This time we feel we have to start with an apology for such a long time without any response.
We must be honest with you, it was a difficult period for our company where we had to reconcile work on the Monster League and fight for survival while working on other projects.
We would like to assure everyone that the work on the game is continued, however we cannot commit one hundred percent to our beloved game anymore, even though everyone in the company dreamed that the perfect scenario of working exclusively on Monster League would stay true throughout the whole project.
Keeping the deadline of six months to complete the game had become impossible, but extending the working time allowed us to fix our finances.
We will continue to work on improving the game as well as adding content to it. We are currently at the stage of finishing maps to all modes and the next step will be to create new characters and vehicles.
We hope you will continue to support us and the Monster League game.
We have just uploaded a new update containing many performance improvements and two additional maps where you can have fun with your friends! :)
Thank you!
Render Cube Team
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0.6.4.0
A new map for the race mode has been added - Vampire Garden
A new map for the race mode has been added - Yeti Caverns
AI has been upgraded in race mode on the Vampire Castle map
AI has been upgraded in race mode on the Mummy Oasis map
Performance on the Vampire Castle map has been improved
Performance on the Hall map has been improved
Performance on the Dungeon Stadium map has been improved
Performance on the menu map has been improved
Interface scaling has been improved
NEW UPDATE AVAILABLE NOW! 0.6.3.0
ːsteamhappyː
Hello Monsters!
ːsteamhappyː
It's been some time since the last update, but do not worry, we are constantly working on new staff. The most important change of the latest build is the new drift and driving system. We encourage everyone to check and express their opinion on this system, which has been redesigned from scratch! Also check out new maps :).
0.6.3.0
Updated Unreal Engine
A new map for Arena and Golden Egg modes has been added
A new map for Race mode has been added
An option of turning off the pad's vibration has been added to the settings
Camera shake accompanying fast driving has been added
Camera shake accompanying landing from a height has been added
Pad vibration accompanying landing from a height has been added
A notification about any unsaved changes to the settings has been added
The number of supported screen resolutions has been increased
The drift system has been changed
The keyboard control has been changed
The pad control templates have been changed
The backlight of the player with the basilisk or frog has been changed
The names of several maps have been changed
Vehicle suspension physics has been improved
Collisions of vehicles have been improved
Wheel and steering wheel turning during drifting has been improved
The camera shake accompanying collisions has been improved
The pad vibrations accompanying collisions has been improved
AI has been improved in race mode
UI has been improved
known issues:
Some of the texts have not been translated into other languages (currently in the English version)
CHRISTMAS UPDATE AVAILABLE NOW! 0.6.2.0
ːsteamhappyː Hello Monsters! ːsteamhappyː
Have a fun with new Christmas Update to Monster League!
0.6.2.0
Christmas decorations on all maps and characters have been added
Added a new Yeti Floes racing map
Added new Oasis racing map
More moving parts in vehicles have been added
The tutorial has been improved
UI has been corrected
Merry Christmas!!
Render Cube Team
Developers live stream! 21.12.2018, 5pm CET
Hello Monsters!
We invite everyone to the Monster League live stream with game developers! It will be possible to ask us questions. In addition, we are preparing a few surprises.
See you on Friday! 👻👻💀💀
Christmas update coming to Monster League!
ːsteamhappyː Hello Monsters! ːsteamhappyː
We have very nice news for you!
We are preparing a special Christmas Update in which we will add a lot of cool new things :). The update will be available in the next few days. In addition, we plan to organize a developer live stream this Friday! More information about the updates and stream will be provided soon with the help of our social media and here on the Steam, so we encourage everyone to observe!
Happy Hallo... Christmas time! :D
Render Cube Team
Hot Fix! 0.6.1.1
ːsteamhappyː Hi Monsters! ːsteamhappyː
New Hotfix arrived :) Here's what we've changed:
Added:
difficulty levels for bots
Fixed:
Vlad's vehicle model
occasional incorrect player colors
occasionally missing character portrait on the progress bar of the race
no possibility of collecting boxes in network games
score panel in Arena and Golden Egg modes
menu errors occurring the first time you start the game
vehicle collisions with bands
memory leak in a network game waiting room
observer mode working incorrectly for more than 2 players
joining network games using the message about available games
Happy driving!
NEW UPDATE ARRIVED - 0.6.1.0 !!!
ːsteamhappyː Hello Monsters! ːsteamhappyː
We have another update for you that introduces some cool things. The most important is the Tutorial, thanks to which you will learn the secrets of driving. Another important change is the behavior of the vehicles when turning, we have improved the "heaviness". Additionally, spectator mode has been added for other players.
The whole list of patches below, have a nice game! :
0.6.1.0
Added:
A tutorial
A possibility to watch the other players' driving after completing the race in network games
Brazilian Portuguese language (special thanks to Samurai)
Character avatars on the progress bar of the race
Changed:
The duration of slowdown and freeze has been reduced
Delays in vehicle control have been reduced
The turning intensity has been related to the speed of the kart (the higher the speed, the weaker the turn)
Vehicle's grip on slippery surfaces has been reduced (eg hockey rinks)
Vehicle grip on non-slippery surfaces has been improved
The maximum number of laps in the race have been increased to 10
Fixed:
The restart of game mode in network games
The blocked charging of the turbo bar during drifting and after the turbo bar had dropped to zero
The disappearing frog and basilisk at the reset of the bot vehicle
The blocking of the double jump
The freezing of the vehicle after getting hit by a snowball
The missing character symbols on banners in network games
Many of the incorrect physics of the vehicle have been corrected
The switching off of the improved shield when in contact with traps (chandelier and stone roller)
Corrected the incorrect behavior of AI in football and hockey with disabled crates
Mouse support in the menu
Numerous UI elements
NEW RACE MAP! UPDATE 0.6.0.5
ːsteamhappyː Hello Monsters! ːsteamhappyː
We have another update for you in which we changed many things and added a new racing map - Vampire Woods. This is a map with the lowest level of difficulty. We are currently working on a tutorial that will introduce everyone to the secrets of drift, turbo and some cool things that you can do with them :).
0.6.0.5
Added:
A new race map has been added (Vampire Woods)
An ability to set the frame rate limit has been added
An ability to turn off the weapons in football and hockey has been added
An ability to disable turbo vials in the race has been added
A message about available online games has been added to the menu
An information about the number of available network games in the upper left corner of the screen has been added
An ability to play on the LAN has been added
An ability to change controller icons (Xbox 360, Xbox One, DualShock) has been added
Selection of controller control presets has been added
Changed:
Collection of turbo vials has been changed (not collected when the player has a fully charged turbo)
Fixed:
The lack of getting ouf of a drift after vehicle's collision has been fixed
The Skull level 2 has been improved (counts one hit per vehicle)
The ability to drive before countdown after restarting the game mode has been removed
The times for lapped bots have been fixed
The bots in football and hockey have been fixed (they collect chests more often, use powers and try not to shoot at their own goal)
Continued appearance of network game messages has been fixed
The lack of resetting the visibility of wrong direction message after the restart of the race has been fixed
The system of assigning controls has been improved
The board with the assigned controls has been improved
System optimization has been improved
Numerous UI elements have been improved
NEW HOT FIX!
ːsteamhappyː Hello Monsters! ːsteamhappyː
Thank you all for your patience :) The latest patch is now available on Steam and there are some significant changes that improve game performance!
0.6.0.4
keyboard control has been improved
optimization of systems in race mode has been improved
animation optimizations
fixed a pyramid on the map "Desert Stadium"
Have a fun!
Render Cube Team
NEW UPDATE!
ːsteamhappyː Hello Monsters! ːsteamhappyː
Fresh update arrived!
Here's what we have changed:
0.6.0.3
Added:
added a notification about the availability of public games
added an option in the game options to disable notifications
added an option of skipping pad control for the first player in local games (keyboard vs pad on split screen game is possible)
added an option to disable bots in network games
added keyboard control configuration
added more ghosts in the vampire castle on the race map
added player-colored light in vehicles
added displayed levels of map difficulty in race mode
added ping displayed in the lobby
added confirmation of the start of the game on the loading board in solo games
added the time of the last lap displayed after reaching finish line
Changed:
changed the loading board with controls
changed the voodoo effect (at level 1, it works only on the first hit vehicle)
resetting the vehicle after leaving the route does not empty the Turbo bar anymore
changed the time counter, now for the last 10 seconds of the round it turns red
Improved:
improved the accuracy of the best lap time
removed the lack of possibility to reset the vehicle in network games more than once
corrected the sporadic lack of a vehicle reset after getting out of the route
vehicle camera settings have been fixed in split screen games
improved the action of taking the frog and basilisk
character balance has been adjusted
improved bots :
they try to avoid frozen vehicles
an issue with backtracking after a vehicle reset has been resolved
their turbo management has been improved
they do not shake the steering wheel when they are in the air
they reset the vehicle when they can not reach the destination for a long time
improved statistics reset in soccer and hockey modes
improved the player cameras setup in the waiting room the the online games
improved the visibility of the game restart button in network games (visible only by the host)