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Genre: Role-playing (RPG), Strategy, Turn-based strategy (TBS), Adventure

Mistover

[Dev Blog] Backstory - The Misty Forest


[Dev Blog] Backstory - The Misty Forest



Greetings, Captains!

There are five distinct dungeons in the world of MISTOVER. As you explore each dungeon, you will find each region has its unique characteristics.

In the Misty Forest, you will see a desolate forest full of dead trees and the Great Worm, the ruler of the forest. While the Cathedral Ruins is a devastated cathedral where the Great Koschei awaits you. These unique objects, backgrounds, and monsters have their own story behind them!

Then, let’s find out what stories lie behind the Misty Forest which you’ll meet at the very first of your adventure.


The Misty Forest


All the disasters came to birth from the Misty Forest. The forest appeared with a Vortex nearby the Kingdom of Arta, all of a sudden.

The forest which came from a different world was full of horrifying creatures. Many expedition crews ventured into the forest to uncover the mystery of the forest, but most of them lost their lives by the monsters raiding out of the dark mist.



Burned trees, corpses and bones… Does it give you an eerie feeling?


A lot of dead bodies in the Execution Ground.

Monsters of the Misty Forest


Great Worm

The Great Worm which controls the Misty Forest can move quickly under the ground and ambush its quarries.

This hideous creature was once a guardian of the forest who loved and took care of the woods. But, one day, the Mist appeared and started to destroy the woods. The Great Worm was unable to withstand great rage and grief as he watched the forest being devastated. He eventually went mad and degenerated to become the horrific creature of the present.

As the monster likes to travel underground, he used to lurk in ambush to attack prey. Also, he continuously creates Larva to attack enemies, so it’s important to get rid of the Larva nests quickly.

Swamp Worm

Swamp Worms which reflect damage and poison your corps crew all the time, are the developments of the Great Worm’s Larva.

They usually raid their prey in groups and have acid saliva and blood. That’s why you can get damaged by their blood splattered and suffer from poisoning when you attack them.

Ghoul

When Swamp Worms feed on dead human bodies, they transform into human-shaped monsters, Ghoul. They possess the ability to freely transform their bodies, so they can even attack enemies far away.

Rotten Beetle

They’re beetles infected by Swamp Worms. At the dictation of the Great Worm, they protect Swamp Worms and the Great Worm’s powers with their hard shells.

Mashu

Mashus are parasitic fungus. They spread their spores to heal friendly forces or to infect and weaken enemies. The spores spewed by them make the forest even more gloomy along with the Mist.


Most of the monsters in the Misty Forest are created or controlled by the Great Worm. But some of you might still be curious about the other monsters you met in the forest. They are evil creatures, so-called Followers. We’ll talk more about these monsters in the next post!

You now know how the present Misty forest has been made, and where all the monsters came from. Good job if you have successfully defeated the Great Worm, one of the major destroyers!
When you visit the forest after learning all the backstories, you’ll discover something new that you didn’t notice in the past or couldn’t have noticed!

Good Luck Surviving!

[Patch Notes_1.0.3f] Updates



[Patch Notes_1.0.3f] Updates



Bug Fixes:

  • [Battle] Fixed The Great One (Boss Monster)'s AOE skills result in falsely displaying as the annihilation of your entire crew while Paladin is using 'Holy Guard'.
  • [Others] Improved Gamepad play experience.


Additional Features:

  • [Expedition] Added clear warning messages when your crew is about to get KILLED by 'Bleeding' or 'Lack of fullness' in the expedition.
  • [Town] If your Sister dies during the expedition, you will be guaranteed to have at least one Sister in your next recruit list.
  • [UI] Menu items improvements.


Please restart Steam to download the Update.

Good Luck Surviving!

[Patch Notes_1.0.3e] Updates

[Patch Notes_1.0.3e] Updates


Balance Fix:

  • [Battle] Changed Monsters' Hide skill duration from 2 turns to 1 turn.

Bug Fix

  • [Class] Fixed incorrect description of Sister's "Stable Cloud" skill.
  • [Expedition] Fixed a bug after closing the game on the expedition result screen.
  • [Battle] Fixed a bug where game is unplayable when all crews are annihilated while a crew member was kidnapped by Hive Mind(Boss monster)'s egg.
  • [Battle] Fixed a bug when summoned 'Spirit Turtle' dies.
  • [Battle] Fixed a bug with the buff icon of 'The Last Prayer'.
  • [Battle] Fixed incorrect description of Torch(Monster)'s 'Blessing of Flame!' skill.
  • [Others] Fixed some misspelled words


Please restart Steam to download the latest patch.

Nintendo Switch and PlayStation4 Players! We're planning to apply the recent patches at once by the end of October. We appreciate your patience!

Good Luck Surviving!

[Patch Notes_1.0.3d] Updates

[Patch Notes_1.0.3d] Updates


Many of you are trying your 2nd run in MISTOVER. I am sure you've met different type of monster in your expedition. Right! that's 'Scout' monster! ( Two exclamation points !! )

'Scout' monsters' characteristics are as follows:
  • Once 'Scout' monsters spots you, they will follow you around and call other monsters together! (It's similar to Werewolf's expedition skill 'Roar'.)
  • All monsters including 'aggressive' and 'passive' monsters will come right at you! Be careful!
  • The more you run (2nd, 3rd and so on), the more 'Scout' monsters will spawn.
  • 'Scout' monsters AI is smarter than regular monsters. It can be difficult for you to hit them first! If you see any of them, make sure to hide or kill it quickly!



Balance Fix:

  • [Doomsday Clock] Conditions are now based on 'AVERAGE' levels of your crew members, not the 'highest' level among your crew members.
  • [Economy] Consumables price changes

  • [Expedition] MP regenerate rate fix (While moving in the expedition)

  • [Expedition] Ghost monster re-spawn rate fix

  • [Expedition] Fixed monsters' level variation. (There were too many low level monsters.)
  • [Expedition] Higher probability to have 'Rescue missions' after 1-3 area.
  • [Battle] Goddess of Wealth(Boss Monster) skills' subtle hints added.

Bug Fix:

  • [Class] Fixed Werewolf 'Blood Kin Power' not removing a brand from one party member.
  • [Class] Fixed Sister 'The Last Prayer' lasting for 3 turns even after it's applied.
  • [Expedition] Fixed not dropping Gold key issue.
  • [Battle] Fixed incorrectly displaying 'escape rate' when you try to escape.
  • [Battle] Fixed not displaying 'escapes related jinxes' above characters.
  • [Battle] Fixed stacking escape related buffs and debuffs bug.
  • [Battle] Fixed Ectoplasm(Monster) appearance rate after 2nd runs.
  • [Town] Added 'Warning Message' when learning a new skill will sacrifice the chosen crew member.
  • [Town] Added 'Specialties' and 'RESIST' in equipment descriptions.
  • [Town] Fixed NPCs' repetitive voice dialogues.
  • [Town] Fixed sorting issue when fusing equipment in the 'Alchemy Workshop'.
  • [Town] Fixed default key setting when entering multiple menus.
  • [Item] Fixed 'Sharp' rings not having CRI stats.
  • [Item] Removed the 'Discard' button for journals.
  • [Others]: Fixed some misspelled words

Additional Features:

  • [Expedition] Added setting default formation during the expedition.
  • [Battle] Added icons for escape buff and escape debuff.
  • [Battle] Added animation 2x, 3x speed increase option.
  • [Town] Added Request information in Select Dungeon UI.

Please restart Steam to download the Update.

Good Luck Surviving!

Get Creative with Crew Builder!


Get Creative with Crew Builder!


Greetings Captains,

Crew Builder for MISTOVER is here! This will be a helpful tool for you to create your own Crew ONLINE!

Click Here > Crew Builder (Please use the PC.)

Crew Builder Features!
  • List of all Classes with all skills including Co-op skills
  • Find your ideal formation for Area 1 through 5.
  • Get creative & Build your own Corps Crew!
  • Share your Corps Crew to communities and your friends!


Crew Builder will help you build strong Corps Crew for your expedition!

Good Luck Surviving!

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Twitter #myMISTOVERcrew Event!

  • Win Game Key for your friend! (5 Random Winners)
  • Share your Strong, Fun, Unique Crew using the Crew Builder on Twitter!
  • Event closes 10PM, October 31st 2019. (PDT)

Example)
  • Title: #myMISTOVERcrew with @MISTOVER_EN
  • Crew Name: ?
  • Key Skills: ?


[Patch Notes_1.0.3c] Updates

[Patch Notes_1.0.3c] Updates


Balance Fix

  • First crew skills preset: You've all experienced different skill sets with your first crew. Some first skills, mainly buff, debuff skills, might have bored your initial expedition. Now we offer some preset offensive skills so that you can experience dynamic battles from the beginning.
  • Escape: It must be tough for you to run away without using the expedition skills from the monsters after you escape. Now, the monsters won't be chasing you for a couple of turns after you escape from them.
  • Storage/Bag: Journals will not be counted in your Storage and Bag.

[Economy Balance] For the first couple of days after the release, we've closely monitored your economy and found out that current gameplay is consuming more gold than we intended. We understood that this excessive gold use can prevent you from having fun in the early days when most of you aren't unacquainted with our game and we've decided to reduce some of the gold consumption. 
  • [Economy] Recruiting new crew

  • [Economy] Evaluating equipment

  • [Economy] Training battle skills

  • [Economy] Modifying Jinxes

  • [Economy] Consumables price changes


Bug Fix

  • 'Power Drink', 'Endurance Drink' effect stacking bug fix
  • Larva Pit (Monster) incorrect description fix
  • In some cases, Blind RES. DECR, Blind RES, INCR icons were incorrectly displayed. It's fixed.  
  • Inaccessible monsters and Treasure Chests in the dungeon map fix
  • Koschei(Monster)'s abomination results in-game crash fix
  • Fixed 'Available Items' are missing information in the 'Select Dungeon'
  • Some misspelled words fix
  • Improvements on losing Windows save files


Please restart Steam to download the Update. Thank you

Good Luck Surviving!

[Patch Notes_1.0.3b] Balance Fix

[Patch Notes_1.0.3b] Balance Fix

  • Delete "Getting Jinx when leveling up" as one of the Bad conditions of the Doomsday Clock movement. ("Fixing Jinx in town" remains as one of the Good conditions of the Doomsday Clock movement.)

[Patch Notes_1.0.3a] Bug Fix

[Patch Notes_1.0.3a] Bug Fix

  • Fixed an issue where your Doomsday Clock runs when your summoners (e.g. Paper Turtle) die.

Producer Letter

Hello everyone

I'm James Han, producer for MISTOVER at Aimo Team.

First off, let me thank all of you for being part of MISTOVER's journey. We've been gathering your comments and constructive criticism and they will help us make MISTOVER better and better. We are all passionate about your presence on our communities.

A lot of you asked us about "mouse-support" on our Steam version. I am glad to say that we started developing it, but it might take a couple of months to support all buttons and other control keys while we work on bugs and balance fixes simultaneously. We will do our best to deliver it by December.

Also, we are working on Steam Workshop as well. You will be able to create your own dungeon (=Customizable dungeon).

We're planning to apply following patch soon:

Bug Fix:

  • Not showing a warning message about Doomsday clock penalty when entering the lower level dungeon.
  • Koschei(Monster)'s bug fix
  • Resistance data bug fix

Balance Fix:

  • Adding "Doomsday Clock Indicator" so that players can see their progress during the expedition.
  • Excessive visual effects fix
  • MP regenerate rate fix (While moving in the expedition)

  • Ghost monster re-spawn rate fix


Thank you for your incredible passion and support in MISTOVER, we are all working hard to bring our game to the top with you, for you!

Until then, good luck surviving!

James Han
Producer, MISTOVER

Helpful Tips for Survival!



Greetings Captains,

Are you having fun playing MISTOVER?

Maybe you've already picked up a few tricks and are getting used to the game. But for those of you that are still struggling, we've prepared these helpful tips!

Battles and Growing Your Corps Crew


Sometimes it's impossible to avoid battle while exploring the dungeons, even when you really need to. Making smart decisions at the right time will help you in tough situations like these.

  • Take advantage of your Leader's Expedition Skill: Change your Corps Crew Leader to use different skills that get you out of harm's way, like Shadow Blade's "Hide" and the Witch's "Time Stop." (Remember that your Fullness has to be at a certain level to use an Expedition Skill.)
  • If you can't avoid fighting, always engage first: When monsters run into you and initiate a battle, they get the upper hand. They may be able to attack first, or will break your formation, causing characters to randomly move before the battle begins. Pay close attention to monster movement and pace, using "Wait" if you need to. Try your best to bump into them first!
  • Do you always MISS? Then it's time to level up!: Your character may be too weak. You can strengthen them by not only leveling them up, but by improving their skills at the Training Camp and equipping them with better grade or Fused equipment. (For reference, each charater has basic stats that mean the following)
    : Attack power as a range (minimum to maximum).
    : Block power as a percentage of how much damage is reflected.
    : Health or HP.
    : MP (or SP/YP).
    HIT: Determines accuracy when attacking a target.
    CRI: Determines the ability to deal with fatal blows to a target.
    EVD: Determines the ability to evade an enemy attack.
    GRD: Determines the ability to block an enemy attack and take less damage.
    SPD: Determines the order of characters each Turn
  • Revive your dying members during Limbo: When the HP of a Corps Crew member reaches 0 during battle, they will enter Limbo, a state between life and death. Heal as soon as possible, and use SOS to give your turn to another character at random. Your teammates can turn the tides of the battle if they use the right skills!


Doomsday Clock


Are you running out of time before the Doomsday Clock strikes midnight, marking the end of the world? With thorough preparation and successful expeditions, you can turn back time.

  • Explore every nook and cranny of the dungeons: Opening Treasure Chests is important, but so is searching Debris, activating unlit Light Flowers, and defeating monsters. Successfully interacting with as much as possible in the dungeons may make the hands of the Doomsday Clock move backward. If you want to perform well, don't forget to find hiding monsters and chase after the ones that avoid you!
  • Prepare enough Food, Seed, and other consumable items to last longer during expeditions: But be careful not to bring too much, either. Any unused items that you leave the dungeon will be contaminated by the Mist. These "polluted" items may cause negative side effects.
  • The Doomsday Clock is affected by difficulty level: If you are playing on Easy, the Doomsday Clock will move more slowly than if you are playing on Normal or Hard mode.

Don't be afraid to try NEW strategies out!

There isn't a perfect way to play MISTOVER. You can use different gameplay styles and strategies to stay alive. Once you get the hang of it, you'll be able to enjoy even smoother expeditions into the world of Mist.

The more you play MISTOVER, the more freedom and wisdom you'll gain, and the better you'll become at staying one step ahead!

We hope that the tips we've provided above help first-time players and anyone else having trouble getting through expeditions.

Browse our previously published Beginner's Guides if you want more guidance.

Beginner's Guides



We hope you can now make it safely back to Town after all your expeditions!

Good Luck Surviving!