Hello Planimal trainers, as our promise to keep you all updated, we've just launched a small update with various fixes. In addition to this, the demo on our steam page has been updated to reflect the fixes from QOL 1 & 2.
Switch has also been brought up to parity, with the PC version which you can read about here.
QOL2 launch date + features expanded
Hey everyone,
With QOL2 coming to PC this Thursday the 15th, its filled with some new additions and bug fixes that you can check out in our last post.
Below are some of the new features being shipped with the update:
Introducing Aster & The Clothing Store A new merchant arrives in town. - Change your character to 1 of 32 appearances - Aster can be romanced and gifted, the conclusion resulting in a reward cutscene - Shop visuals also improved
Combat 2.0 New options to turn the tide in your favour - Escape Battle option now available - Swap Planimals mid-battle - Heal Planimals between battles with potions bought from the clinic
House Customization Time for a facelift - 5 different house styles available to purchase from the sign outside the player house - Cosmetic changes persist across house levels.
Festival Improvements My fish is bigger than yours! - Livestock festival will trigger a cutscene after 90 seconds of being at the festival - Fishing contest allows the player to submit a fish for judging - The cookoff allows players to enter a dish of their choice to be scrutinized
Quality of Life Update 2: Patch Notes
Hey everyone.
Next week, we'll be updating Monster Harvest with some new features and additions, as well as an extensive list of bug fixes which you can find below. With QOL2 releasing on PC, our full attention is now on the console versions - fixing existing issues and bringing the consoles up to parity with the PC updates. These ports will take some time - while we understand the frustration, we do appreciate your patience. When we have new info regarding the ports, we'll update the community with that news.
QOL2 features contain:
- A new character - A new relationship option - New cosmetics for your house - 30 - 40 player character cosmetics - New festival events and games - Updated Battle mechanics - Use items, escape, swap planimals
Find below the exhaustive list of over 550 issues resolved, starting with the community reported and community requested changes:
Bug when entering character name
Cursor randomly spins around unprovoked
Bug preventing the purchase of resources
Bug creating watering can issues
Character sometimes gets stuck in textures
Black area appears after dungeon
Not possible to leave farm even after following instructions
The tools in equipment bar have no item name string
Various slimes cannot be used on plants
Water does not spread due to bugs in the watering can
Sword sometimes unresponsive
UI not responding while using certain items
Box in cave cannot be opened
Barn and Stable stability issues
XP energy and money bar broken
Save Games inconsistent/broken won´t loading
Spawning into dungeon area with + shaped water sometimes spawns the player inside the water
Can't buy with Cacique in raining day
No longer levelling up
GUI not responding while using cartain items
Crash + Infinite loading sporadtic
Initial load time is long
Item description fonts are too small
Still holding Hay after leaving the barn and having nothing in the hand
Errors placing certain items on the farm
Character clips through environment after harvesting
Mount follows into cave
Fences issues
Controls sometimesnot responsive
Store purchase bug
Issue with vanishing tools
Bugs found by Maus
Mount disappearing
Farm animals bugged after getting a new one
Issues picking up statues
Unable to fill watering can
Energy bar not showing up
Multiple issues with Stables
Issues with player sticking in Saloon Building
Market Bug for New Save Files
Issues with slimes appearing in wet season
21:9 support
Issues with PC getting stuck in water
Additional fixes:
Barn animals multiply
Cannot give Aster a moon melon or honey pepper as a gift.
FPS stability issues
Addressed severe performance issues when fighting in the dungeon.
Weather effects persisting when inside the dungeon
Audio for rain cuts out when looping
Trigger point missed in cutscene where Prof Spark gives you Mutanko
Trigger point missed in cutscene where you are introduced to the dungeon
Fixed being able to run multiple instances of the game
At infrequent times reloading a save causes the player to load into a static camera shot of the bunker, After reloading the save again all the players crops and placed items will be gone
Loading save file issue
Save Data Issues corrected
In game text made more readable
Crops now change state after sleeping when starting a new game
Multiple controller input issues fixed.
When the season changes the bridge to the Rec centre breaks blocking access
Sleeping after planting and watering crops doesn't progress the to the next stage
Loading a game into a new season causes to hang
Loading into a non-dry season, dry season assets first appear
Main menu cursor input conflict
Settings option - cannot back out of controls menu using controller
Main menu - up d-pad tracker loses highlight
Controls screen is incorrect and should show controls for switch not pc
Held item doesn't hide when rolling
Cursor appears incorrect throughout game
Next day summary freezes briefly
Low framerate in the saloon
Super Red item pricing balanced
Credits not completed
Player is unable to skip cutscenes using the controller
When using a Controller getting the first hit in combat with a sword stops the player from selecting an attack
Add a character limit to text input for player and farm name
Rolling into a fence causes player to teleport
Missing sprite on cost to make 'Pickler' item
Pipe item is missing a sprite for it's titanium ore cost
Incorrect date shown on the save files
Feedback -Allow the player to navigate menus with the D Pad
Loading any save turns the weather to rain
Prof Spark blocks player from leaving farm as on day 1 whenever a loading a save file
Game hanging on Loading screen if returning to title screen and loading on day 9 of dry season
User is able to start a game with a blank name and farm name
Settings menu difficult to navigate
Language selector isn't working correctly
In the dungeons after beating the Queen Slime the cutscene won't play
Occasionly when the player tries to load a save they will get stuck on a loading screen
When Using a controller In battle Pressing A with no move selected after the enemy has attacked the player causes the players planimal to copy the enemies move
Using the right stick to operate this build with a controller is very difficult
Crash when the user selects return to desktop
Player is able to clone and delete key items in the chest
Placeholder text in the Quests board in town
It is possible to get stuck in some rooms in the dungeon
Doctor in the planimal parade festival has Auntie Dot dialogue
Player is able to clip through the top wall in the house
Can return to the main menu with the on-screen keyboard visible
Non Romanised characters look inconsistent
Languages sometimes spill out of their bounding boxes
The numbers in the chest and consignment board appear to be using the old font
In a battle if a planimal dies by a damage over time move they won't send out their next planimal
When the user holds the 'X' button the game framerate is drastically lowered
If the player loads multiple saves without closing the app the performance begins to degrade
Screen tearing and frame rate issues while inside dungeon, farm, other buildings
Buying items from vendors causes player to buy two things at once
Possible to redeem 'my first planimal' achievement before receiving it from Professor Spark
Mailbox incorrectly says your inventory is full
If the player skips the first dark season cutscene they will be teleported to the area where the cutscene takes place
Player can enter the dungeon with a mount by pushing it into the loading trigger
Remove Vsync Text
Remove control settings or make them navigatable with a controller
Remove debug options in build
Change in game 'quit to desktop' text to just 'Quit'
When the player has no saves clicking load game leaves the 'There are no save files' text on the screen
When the player has no save files, using a controller the player can enter the load game submenu and will be able to enter other menus when they shouldn't be able to
Unable to load save files
Queen slime boss fight is missing from the end of the dungeon
Jam Machine is missing a sprite for it's Gold ore cost
You can refill the watering can when it's already full
Spamming refill on the watering can plays the sound effect without the animation
Gold ore classified as Foraging item instead of Mining
Selling a planimal from Pen
Add feedback to selling Planimal on how much $ is gained
Esc should close any open menu screen when playing on mouse and keys
Player can't use selected item in quick action bar until deselected and selected again after taking an item out of a chest
Planimals can spawn in the water in the dungeon room layout
FP level can display as more than the maximum capacity e.g. 30/20
Title text for hybrid crops overlaps description text in inventory
Playing with two monitors and using alt-tab to switch windows can cause the character to move persistently left or right when tabbing back into the game
Pipe item incorrectly says it needs 5 titanium when it actually uses 2
Player is unable to pick up the hay in the barn using a controller
Game freezing after visiting a festival and progressing to the next day
Right clicking an single item twice in the chest deletes the item
Remove F5 and F6 debug camera zoom
Remove development console from build
Visiting a festival and then progressing to the next day causes the game to hang
Dungeon didn't load correctly upon first entry
Planimals don't disappear from the pen when sold
A white square appears in the middle of the screen when in gameplay
Touchpad button should open inventory
L1 and R1 don't work when trying to change tabs in the inventory
Xbox controller present on pausescreen
Closing the game shortly after saving can result in a crash or the game not saving at all
Several languages have 'Text not found' on the Y button prompt on the pause screen
Several languages have overlapping text on the pause screen
The player name entry field keyboard can be used after it is closed
Items are placing incorrectly in the bottom left corner of the screen
HDR colours are incorrect
After planting seeds the player will be unable to buy things from the shop
After sleeping the player will be unable to refill the watering can
Gamepad controller image missing on controls screen
After playing for around 3 hours. Attempting to return to the main menu and load a save leads to an infinite loading screen
Game hangs on loading screen after day 7 of wet season if loading from main menu
Loading a save file after returning to main menu causes the game to hang
Progressing to the next day on the 10th day of dry season caused the game to hang on a black screen
Load Game returns user to main menu
Google translation need removing localizations updated
Player is able to clone mount
Game hangs after dying in the dungeon
Able to clip into the water after finishing a battle
Returning to main menu and loading game caused player to lose 3 days and UI to break
Time reversal occuring when returning to main menu and loading game on day 19 of dry season
Mounts and livestock disappearing after getting a mount for the first time
Dismounting next to the sign for the barn prevents the player from entering the barn
Furniture disappears when you reach the dry season
[User reported] Dark season crops are not growing
Graphics bug with bunker entrance
[User Reported] Pressing Esc in a battle soft locks the game
Rain doesn't water earth or display correctly
Loading a save game causes unwatered crops to die
Crops are not growing in the dark season
If two objects are placed close enough to each other such that they are within each others interaction radius than it will cause conflicts
Livestock not growing up
2min load times between days
Cannot collect livestock product
updated barn cap feed loss
Menu overly during fight
No Items on shops
My chest just suddenly disappeared
Broken scarecrow gives too many resources
Town Overview cutscene triggers twice.
If an object is placed correctly, the player cannot pick it up when using a controller. But keyboard and mouse allows it.
Using the table upon game start you can force player out of bounds
Able to move character out of bounds using table and bed interaction in player house.
Keyboard and mouse controls show in pause menu
The title of the game in the trophies is 'Trophy Set'
No save games appear in the main menu and unable to load save games
Invisible collision is present in front of all buildings preventing the player from entering them
When inside the players house white lines appear around the edges when walking up and down
When using tools energy appears to drain twice when the player only swings once
Cursor is present when using touchpad
Player is able to use sword while moving and hitting enemies is inconsistent
Adaptive triggers are not currently used
User can move free roaming NPC's
Cannot use keyboard and mouse on pause menu while in-game
Cannot fully interact with settings menu with a controller.
User can remove controller through in game options
Changing controller mapping is reflected functionally but not in the options
Pressing start while in a new player name screen locks the page
The in-game audio stops playing while accessing the options menu during gameplay.
Un-mapping buttons could lead to a confusing customer experience
Game stopped saving after Dry season day 19
Controls screen displaying confusing information
Items removed from inventory will show up in UI for other storage based systems
Game crashes on boot when launched in release mode
Parental Control and Product Restriction R5005 The Age Level for Boot Restriction is not set
In the settings the selection reticle has an incorrect size and position
If I clicking fast on the language selector, I can't use the Options menu anymore
Buttons in the pause menu needs to be confimed twice
If I Enter the "Enter Player Name" textbox I can bring up the Main Menu in the background
Controller is constantly vibrating on a rainy day
Controller vibration when rolling
Suggestion : There should be a question before I delete something from my inventory
It's raining in the dungeon
At the start of combat the first skill looks selected, but it is not
Item descriptions, or initial damages for the swords are incorrect
If it rains and I exit to the main menu, the controller keeps vibrating
Couldn't talk to Thorn
The title's 'Cooking' feature does not allow the user to create any of the recipes.
The in-title language option does not function as expected.
The title enters an indefinite unresponsive state after pressing the square button on the language drop down in the contextual menu.
The title does not update the main menu and contextual menu when changing the in-title language option via the main menu.
When the system language is set to other than English, the application is booted in English only.
The title’s ‘Quick Move’ font is smaller than the other text on the controller layout menu.
The Duelsense peripheral image displayed in the controller layout menu is not central.
Incorrect usage of a Brand Guideline.
The title incorrectly informs the user that all save files have been deleted.
The title’s ‘Quick Move’ feature has been removed and replaced with an additional ‘Open Inventory’ function.
The title enters an indefinite loading screen.
Overlapping text is displayed when the in-title language option is set to any non-default language.
Localisation/UI - Russian language displays unsupported characters.
Debug text displayed.
Save data file elapsed time over 15 seconds.
Title crashed and corrupted save data when left for roughly 40 mins
If the user is in a battle and launches the title from the activity card the battle UI will overlap the rest of the title.
Resuming an activity card whilst in a cutscene causes the cutscene to continue playing out over after reloading the save.
Resuming from the activity card whilst in the shop or consignment board UI causes it to persist on the users screen.
The user is able to duplicate XP by launching the title from the activity card.
Resuming an activity as the user goes to sleep causes them to awake in a black screen that cannot be removed.
Core equipment items can be replaced.
If the user presses 'X' several times as the first battle begins with the users first Plantimal, the title will softlock.
The user is able to overwrite their save data by starting a new game with the same name.
System keyboard is invoked when entering text.
The settings menu has no button prompts, is confusing, and is barely functional.
When using certain attacks in different languages the text appears outside the box.
The user will not receive a badge for the first fight at a 'Rec centre' of the season.
The auto harvester upgrade for the barn blocks several in-game features.
[User Reported] Some hybrids not growing - Switch (release version)
Sleeping after planting and watering crops doesn't progress the to the next stage
Touch controls still present in the build
Green slime cannot be applied to crops
Multiple Saves one barn
Partially unresponsive state after being defeated by the ‘Slime Queen’.
When playing in different languages, text is often shown as squares.
Placeholder characters are displayed within the controls menu.
When using a controller crafting an item stops the use item button from working
When using a controller if the player return to the main menu and loads a save the use item button stops working
When the season changes the bridge to the Rec centre breaks blocking access
Loading a game into a new season causes to hang
Buying items from vendors causes player to buy two things at once
Can’t access the general store or give gifts to him. Happened during wet season, carries on to subsequent days.
Cannot select exit dungeon with the controller. I have to use the mouse to click it.
Shop UI interface misaligned
Incorrect date displayed when completing the demo.
The crafting menu tutorial is not localised correctly when playing in Korean.
When using the 'Neutralise' attack on an enemy when playing in Korean there is a severe text overlap.
When playing in Korean several aspects of the UI are overlapped.
Changing the language of the title in-game causes placeholder text to appear.
Super Red item pricing
Touchpad activates the cursor
Remove dungeon debug info from pause menu
The button for Roll is incorrectly labelled on the pause screen
User cannot swap 2 identical planimals with different levels
Able to walk out of the infirmary before dialogue triggers after dying in the dungeon
User can enter the bunker from behind it
User cannot use the hoe on some of the slots of soil north-west of the General Store.
Entering Town and Name isn't highlighted
Certain images broken on I Menu
Untidy text that does not fit inside of text boxes.
Language names are not translated in Settings
Pop-up after picking up artisanal refiner is wrong
User has weird interaction with crafts
Furniture can be placed on top of the play park equipment.
Some furniture has wrong colors
Scroll for furniture shop tabs is not working properly
Unable to interact with buttons on restore stamina popup if holding the A or D keys.
Planimal has double XP bar in battle center
When changing languages the control bindings do not update on selection of a second language.
Super green slime can be applied to multiple crops.
Update #9
Hey everyone!
We have a fresh update for you today with some fun updates alongside a slew of smaller big fixes. This update is live on Steam now and will be coming to consoles soon.
Here's the bigger updates that people have asked for.
Find your way around Planimal Point with a new map!
See where you stand with the locals! Track your relationship progress.
The UI has been given an overhaul!
Additionally, below is a list of issues that have been fixed in this patch.
Russian language displays unsupported characters.
Can't interact with Pause menu using Mouse and Keyboard
Using a controller the player is unable to press A to interact with signs or NPC's
Crops are not growing in the dark season
Loading a save game causes unwatered crops to die
Rain doesn't water earth or display correctly
Pressing Esc in a battle soft locks the game
Planimals in the pen disappearing
Multiple bugs for Monster Harvest on PC
Can't gain anymore XP
Green slime cannot be applied to crops
Barn not showing
Stuck in water on farm
Stables are not getting built?
Slime queen may be in a body of water and unable to be attacked
Pipes are removed when applying super green slime to a crop.
Cannot harvest planimal.
Alt+Tabbing out of the title whilst the pause menu is present causes UI elements to disappear.
The Controls setting menu cannot be navigated using a pad from the in-game pause menu.
Occasionally when giving a character a gift you will loose the ability to interact with the character.
Unable to cycle through tools when using a controller.
Text does not fit inside planimal box.
Unable to navigate the contextual menu using a controller
Season text does not localise correctly.
The map is only half functional and doesn't track the users location in several areas.
Inventory description overlaps with the Planimal info screen.
The first time many menu elements are displayed in russian they will appear as squares
Chinese Traditional & Korean characters are difficult to read on the sleep screen.
Changing the language to Russian will cause issues to the reset controller message.
Button prompt to reset all controls when using a controller is not localised fully in Japanese, Chinese (trad) and Korean.
The UI does not scroll when navigating the livestock list in the barn.
Debug text on pause screen/ console controls
[GlobalStep] General setting not functional in-game
[GlobalStep] Titanium material has 2 different icons: one in inventory and one globally
PC/Steam - UI - Shop UI interface misaligned
User can break in-game controller support using a specific controller remapping setup. copy
No gamepad controller image appears on the pause menu when playing with a gamepad.
Cannot select exit dungeon with the controller. I have to use the mouse to click it.
At least one of my farm animals isn't growing to adulthood
No Items on shops
Can’t access the general store or give gifts to him. Happened during wet season, carries on to subsequent days.
ESC key on steam after hotfix 3
Returning to main menu and loading game on rainy days progresses crop growth
Some Data persists across saves (including discount unlocks)
Relationships carry over between save files
The more you play the longer the game takes to progress to the next day
Able to sell livestock even if they have died/are gone
Can’t I run or move at all
Sword has stopped working correctly
Leaving the barn causes the player to pick up hay
Wet and Dark Hybrid Crops don't seem to grow
Key binding affects keyboard name inputs
Remove FPS counter from F12
Display issue with festival shop on day 17 of wet season
Two Professor Spark sprites appeared when the relationship cutscene was triggered
Reduce the power of Focus move for various Planimals
Reduce the sale price of all fish
Increase the cost of Super Red Slime
When using a controller players can still use moves when out of FP
Selling planimals from the pen does not give the player any money
Make it easier to navigate to the delete and exit dungeon options while using a controller (consider using button shortcuts)
Navigating menus with analogue stick produces inconsistent results
It's possible to get stuck and soft lock the game when leaving the planimal parade area
Clicking items on the quick action bar causes player to use the previously selected item
Switching to a 4k or 1440p resolution causes the screen to be cut off on the top and bottom
Overlapping text is displayed when setting the language to Russian.
Black screen with a green square is displayed.
When viewing edible items the display of energy gained is corrupted.
Overlapping art assets in contextual menu.
The user is able to place a rug on their farm and plant seeds onto it.
Having the 'autoharvester' upgrade for the barn and filling the chest, causes the user to lose all items generated by livestock.
The title teleports the playable character to another location.
The cooking menu displays incorrectly placed text.
Mouse graphic is broken
Incorrect icon image displayed on taskbar.
Can't put red slime in the trash.
not showing up in the pens
Jam Maker vanish
Placing items on invalid spot makes it disappear.
Thorn's discount isn't working
If you leave the game to go back to the title screen then load it up again, the growth cycles of everything seems to have advanced a little
The game doesn't appear to do proper garbage collection
If you combine 2 Pickle Makers, 1 disappears and only 1 remains in your inventory.
Closing a chest with a stack of items selected causes it to stay selected
UI for someone knocking on your door gets stuck in on the screen even when loading
[User Reported] Silver / titanium icons too similar
[User Reported] Crafting resource icons too small
UI for item selection in quick action bar displays during cutscenes
Mount can disappear when dismounting near a building
Collecting a second screambat does not always send it to planimal pen correctly
Move cursor still shown on gamepad control image
Add main menu settings as an in-game menu so players can change language, sound and controls while playing
Returning to main menu with UI visible causes it to persist until dismissed when next loading the game
Placing multiple tiles of wooden path causes it to display inconsistently
Pipe item doesn't seem to place correctly and can be duplicated
Random placement of trees on farm can cause opening cutscene to be obscured
Player is able to walk around loading triggers when using the southern exit from town towards the farm
The 'Make more slime' cutscene takes place in the wrong location
Super green slimes doesn't work correctly with crops until hit with a pickaxe
Player can use the cursor and accidently buy two items at once with a controller
Player is unable to enter doctor's building in the evening
Loading a save file in wet or dark seasons loads dry season environment sprites
Noto sans should not have any stylings
Dismouting caused character to clip through water edge terrain
Difficult to walk into infirmary at night
Can't eat Yam Yam to increase stamina
Able to pick up level 0 planimals
When opening the inventory for the first time the selector is misaligned
cutscenes cannot be skipped
If the player has a full inventory and wants to pick an item up of the floor. Placing an item in a chest deletes the item that was originally on the floor
The font for text is hard to read in places
Player is unable to highlight and select options on the main menu with the controller
Loading a save after returning to the title screen causes Issues with planted crops
When using a controller the player is able to select an invisible option in the inventory to teleport them to the outside of the cave
Super Red Slime price incorrect
Settings option - cannot back out of controls menu using a controller
Credits incomplete
If the player crafts an item with a full inventory the player won't get the item and waste the ingredients
The post-combat XP bar text has a line break in Simplified & Traditional Chinese and Korean.
Bold text is difficult to read as it loses its definition
Wrong craft item icon is displayed.
New Game screen has a random box in the middle of it.
Holiday Update
Hi everyone,
First off, as we have said numerous times now, thank you for the feedback that’s been shared since the beta through to launch and beyond, it shapes the way we develop and build the game.
After the post-launch flurry of updates, things have been a little quieter, which isn’t ideal. We really want to provide you with meaningful updates which we couldn't do until the initial bug fixing patches were completed and work progressed on the more quality of life focused update which was promised.
We’re a small team but we’re passionate about what we do and giving you an enjoyable gaming experience is really what we sign up for by coming to work in the games industry. We know there have been frustrations out there and despite things being quieter on the communication front, we’ve certainly tried to give every player a voice, hear your concerns and take them to heart. We don’t want to overpromise on something until we’re sure of it, so a lot of Monster Harvest has been behind the scenes work lately.
With that said, we’re in a position now to share details on the next updates for Monster Harvest! These will come in the form of 2 updates, for all platforms.
Update 1 Coming early in the new year! It will land on PC first, followed by consoles which require some additional porting and certification before we can get them out to you.
Massive UI overhaul
Menus all optimized and some redesigned
Text popups for pickups and items
Rescaled multiple text instance
- Controller support improvements
Improving controls & menu navigation when using a controller
- Crop signposting
Crops will now more clearly tell you when they are ready to harvest
- A map of Planimal Point is now available
- See where you stand with the resident of Planimal Point with a new relationship tracker
- Clearer stamina and exp usage and caps
- General game & economy balancing
- Lots of minor bug fixes
Then there will be another update a little further along the new year which will bring big changes to the Planimal System, customisation & in-game story! We’ll share more details on that soon, but we wanted to give you an overview of what is being worked on.
Thank you for playing Monster Harvest and stay tuned for more in the new year, happy holidays from us all at Merge Games & Maple Powered Games!
We've been hard at work on the latest hotfix and we're pleased to share that hotfix #8 is now live!
Hotfix 8 updates
Fixed issue with mount blocker.
Fixed an issue where players sometimes could not interact with the pause menu using mouse & keyboard.
Fixed an issue where slimes sometimes were not able to be sold or trashed.
Feed hopper will now refill correctly when upgrading the barn interior.
Fixed an issue with being able to place an infinite amount of certain objects on top of one another.
Fixed an issue where the Mutanko statue was unable to be picked up once placed.
Fixed an issue with mounts remaining active whilst in the dungeon.
Fixed an issue that sometimes caused players to clip into the Saloon and get stuck.
Correctly applied the relationship discount to item upgrades.
Fixed an issue where the demo end screen would occasionally show upon loading your save game.
Settings screen correctly working in the pause menu.
Adjusted controller UI input sensitivity.
Various NPC & merchant fixes.
Some small fixes made to livestock interaction and harvesting.
Fixed an issue where plants would sometimes advance their growth stage upon loading a save file.
Correctly show control diagrams for mouse/keyboard, Xbox controller or PlayStation controller.
Thanks, everyone!
Hotfix #7
Hey everyone,
We just have a brief hotfix update today, but I hope this update makes your time in Planimal Point more enjoyable!
Hotfix #7 update:
There was a bug that prevented the player from using the sword, green slime, and watering can unless they closed the game and opened it again. This has now been resolved.