Moe cover
Moe screenshot
Genre: Adventure, Indie

Moe

Hello and Welcome! - Moe Update V1.0.1

Hello, dear steam users!

Welcome to page of Moe - the adventure platformer indie game, that I hope you’ll fall in live with!
I am TimeTravel_1, the core developer of the game. I am in charge of everything except some art elements, music and voice over of the game.
In this updates I’ll be happy to share some news about development, about next updates, community and core ideas behind the game.
Since this is the first one, let me share some info about the game, how it came to be and what it’s going to become.

“How did Moe came to be?”
The story behind game’s development is dense, complicated and bumpy, but in short: this project started from the idea of an open world sandbox with certain unique core gameplay elements. However as I was developing it, I came to a conclusion that the scale of my original vision was too big, and not possible with my resources. That’s why I focused on developing a straightforward fun platformer with some core story ideas of original vision, scaled down to a small but fun and exciting adventure-platformer.

“What is the future for the game?”
Right now, story-wise, Moe V1.0.1 came out with a first chapter of about 3-chapter story. However when you play the game right now, you will not see any identification that this is only a first chapter. That is because the development of next chapters depends on the success of the game as it is right now. If Moe will get a relatively wide passionate audience, I will be happy to continue developments with a bigger budget to complete the story, finish polishing the gameplay and move the game from “Early Access” to a complete game. Thus, you have a chance to help this project advance! If you love what Moe is doing, please tell us about your thoughts, what you love and dislike about the game in the forum section of steam, our social media or send us an email!(links to all of that can be found on our website) Also, to really-really help the game, please share what you love about it among your friends or people who you know love this type of games. More people bring more testing data and helps this game grow! As I’ll be looking at feedback, I’ll be making some gameplay and optimization updates. I’ll keep you informed here about next releases and plans for Moe.

Thank you for reading this whole post, and I hope you read the next ones and enjoy the game!

See you in the next update!
TimeTravel_1

P.S. I may not be very active on all of our social media and steam, but I’ll do my best to read and analyze everything, because I care a lot about feedback, so keep it coming.