Dear players, due to a funding outage, the development team of Mohism has been disbanded for over a year. However, we still frequently visit the game page to check player reviews (and also take a look at the dismal game sales). After this year's Spring Festival, we finally mustered up the courage and decided to adopt the valuable suggestions and criticisms put forward by players in the comments, weaving a more perfect story for the Master Zhu, Wang You'er, Li Chengfeng and others, in order to make up for the regret in our hearts. We sincerely hope that players who have purchased and loved this game before, as well as those who have given negative reviews, will have the opportunity to update the game and experience this final version update. We look forward to witnessing this more fulfilling ending with you.
The following is the content of this update: 1. Changed the detailed settings in the scheme of the "The Case on the Lake" 2. Changed some of the reasoning segments related to verbal warfare in the "The Case on the Lake" 3. After changing the two key choices at the end of the "The Case on the Lake", the triggering dialogue and ending have been changed 4. Modified the Easter eggs for some characters in the two endings of the "The Case on the Lake" (This announcement was completed with the assistance of a translator)
April 25th version update announcement
We will update a version on the afternoon of April 25th, mainly to address issues such as dialogue confusion during final verbal battles, possible stuttering during brainstorming, incorrect evidence information, and balance of music and voice loudness. If players have any opinions during the investigation process, they can join the official Q group 941413192 for feedback!
V0.5.8.04242_ S_ RC version update log
Repair
1. A bug that is prone to getting stuck when the brainstorming countdown is 0, and a "reset" button is provided to reset the current brainstorming puzzle
2. Brainstorm the bug where the last option may be misplaced
3. Bugs caused by evidence details blocking options in a verbal battle
4. The issue of BGM's music being louder than BGM in the scene during a verbal battle
5. The issue of Xiong Antong's CG voice being lighter than other CG voices
6. The problem of Xiong An repeating the phonetic ending of long sentences multiple times in a verbal battle
7. The issue of Miss Murong's illusion expression in the CG of the guest room in the case of the Royal Guards' mansion being not very serious
8. When presenting evidence, it may automatically show the bug of the first evidence
9. Bugs in some panels where the mouse position may be incorrectly reset
Adjustment
1. In the final outcome of choosing to conceal the truth, the dialogue content between Shuangshuang Girl and Tie Guanzi Colored Eggs
2. In the final outcome of choosing to conceal the truth, the dialogue content of Wang You'er's Easter egg
3. Some option text, evidence information text, and clue icons that are prone to ambiguity
4. Update of some icons and animation resources
5. Optimized click areas that are too small in some survey scenarios
6. Miswritten words in some dialogues
7. Incorrect prompts in some verbal battles
8. The content of Chapter 2 has been unlocked by default, making it convenient for trial version players to start directly from Chapter 2 (not recommended)
(This article was written using a translator.)
April 20th version update announcement
We will update a version on the afternoon of April 20th, mainly to solve the problems encountered by some players in verbal battles, such as character confusion, repeated challenges, and game stuttering. If players have any opinions during the investigation process, they can join the official Q group 941413192 for feedback!
V0.5.8.04190_ S_ RC version update log
Repair
1. In a verbal battle, returning to the game after a game failure may trigger bugs such as character confusion, repeated challenges, and game card death
2. The image of the scabbard appearing on Liao Quan's sword body in CG is incorrect
3. The image of Murong girl wearing a fox mask in CG is incorrect
4. Miswritten words in some dialogues
Adjustment
1. Adjusted the timeline and error penalties in brainstorming
2. Adjusted some awkward dialogue texts
3. Adjusted some dialogue texts that are prone to ambiguity
(The above is assisted by translator)
Mohism FAQ
Q: Why is there only voice acting for a few words or just an exclamation? A: Due to budget constraints, we are not able to obtain readings from our wonderful, professional VAs for every single line in the game. However, all the lines that appear in the Rift are performed by our VAs.
Q: Why does this game play like a PowerPoint presentation? A: The gameplay of Mohism: Battle of Words is based on Ace Attorney, a classic visual-novel adventure game - by no means a PowerPoint presentation! You will find plenty of riddles, spectacular special effects, engaging voice acting, stunning visuals and BGM...
Q: Is there any kung fu fighting in this game? A: Mohism: Battle of Words is unlike typical wuxia games since our hero does not know martial arts. He can only rely on his wits and tongue to get out of tricky situations. Once you enter the Rift, you must rely on brain not brawn!
Q: Did you "borrow any elements" from Ace Attorney? A: Yes, we did. We borrowed elements from detective games such as Danganronpa and Sherlock Holmes and incorporated our passion for wuxia, Young Justice Bao, and Di Gong An. The game is rich with Chinese elements, but the plotline is entirely original. Even players of Ace Attorney will find this game to be a breath of fresh air.
Q: What should I do if the game lags or freezes, the characters appear at the wrong time, or the dialogue box disappears? A: If you experience lags, freezes, disappearance of the dialogue box or other similar issues, please try restarting the game and/or Steam before playing again. If the problem is not solved, you can try to load your latest save. If the problem persists, feel free to rant to us on the official Discord server.
Q: Why do I keep picking the wrong piece of evidence in the Rift? A: The way to beat your opponents is to select the piece of evidence from the left slots that correspond with the problematic utterance. Any piece of evidence will have 1 to 3 lines of description that you should consider carefully. There is a penalty for wrong answers that leads to "Game Over" but the hero can be "revived" infinitely, so just keep trying. You may also select the difficulty "Enjoy the Story" to have a more pleasant experience and enjoy the storyline.
Q: What should I do if certain scenes are very laggy? A: First try quitting other programs running on your computer. Next, try saving your progress and restarting the game. If your issue is still unresolved, take a video or screenshot of your screen and send it to our Discord server and we will do our best to assist.
Q: What can I do if I get an ending I don't like? A: There are multiple possible endings. We advise you to save before an important choice. That way, you can experience different endings.
Q: Will the "Order of the Blade" arc from the demo be available to play? A: The "Order of the Blade" arc was the first demo of Mohism: Battle of Words that had an independent storyline. We chose not to include it in the full gameplay since it wouldn't match the quality of our current game. If the revenue can sustain further development, we may re-vamp the "Order of the Blade" arc as a DLC chapter.
新DEMO《唐门毒杀案》现已更新
The new updated DEMO is only in Chinese, we will update the English version of the game soon, please wait.