Well, it's time to look onwards, to the future and what is to come next in Missy's Transformation Tournament. With The Second Tournament, a lot of focus was put upon the physical facets of the game - new body types, new arenas, new hosts. The next order of priority is the less visible aspects of play - personality, sexuality, AI and mental transformation.
The Third Tournament is the next vital step on the road to Kingdom Mode.
This update will be comparable to The Second Tournament in scope, with many new features. Here's what is planned:
Personality Revamp - the existing personality system is being overhauled with a new system, based on the big five personality statistics. Personality will be gauged based on these and can change over the course of a game with transformation, and unique combinations of body, mind and soul will result in special personalities.
Sexuality and Gender - to go hand-in-hoof with the personality revamp, sexuality is being added. You can choose what your pawn is attracted to, what their gender is, seperate from their sex. If their sex and gender are different, then in Kingdom, they will be seriously unhappy and stressed. While this system won't affect Tournament Mode much, it is crucial in what is to come!
Improved AI Pathfinding - the current AI system is being upgraded with new pathfinding systems that will allow for pawns to travel in cramped conditions. This is vital for Kingdom, as buildings are a feature that is incoming beyond The Third Tournament.
Intelligence - pawns will be judged not just by their form but also the capabilities of their mind. Intelligence can be lowered and raised through transformation. This factors into the personality revamp and gameplay-wise, a pawn's ultimate fate will be decided by this even more than their body type. End a game with no intelligence, then you will enter Kingdom Mode as a brainless feral. Be careful!
Social, Allies and Rivals - pawns will be able to talk! As they go about their survival, you can overhear their mutterings, chants and threats to each other. You in addition, will be able to ask them to be allies, ask for help or warn them away. Allies can help you until there are no more contestants left, whilst enemies you make will be rivals, and hunt you down with fury and wrath.
New Insectoid Species - featuring bees, ants, butterflies and spiders! All new combinations of parts that will allow for dozens of new species! Buzz-buzz!
New Arena - a strange new arena, made of metal and with various containment chambers. What awaits you in the deep bowels of this hostile facility?
New Endings - the way games end will be revamped to lead more into Kingdom and your ultimate fate.
New Achievements - 21 new achievements, bringing the total to 63!
Much More!
These are all just what I've planned for The Third Tournament - it's always possible for some to be moved to The Fourth Tournament or cancelled outright if they do not work. We'll see.
The Third Tournament is being worked on, but no date will be given until it is done. It'll be some weeks at least. I ask for patience as development continues.
It's gonna be something!
Until next time, stay in her good graces!
- Jake
Go Wild! The Second Tournament Begins!
Welcome to the Missy's Transformation Tournament: The Second Tournament! Featuring animal and tauric forms, new arenas, new hosts, new items, quests and instincts and so, so much more. The biggest update that Missy's Transformation Tournament has ever had up to this point. There's a lot to unpack, so here goes the changelog!
Changelog:
New Arenas
Upgraded the arena system, allow for more maps other than the old one, which has retroactively been named Original Woods.
Added four new arenas: Green Green Grasslands, Jivin' Jungle, Arctic Outlook and Ablaze Desert.
Added the arena selection screen to the main menu.
Upgraded the vegetation system to allow new plants and surface features for both the Original Woods arena and the four new ones.
Upgraded the weather system to vary weather between arenas.
New Hosts
Upgraded the host system, allowing for hosts other than Missy to be in play. Each one offers new and exciting ways to play and new dangers to avert. Unlike Missy, each of these four can be influenced through various means.
Added Ciba the Muscular. Ciba is a tough strongman who counts how many pawns you have knocked out of play. Increase your KO count to get on his good side!
Added Kathiza of Lowes. Kathiza is a girl who likes treasure. When she asks for some, you better give! If you give an item of sufficient value, she can reward you!
Added Lil' Buwddy. Buwddy's shy and kind and is only acting as host because her friend asked her to. You can refuse her punishments and rewards, but refuse too much, and the game will get a lot, lot harder! Don't say I didn't warn you.
Added Mayor Leegross. Leegross is a king of rock 'n' roll and fancies himself a game show host. He'll quiz you on animal facts and if you get them right, your score goes up. The higher your score, the higher the stakes for punishment and reward!
Added the four new host's character models into the game.
Added the host selection screen to the main menu.
Added voice samples for the new hosts.
Gave Missy a makeover! She now sports a red-hot new hairdo and has bright white skin. This version of Missy has not replaced the old one - it is simply in storage. All future makeovers for Missy will work this way, too!
Added the first dedicated outfits in-game, for use by the hosts for now, but in future, this feature will be expanded upon all pawns.
New Species
Added several new body types that allow for various new species of animal. The three core types are humanoid, taur and feral. Humanoids retain a human shape, taurs have the lower body of an animal and ferals are completely animal in body structure. In addition, feral pawns cannot pick up items, lose all of their items upon transformation and must eat or use items upon the ground.
Upgraded the existing sprites to include assets for the feral and taur species.
Added several dozen new species to accompany the new body types.
Added many new moves for the new species.
New Gameplay
Added quests into the game. Quests are objectives that when completed, give you a specified reward. Quests are given by your host automatically upon an event.
Added instincts into the game. Instincts are objectives that when completed, give you a specified reward. Instincts are biological missions that are given when you become a more inhuman species. When you complete an instinct, you automatically gain a new one.
Changed the way the humanity value works. Now, when humanity is sufficiently low, you can be transformed into a feral pawn.
Added Tauric Body moves, special moves for Taur pawns that replace the leg, tail and special moves.
Added Feral Body moves, special moves for Feral pawns that replace the five traditional moves.
Added restrictor to the inventory, preventing Feral pawns from ever having items in their inventory, even through host events.
Added Misshekels, the currency of Missy's Kingdom, into the game. At the moment, these can only be spent on vending machines, but when Missy's Kingdom as a mode comes, this currency will be vital in your pawn's everyday life, so save up! You gain Misshekels through the in-game chests - the amount of Misshekels inside are automatically pocketed upon opening.
Added vending machines to the game. You can vend items by general rarity with a fixed cost of Misshekels - 250 for common, 500 for uncommon, 1000 for rare, 1500, for very rare, 2000 for legendary.
Changed inventory so that inventory is stored with pawn data, instead of via a common storage, so each pawn has a designated inventory unique to them.
New Items
Added various new fruits, vegetables and foods to the various new maps.
Some items previously in Original Woods have been moved to the various new maps.
Added Mythic Juice - a rare item that can transform you into one of the super-rare mythical humanoid species.
Added Super-U Pen - a super-rare item that can transform you into any of the existing species in the game.
Misc
Added 21 new achievements.
Added many new passwords for the Velvet Deluxe Pass - see the guide for details.
Added the new The Second Tournament version of the game's logo to the main menu.
Put the old First Tournament message into storage and replaced it with a new one detailing the features to come in The Third Tournament.
Added cave background to the main menu.
Various spelling fixes.
Fixes
Fixed a menu switch bug whereby clicking on the top right menu button and then pressing one of the stat buttons causes an inability to press the menu button for the reminder of the game.
Fixed a glitch with specific pawn select menu buttons being too small to click.
Various other bug fixes.
Known Issues
The 'Hopper Rising' move gives hedgehog transformations instead of rabbit.
If you feel this work deserves to continue, feel free to purchase the Velvet Deluxe Pass if you haven't already for an expanded experience.
The ultimate goal of all this is to create the greatest transformation game ever made, with two key parts: a Tournament mode, in which you get transformed, and Kingdom mode, in which you must live with your changes. Kingdom mode is not made yet and requires a lot of stuff to happen before work on it can begin. However, with The Second Tournament complete, we are one massive step there!
Next, after a settling week or so of receiving feedback, work on The Third Tournament shall begin, focusing on a personality revamp, mental transformation, traits, social conversations, rivalries and alliances between contestants, a new group of animals for transformations and much more. The next update will be the last update before work on Missy's Kingdom, the life-sim, shall begin, in The Fourth Tournament.
Until next time! Have fun and kick butt!
Because you all rock!
Thank you!
- Jake
Missy's Bulletin #3: Beyond Human
The day is coming. The day of renewal. The day of change. The day of transformation.
The Second Tournament is coming very soon!
This update will be massive - the largest Missy's Transformation Tournament has ever received up to this point. Themed around 'Wild', Missy's Transformation Tournament will add many features that will magnify the replayability and fun of the game, with new modes, arenas, gameplay mechanics and much more!
The features to come in The Second Tournament include:
Ferals and Taurs - no longer are transformations limited to humanoid forms! Now, transform and be transformed into full animal feral shapes and half-and-half tauric shapes! This will come with dozens and dozens of new species alongside with new moves, gameplay features and transformations.
New Arenas - no longer are you in a single arena! Four new arenas have emerged to wage transformative war in! With five different arenas, each with unique events, items and transformations, you can fight from sand to soil to rock to snow!
New Hosts - Missy takes a step back to allow her Champions to take centre-stage! Ciba, Kathiza, Buwddy and Leegross can now host a tournament in addition to Missy, each one with unique mechanics that offer great reward for the fortunate and brave. However, their punishments can be even more severe than Missy's. Be careful!
New Game Modes - in addition to the traditional game mode, two new modes expand how you play: Quickfire and Marathon. Quickfire Mode is a fast-paced tournament with quick transformations, more brutal punishments and less time between events. Marathon Mode is an endurance tournament, with fewer visits by your host and slower transformations - can you survive a full match?
Quests and Instincts - during tournaments, you can receive quests from your host and small instincts from within your transformed mind. Satisfy these quests and instincts for rewards across your tournament to boost your chances for victory!
Pawn-Specific Inventories - each of your pawns and champions will have their own stored inventory, independent of each other.
New Achievements - 21 new achievements, bringing the total to 42!
Much More!
These are in addition to the various tweaks and bug fixes that have been logged.
For those wondering - traits have been moved to The Third Tournament for a variety of reasons. They're coming, but not now. Many would rely on mechanics to be introduced in the future, so it makes more sense to hold off of them for now.
More details will come as the release date comes a-rolling.
The Second Tournament is likely to release before or on the end of this month, July. However, this is subject to change if issues arise.
UPDATE: As of 30th July, The Second Tournament is complete and is undergoing testing before release. The release date is delayed by one additional week to accommodate this, so The Second Tournament will release by August 7th.