Greetings Mist Walkers! Based on all the ideas and suggestions received, this update focuses on improving various functions and experiences. Thank you for all the great feedback. We will keep working to polish the gameplay, fix issues, and add more content!
Here are today's update notes:
Version 1.0.10
Adjustments & Optimizations
Added auto-target option in settings
Improved animations and combat experience for all characters
Increased coin drops, all defeated enemies now drop coins
Adjusted some Powers:
Lightning Burst - Now has chance to create chain lightning on kill instead of only on critical hit
Lightning Rescue - Now has chance to create chain lightning when damaged instead of HP condition
Chain Blast - Now has chance to create another lightning blast instead of only on critical hit
Ball Lightning - Reduced damage interval
Dodging Recovery - Now 100% spawns vines on perfect dodging
Toxic Inside - Changed to [Vine & Gas] - Spawning vines now has a chance to release poisonous mist
After Life - Changed to [Life Vines] - Now spawns vines when HP drops below % instead of after death
Critical Whiplash - Now spawns vines when taking damage on poisoning enemies. Critical hit can spawn an additional vine
Excess Recovery - Extra healing HP now adds % of base amount
Wood Burst - Vines now have chance to spawn maneaters on killing enemies
Frozen Flow - Now has chance to spawn ice spheres when dodging attacks
Frozen Throw - Now recovers stamina when the power is active
Frost Spread - Now guarding enemy's attack can also trigger freezing effect
Frozen Touch - Now deals extra damage on frozen targets and knocks down them
Water Protection - Now recovers stamina when the power is active
Fire Revenge - Now restores rage when guarding enemy's attack
Earth Crystals - Now Stone Pillar is created from the target and all stone pillars will take one more damage before they are broken
Meteor Falls - Adjusted meteor angles and speed
Please see in-game power descriptions for more details
New Content
Added new cosmetics for each character: Buckler
Green Monster
Red Monster
Smart Glasses
Smart Mask
Archer
Green Monster
Red Monster
Shingan Eyepatch
Rabbit Ears
Claymore
Green Monster
Red Monster
Pirate Eyepatch
Tactical Goggles
Assassin
Green Monster
Red Monster
PinkHairband
Windproof Glasses
Bug Fixes
Fixed the issue that critical damage displays wrong after suspending game
Fixed the issue that poison effect keeps stacking from enemy's death
Fixed the issue that sometimes unable to select difficulty
Much more to come in future updates! Please keep the feedback and suggestions coming. Thank you!
Patch Notes V1.0.9
Greetings Mist Walkers! Through ongoing adjustments and bug fixes, we have improved the game's performance in the current version. Please try it out and let us know if any issues remain. Here are today's update notes:
Version 1.0.9
Adjustments & Optimizations
Reduced CPU usage and improved the performance
Improved the jumping animation when sprinting
Added effect notifications for life altar
Curse inscription pickup now shows specific rune
No more enemy spawns after clearing 100% mist
Bug Fixes
Fixed the issue that some visual effects lingering after removing powers
Fixed the issue that time limited tasks don't disappear after time's up
Fixed the issue that some tasks don't disappear after entering the next level
Fixed the issue that weapon seals display twice when clicking the accept button during seal crafting
Please keep providing feedback and suggestions! Thank you!
Patch Notes V1.0.8
Greetings Mist Walkers! Thank you all for the feedback and support. We continue working to improve the game and polish the gameplay experience. Here are today's update notes:
Version 1.0.8
Adjustments & Optimizations
Added invert X/Y axis options
Optimized the cut scenes animation of tutorial level
Bug Fixes
Fixed the wrong calculation issue when carrying inscriptions Efficient Collection and Bomb Maniac
Fixed the issue that Spirit Tokens disappear when when carrying inscription Efficient Collection
Fixed the issue that some enemies still take damage after death
Fixed the issue that Superconduct Transfer power cannot appear
Fixed the issue that some tasks cannot be completed by defeating enemies
Fixed the issue that player's character overlaps with the archer's unlocking animation
Please keep providing feedback and suggestions! Thank you!
Patch Notes V1.0.7
Greetings Mist Walkers! This is a Hotfix for some blocking issues reported by players. Sorry for causing you trouble.
Version 1.0.7
Bug Fixes
Fixed a blocking issue of no injury challenge
Fixed the issue that archer cannot attack with Heavy Bow after using Agility Potion
Fixed the issue that Metal Stack doesn't work when it's under Mutual Generation/Overcoming
Please keep providing feedback and suggestions! Thank you!
Patch Notes V1.0.6
Greetings Mist Walkers! Thank you all for the feedback and support. We continue working to improve the game and polish the gameplay experience. If you encounter lost saves, severe lag, or other issues heavily impacting play, please email support@mojugames.com with your in-game Player ID (number in top right of title screen). Here are today's update notes:
Version 1.0.6
Adjustments & Optimizations
Reduced difficulty penalties, especially on higher levels
No more losing powers/inscriptions/weapon seals on revive in Heavy Fog
In Dense Smog/No Light, only lose 1 power/inscription/weapon seal on the second revive, with first revive safe
Reduced the chance of getting cursed inscriptions
Adjusted altar spawns in boss level - no Spirit Coins/Gems altars now
Enemies has more chances of dropping Spirit Coins/Gems
Lowered the price of destroying inscriptions
Bug Fixes
Fixed Eternal Sphere's persistence issue and updated description
Fixed the win/lose detection issue in no injury challenge - attack on shield no longer stops the challenge
Fixed the issue of Combat Enhancement Patch only applying once
Fixed the issue of Movement Accelerator only applying once
Fixed the issue that Mutant Stone Giant still shoots stones after being defeated
Fixed the issue that archer's ultimate attack sometimes firing outside the area with no damage
Fixed the issue that unable to open menu with ESC in tutorial level
Please keep providing feedback and suggestions! Thank you!
Patch Notes V1.0.5
Greetings Mist Walkers! We have received a huge amount of feedback and suggestions, but due to limited resources we can only implement them gradually over time. Please bear with us! Thank you to every friend who has offered encouragement and support - your words drive us to keep pushing forward! And thank you as well to those who have criticized and helped us identify areas for improvement, so we can work to make the game even better.
Here are today's update notes:
Version 1.0.5
Adjustments & Optimizations
Keep all rewards given when quiting a run from network issue
Improved Archer's target locking
Tweaked XP progression - leveling up will be faster
Increased Spirit Gem rewards from bosses
Pause Heavenly Punishments during non-combat time (loading, cutscenes, defeated bosses)
No more Mist Demon after defeating bosses
Some objects and self-exploding enemies no longer spawn Mist Demon after being defeated
Spirit Coins from Coin Altar in co-op all go to the activator, no stealing!
Matchmaking toggle on/off gets saved for next session
Adjusted the tutorial to make it end after the first boss with extra rewards
Increased the extra rewards of completing high difficulty runs
Unlocked the fps limit to 240 (If you feel the performance is not good, please turn on the fps cap in settings )
Bug Fixes
Fixed flashing issues in some scenes for certain GPUs
Fixed the issue that enemies endlessly strafing
Fixed the issue of Pure Inscription Altar showing cursed inscription tip
Fixed the text overflow issue in result and matchmaking screens
Fixed the issue that Archer's arrows get blocked by summoned units like man-eating flower
Fixed the boss name text overflow during intro cinematics
Fixed the missing button tip for the second item slot
Fixed the issue of Frozen Infiltration upgrade displaying wrong number
Please keep the feedback and suggestions coming! Thank you!
Patch Notes V1.0.4
Greetings Mist Walkers! We have carefully reviewed every piece of your feedback and suggestions, and are working hard to address them. Regarding save file issues due to disconnects - this has been fixed. If you find missing or corrupted saves in the new version, please email support@mojugames.com with your ID. Apologies for the inconvenience. Here are today's update notes:
Version 1.0.4
Added difficulty display in result screen and battle logs
Made Misty Realm unlocked earlier at level 3
Increased XP rewards by defeating Bosses
Fixed the issue that caused save data corruption
Fixed the issue that cannot select difficulty in offline mode
Fixed the issue that speed boost effect causing incorrect attack
Fixed the issue that weapon seals sometimes breaking normal attacks
Fixed the issue that some enemies' ranged attacks would penetrate behind
Fixed the issue that Druid breaking Heavy Blade after reverting
Fixed the issue that unable to leave from time challenges when curse inscription triggered
Fixed the issue that "Talk to the Goddess" cannot disappear when completed a run
Fixed the issue of some unreachable Spirit Phylacteries
Fixed the issue of Efficient Collection's wrong calculation
Fixed the issue that archer's ultimate attack sometimes missed targets
Fixed the issue of inconsistent language in some interfaces
Fixed some typos
Please continue providing feedback and suggestions! Thank you!
Patch Notes V1.0.3
Greetings Mist Walkers! We are continuing to improve performance and gameplay, and appreciate the issue reports provided. Here are today's update notes:
Version 1.0.3
Added fullscreen and windowed fullscreen display options
Fixed Druid inscription transforming chance issue and lowered the chance and duration
Adjusted Shrink Potion's zoom effect to prevent scaling issues
Fixed the issue that archer's Multishot and Heavy Bow swapping incorrectly
Fixed the issue that archer's Heavy Bow can charge
Fixed the issue that Afterimage Technique causes character disappearing
Fixed the issue that character sometimes getting stuck outside the Thorn Dryad level
Fixed the issue that Emergency Rescue Procedure not working in co-op mode
Added buff icon for post-revive invincibility
Reduced the time of rescuing teammates
Fixed the issue that Critical Stack power count the wrong number of items
Improved some CPU usage spikes
Please keep the feedback and suggestions coming! Thank you!
Patch Notes V1.0.2
Greetings Mist Walkers! Today we continue working to fix issues and optimize the gameplay experience. We have received a lot of feedback, and are focusing on key areas given our time constraints. Here are the changes in this version update:
Version 1.0.2
Added tutorial tips for target switching (locking onto enemies) - this was not clearly shown before, leaving many players unsure how to switch targets (sorry!)
Improved visual effects for target switching - red highlights on enemies
(You can switch targets by: clicking middle mouse or left stick on gamepad)
Fixed new player dialogue overlap, no longer blocks other inputs
Removed cursed rune from carrying runes outside of combat. This feature needs more refinement (no cursed runes carrying into battles any more!)
Adjusted difficulty setting arrow visuals
Fixed bug with dialogue not progressing after rebinding keys
Fixed crit chance display cap, now correctly shows 60%
We continue working to improve the gameplay experience, and welcome ongoing feedback and suggestions. Thank you!
Patch Notes V1.0.1
Dear Mist Walkers, We are thrilled to see so many of you braving the mists since the launch of Mist Slayer yesterday. We sincerely appreciate all the support and dedication you have shown to the game. We have also received a ton of valuable feedback from players, reporting issues and providing suggestions to improve the game. Thank you! Your feedback motivates us to make Mist Slayer even better.
In the first 24 hours after launch, we worked around the clock to address reported issues and optimize the most commonly raised concerns. Here are the details of this update:
Version 1.0.1
Reduced prices for all costumes
Increased Spirit Gem rewards per battle for faster leveling
Boosted XP gains for defeating enemies on all difficulty levels
Lowered the chance of getting cursed runes when carrying runes
Adjusted negative effects for some cursed runes
Unlocked transportal earlier to access next areas sooner
Added a warning message when heavenly punishment incoming
Bug Fixes:
Fixed an issue when witching save files
Improved audio for assassin's daggers
Fixed an issue of Energetic Stamina when it's overcomed
Fixed the Spirit Token shortage issue (occasionally)
Fixed irregular frame rate issue
Fixed gift code redemptions not updating instantly
Fixed Traditional Chinese displayed incorrect as default language
We have many more improvements and fixes underway to deliver a smoother experience
As a token of thanks, we have provided a gift code redeemable in-game:
0819THANKS
(Valid until Aug 31)
Please accept it with our compliments. As an indie game studio, we are still learning and growing. We look forward to building an amazing game together with you, our players. We welcome all ideas and suggestions on our community forums. We will continue releasing updates to optimize the experience. Thank you and happy slaying!