We have update the game to version 1.1.1. We would like to inform you about the changes.
We mainly have made the following changes:
(Japanese text only) Changed the text of upgrade: thunderbolt to make it easier to understand The effect of thunderbolt have not been changed.
Changed some effects for clarity
Changed sound effect when missile hits an enemy
The color of the afterimage changes according to the number of air dashes remaining
Made it easier to perform consecutive wall kicks
If you see "v1.1.1" in the upper right corner of the main menu, you have succeeded to update correctly.
(This news is made by using machine translation)
Thanks, necotama
v1.1.0 Added "Easy Mode"! Update notice
Thank you all for playing!
We have update the game to version 1.1.0. We would like to inform you about the changes.
We have made the following changes:
Added Easy Mode! In this mode, achievements are not unlocked and clear times are not recorded, however you can revive with increased maximum HP. You can get EXP in easy mode as well as in normal mode, so feel free to use it. Also, in easy mode, the marshmallow smiley icon appears at the bottom left of the screen.
If you see "v1.1.0" in the upper right corner of the main menu, you have succeeded to update correctly.
(This news is made by using machine translation)
Thanks, necotama
Update notice (v1.0.2) and future plans
Thank you all for playing!
We have update the game to version 1.0.2. We would like to inform you about the changes in v1.0.2.
We have made the following changes:
When using the "Thunderbolt" upgrade, the air dash effect will now occur.
Fixed the following problems:
The xinput controller does not work properly. This fix should eliminate the automatic moves of cursor and characters when using the XInput controller. This problem is due to the fact that even very small stick angle were being considered as "the stick is tilted."
If you see "v1.0.2" in the upper right corner of the main menu, you have succeeded to update correctly.
In addition, the following updates are planned for the future.
Adding easy mode The details are yet to be determined, but at this time, we are planning to add a mode with a lower difficulty to clear the game instead of unlocking achievements and recording clear times. Stay tuned for more information!