We're thrilled to share an exciting update about our game! We finish all the levels design and now we are focusing on polishing. Thanks to the revolutionary Wormhole system, we now have the ability to travel between various locations across the universe. Get ready to explore icy planets, scorching hot worlds, mysterious caves, and even the depths of the underwater realm. But that's not all – you'll also have the chance to journey back to Earth for some familiar gameplay!
This diverse array of environments is set to make your gaming experience truly engaging and dynamic. Depending on your level, you'll have the option to conquer these places on foot, in a vehicle (such as a buggy, car), spaceship, or even a submarine.
Get ready to embark on an epic adventure like never before!
Play our BRAND NEW DEMO During PAXEast!!
Hey everyone!
We are excited to announce that Moon Mystery is participating at PAXEast as part of our publisher, Freedom Games Booth.
If you are at PAXEast, you can stop by booth #15096, and play our brand new demo.
As part of our participation, we have made our BRAND NEW DEMO available for everyone to try during the event RIGHT HERE ON STEAM.
Keep in mind, the demo will come down March 25th, so be sure to download and play today!
Here is a sneak peek into 5 minutes of gameplay that you can experience during the demo!
Don't forget to wishlist the game so you don't miss out on any news and thank you for your support!
Let us know what you think about the demo and join our amazing community on Discord.
PS Freedom Games is also running some cool giveaways at Pax, so stop by their booth for a chance to win some cool swag and games!
Captain's Log: January
Hello!
First we would like to share with you a huge base on Dirt Desert level that we were recently working on:
Here is a sneak peek of the Earth level:
We have finished all the weapons. Showcase below:
Also we designed a new health bars for vehicles:
We hope you like it! See you soon with the next update!
Captain's Log: November
Cylinder Town is one of the final levels where you will encounter robots in their environment. In the background, you can see a black hole, which is not a static image but a 3D animated object!
We did a lot of improvements to a Black Star level, not it's more polished and better looking.
We also added a wildlife on the underwater planet, you are going to see some alien fishes!
At the end, concept art for our laser puzzle objects.
Captain's Log: October
Cylinder Town is one of the final levels where you will encounter robots in their environment. In the background, you can see a black hole, which is not a static image but a 3D animated object!
We did a lot of improvements to a Black Star level, not it's more polished and better looking.
We also added a wildlife on the underwater planet, you are going to see some alien fishes!
At the end, concept art for our laser puzzle objects.
Captain's Log: October
This month we were working on the underwater level
We were also working on the next aliens vehicle
Some of the explosive elements
And the holographic letters are going to tell you a lot about the lore and story of the aliens. These are not standard in-game letters; each of them has its unique animation!
Captain's Log: September
Sneak peek of some gameplay from the first level of the game that we were recently working on
Here is another alien buggy concept art, we are curently doing 3d model of it. Yes, you will be able to drive it
Now you are able shoot down armor from robots
Not only that, you can also shot down entire parts of the robots!
We also implemented grenades
And last, but not least we were working on a gravity puzzle, where you can move around with gun recoil
Captain's Log: August
Dear friends:
Sneak peek of our attachments feature. Now you can configure your own weapons with different silencers, lighters, lasers and scopes.
Here is a new planet, you can see a first view of it below:
We were also working on extending the black star level:
Also here are some of our new concept arts:
Captain's Log: July
Dear Earth friends:
We were recently working on Ice Planet level:
It's not only a nice view outside, there will be a base with interior as well!
Something that we also want to share with you are different ways of destroying pillars with blue material. Here are some of the animations:
Below concept art and the 3d model of the pillar:
Last but not least, the gunplay was improved, now we are using procedural recoil/aiming which makes it more natural and fun.
Captain's Log: May
Dear Earth friends:
We have discovered a new planet and wish to share a sneak peek with you.
This is a Red Desert Planet…
…with a new arena and in that arena - a boss fight!
We’re currently also working on the energy pillar, which is going to be an important part of the gameplay loop. We are now experimenting with different versions of how it could work/look.
After some brainstorming, we decided that it's going to work like a fusebox in one of the recent Far Crys games. There was a fusebox in Far Cry which you can destroy with an animated interaction BUT the fusebox had multiple animations of it being destroyed to be more interesting.
We also want to do it that way, so we needed to create a completely new model. The new model is going to be prepared for the animations.
The animations will be: The player opens the main box, disables the fuses and then turn and activates the main switch (the big circular switch, with a handle, it has to be turned and then pulled) The player opens the main box, furiously pulls off the cables going from the breakers and activates the main switch. The player furiously rips off the pipe. Maybe some coolant or some sort of steam comes from it.
Let us know which sketch you like the best!
In other news, our Kickstarter is almost fully funded! We’re currently at 93% - that’s so close to the goal! Don't forget to help us shove it in your friends faces I mean, POLITELY SHARE the Kickstarter and your excitement for the upcoming game to help us get Moon Mystery to the finish line.
As always, thank you everyone for your continued support. We couldn’t do it without you! Don’t forget to join our Discord and follow us on Twitter,TikTok, and YouTube for more Moon Mystery updates.
See you next time and fly high! -The Cosmoscouts Team