Motor Town: Behind the Wheel cover
Motor Town: Behind the Wheel screenshot
Genre: Racing, Simulator, Indie

Motor Town: Behind the Wheel

0.7.12 Build 804 Hotfix

Hello, fellow drivers.
We got small fixes!

Changes


[Delivery] The Plastic pipe 6m pallet's width is reduced to under 2m to fit Mid-Duty, Olbe (Thanks to Kw4life)
[Multiplayer] Optimized net-sync bandwidth of cargo

Bug Fixed


[Delivery] Dump cargo mesh randomly not visible
[Housing] Some furniture is not visible in building mode (Thanks to SleepyFops and osiris3634)
[Vehicle] Atlas 8x4 Dump's exhaust FX at the wrong location (Thanks to Bob The Mad Man)

0.7.12 Update - Forklift, Atlas Dump and Semi

Hello, fellow drivers!
We have another update!
Thanks to everyone who helped with the test!

Bob The Mad Man made this cool update overview!





Iron Ore, Warehouse and Steel mill


Iron Mine is added at the Gwangjin, just near the Coal mine
Steel Mill is added at the East-South part of Oji
Migeum Coal and Iron Ore warehouse is also added. You can stock up coal and iron ore from nearby mines.
Dasa Harbor now imports Coal and Iron ore





H-Beam and Coil Production


H-Beam and Steel Coil is now produced at the Steel mill.
Coal, Iron Ore, and Limestone are required for Steel production.
They can be delivered to Harbor and Formula SCM Factory. (More Factories will be added later)




Vulcan


A new 25t Forklift is added at the Steel mill Coil Factory
Note that this is our first forklift step.
So for now,
* Forklift is not ownable
* Forklift only has Ram folk, for Steel Coil


There are a lot of things to be ironed out with the forklift
So enjoy the new ride share any feedback, and give us time to make it better.

Manual loading of Coil


The coil doesn't support autoloading
You need to use a forklift with a Ram fork to load it by yourself.
Manually loaded cargo cannot be autoloaded once it's dropped. So be sure it's strapped.
Minds that Steel Coil is quite heavy. So putting it on the right spot is important for the truck's weight distribution


Atlas 8x4 Dump


A new 25t Dump is added at the Truck dealership
It has high truck-level requirements


Atlas Semi


4x2, 6x4, and 6x2 Tandem are added at the Truck Dealership



Olbe


A new medium-duty old-style flatbed trailer has been added at the Migume Warehouse


Attachment Part UX Improvement


(Thanks to MrMagic87 and Bob The Mad Man)
Placing attachment on the vehicle now has a 1cm/1degree snap
You can tweak location/rotation/light mode in UI after placing it
You can browse all attachments by interacting with any attachment


Dedicated server optimize


Dedicated server CPU load is reduced

Road surface testing


Betty is testing new paved road surfaces in Oji.
Check it out and leave feedback!


Santa cabin is closed


See you next year!


Changed


[AI] Autopilot now pulls over to the side at the destination early when driving a large vehicle
[Company] Assigning truck route now only removes cargo that cannot be delivered with a new route (Thanks to Llama and Zed)
[Company] Cargo payment goes to the company even if cargo is loaded by a player (Thanks to Chris Goleador)
[Company] Company vehicle tow to the road is now limited to 500m (Thanks to Chris Goleador)
[Control] Brake light input dead zone is reduced (Thanks to Steiny)
[Delivery] Autoloading cargo is now disabled when there is manually loaded cargo (Thanks to Bob The Mad Man)
[Delivery] Coil and some other heavy cargo's payment on large vehicles is increased (Thanks to Chris Goleador)
[Delivery] Reduced max weight for delivery payment scale on manual loading cargo(Coil), hence increase payment on large vehicle
[Delivery] Wood plank cargo's width is reduced to under 2m to fit into mid-duty trailer, Olbe (Thanks to Alice M and HappySavage)
[Item] Roof light item is added (Thanks to Bob The Mad Man)
[Localization] Localization is updated
[Multiplayer] A Warning message to admin is added when Dedicated is failing to save the game
[Multiplayer] Cargo movement sync is changed for better support for forklift
[Multiplayer] Dedicated server max player count is limited to 100
[Multiplayer] Server Password protection is improved (Thanks to yobson and Gantzyo)
[Multiplayer] Server admin isn't affected by the player count limit (Thanks to Pingu)
[Multiplayer] You can now set ban duration and reason (Thanks to tricky)
[Optimize] Optimized map icons
[Optimize] Tire smoke is optimized
[Production] Formula SCM production now uses Steel Coil. (Thanks to Bob The Mad Man. small box version production will be removed on the next update)
[UI] A Chat icon is added to the nametag when someone chats
[UI] Server Browser now has ping(dedi only), sorting, and filter by Dedicated server, Passwrd, Version (Thanks to AussiePanda)
[UI] Server browser now has favorites (Thanks to Delasangre4231)
[UI] A Warning message appears when driving a company vehicle with NPC-loaded cargo. (Thanks to Kadzuli)
[Vehicle] Body damage by fork is reduced (Thanks to Raging)
[Vehicle] Body damage by landing gear is reduced (Thanks to Kenn_Ethic)
[Vehicle] DRW(Dual Rear Wheel) tire's max weight is increased (Thanks to Raging)
[Vehicle] Vehicle lights soft on/off (Thanks to Airwolf)
[Vehicle] Heavy Duty brake pads are whitelisted for compatibility-check with Oldum (Thanks to Raging, Skirakzalus)
[Vehicle] Key binding is added to SPT1's control panel
[Vehicle] Mirror curvature setting is added in the Control Panel (Thanks to nondin01)
[Vehicle] Tire wear penalty by over-weight is increased (Thanks to Steem)
[Vehicle] Rental/Dealer vehicle now lifts its tandem axle
[World] Turn around the road is added near Sanho Refinery (Thanks to Frag)

Bug Fixed


[AI] Autopilot bad navigating at the Sanho Refinery entrance (Thanks to Rakmarok)
[AI] Vehicle AI drives into walls while pulling over (Thanks to Raging)
[Camera] Cockpit camera shake with TrackIR + Auto recenter cockpit camera option (Thanks to Zetym)
[Company] Changing company bus/truck route doesn't apply to ai vehicles (Thanks to Raging)
[Company] Company AI truck's cargo was lost after disconnecting from dedi (Thanks to Bob The Mad Man)
[Company] Company NPC vehicle not following the road, fall from the bridge (Thanks to Daniel and DEATH)
[Control] Controller's left stick works as UI navigation while assigning it to action (Thanks to Raging)
[Control] Force Feedback shake when the vehicle is stopped (Thanks to Howling Mad, Bob The Mad Man, and Richeeze)
[Control] Help popup keeps showing up by changing the input device (Thanks to Raging)
[Controller] Autopilot turns off by a small jitter of controller input (Thanks to YnosNava and Paulo Roberto)
[Controller] Disable controller in background option not working (Thanks to Era)
[Controller] Force Feedback disappears after 35seconds with Simagic Wheel (Thanks to Mermaid Slam)
[Controller] FFB missing or game crashes after using the UI menu (Thanks to Jama38, Hiking Viking, and Kewfy)
[Dedi] Random Dedi crash when company AI is driving Kira Trucks (Thanks to DeeJayh)
[Delivery] Delivery payment is not the same on the offline play or in some dedicated servers (Thanks to Paulo Roberto and mace)
[Delivery] Loaded cargo list UI merges cargo after restarting the game (Thanks to Roieke)
[Event] Autopilot not available after quit from on-going race event (Thanks to Flash)
[FX] Coal dumping fx not dark (Thanks to Bob The Mad Man)
[Housing] Low FPS during placing large garage building (Thanks to Bob The Mad Man)
[Housing] Printer is not visible on hand (Thanks to Bob The Mad Man)
[Housing] Text furniture's color error in multiplayer
[Multiplayer] Horn randomly stuck in multiplayer
[Multiplayer] Host password not working (Thanks to Devedse and Marv)
[Multiplayer] Player vehicle does not spawn due to server vehicle limit with company vehicle (Thanks to Tehlikelierd)
[Multiplayer] Server-controlled vehicle laggy even after the player rams it (Thanks to The Proper Kit Cat)
[Multiplayer] Repaired brake pad and tire by other players not applied to the owner (Thanks to Shark)
[Multiplayer] Cannot pull cargo by winch (Thanks to Shark)
[Race] Shortcut by long vehicle (Thanks to Waffle458)
[Rendering] Skid mark randomly not visible (Thanks to Cylis)
[UI] Chatbox closed by daily company report (Thanks to Zed)
[UI] Delivery map icon merged in zoom-out (Thanks to Cain)
[UI] Friend list not scroll (Thanks to Sens)
[UI] Long announcement clipping (Thanks to Steem)
[UI] Vehicle powertrain info UI has a clipping error with Golima Rotator (Thanks to Bob The Mad Man)
[UI] Friend list not scroll (Thanks to TrasInCar)
[Vehicle] 5t Fuel Tanker Trailer tire wears too fast (Thanks to Alice M)
[Vehicle] Autopilot does not stop after roadside towing (Thanks to Bob The Mad Man)
[Vehicle] Autoshift cannot handle multiple reverse gears (Thanks to TGEmanuel)
[Vehicle] Character not in the driver seat after restarting game in a non-own vehicle
[Vehicle] Front tire wear much faster than others (Thanks to Llama)
[Vehicle] Golima Rotator has no air brake sound (Thanks to Nick S)
[Vehicle] Golima Rotator does not have an air parking brake sound (Thanks to Nick S)
[Vehicle] Kira flatbed tailgate doesn't stop by collision (Thanks to Owlen)
[Vehicle] Opening roadside UI from the control panel deactivates autopilot and crash (Thanks to SteamsYourClam)
[Vehicle] Ranch pickup wheel keeps smoking with heavy loads (Thanks to Shazbotacus)
[Vehicle] Small light attachment item not visible in distance (Thanks to Toadstars)
[Vehicle] Tow bar hooking is randomly available in multiplayer when the driver is in the target vehicle (Thanks to Amunky)
[Vehicle] Tow job vehicle duplicated by restarting the game (Thanks to Raging, Smitty, and spook)
[Vehicle] Tow to the nearest road has the same locations (Thanks to Raging)
[Vehicle] Winch hooked a wheel doesn't affect to wheel (Thanks to Desir Arman)
[Vehicle] Multiple hooked wreckers cannot be rehooked after force detached (Thanks to Shark)
[Vehicle] Panther's fender has a shadow error (Thanks to TrasInCar)
[Vehicle] Cannot uninstall invisible attachment parts (Thanks to The Proper Kit Cat)
[Workshop] Like doesn't go up until reopens (Thanks to Bob The Mad Man)
[Workshop] Old Cheetah Mk1's workshop data is not visible (Thanks to Raging and TrasinCar)

0.7.11 Build 758/763 Hotfix - Server name search

-------------
Update
-------------
Motor Town 0.7.11 Build 763 is released!
[Item] Cannot interact with installed attachment item on a vehicle (Thanks to stringless)
-------------

Hey guys, This is a small hotfix for better server browsing.

* Server name search has been added
* Server list is now sorted by player count
* Server FPS is visible in the browser



If you have more ideas, please post them in the in-game feature request, ⁠official discord #feedback, or steam feedback forum

0.7.11 Update - Dory Wrecker, Golima Rotator

-- Update ------------------------
0.7.11 Build 758 Hotfix
[Multiplayer] Randomly game freezes after joining multiplayer (Thanks to Ghosty)
-----------------------------------

Hello, fellow drivers!
We have another update!
Thanks to everyone who helped with the test!

Golima Rotator


Heavy duty wrecker is added at the Wrecker Dealership
It has sliding-crane with 2-stage-boom and 2 winches, and an underlift with one winch.
Both the center and rear outrigger are extendable





Dory Wrecker


Light duty wrecker is also added at the Wrecker Dealership
Mind its rear suspension is very hard.


PTO(Power Take-off) Hydraulic


Wrecker's hydraulic control is now using engine power
You can throttle up/down from the control panel to change the hydraulic speed
And some control button now has key bindings
Note that an improved Wrecker Control Panel UI will be added in future updates!


Lomax double folding ramp


Lomax's ramp is now double folding, allowing a lower angle.


Rotating Amber Light


You can buy a rotating amber light item at the Wrecker Dealership or Gujwa Car Supply Shop



Santa Cabin is now open


You can buy furniture, and costumes at the Cabin
Deliver presents to/from Santa Cabin for fortune
Krampus is also wandering on the street




Changed


[AI] Autopilot doesn't trigger maniac mode in comfort mode, even when the siren is on (Thanks to Thomas)
[Multiplayer] Dedicated server performance is optimized (Thanks to Llama)
[UI] Min. Force Feedback option help message is added
[UI] The Winch part is now highlighted in the garage parts menu (Thanks to Steem)
[UI] Tow job map icon shows trailer name (Thanks to Bob The Mad Man)
[Vehicle] Inventory utility slot added to Dory (Thanks to Ghosty)
[Vehicle] Kira Rollback and Brutus Wrecker are now using PTO(Power Take Off), which allows throttle control for the hydraulic system
[Vehicle] Oldum and Ollok's default brake pad is changed to Medium-Duty
[Vehicle] Overload fine is not applying when Wrecker is towing tow request vehicle
[Vehicle] Piston animation is added to Brutus Wrecker crane
[Vehicle] Roadside tow to road service distance limit is added (Thanks to Bob The Mad Man)
[Vehicle] SPT1's weight is reduced for better handling (Thanks to Altrac00)
[Vehicle] Spawning large vehicles in small parking spaces is possible if nothing overlaps (Thanks to Skirakzalus)
[Vehicle] Wrecker parts now reset to default position after towing to garage (Thanks to Bob The Mad Man)
[World] Tow Truck dealership map label added
[Wrecker] Character camera distance increased for the wrecker control panel (Thanks to EricChen)
[Wrecker] Heavy duty towing job's destination is now changed to heavy duty garage (Thanks to majored1)
[Wrecker] Tow/Rescue request vehicles now spawn with trailers.
[Wrecker] Overload weight margin is added to Wrecker vehicles (Thanks to Chris Goleador)
[Wrecker] Tow job destination box highlighted at arrival (Thanks to Bob The Mad Man)

Bug Fixed


[AI] Autopilot drives into the sea at the Dasa harbor (Thanks to TrasinTrain)
[Cargo] Toy Pallet box overlaps (Thanks to Ἑκάτη)
[Company] Non-Corp-Company can be closed by server admin (Thanks to Bobbo)
[Crash] Game crash by removed parts (Thanks to scailman)
[Delivery] The Cargo delivery tutorial quest doesn't have a navigation target (Thanks to ran)
[Delivery] Delivery list UI update slow in multiplayer (Thanks to The Proper Kit Cat)
[Delivery] Not strapped cargo dropped from the vehicle after moving away and returning (Thanks to yura2440)
[Multiplay] Towed trailer disconnect does not disconnect logically (Thanks to Llama)
[Multiplayer] Spectating camera stuck (Thanks to Ἑκάτη)
[Multiplayer] Trailer/Hooked vehicle net sync unstable with pitch movement (Thanks to Raging)
[UI] Chat auto-scroll is not working randomly (Thanks to Llama)
[UI] Chatbox can be opened during 'hide UI' and input gets blocked (Thanks to Smitty)
[UI] Delivery list distance sorting has an error (Thanks to Ethmn)
[UI] Destination icon not visible in world map if 'All' filter is offed
[UI] Fuel pump fill-up button does not have focus if multiple fuel pump exists (Thanks to Bob The Mad Man)
[UI] Rescue marker inside the vehicle when the vehicle is upside down (Thanks to Raging)
[Vehicle] Crane winch hook float (Thanks to Bob The Mad Man)
[Vehicle] Dory's interior window has high opacity
[Vehicle] Hooking winch randomly pulls the target immediately (Thanks to Llama)
[Vehicle] Roadmaster's interior light is floating (Thanks to λ Liri28_5 λ and Cylis)
[Vehicle] Tire smoke is too small, due to low temperature bug (Thanks to ParAn0id)
[Vehicle] Vehicle pushed infinitely by putting winch hook to wrecker part (Thanks to Steem and Skirakzalus)
[Vehicle] Wrecker's moving parts unsettle at the start-up when it's not in the default position (Thanks to Skirakzalus)
[World] Always rain option not working (Thanks to TrasinCar)
[Wrecker] Compacty's rear towing point is too close to the rear axle (Thanks to k93_cj)
[Wrecker] Rescue job vehicle already damaged before towing (Thanks to TheFox, Nighthawk, and Laytxn)

0.7.10 Update - New Bike, Dry Bulk Trailer, Refreshed Town Effect.

Hello, fellow drivers!
We have another update!
Thanks to everyone who helped with the test!

Zero


A new sport bike, Zero is added to the Jeju Bike shop
i4 100HP and 160HP engine is added for Zero
i2 100HP engine is added for Gunthoo (Thanks to Anders)



Bulko and Cement Factory


Bulko is a new Dry Bulk Trailer
You can buy it at the Trailer dealership

New Nobong Cement Factory produces cement from limestone
Cement can be delivered using a Dry Bulk Trailer(Bulko)

*Old Production Chain*
Quarry(Limestone) -> Concrete Factory(Concrete)

*New Production Chain*
Quarry(Limestone) -> Cement Factory(Cement) -> Concrete Factory(Concrete)





Tire Improvement


Tire simulation had a problem when the vertical load was high, which made tires lose stiffness in cornering(like low air pressure), especially with heavy loads or heavy vehicles.
It's now fixed and most vehicles will feel a little bit more sharp, large trucks will roll over instead of slide.

If your small vehicle feels too snappy and unforgiving in this version, use KM1-65 tire(high profile) and avoid KM2-45 tire(low profile soft compound)
Using KM2-45 on the rear wheel could help keep in straight, but spin recovery will be more difficult.

Top-speed increased


Vehicles had unintended drag that affects top speed, now top speed is a little bit increased.

Supermarket and Warehouse


Supermarkets are now receiving food cargo
You can deliver foods from the farm and factories to the supermarket directly, or stock them up at any warehouses to optimize logistics.
Mind that those supermarket drop points are usually in the narrow space, so small vehicles are recommended.



Town Effects


Now town effect is divided by each town
Each town has a terminal and a supermarket
Each town has its own bus/food/patrol/garbage coverage
More coverage increases the zone's population bonus
Population bonus increase zone's job payment

You can see town border at the world map (Check Town filter at the right bottom)

Current bonus formula is (Will be changed from time to time for better balance)
Town Population Bonus = Bus Coverage + Food Supply + (Patrol Coverage * 0.2) + (Garbage Collection * 0.2)
Town Payment Bonus = Town Population Bonus * 0.2 (Max 30%)

Gapa is currently covering all Oji areas and more towns will be added later.




Production Boost


Each delivery point's production speed is now boosted by the town population.
And some places have an additional boost by supplied cargo, like Fuel


Physcis 180 FPS


The physics framerate is changed from 160 to 180
Now it feels much smoother in the default rendering rate(60 FPS)

Automatic shift up rpm setting


You can now change auto shift up rpm at the Vehicle Control Panel -> Drive Mode (Thanks to Bob The Mad Man)


Gwangjin Fuel Storage


Fuel storage is opened at Gwanjin


Jeju Police Station


New Police Station is added at the Jeju



Changes


[Company] Flatbed/Box truck's running cost is reduced
[Control] Interior light key binding is changed to 'L' (Thanks to Nord)
[Delivery] Cheese factory milk drop point name is changed (Thanks to Bob The Mad Man)
[Delivery] Confirm popup is added when using roadside towing service for losing manually loaded cargo beyond auto loading capacity (Thanks to Mr Bug)
[Delivery] Dumping cargo now gives payment to the previous driver as long as stays nearby (Thanks to Owlen and Lennart)
[Delivery] Fine-sand's delivery payment is increased (Thanks to Skirakzalus)
[Delivery] Food pallet size is reduced (Thanks to Bob The Mad Man)
[Delivery] Fuel storage is reduced at the Ranch
[Delivery] Gas station's fuel consumption speed is reduced (Thanks to CatBox)
[Delivery] Limestone's weight is reduced and randomized (Thanks to Grumps)
[Delivery] Max delivery count for each delivery point is increased (Thanks to Bob The Mad Man)
[Delivery] Orange, Cheese, Bread, and Water bottle pallet size is reduced and now shared by deliveries
[Delivery] Payment bonus of Gwangjin construction site and Coal mine is reduced
[Delivery] Plastic factory Oil drop location name is changed (Thanks to bobthemadman)
[Delivery] Plastic factory production is changed. Pallet is produced by Oil, Pipe requires both Oil and Container (Thanks to Bob The Mad Man)
[Delivery] Production progress is now saved
[Delivery] Production time left is now visible at the delivery pickup UI
[Delivery] Wood plank storage is now shared for every delivery (like Fuel)
[Help] Town status help button is added
[Multiplayer] Rented vehicle now stops by full braking if the driver is disconnected (Thanks to clfcks)
[Police] Patrol UI now shows the current town name and its local patrol coverage
[Police] Patrol coverage rate and patrol spawn is re-balanced
[Sound] Engine After-fire sound is temporarily removed due to low quality (Thanks to isharacomix)
[Sound] Engine/Tire/Wind Noise volume option is added (Thanks to Reddington)
[Sound] Newly added bike engine sound volume is reduced (Thanks to TophMoph)
[Sound] Rain tire water splash sound volume and loop noise are reduced (Thanks to szityin)
[Sound] Wind noise is improved (Thanks to Anders)
[UI] Company daily report now shows the Time-of-Day duration in minutes (Thanks to Skirakzalus)
[UI] Company daily report text Day-0 is changed to Today (Thanks to Llama)
[UI] Delivery point's demand cargo is added to the world map tooltip
[UI] Fuel pump UI default focus is changed to 'Fill up' button
[UI] Vehicle spawn list now shows 'In-Use' when someone or NPC is driving it
[Vehicle] Air resistance coefficient is rebalanced (Thanks to Llama)
[Vehicle] Bike parts are now divided into a scooter, standard, and sport bikes (to avoid strange look & feel, and the lighter-one-always-win phenomenon)
[Vehicle] Brake boost by connecting semi-trailer is reduced (Thanks to Blackcat_LPD)
[Vehicle] Burnout and Lift Axle key is now allowed during autopilot
[Vehicle] Decal detail is improved for Dumpy, Raton, Muhan, Pulio, and Stagon (Thanks to Vormir)
[Vehicle] Dumbi's default Final drive ratio is lowered
[Vehicle] Heavy duty truck's fuel tank size is increased to match it's visual size (Thanks to Toadstars and Nord)
[Vehicle] Lowered Jemusi series chase camera height (Thanks to Nord)
[Vehicle] More Final Drive Ratio parts are added (Thanks to hitman_2)
[Vehicle] Rear spoiler parts are added for Nuke
[Vehicle] Scooty wheel is now compatible with Standard bike, Gunthoo (Thanks to Anders)
[Vehicle] Tronko's chase camera location is improved (Thanks to Ghosty)
[Vehicle] Turn signal mode is added to the Attachment Light Item (Thanks to Bob The Mad Man)
[Vehicle] Winch slot is added to the Bongo (Thanks to Skirakzalus)
[World] Gapa-Miguem shortcut is changed to be easier to pass (Thanks to Nord)
[World] Parking space is added to Biyang Gas station (Thanks to erasariel)
[World] Small road sign is added to Oji
[World] Weigh-in-motion at the Bridge is moved to the east side, allowing the by-pass route

Bug Fixed


[AI] AI vehicle blinks high beam by towed vehicle (Thanks to Taris and Grumps)
[AI] AI vehicle tries to u-turn at the Hanon Farm (Thanks tohitman_2)
[AI] AI vehicles randomly stuck at the crossroad (Thanks to hitman_2 and Bob The Mad Man)
[AI] Autopilot U-turn at the harbor
[Bus] Stopping a bus decreased the town transportation rate (Thanks to Skirakzalus)
[Character] Character looks down while driving a bike when the player looks back (Thanks to Skirakzalus)
[Company] Cannot use own company bus route in multiplayer while joining a corporation (Thanks to Lawliet)
[Company] Company vehicle/trailer not spawning after restarting the game (Thanks to Skirakzalus and Grumps)
[Company] Own vehicle with same id acts like corporation vehicle (Thanks to 𝐼𝔃𝓲𝓬 ツ and The Proper Kit Cat)
[Company] Player gets paid by taking the company ai bus (Thanks to Skirakzalus)
[Company] Truck route import overwrites previously exported route (Thanks to Raging)
[Delivery] Log delivery payment shows different values randomly (Thanks to william_LPD, Ethmn, Cylis, and Grumps)
[FX] Fixed dirt smoke fading
[Housing] Building construction cargo delivery destination not saved (Thanks to NorthHopper)
[Multiplay] Players disconnected when a new player joins with many Cabbage Pallets (Thanks to Nord)
[Multiplayer] Removed ban list not saved (Thanks to Laytxn)
[Optimzie] "LOADING ..." message while driving at high speed, especially near Ansan Bridge (Thanks to Skirakzalus, Llama, and Bob The Mad Man)
[Taxi] Passenger not removed after vehicle towed to garage (Thanks to Anders, Raging, and Ghosty)
[UI] Chat does not auto scroll to the bottom randomly (Thanks to Tehlikelierd and Shazbotacus)
[UI] Dyno HP graph off the chart (Thanks to Bob The Mad Man)
[UI] Event Ui shows up when pressing 'x' key in an in-game feature request (Thanks to BuhMann)
[UI] Fixed typo in moonlight brightness option (Thanks to samknightzomvi)
[UI] Garage UI shows the wrong bike engine count (Thanks to Bob The Mad Man)
[UI] Loaded cargo list merged by destination after restarting the game (Thanks to Skirakzalus)
[UI] Pinned message does not have a border (Thanks to Ghosty)
[UI] Roadside service help shows up while bike wheelie (Thanks to Anders)
[UI] Route editor confirms key binding executed while changing the name (Thanks to Raging)
[UI] Taxi UI's offroad text is localized using the system setting (Thanks to Aleksei)
[UI] World rental vehicle's fuel pump marker z-fighting (Thanks to catb0t)
[Vehicle] Bike RPM unstable at low speed (Thanks to Anders)
[Vehicle] Bike steering unstable after hitting an uphill at high speed (Thanks to Tehlikelierd)
[Vehicle] Lobo's wheel is bigger than others (Thanks to Skirakzalus)
[Vehicle] Ranch decal error (Thanks to p1syun_Official)
[Vehicle] Roadside tow to the nearest road ends up overlapping with other vehicles
[Vehicle] Trailer physics explode after unhooking and leave away (Thanks to The Proper Kit Cat)
[Vehicle] Trailer sunk into tractor after unhooking (Thanks to Desir Arman, Cylis, and Bob The Mad Man)
[Vehicle] Wheel spacer is available to bikes (Thanks to Bob The Mad Man)
[Vehicle] Semi Trailer jump and roll after disconnect and lower landing gear in multiplayer (Thanks to The Proper Kit Cat)
[World] AI path not centered in Jeju harbor (Thanks to hitman_2)
[World] Biyang Lake not effect as water (Thanks to Grumps)
[World] Road line material is not reflective (Thanks to Llama)
[World] Sprinkler water glow during nighttime (Thanks to Skirakzalus)

0.7.9 Build 274 Hotfix - Crash fix

Fixed crash while browsing Workshop (Thanks to Marty)

0.7.9 Update - Tandem lift/steer, Company AI Trucks, Halloween

Hello, fellow drivers!
We have another update!
Thanks to everyone who helped with the test!

Atlas with Tandem Lift/Steer Axle


A New Tanker truck has been added to the Truck dealership
It's 6x2 with Tandem Lift/Steer 3rd axle (default key '-')
Kuda Container 6x2 is also getting lift/steer 3rd axle




Dabo


Dabo is a new small truck. You can buy this at a cheap car dealership or truck dealership


Nuke


A new small sedan has been added to the Jeju Dealership
Nuke Police is replacing the good old Interceptor at the Seo-Gui-Po Police Station



Overloading


You can now see the GVW(Gross Vehicle Weight) and Axle Weight at the Delivery Pickup UI
The regulation is GVW 40t, Axle 10t
If you go over this, the weight UI becomes red


There are a few 'Weigh In Motion' stations on the road, which detect weight while the truck is still moving, and Fine if the weight is over the limit
Harbor Gate also has Weight In Motion but it doesn't fine, just shows weight.

'Weigh in motion' sensor is very sensitive, try not to make sudden movements while passing it, to get correct weight results.


Volume-type cargo(Tanker/Dump) now has Density.
This means a full tank of Fuel weighs less than a full tank of Milk.

Note that the overloading also affects tire wear.
High load capacity tire is added for Heavy Duty Class

Company Truck AI


You can now add a truck route and assign a company truck to it
Just like Bus AI, you can use this to get a small income and keep the production pipelines going!
AI driver can be activated from the company UI, or when you leave the driver's seat.
Mind that AI driver might lose their trailer from time to time.
You can turn on delivery notifications in the Company Vehicle UI (Thanks to Thanks to Bob The Mad Man)





Company Daily Report


The daily report shows up every midnight if there are Company AI vehicle
You can see 5 days of the report at the company UI (Thanks to Grumps)



Company Vehicle Slot


You can now buy a company vehicle slot, up to 5 more (Thanks to Steem)
Slot Price increases as you buy more slots.

Server Option - Allow Company NPC Driver


Both the player and Dedi host can decide not to allow the company NPC driver
Player host can set this at the 'Drive' menu
Dedi can set this at DedicatedServerConfig.json, 'bAllowCompanyAIDriver'

Pipe delivery


Plastic pipe is now produced at the Plastic Factory. They are required at the Construction site


Bike handling improvement


Bike control stability is improved, especially during braking
Soft RPM limiter now applied during reverse (Thanks to Parzival1702)
You can now Lift the bike up with the interaction key

Halloween


Gsunsae is returned.
It's a traditional ghost from Jeju Island.
You will meet them from time to time on the road.
Spooky Mansion is also open. You can buy unique furniture and costumes.






Bus Terminal Group


Each bus stop is now assigned to a terminal (Thanks to MoistGoat)
You can see the grouping at the Company Bus Route editor
Passengers hop in buses that go to an assigned terminal of the current bus stop or destination bus stop
Gapa Terminal is covering all Oji area for now, more terminals will be added later


Delivery info on the world map


The delivery map icon now shows the type of delivery point (Thanks to WreckerBeerd)
The tooltip shows which cargo it produces and the required cargo bed types


Gwangjin shortcut


Another road to Gwangjin town is opened
It's slippery, so 4x4 is recommended



Modded vehicle dedicated server option


'bAllowModdedVehicle' option is added to the Dedicated server config file
The default is 'false'' and this will despawn modded vehicles.
Modded vehicle means a vehicle that has invalid parts or is owned/modified by bugs or using external programs

Modded vehicle warning


When the system detects a modded vehicle, a warning message shows up
You can restore to a normal vehicle by using Garage->Workshop
modded vehicles will not register to the leaderboard.


Changes


[AI] NPC vehicle and autopilot now ignore Ghost and push them (Thanks to Grumps)
[Bank] Max Loan is increased to 300,000 at 30 driver level (Thanks to Rustyoutback777)
[Character] Change passenger seat button is added
[Character] Interaction is removed while seated in the passenger seat (Thanks to catb0t)
[Character] Randomize the seat when the player enters the passenger seat (Thanks to Steem)
[Company] Company vehicle UI now shows passengers and cargo list (Thanks to Skirakzalus)
[Company] Despawning company vehicle also despawn trailer (Thanks to hitman_2)
[Company] Max company player count is now 200 (A company with more than 200 players cannot accept more players)
[Contract] Supply contract cargo count is balanced with size (Thanks to Steem)
[Decal] Decal Scale and Stretch min size are reduced (Thanks to Chris Goleador)
[Decal] Number decal is added (Thanks to Chris Goleador)
[Delivery] Cargo delivery now uses mud road as payment calculation (Thanks to MoistGoat)
[Delivery] Coal production and consumption are rebalanced
[Delivery] Construction sites now consume fuel and plank more slowly
[Delivery] Container delivery is now split more for weight variations (Thanks to Bob The Mad Man)
[Delivery] Delivery drop-off location name changed (Thanks to Bob The Mad Man)
[Delivery] Log production and consumption is rebalanced
[Delivery] Max cargo loading in increased to 60t, now Lobovan can fill Plank (Thanks to Ethmn)
[Delivery] Nobong Cement factory construction site is added
[Delivery] Pallet A/B/C's size is reduced, and weight is randomized (Thanks to Llama)
[Event] Time attack is disabled while joining an event (Thanks to skirakzalus)
[Localize] Localization is updated
[Quest] Create company tutorial is added
[Taxi] 'Auto Accept passenger - offroad' option is added to the taxi UI
[UI] Chat text border color is improved (Thanks to BlueEyedCam1)
[UI] Dialogue popup's default focus is changed to 'OK' (Thanks to NorthHopper )
[UI] Loaded cargo list now shows cargo weight (Thanks to hitman_2)
[UI] Rental vehicle acceptance popup is added
[UI] The Main Menu background world is changed
[UI] Vehicle recently used sort is improved (Thanks to Skirakzalus)
[Vehicle] 50% Suspension spring and damper parts added (Thanks to Llama)
[Vehicle] Bike reverse rpm is reduced (Thanks to Parzival1702)
[Vehicle] Garage parts show the tire's Grip value (Thanks to Bob The Mad Man)
[Vehicle] Modded vehicle is excluded from the achievement broadcast (Thanks to Ἑκάτη and NorthHopper)
[Vehicle] Mud traction is changed. Heavy tires will struggle more. (Thanks to Skirakzalus)
[Vehicle] Old stock parts of Cheetah Mk1(Tire, Brakepad) and Tronko(260HP Heavy Duty Engine) is temporarily not flagged as modded vehicles. These parts will be migrated on the 0.7.10 update (Thanks to Raging and Paulo Roberto)
[Vehicle] Oldum and Dumpy's cargo space size is changed to 10kL
[Vehicle] Utility slot is added to the Atlas Tanker (Thanks to Nord and Pug)
[World] Dirt surface's rolling resistance is increased
[World] Landscape between Namdang and Yeongil is changed to be a little bit rough
[World] Night time brightness(Moonlight brightness) option is added (Thanks to MrTonMonos)
[World] Turn-around road is added to Miguem Warehouse (Thanks to Bob The Mad Man)


Bug Fixed


[AI] AI vehicle doesn't yield at the crossroad
[Bus] Missing bus stop name at the Seo-gui-po Dream APT (Thanks to MoistGoat)
[Camera] Camera collides with Drone (Thanks to Backy)
[Company] Bongo company bus opens the tailgate at the bus stop (Thanks to Bob The Mad Man)
[Company] Corporation members cannot use the company bus route (Thanks to MoistGoat)
[Company] Own company vehicle spawned in multiplayer when a company is inactive due to corporation
[Crash] Random crash in company UI
[Crash] Random crash while changing key binding options
[Decal] Decal layer highlight doesn't clear (Thanks to Bob The Mad Man)
[Decal] Duplicated flame decal entry (Thanks to Skirakzalus)
[Delivery] Pallet delivery not spawning (Thanks to johnweston)
[Drone] Drone character view not working in multiplayer (Thanks to TrasinTrain)
[Event] Player Disqualifies after finish
[Event] Two Nimo in the event vehicle list (Thanks to Bob The Mad Man)
[Garbage] Can take out trash from the truck while compressing (Thanks to [POL]Pug)
[Housing] Wrong paint furniture at the Haunted mansion (Thanks to NikK)
[Multiplayer] Bad trailer movement in multiplayer (Thanks to Sky Sanctuary and Laytxn)
[Multiplayer] Drive mode change lags in multiplayer
[Multiplayer] Ending spectating not working after flying the drone (Thanks to Smitty)
[Multiplayer] Host player's preview cargo is visible to the client (Thanks to Ἑκάτη)
[Nav] Avoid mud roads in navigation (Thanks to Bob The Mad Man)
[Police] Patrol location update lag in multiplayer
[Taxi] Auto pickup chooses the passenger when it's already seated (Thanks to Laytxn)
[Taxi] Auto pickup doesn't consider filters (Thanks to Aleksei)
[UI] Nametag shows the private vehicle as a corporation vehicle (Thanks to Chris Goleador)
[UI] Server/Vehicle list highlight duplicated (Thanks to Llama)
[UI] Tow request map icon hidden by turning off job icon option (Thanks to Lawliet and Zlol)
[UI] Vehicle info shows ton instead of kL (Thanks to Skirakzalus)
[UI] Vehicle spawn UI doesn't show 'spawned' for the company vehicle
[Vehicle] Cannot reverse with first back button input after starting the game with auto reverse mode 1 (Thanks to Parzival1702)
[Vehicle] Dabo side mirror pivot fixed (Thanks to hitman_2)
[Vehicle] Dory Decal has a projection issue (Thanks to Shazbotacus)
[Vehicle] Flanker 5th wheel lock with heavy load (Thanks to Aleksei)
[Vehicle] Fortem wheel's backside is missing (Thanks to Pingu)
[Vehicle] Heavy load with soft suspension made tire response badly
[Vehicle] Kira Rollback's rear light location fixed (Thanks to Bob The Mad Man)
[Vehicle] Lobo collides with the character (Thanks to Raging)
[Vehicle] Lobo decal leaks (Thanks to Chris Goleador)
[Vehicle] No turbo is available for Campy (Thanks to Tehlikelierd)
[Vehicle] Odometer doesn't count the reverse (Thanks to Backy)
[Vehicle] Reset in race track not working (Thanks to Laytxn)
[Vehicle] Side mirror control not working with Zydro, Zino, Kuda Container 6x2 (Thanks to TrasinTrain)
[Vehicle] Tire weight is not distributed
[Vehicle] Tow to the garage while wheel strapped causes lag (Thanks to Grumps)
[Vehicle] Wheel weight distribution fixed (Thanks to Shazbotacus)
[Vehicle] Winch hard snap after hooking it near distance limit (Thanks to FIRAT155)
[World] Biyang Lake does not affect vehicles as water (Thanks to Grumps)
[World] Character cannot climb the slope from under-water at the Dasa harbor (Thanks to Ethmn)

0.7.8 Update - Race Event, Drone, Quarry, and Lobo

Hello, fellow drivers!
We have another update!

Race Event


You can now open a race event

  1. Press 'i' key or open the event tab at the in-game menu
  2. Edit route. The route can be exported/imported to/from the clipboard.
  3. (Optional) You can set vehicle/engine restriction

Other players can join an event at the event menu
Once everyone is ready to start, press 'Start' button. The race countdown will start.
Race finishes when everyone is finished or, event owner can force finish.
The event owner can start the event again by pressing 'Ready' button

Race XP and money are rewarded for everyone. (No money for solo race)
Reward is increased as you have more players behind you
Event chat is available with shortcut "/e"

Share your route at ⁠the discord (https://discord.com/channels/784236681288220694/1280163090897440778)





Limestone Quarry


Limestone Quarry is added at the North-West side of Oji
Limestone is now required to produce Concrete
It's a good place for a race event.



Drone


You can buy drones at the Seo-Gui-Po Tech shop (Check the Vendor Icon on the world map)
3 Drones are available with different spec.
Drone can be lost if you fly it too far, fail to return it before it runs out of battery, or abandon it.
If you are lucky, you can pick it up at the last location



[TAG-30]

Lobo


New Unique Semi-Truck is added at the Truck Dealership



Lobo Van


A special dry-van trailer for Lobo is added
It's located in a remote area.



Neo


Small AWD hot-hatch is added at the Limestone Quarry


Mirror Control


You can change the mirror angle from the Control Panel


Allow Player To Join With Company Vehicles


Player hosts and dedi can allow players to spawn with their company vehicles, keeping buses running without spawning them again.
Default off for Dedi

Languages added


Chinese, Danish, Dutch, Finnish, Norwegian, Spanish(Latin America), Swedish, Ukrainian
Keep in mind that translation is not fully finished for most languages.
Anyone can help translation here: https://www.localizor.com/motor-town-behind-the-wheel
Thanks to everyone who helped with localizations!


Changes


[Bank] Loan interest rate is lowered
[Company] Corporation's idle day(not used by any player) count is now visible to the server admin
[Dedi] Warning popup is added for Missing/Parse error of dedi config file
[Item] Quickbar slot is increased to 5 (Thanks to 𝙍𝙚𝙙𝙙𝙞𝙣𝙜𝙩𝙤𝙣)
[Police] Police patrol is now spawned less on offroad (Thanks to Matyáš_Pilz)
[Taxi] NPC Taxi passengers now sit in a random seat
[Taxi] Taxi/Ambulance payment is increased by 30%
[UI] Key binding is added at the Join menu
[UI] Removed UI scroll padding
[UI] Workshop install button is renamed to Configure (Thanks to Skirakzalus)
[Vehicle] Brake pad heating speed rebalanced by curb weight
[Vehicle] The Semi-Tractor's brake is improved while the trailer is connected
[World] Mud surface lighting is improved (Thanks to Backy)
[World] Parking space is added to the Iseungag (Thanks to Guzyx)

Bug Fixed


[Bus] Both Door open/close interaction show up at the bus stop (Thanks to Steem)
[Delivery] Garbage spawned with fresh session pays low (Thanks to Grumps)
[Delivery] The Offroad tag is missing in the multiplayer
[Delivery] Wood plank payment calculation error for large vehicles (Thanks to Skirakzalus)
[Garage] Part selection preview canceled while the rotating camera with the mouse (Thanks to Bob The Mad Man)
[UI] Disabled/Hidden button's key binding works (Thanks to Nord)
[UI] Quest set destination button tooltip text error (Thanks to Steem)
[Vehicle] Muhan Police has a missing bullbar (Thanks to Pingu and Ἑκάτη)
[Vehicle] Muhan's side has a decal error (Thanks to TrasinTrain)
[Vehicle] Police Interceptor has a green side mirror (Thanks to Pingu)
[World] Breakable not break in highspeed-low-FPS (Thanks to Tehlikelierd)

0.7.7 Update - Paint/Decal/Tune Share, Downforce, Bus job QoL and new Bus!

Hello, fellow drivers!
We have another update!

Workshop


You can now share/download paint jobs, decals, and parts settings by Workshop at the garage


Bus Job Improvement


Passengers pay more based on the route to the nearest terminal
Bus schedule timer UI is improved (Thanks to RainbowStarMan)
Bus schedule timer pauses while at the bus stop (Thanks to RoadTrain)
Passengers prefer to spawn at a bus stop where buses are running
Population is increased
Route UI can be opened with an interaction key
You can stop the route from the route UI

Roadmaster


A new coach bus has been added to the Namwon Bus Dealership



Migum to Gapa muddy shortcut road


This shortcut road is covered with heavy mud and only for 4x4 vehicles



Aero Dynamics


Small vehicles now have aero lift/downforce effect
Some cars have a small lift at high speed. And will flip over if going backward in highspeed.
Aero parts now have downforce/air resistance effects.


Prevew


You can now see a preview before buying the building blueprint
You can now see a preview of the vehicle spawn list



Tuscan is now a starter car


Goodby good old Stinger

New construction site - Ara Harbor City


Betty started working on the new Harbor City at the bottom of Oji.
Let's help her out.


Nobong Landfill


Another garbage dump site is added at the Oji


UE5.3


Unreal Engine version is updated to 5.3

Changes


[Bus] 'Stop' bell sign is added to HUD (Thanks to Bob The Mad Man)
[Bus] Bus route editor bus stop add/up/down is improved (Thanks to Bob The Mad Man)
[Bus] Bus stops added at Dasa Harbor, Gwaning Coal mine, Miguem Warehouse
[Bus] Bus stops merged at Ansan Speedway, Gwanjin Town
[Bus] Open door help message is added for the bus stop
[Bus] Standing seat is added to Liliput and Air City (Thanks to Cain)
[Controller] Gamepad stick dead zone setting is added (Thanks to Karbine)
[Decal] Key binding is added to decal layer order buttons
[Decal] Top/Bottom button is added to the decal layer editor (Thanks to Pingu)
[Leaderboard] Weekly Challenge vehicle list is updated (Thanks to Shazbotacus)
[Locale] Localization is updated
[Optimize] Optimized server performance
[Optimize] Cinematic Shadow option is optimized
[UI] 'Despawn Vehicle' key binding is added to vehicle spawn UI (Default 'Z' or gamepad 'X')
[UI] 'Recently Used' sort order is added to the vehicle spawn list (Thanks to NorthHopper)
[UI] Improved vehicle spawn list (Thanks to Tehlikelierd and Bob The Mad Man)
[UI] Roadside towing to road service now lets the player to choose a location from the list (Thanks to MrM33seeks)
[UI] Vehicle info now shows seat count (Thanks to ĐoomGuy)
[UI] Vehicle spawn list now has preview and map for already spawned vehicles (Thanks to Tehlikelierd)
[Vehicle] Autopilot turns off after calling roadside towing service (Thanks to Bob The Mad Man)
[Vehicle] Chase view camera is raised with a high cargo stack (Thanks to Llama)
[Vehicle] Cheetah Mk1's 3rd axle is now single wheel
[Vehicle] Mid-duty vehicle's brake cooling is improved (Thanks to Raging413)
[Vehicle] Rattle sound is added to buses
[Vehicle] Rear engine vehicles now damage engine by rear-end collision (Thanks to Richeeze)
[World] Oji coastal road scenery is improved
[World] Removed some parking space from the warehouse
[World] Truck/Trailer spawner is added to Dasa Harbor, Sanho Refinery (Thanks to Llama)

Bug Fixed


[AI] Autopilot loop around Jeju Airport (Thanks to Laytxn)
[Bus] Passenger-tossing-coin sound kept playing while the seat was full (Thanks to Tehlikelierd)
[Character] Character chase view camera stuck in an odd angle after getting into the passenger seat (Thanks to TrasinTrain)
[Company] Corporation not saved immediately in the dedicated server (Thanks to Raging413)
[Crash] Random crash, especially with a large savefile size (Thanks to TWL server)
[Decal] Decal doesn't update on aero parts in the layer editor (Thanks to Bob The Mad Man)
[Housing] Can pay rental over the limit in the laggy server (Thanks to Bob The Mad Man)
[Multi] Throttle not reset after player leaves the vehicle in multiplayer (Thanks to Steem)
[Multiplayer] Vehicle/Trailer location wrong place after leave in laggy server (Thanks to Temporal Wolf)
[Nav] Bad navigation at the Oji lumbermill entrance (Thanks to Bob The Mad Man)
[Savefile] Game does not save if the savefile size is over 10MB (Thanks to TWL server)
[UI] Cannot start single-player game with an empty session name (Thanks to Steem)
[UI] Delivery UI shows a longer route for selected delivery (Thanks to PD Plankton25)
[UI] Destination, Another Player map icon is off-centered (Thanks to skirakzalus)
[UI] Garbage map icon randomly hidden (Thanks to Bob The Mad Man)
[UI] Map icon is not Z-ordered
[UI] Pinned announcement not wrapped with no-space texts (Thanks to Steem)
[UI] Seat counter for wreckers is wrong in vehicle info (Thanks to Bob The Mad Man)
[Vehicle] Cheetah Mk1's 3rd axle tire is DRW (Thanks to Bob The Mad Man)
[Vehicle] Compacty launch into the sky after loading trash dumpster in multiplayer (Thanks to downzy)
[Vehicle] Engine sounds and turbo compressor works while out of fuel (Thanks to Tehlikelierd)
[Vehicle] Lipiput doesn't have a compatible brake pad (Thanks to Shazbotacus)
[Vehicle] Muhan's rear window has a gap (Thanks to Raging413)
[Vehicle] Non-driven wheel not rolling in mud surface (Thanks to Llama)
[Vehicle] Repair all not applied if change parts in multiplayer (Thanks to Llama)
[Vehicle] Volume-type trailer launches into the sky after dumping (Thanks to Ghosty, Bob The Mad Man, Bitzer, Airwolf, TrasinTrain, MadMarky, Raging413, and TrasinTrain)
[Workshop] Player name is not updated after change name (Thanks to TrasinTrain)
[World] Rendering becomes darker while watching marker UI (Thanks to Laytxn)
[World] Toy factory entrance road rule removed (Thanks to Grumps)

0.7.6 Update - Jemusi Semi, Small Dump/Logging Trailer, Miguem Coal Mine

Hello, fellow drivers!
We have another update!

Jemusi Semi and Dump/Logging Trailer


You can buy these new Mid-Duty small trailers at the Miguem Warehouse
Mind that some heavy-duty tractors will not fit with Mid-Duty Trailers due to the length




Server Password


You can now set the server password
The dedicated server also has a password setting in its config file

Taxi Control panel


You can now open the taxi control panel by entering a taxi or using the Interaction Key while in the driver's seat
You can filter passengers and accept, or turn on 'Auto Accept' (Default On)


Improved Tire frictions on Overloading


Fixed low tire friction bug on heavy load
Barrel Rolling with heavy vehicles is also fixed

Gwangjin Coal Mine


A coal mine is opened at the Gwangjin
Use a Dump truck to deliver Coal to Harbor
It's going to be tough travel.



Gwaning Town Construction


Gwaning Tow is added and you can help construction there.
It's a long way down the mountain, so prepare well before starting the journey


Multiplayer/Server Admin QoL (Thanks to Steem)


Spectating Prev/Next key is added
Spectating Kick/Ban key is added
Pinned Announcement is added. Usage: /ap
Whisper(Direct message) is added. Usage: /w
Vehicle list is added to the Admin menu
You can browse all vehicles, filter abandoned or AI Company
You can despawn selected vehicle
You can see how long it was abandoned, who drove last time

Oji East side Coast Road


Betty started Oji Ring road construction, from East-North Side!


Changes


[Delivery] Fuel delivery to Construction sites added
[Delivery] Warehouse/Farm max delivery count is reduced for optimization and net-sync issue (Thanks to AussiePanda)
[Dump] You can lower the dump truck with the interaction key while there is no other interaction
[Dump] You can raise the dump truck with the interaction key at the destination
[Optimize] Random FPS drop with world loading is reduced (Thanks to Bob The Mad Man)
[UI] Brake pad detailed option number is now colored, to show which one is better
[UI] Delivery pickup UI now shows the navigation route (Thanks to Bob The Mad Man)
[UI] Dumping destination box is now highlighted when it's ready to dump (Thanks to Bob The Mad Man)
[UI] Dumping message is added for right-place-dumping (Thanks to Llama)
[UI] Hide ban list from non-admin player (Thanks to Steem)
[UI] Offroad icon is added to a delivery and taxi job (Thanks to Raverness)
[Vehicle] 8ton Medium Duty winch is added
[Vehicle] Jemusi Semi and Golima's rear fender is now paintable
[Vehicle] Winch is added to the Jemusi series
[Vehicle] You can use the Vehicle Control panel of the trailer from the tractor
[World] Dasa Harbor now generates taxi jobs (Thanks to Bob The Mad Man)
[World] Large vehicle dealership's garage interaction box size is increased (Thanks to Chris Goleador)


Bug Fixed


[Cargo] Cannot stack 20ft logs in Eastwood (Thanks to Hoelleninferno)
[Cargo] Cannot strap loose cargo in Box type cargo space (Thanks to Skirakzalus)
[Cargo] Cargo damage not saved after rejoining with Corp vehicle (Thanks to Beeto)
[Housing] Housing boundary fence is not visible while placing the building
[Housing] Large garage blueprint is missing from the vendor (Thanks to CJDrifts420)
[Multi] Failed to register host message spam (Thanks to tras)
[Multi] Winch slow in a laggy server while the player is in the driver seat (Thanks to Alice M)
[Multiplayer] Cargo explodes on flatbed after load in multiplayer (Thanks to Raging413)
[Multiplayer] Trailer hooked to wrecker on low bed not following in multiplayer (Thanks to Raging413)
[Optimize] Random FPS drop while moving (Thanks to Bob The Mad Man)
[Police] Spike stip not working to suspect's trailer (Thanks to Grumps and MTXDownzyLPD)
[UI] Custom destination's navigation update tick is too slow (Thanks to Bob The Mad Man)
[UI] Delivery contract list cannot scrolled by button or gamepad (Thanks to Bob The Mad Man)
[UI] Delivery interaction point name bad color (Thanks to Bob The Mad Man)
[UI] HUD control UI shows the device key (Thanks to Bob The Mad Man)
[UI] Part install text overlaps (Thanks to Bob The Mad Man)
[UI] Police level down message is 'level up' (Thanks to B)
[UI] Typo in Cityhall company NPC dialogue (Thanks to Warviation)
[Vehicle] Campy doesn't have compatible wheels and tires (Thanks to Raging413)
[Vehicle] Compacty's compression randomly not working (Thanks to scailman, Herminator5000, and StoneyM)
[Vehicle] Diff Lock fails after roadside recovery (Thanks to Llama)
[Vehicle] Dumptray's door in the wrong position after rejoining (Thanks to Bob The Mad Man)
[Vehicle] Formula SCM's gauge needle is not at the right angle (Thanks to TcharliX)
[Vehicle] Fuel pump tanker can be filled with electricity (Thanks to Scudmuffino)
[Vehicle] Jemusi Barrel Roll while offroading (Thanks to kappa007)
[Vehicle] Jemusi Dump/Log/Tanker hitbox error fixed (Thanks to hitman_2)
[Vehicle] Missing trailer hitch for Townie (Thanks to Syrinx The Dragon)
[Vehicle] Mud surface traction is reduced (Thanks to Bob The Mad Man)
[Vehicle] Muhan's rear center brake light is lit with a headlight (Thanks to Alex)
[Vehicle] The Tow to the nearest road ends up too far with large semi-trailers (Thanks to delta450)
[Vehicle] Townie bus has parts from the bus category (Thanks to randomtrainboy)
[Vehicle] Trailer hooked to wrecker on low bed not loaded after restarting game
[World] Blurry textures when there are many vehicles with decals (Thanks to TRAS_TRL and Anders)
[World] FPS drop near Gangjung and Seo-gui-po (Thanks to Bob The Mad Man)
[World] Missing track map icon at the Aweol (Thanks to Bob The Mad Man)
[World] Modern dealership's garage door sensor is too small (Thanks to Raging413)
[World] Road LOD changes in close distance (Thanks to Llama and Temporal Wolf)