Additional Fixes:
• Fatality audio cue is now correctly synchronized when performing a Fatality in regular 1v1 modes.
• The title will now properly recognize and notify the user if it detects that the keyboard has been disconnected, and properly recognize the device when reconnected to the PC.
• Fixed an issue in which on systems with the Windows 10 Anniversary Update the title would crash and disappear from the Windows taskbar, but remain running in the background.
• Fixed an issue in which creating or linking an existing WBPlay account would crash the title.
• Fixed an issue in which Premier towers were missing preview art for the unlockable background.
• Fixed an issue in which when the Steam overlay is disabled, the player would be unable to back away from the Main Menu screen.
10/04/2016 Update: Welcome to Mortal Kombat XL!
Today we are posting a patch that will address the following for all users. The patch will also grant all users access to the Medieval Skin Pack, The Pit environment and the enhanced net code.
• Parity with console patches up to the 10/4/2016 update: http://community.wbgames.com/t5/Latest-Updates/Patch-Notes-10-4-16/ba-p/1297392
• Enhanced net code implemented
• Resolved blockers that could occur if the user disabled the Steam overlay
• Resolved issue which was causing sizable FPS drops in certain environments
• Resolved various cases where wrong resolution was being set
• Improved Widescreen support
• Improved DSR support
• Improved game warning messaging
• Improved auto-configuration- feature now sets v-sync to variable across all set ups to reduce/remove screen tearing and optimize performance
• Improved High and Very High Shadow quality
• Improved black crush
• Fixed King of the Hill spectator view brightness
• Fixed various occurrences that led to an incorrect FPS lock
• Added proper button prompt support for various devices
• Added tool tips to PC Video options menu
• Added Borderless Window Mode
• Removed half-rate adaptive V-sync
• Removed Frame Smoothing option from PC graphics menu
• Removed incorrect and duplicated resolutions
• Fixed various online desyncs
• Fixed various crashes
9/29 Update
Today we are posting a new patch that will address the following for all users:
Online
Added FPS/Performance Meter to Kombat Kards, allowing you to see the performance of your opponent’s machine.
Added Benchmark check in “Options” menu to check users PC Performance.
Fixed an issue in KOTH in which the host could not rejoin a match in a Room if they back out from a 3+ player match.
Game sessions will no longer desynchronize if the user closes the pause menu using the “Start” button while the controlling player is set to 2.
Users should no longer experience errors such as “Reading Stats Data”, “Failed to Read Player Stats [AGPT01001]” or “The network connection has been lost. Make sure your Ethernet cables and router are connected properly” while trying to connect to Online after exiting the game from Online.
Fixed an issue in which players can’t see themselves after joining a Player Match Team Lobby from an invite.
Fixed an issue in which uninvited players were able to join a private lobby created in Team Battle 1v1 via Steam option “Join Game”.
Fixed an issue in which users would get stuck on a black screen due to corrupted save data not being checked.
UI
Fixed an issue in which the UI explaining the buttons in Character Viewer were either truncated or lacked an explanation for selected buttons.
Inputs/Controls
The game now shows a valid input (default Enter key) for the Full List of moves in the Pause Menu for players using a keyboard.
Custom controls are now correctly loaded when entering a match with a controller.
Fixed an issue in which the Keyboard was missing some camera control functionality compared to console controller in the Character Viewer (Extras-Kollection) and the Krypt.
Other fixes
Added switch in PC settings to change Particles from GPU/CPU
Balance fixes in parity with http://community.wbgames.com/t5/Latest-Updates/Patch-notes-9-21-2015/ba-p/794168
On Tremor’s Kombat Kard, the icons for specific variation wins are now displayed correctly.
Fixed an issue in which Jax's cigar floats in the air and clips through his head during his intro when his costume/skin is Carl Weathers and he faces Tremor.
9/8 Balance Update
Today we are posting a new patch that will address the following for all users:
Balance changes in parity with this update: http://community.wbgames.com/t5/Latest-Updates/9-1-Post-patch-hotfix/ba-p/758900
• Dash Cancels from charge moves will come out if the block button is being held still or pressed too early
• Cassie – slightly increased damage scaling on Getaway Flip & Power Flip
• Kano (CutThroat) – Slightly decreased the dam buff on Charge Up and it no longer nullifies the health drain
• Kitana – Increased damage scaling on Fan Toss and Air Fan Toss
• Kitana (Royal Storm) – slightly increased damage scaling on Fan-Nado
• Quan Chi – Down+Fp is now -9 on block and 3 on hit (from -7 and 6)
• Quan Chi (Sorcerer) - Final Hex now increases block damage by 1.5x (down from 3x) **this is a temporary change until the rune stacking bug is patched
• Tanya (Pyromancer) - Dark Shroud & Devil's Dust now added 2 damage (down from 10) **this is a temporary change until the throw gain the dust damage is patched
• Jason - Away+FK & Tight Squeeze can no longer be low-profiled
• Scorpion - Towards+BP can no longer be low-profiled **this change is not active yet
• Tremor (Crystaline) - Rock Blast is now +5 on block (down from +10)
• Tremor – Movelist data is corrected
9/1 Update
Today we are posting a new patch that will address the following for all users:
• Fixed an issue in which after Online Matches, users were not shown how much XP or FXP was granted from the match.
• Fixed an issue in which Advanced Controls settings for Keyboard Left and Keyboard Right controllers were assigned to the Left and Right Match starting positions.
• Fixed an issue in which settings for Advanced Controls were shared between the custom presets.
• Fixed an issue in which Controller Presets could be saved when controls are not bound to a button.
Additional fixes in parity with this update: http://community.wbgames.com/t5/Latest-Updates/Patch-Notes-8-31-2015/ba-p/756091
8/25 Update
Today we are posting a new patch that will address the following for all users:
• Player 2’s moves list/pause menu will now close appropriately when P1 opens up their menu.
• Pause menus will no longer overlap on the client’s screen when in “Versus Practice”.
• Fixed an issue in which stretched geometry was visible when Jax used his T-Wrecks Fatality on Liu Kang.
• Fixed an issue in which Pursuit and Dark Pursuit timers would persist when Jason is hit out of debuff causing additional debuffs and buffs to be canceled too soon.
• Fixed an issue in which Tremor’s X-Ray animation would not trigger when attempting to do it after another X-Ray.
• Live Tiles will now remain on screen appropriately when returning to the Main Menu from the Faction War Page.
• Fixed an issue that would cause frame drops during Jacqui Brigg’s “Blown Out” Fatality and Shinnok’s “The Grinder” Fatality.
8/18 Update
Today we are posting a new patch that will address the following for all users:
• Matchmaking is now based on ping values. Players with lower ping will have priority in connection.
• Users with ping higher than 150ms will not be considered in matchmaking.
• Performance: Weather particles are disabled when particle slider is set to 0.
• When two players are using a keyboard, Player 1 and Player 2 controls will now affect their respective cursors and character.
• During Test Your Might in Versus mode, both players’ control input types will now be displayed.
• Custom Controls are now saved appropriately for all modes when setting them in the Options menu with a controller.
• Fixed an issue in which Health Bars would lower during fights and go up during pauses.
• Diagonal Arrows will now switch appropriately based on the direction the character is facing using a gamepad.
8/11 Update
Today we are posting a new patch that will address the following for all users:
• The energy bar highlight is now properly placed during dash tutorial.
• Koins unlocked from a mobile device will now be properly credited to the PC account.
• Players will now be able to navigate in menu after canceling retrieving of Tower Challenge list.
• LT+RT input will now display correctly in practice mode when switching default Block and Flip Stance bindings on a XBOX 360 controller.
• Button input icons will now display correctly throughout the game when using a PS4 controller.
8/4 Update
Today we are posting a new patch that will address the following for all users:
• The input button log will now reset correctly in Training Practice mode if the user presses the reset button
• When the user unlocks a tutorial before pressing Alt+F4 it will now remain unlocked on that profile
• Fixed an issue in which users were able to navigate the Game with the controller while the Steam overlay was up
7/28 Update
Today we are posting a new patch that will address the following for all users:
-Fixed an issue in which Ermac’s “Soul Eater” Brutality would crash the game when performed on Erron Black.
-Fixed an issue where switching to 1440x480 resolution and then switching to another would cause the side of the screen to cut off for several resolutions.
-Kitana’s Assassin Strike will now deal the appropriate amount of damage.
-Predator [Hish Qu Ten Variation] Predator’s gun will now display the cross-hairs during his Fatality 2 correctly.
-Fatality and Brutality bonuses will now be granted to the correct player.
-“Dark Future” Achievement will now be granted to the correct player.
-Improvements to Online Searching- Users are now informed about changing regions.