampowered.com/app/1807200/Mirror_Forge/

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Dreadful Dev Diaries: Mystive Dev #04

A New Mirror Forge Demo is now Available!

Dreadful Dev Diaries: Mystive Dev #03