Montero cover
Montero screenshot
Genre: Role-playing (RPG), Adventure, Indie

Montero

Montero ver. 1.8 update!


) The game camera slightly increases the image during a battle.
) Chill status no longer increases if the character is in combat.
) Villagers got a new container - a barrel!
) Montero can now destroy chests, barrels and crates with an axe. Contained items fall on the ground.
) Some monsters, especially large and ferocious ones, can also destroy nearby containers when attacking villagers.
) Dwarfs and some monsters got new animations.
) Added new elements of the environment.

Montero ver. 1.7 update!


) If the result of digging up the grave became a skirmish with the monster, now the pick or shovel fall exactly under the feet of the character, without the possibility of blocking the object with the monster's body or the collider of the grave.
) In rare cases, some objects could block Treasure, so the collider of this object was increased.
) All the gnomes in the game got two more variants of these hairstyles.
) Added a Survivor trait that increases the life time of campfires.
) Added the Iron Fists trait, which increases the damage from attacks with barehands.
) Added the Versatile trait, increasing the number of character traits to three.
) In all locations, the density of objects that do not interfere with passage is increased.
) Hatchet was an unworthy reward in treasure chests. Now his place is occupied by a new artifact - Silex, a sword made of silicon, the effectiveness of which depends heavily on sharpening.
) Some objects (mining cart, treasure) can now accidentally appear in caves.
) Added a rare kind of environment - Ancient stump.
) Changed item card Wooden torch.

Montero ver. 1.6 Big Update!


) Redesigned Phantasm!
Now he misleads the player with incorrect numbers of damage, different from reality.
He also starts a fight with a frostbite curse, which can be resisted with Spicy tea, Gruit ale or a bonfire kindled beforehand.
Phantasm has acquired a ghostly blade and now the damage of his attacks is reduced by the skill of the Deflect of any sword.
) Gruit ale can now be used in combat, and its warming effect is higher.
) Goblin shaman is now only able to throw a toxic potion once into the player, so using Disgust potion has become a really important action on the way to victory over this opponent.
) Added a Steam achievements system.
) Added a visual effect of burning for some actions related to fire.
) Added a visual bleeding effect.
) The thunderstorm effect was removed if Montero was in a room or cave.
) Floating clouds are added to the minimap.
) Removed a chance to break the enemy's armor with a pickaxe strike. Instead, a special trick is introduced for the pickaxe, which 100% deprives the opponent of the block and armor status. However, Acid potion still does it better!
) Introduced some sounds of the environment for the Merid region.

Achievements are coming!

Dear community, now the achievements are in debug mode. You can earn them in the version of the game 1.6, which will be released in July 2018!

Montero ver. 1.5 update!

) Now your collection displays all the items you can earn, not just those already received. The collection page now tells more about each subject.
) Changed the luminosity of Oil moth to less resource-consuming.
) Added a visual effect of stun and immobilization.
) Improved the sound effect of howling wolves in combat. And howling does not interrupt the player's actions now.
) The list of names of villagers is expanded.
) Now you can find barrels with a new drink - Griut ale and fill them with empty bottles! Ale warms, quenches a bit of hunger and relieves some of the stress.
) Books in the hand are now displayed more correctly.

Montero ver. 1.4 update!

) Fireflies are changed. Now they are full interactive objects, they have animation and called Oil moth. They now live not only in the Feamp region, but also in Merid. In addition to the usual meeting, they can be scared from chopped wood or found in hollow stumps.
) Added a new item - 'Sulfur lamp'.
) Removed a hint about the possibility of reading books when Montero is busy with interacts with the container or talking to a villager.
) Added a dish of insects - 'Hakuna matata'.
P.S.
Schemes for assembling new items are often not listed in the 'Recipetarium', so it's worthwhile to be attentive throughout the game to find them.

Montero ver. 1.3 update!

) Added a new interface button for throwing objects on the ground.
) In some places it is now possible to find scrolls with new recipes or combat techniques.
) Added a new item that increases the capacity of the inventory - Belt pouch.
) Poison sac can now be obtained from the bodies of poisonous creatures.

Montero ver. 1.2 update!

) The Journal is now glows with new entries.
) Added a new item - Pickaxe axe! Check the Recipetarium for a blueprint.
) New description for Blood.

Montero ver. 1.1 update!

) New "Treasure window" & "Death window" background effect.
) Some caves have been changed.
) The movement mode "run" is active by default and does not require activation.
) The mission difficulty is now displayed in the Journal.