Mother cover
Mother screenshot
Genre: Indie

Mother

RELEASE!

One month after its initial release on Itch.io, MOTHER is now live on Steam.

Steam Trailer

It's been a fun journey releasing my first game and seeing the feedback & positive reactions it has received! This all motivates me to continue creating games & telling stories that I think are worth telling.

In the meanwhile, I'll keep the game updated to fix any problems or bugs that might show up.

You can contact me on Twitter @ISegarane if you have questions about the game or just want to talk!


STORE PAGE ONLINE!

I'm excited to announce that MOTHER v1.3 is releasing August 27 on Steam. The steam page is up and you can already wishlist !

v1.3 adds finishing touches to the game, with new animations, slightly improved visuals for the phone, and small bug fixes.

Below is the detailed changelist.

! SPOILERS !





TECHNICAL



  • Fixed many bugs & collisions problems
  • Fixed visual glitches
  • Fixed a crash
  • Improved Tommy's AI & General AI navigation




GAMEPLAY



  • New slightly different ending depending on your score
  • Changed the framerate of most animations to fit better with the look of the game
  • You can now knock on neighbor's doors
  • Tommy: Slightly increased the radius at which he will spot the player
  • Tommy: New animation when breaking a boarded window/vent
  • Tommy: New animation when fleeing through a window
  • Tommy: New animation when fleeing through a vent
  • Windows: Shooting Tommy while he's breaking a board/plank will now damage that board, making it easier to break for Tommy next time. Shooting a damaged board will break it completely
  • Phone: Improved visuals. Added a "new" icon on contacts which have new messages. This also saves between nights, keeping track of what you have and haven't read
  • Lights: The kitchen lights are now activated with the corridor light switch and not the living room light switch
  • Night 15: New introductory cutscene
  • Night 11: Added props & new interactions
  • Night 13, 14, 15 tweaked gameplay for maximum terror
  • Fixed some bugs that would happen if one or the other children died in certain nights. Some cutscenes now also take into account which children are left alive




ACCESSIBILITY



  • Added a small hint at what to do the first time Tommy kidnaps a child
  • Night 0: Small hint for how to interact & how to sprint
  • Night 1: Added a small hint for how to select a secondary interaction
  • Added sprint to the control options
  • Widened fuse collision to make them more comfortable to select