Genre: Role-playing (RPG), Adventure, Indie Mortal Rite
Mortal Rite 00.09.116
- Enemies should now wait to despawn while players fall out of a level.
- Fall damage now happens outside of the Tower.
- Fixed issue that caused the Battering Ram item to not have a cooldown. Battering Ram item now has a cooldown.
Mortal Rite 00.09.115
- End of level teleporters should now properly reset on player death.
- Broken Temple
- Fixes for enemies that spawned and could not move.
- Fix for Lost Soul enemies not spawning at the correct time.
Mortal Rite 00.09.113
- Fixed an issue that prevented all enemies from properly spawning in the Tower's Strongholds.
- Broken Temple updates.
Mortal Rite 00.09.111
- Fix for an issue caused by using the fog walls on the client. Mortal Rite 00.09.110
- Fix for crash that sometimes happens when trying to find locations for enemies to spawn dynamically.
- Fix for Shold's Breach Ability not playing animation correctly.
- Fix for ranged ghoul not attacking frequently enough.
- Fix for Lost Soul Hammer enemy not consistently dropping loot when it should.
- Tutorial
- Reduced the number of deflects that need to happen from 3 to 2.
- Reduced the number of dodges that need to happen from 3 to 2.
Mortal Rite 00.09.109
- Stability improvements.
- Tower Visual improvements. Mortal Rite 00.09.106
Tower Updates and Bug Fixes Mortal Rite 00.09.102
Fixes for getting stuck in some rooms in the Tower. Mortal Rite 00.09.101
Fixes for bugs and some crashes.
Added new rooms to the Tower. Mortal Rite 00.09.97
Fixes for crashes.