Mist Slayer cover
Mist Slayer screenshot
Genre: Role-playing (RPG), Indie

Mist Slayer

New Update V1.0.10


Greetings Mist Walkers!
Based on all the ideas and suggestions received, this update focuses on improving various functions and experiences.
Thank you for all the great feedback. We will keep working to polish the gameplay, fix issues, and add more content!

Here are today's update notes:

Version 1.0.10

Adjustments & Optimizations



  • Added auto-target option in settings
  • Improved animations and combat experience for all characters
  • Increased coin drops, all defeated enemies now drop coins

Adjusted some Powers:

  • Lightning Burst - Now has chance to create chain lightning on kill instead of only on critical hit
  • Lightning Rescue - Now has chance to create chain lightning when damaged instead of HP condition
  • Chain Blast - Now has chance to create another lightning blast instead of only on critical hit
  • Ball Lightning - Reduced damage interval
  • Dodging Recovery - Now 100% spawns vines on perfect dodging
  • Toxic Inside - Changed to [Vine & Gas] - Spawning vines now has a chance to release poisonous mist
  • After Life - Changed to [Life Vines] - Now spawns vines when HP drops below % instead of after death
  • Critical Whiplash - Now spawns vines when taking damage on poisoning enemies. Critical hit can spawn an additional vine
  • Excess Recovery - Extra healing HP now adds % of base amount
  • Wood Burst - Vines now have chance to spawn maneaters on killing enemies
  • Frozen Flow - Now has chance to spawn ice spheres when dodging attacks
  • Frozen Throw - Now recovers stamina when the power is active
  • Frost Spread - Now guarding enemy's attack can also trigger freezing effect
  • Frozen Touch - Now deals extra damage on frozen targets and knocks down them
  • Water Protection - Now recovers stamina when the power is active
  • Fire Revenge - Now restores rage when guarding enemy's attack
  • Earth Crystals - Now Stone Pillar is created from the target and all stone pillars will take one more damage before they are broken
  • Meteor Falls - Adjusted meteor angles and speed

Please see in-game power descriptions for more details


New Content


Added new cosmetics for each character:
Buckler

  • Green Monster
  • Red Monster
  • Smart Glasses
  • Smart Mask

Archer

  • Green Monster
  • Red Monster
  • Shingan Eyepatch
  • Rabbit Ears

Claymore

  • Green Monster
  • Red Monster
  • Pirate Eyepatch
  • Tactical Goggles

Assassin

  • Green Monster
  • Red Monster
  • PinkHairband
  • Windproof Glasses



Bug Fixes



  • Fixed the issue that critical damage displays wrong after suspending game
  • Fixed the issue that poison effect keeps stacking from enemy's death
  • Fixed the issue that sometimes unable to select difficulty


Much more to come in future updates!
Please keep the feedback and suggestions coming.
Thank you!

Patch Notes V1.0.9


Greetings Mist Walkers!
Through ongoing adjustments and bug fixes, we have improved the game's performance in the current version.
Please try it out and let us know if any issues remain.
Here are today's update notes:

Version 1.0.9

Adjustments & Optimizations



  • Reduced CPU usage and improved the performance
  • Improved the jumping animation when sprinting
  • Added effect notifications for life altar
  • Curse inscription pickup now shows specific rune
  • No more enemy spawns after clearing 100% mist


Bug Fixes



  • Fixed the issue that some visual effects lingering after removing powers
  • Fixed the issue that time limited tasks don't disappear after time's up
  • Fixed the issue that some tasks don't disappear after entering the next level
  • Fixed the issue that weapon seals display twice when clicking the accept button during seal crafting


Please keep providing feedback and suggestions!
Thank you!

Patch Notes V1.0.8


Greetings Mist Walkers!
Thank you all for the feedback and support. We continue working to improve the game and polish the gameplay experience.
Here are today's update notes:

Version 1.0.8

Adjustments & Optimizations



  • Added invert X/Y axis options
  • Optimized the cut scenes animation of tutorial level

Bug Fixes



  • Fixed the wrong calculation issue when carrying inscriptions Efficient Collection and Bomb Maniac
  • Fixed the issue that Spirit Tokens disappear when when carrying inscription Efficient Collection
  • Fixed the issue that some enemies still take damage after death
  • Fixed the issue that Superconduct Transfer power cannot appear
  • Fixed the issue that some tasks cannot be completed by defeating enemies
  • Fixed the issue that player's character overlaps with the archer's unlocking animation


Please keep providing feedback and suggestions!
Thank you!

Patch Notes V1.0.7


Greetings Mist Walkers!
This is a Hotfix for some blocking issues reported by players. Sorry for causing you trouble.

Version 1.0.7

Bug Fixes

  • Fixed a blocking issue of no injury challenge
  • Fixed the issue that archer cannot attack with Heavy Bow after using Agility Potion
  • Fixed the issue that Metal Stack doesn't work when it's under Mutual Generation/Overcoming


Please keep providing feedback and suggestions!
Thank you!

Patch Notes V1.0.6


Greetings Mist Walkers!
Thank you all for the feedback and support. We continue working to improve the game and polish the gameplay experience.
If you encounter lost saves, severe lag, or other issues heavily impacting play, please email support@mojugames.com with your in-game Player ID (number in top right of title screen).
Here are today's update notes:

Version 1.0.6

Adjustments & Optimizations




  • Reduced difficulty penalties, especially on higher levels
  • No more losing powers/inscriptions/weapon seals on revive in Heavy Fog
  • In Dense Smog/No Light, only lose 1 power/inscription/weapon seal on the second revive, with first revive safe
  • Reduced the chance of getting cursed inscriptions
  • Adjusted altar spawns in boss level - no Spirit Coins/Gems altars now
  • Enemies has more chances of dropping Spirit Coins/Gems
  • Lowered the price of destroying inscriptions


Bug Fixes




  • Fixed Eternal Sphere's persistence issue and updated description
  • Fixed the win/lose detection issue in no injury challenge - attack on shield no longer stops the challenge
  • Fixed the issue of Combat Enhancement Patch only applying once
  • Fixed the issue of Movement Accelerator only applying once
  • Fixed the issue that Mutant Stone Giant still shoots stones after being defeated
  • Fixed the issue that archer's ultimate attack sometimes firing outside the area with no damage
  • Fixed the issue that unable to open menu with ESC in tutorial level


Please keep providing feedback and suggestions!
Thank you!

Patch Notes V1.0.5


Greetings Mist Walkers!
We have received a huge amount of feedback and suggestions, but due to limited resources we can only implement them gradually over time. Please bear with us!
Thank you to every friend who has offered encouragement and support - your words drive us to keep pushing forward!
And thank you as well to those who have criticized and helped us identify areas for improvement, so we can work to make the game even better.

Here are today's update notes:

Version 1.0.5

Adjustments & Optimizations




  • Keep all rewards given when quiting a run from network issue
  • Improved Archer's target locking
  • Tweaked XP progression - leveling up will be faster
  • Increased Spirit Gem rewards from bosses
  • Pause Heavenly Punishments during non-combat time (loading, cutscenes, defeated bosses)
  • No more Mist Demon after defeating bosses
  • Some objects and self-exploding enemies no longer spawn Mist Demon after being defeated
  • Spirit Coins from Coin Altar in co-op all go to the activator, no stealing!
  • Matchmaking toggle on/off gets saved for next session
  • Adjusted the tutorial to make it end after the first boss with extra rewards
  • Increased the extra rewards of completing high difficulty runs
  • Unlocked the fps limit to 240 (If you feel the performance is not good, please turn on the fps cap in settings )


Bug Fixes




  • Fixed flashing issues in some scenes for certain GPUs
  • Fixed the issue that enemies endlessly strafing
  • Fixed the issue of Pure Inscription Altar showing cursed inscription tip
  • Fixed the text overflow issue in result and matchmaking screens
  • Fixed the issue that Archer's arrows get blocked by summoned units like man-eating flower
  • Fixed the boss name text overflow during intro cinematics
  • Fixed the missing button tip for the second item slot
  • Fixed the issue of Frozen Infiltration upgrade displaying wrong number


Please keep the feedback and suggestions coming!
Thank you!

Patch Notes V1.0.4


Greetings Mist Walkers!
We have carefully reviewed every piece of your feedback and suggestions, and are working hard to address them.
Regarding save file issues due to disconnects - this has been fixed.
If you find missing or corrupted saves in the new version, please email support@mojugames.com with your ID.
Apologies for the inconvenience.
Here are today's update notes:

Version 1.0.4


  • Added difficulty display in result screen and battle logs
  • Made Misty Realm unlocked earlier at level 3
  • Increased XP rewards by defeating Bosses
  • Fixed the issue that caused save data corruption
  • Fixed the issue that cannot select difficulty in offline mode
  • Fixed the issue that speed boost effect causing incorrect attack
  • Fixed the issue that weapon seals sometimes breaking normal attacks
  • Fixed the issue that some enemies' ranged attacks would penetrate behind
  • Fixed the issue that Druid breaking Heavy Blade after reverting
  • Fixed the issue that unable to leave from time challenges when curse inscription triggered
  • Fixed the issue that "Talk to the Goddess" cannot disappear when completed a run
  • Fixed the issue of some unreachable Spirit Phylacteries
  • Fixed the issue of Efficient Collection's wrong calculation
  • Fixed the issue that archer's ultimate attack sometimes missed targets
  • Fixed the issue of inconsistent language in some interfaces
  • Fixed some typos



Please continue providing feedback and suggestions!
Thank you!

Patch Notes V1.0.3


Greetings Mist Walkers!
We are continuing to improve performance and gameplay, and appreciate the issue reports provided.
Here are today's update notes:

Version 1.0.3


  • Added fullscreen and windowed fullscreen display options
  • Fixed Druid inscription transforming chance issue and lowered the chance and duration
  • Adjusted Shrink Potion's zoom effect to prevent scaling issues
  • Fixed the issue that archer's Multishot and Heavy Bow swapping incorrectly
  • Fixed the issue that archer's Heavy Bow can charge
  • Fixed the issue that Afterimage Technique causes character disappearing
  • Fixed the issue that character sometimes getting stuck outside the Thorn Dryad level
  • Fixed the issue that Emergency Rescue Procedure not working in co-op mode
  • Added buff icon for post-revive invincibility
  • Reduced the time of rescuing teammates
  • Fixed the issue that Critical Stack power count the wrong number of items
  • Improved some CPU usage spikes


Please keep the feedback and suggestions coming!
Thank you!

Patch Notes V1.0.2


Greetings Mist Walkers!
Today we continue working to fix issues and optimize the gameplay experience.
We have received a lot of feedback, and are focusing on key areas given our time constraints.
Here are the changes in this version update:

Version 1.0.2


  • Added tutorial tips for target switching (locking onto enemies) - this was not clearly shown before, leaving many players unsure how to switch targets (sorry!)
  • Improved visual effects for target switching - red highlights on enemies
  • (You can switch targets by: clicking middle mouse or left stick on gamepad)
  • Fixed new player dialogue overlap, no longer blocks other inputs
  • Removed cursed rune from carrying runes outside of combat. This feature needs more refinement (no cursed runes carrying into battles any more!)
  • Adjusted difficulty setting arrow visuals
  • Fixed bug with dialogue not progressing after rebinding keys
  • Fixed crit chance display cap, now correctly shows 60%


We continue working to improve the gameplay experience, and welcome ongoing feedback and suggestions.
Thank you!

Patch Notes V1.0.1


Dear Mist Walkers,
We are thrilled to see so many of you braving the mists since the launch of Mist Slayer yesterday.
We sincerely appreciate all the support and dedication you have shown to the game.
We have also received a ton of valuable feedback from players, reporting issues and providing suggestions to improve the game.
Thank you! Your feedback motivates us to make Mist Slayer even better.

In the first 24 hours after launch, we worked around the clock to address reported issues and optimize the most commonly raised concerns.
Here are the details of this update:

Version 1.0.1


  • Reduced prices for all costumes
  • Increased Spirit Gem rewards per battle for faster leveling
  • Boosted XP gains for defeating enemies on all difficulty levels
  • Lowered the chance of getting cursed runes when carrying runes
  • Adjusted negative effects for some cursed runes
  • Unlocked transportal earlier to access next areas sooner
  • Added a warning message when heavenly punishment incoming

Bug Fixes:

  • Fixed an issue when witching save files
  • Improved audio for assassin's daggers
  • Fixed an issue of Energetic Stamina when it's overcomed
  • Fixed the Spirit Token shortage issue (occasionally)
  • Fixed irregular frame rate issue
  • Fixed gift code redemptions not updating instantly
  • Fixed Traditional Chinese displayed incorrect as default language
  • We have many more improvements and fixes underway to deliver a smoother experience


As a token of thanks, we have provided a gift code redeemable in-game:

0819THANKS


(Valid until Aug 31)

Please accept it with our compliments.
As an indie game studio, we are still learning and growing. We look forward to building an amazing game together with you, our players.
We welcome all ideas and suggestions on our community forums. We will continue releasing updates to optimize the experience.
Thank you and happy slaying!