Hello, everyone! P3 Games is now 2+ team! Betty is working as a full-time World Builder and we have two part-time Vehicle Modeler, 7HC and scailman. I hope we can deliver more content faster!
Cargo payment changed
* Delivery payment for each cargo is reduced if you use a bigger truck
* This makes the small trucks more useful and we can create bigger trucks with a better income balance
Garbage truck job
* You can now collect trashes with a garbage truck * Garbage truck is placed at SRF Powerplant, or you can buy it at the heavy-duty shop * Some trash can be collected by just driving garbage truck next to it * Some trash must be collected by hand and put into the garbage truck and compressed * You can stand at the rear end of the garbage truck * You get paid when dumping garbage at the Powerplant (Payment is shared by Party members)
Added vehicles
* Small modern sports sedan, Cora is added (by 7HC) * Small old sports coupe, Essam is added (by scailman) * Long nose semi, Titan is added * SCM Kart One is added. (by scailman) This is replacing old Kart and is now buy-able at the Olle Speedway
Furniture Factory and Store is added
* Log -> Wood Plank -> Furniture -> Home delivery production is completed
Improved/Changed
[Vehicle] You can now use a Box trailer to haul cargo. But you might need to fill warehouse storage to get enough number cargo to fill this big boy. [Vehicle] Old Box-trailer-as-cargo is removed [Vehicle] Tow truck is now using Mid Duty Engine (If you already have a tow truck, you need to change the engine to get a benefit of low fuel consumption) [Vehicle] Magis's ground clearance is improved (Thanks to Krupke and SingLeaf36) [Vehicle] I4 Engine is added, as default parts of Essam [Kart] Kart engine sound is changed [Kart] 20HP Kart engine is added [Kart] 2-Speed Kart transmission is added [Kart] Small radiator, 45/65/Drift tire is now compatible with Kart (Thanks to Tehlikelierd) [Parts] Brake power tune is added (Thanks to Quin655) [Taxi] Urgent mission time is reduced [Truck] Pallet C is added (Produced with another pallet at the Warehouse) [UI] Production UI is improved [UI] Delivery point name is added to world map icon [UI] Own vehicle world map filter is added [UI] Odometer at the dashboard now support Mile (Thanks to majored1) [UI] Dump/Garbage/Tanker now shows loaded volume size at the cargo selection UI (Thanks to CoolCloudG) [UX] Detaching trailer when another player is driving it is not allowed (Thanks to Erick) [AI] AI Vehicle is improved not to push sideways while they are overtaking [Control] Engine start key for Gamepad(Controller) is changed to LB + X from LB + D-Pad Left (it was duplicated with Siren) [Graphic] Mirror frame rate option is added [Police] If player police drive the wrong way and collide with another player, that player gets collision fine immune for 10 seconds (Thanks to Alice Margatroid) [Police] Wrong way fine is removed from entrance road of the buildings (Thanks to Whoose) [Police] Increased 'Not moved' distance for 'Refused to stop' penalty (Thanks to Krupke) [Sound] Effect sound volume option is added
Bug Fixed
[Truck] Container's weight didn't reduce on the return trip (Thanks to Snakeyes and AZYKLE) [Vehicle] Stella's backseat passenger clipped through seat (Thanks to Krupke) [Vehicle] Stella's room mirror clipped through windshield (Thanks to Supernaut) [Vehicle] Schoolbus didn't have side marker light (Thanks to DeGeksteKaas) [Vehicle] Trailer's blinker didn't turn off after detached (Thanks to Baron_Flynt) [Vehicle] Vani's front wheel clips through the body when steered (Thanks to Tehlikelierd) [Vehicle] Vista's #4 spoiler brake light didn't work (Thanks to Vandragorax and Saint6) [Vehicle] 'Unhook trailer' interaction is added to the vehicle after trying trailer hitch at the garage (Thanks to Roba) [Vehicle] Police skin was visible for non-police AI vehicles (Thanks to Reddington [Red]) [Vehicle] Hooking 5th wheel trailer to trailer hitch was possible (Thanks to majored1) [Vehicle] Changing Ride height made suspension unstable with bump stopper (Thanks to majored1) [Vehicle] Heavily loaded trailer was randomly disappeared after restart game (Thanks to CarbonRevenge) [Vehicle] Duke's room mirror stick out windshield (Thanks to adamp) [Vehicle] Garage UI shows installed parts even if it's not compatible anymore, like Heavy Duty engine on Tow Truck (Thanks to 8Sh1t) [Vehicle] Disconnecting when towing other player's vehicle made towed vehicle to be despawned (Thanks to majored1) [Vehicle] Unloading trailer's cargo with control panel is noticed with an error message (Thanks to Tehlikelierd) [Vehicle] Previewing other bumper parts made original parts to be painted in the wrong color (Thanks to M54B30 and Afterstormer) [Vehicle] Semi's 5th Wheel didn't align with trailer, especially with 20t Tanker (Thanks to CarbonRevenge) [Race/Timeattack] Selecting vehicle didn't work properly for race and time-attack game mode (Thanks to killerbii) [Police] Suspect was not visible when they are far from a player in Multiplayer (Thanks to V8asya) [Character] Picking up garbage while standing at the end of the garbage truck made the character stuck (Thanks to CRJ) [Navigation] Holding trash bag in Character mode made navigation to mountain area (Thanks to Reddington [Red]) [Navigation] Nav from harbor bridge to harbor was broken (Thanks to Tehlikelierd) [NPC] Bus passenger walks on the terminal roof after exit bus (Thanks to Gamer9867, Zapp, GamingDude1337, Iago, and krashmoss) [Garage] Rotating camera at the garage while previewing parts made part selection canceled (Thanks to Reddington [Red]) [XP] Race XP didn't give after collision (Thanks to Tbay1959) [UI] Fuel delivery destination name of the gas station was empty (Thanks to AndrewHales) [UI] Own vehicle's map icon was not visible after leaving it (Thanks to Reddington [Red]) [UI] Container's color was wrong when selecting container at the delivery point [UI] Player name was removed from chat message after they disconnect (Thanks to Erick)m [UI] Interaction list didn't scroll (Thanks to Afterstormer) [UI] Trashbag interaction box randomly doesn't disappear (Thanks to Afterstormer) [Multiplayer] Handbrake was not net-synced during autopilot (Thanks to Tehlikelierd) [Multiplayer] Low frame server or client can cause rear-end push by AI or autopilot vehicle (Thanks to 1994 Mazda Miata MX-5) [Multiplayer] Teleport in multiplayer randomly didn't work (Thanks to user20310) [Multiplayer] Character not in the vehicle after joining a Multiplayer session (Thanks to Tehlikelierd) [World] Fixed floor mesh z-fighting at the Toy Factory (Thanks to Reddington [Red]) [World] Container stack at the harbor has bad collision (Thanks to CRJ) [World] Hardware store at the Gang-Jung has grass in it (Thanks to MrHighLife) [World] Bench was in the wrong direction at the Furniture Store (Thanks to CRJ) [World] Road is floating near hospital (Thanks to Martino) [World] Gas pump is floating at the Jeju (Thanks to scailman) [World] Duplicated bench at the Hospital (Thanks to vcharng) [World] Hospital's sidewalk has wrong collision (Thanks to Tehlikelierd and XaleroZ) [World] Oedo Cafe has grass inside (Thanks to ΣLЯICOFATAL) [World] Crossroad bump at the highway is fixed (Thanks to [GTY]Lou) [World] Pixelated steam effect at the Jeju Town is fixed (Thanks to bombrad) [World] Rough terrain near Tuning shop is fixed (Thanks to Tibbs) [World] Drive mode Time of Day wasn't loaded (Thanks to CarbonRevenge) [World] Jump lamp at the harbor had invisible bump at the entry (Thanks to Tehlikelierd) [World] Lighthouse didn't have collision (Thanks to AndrewHales)
0.6.3+3 Build 187 Hotfix Patch Note
Police payment is now split by police players, to prevent abuse. (Example: 3 Cops means 1/3 payment)
0.6.3+3 Patch Note
This was supposed to be a quick hotfix but turns out to be rather big!
New Stella aero parts and skins
You can now put aero parts to Stella, just like Vista!
Taxi Job Improvements
Taxi income is raised Taxicab now has a light (Thanks to Fruit Flan and RyanClark1995) You can now toggle 'Accept Passenger' in a taxi at the Control Panel Urgent timer now has 5 steps Urgent time is now saved for the next session You can now accept passengers while another player is in the passenger seat (Thanks to SmallbutDeadly) Passenger's destination is now shown in the interaction UI
Steering wheel improvements
Force feedback is improved (Thanks to Vampr1c and -VG- Napster | Michi) * Tire Align force is added * Force Feedback Damping is added [Bug Fixed] Low framerate with Direct Drive type Steering wheel (Thanks to MrHighLife) [Bug Fixed] Gear was changed to Neutral while using a Shifter when alt+tab or opening a UI (Thanks to Harmar) [Controller] Center Deadzone and Linearity is added to Controller and Steering wheel (Thanks to RedditJesus)
Improved/Changed
[Localization] Polish is added [XP] Driver XP is reduced during autopilot [Vehicle] Taxi skin is added to Elisa (Thanks to Dbeehler) [Vehicle] Aero parts for Stella is added [Delivery] Wood plank delivery from Lumbermil to Furniture Factory is added [UI] Control Panel's button text is not highlighted when selected (Thanks to Bob Bobson) [UI] Cone seller now has vendor map icon (Thanks to Don Kennedy) [UI] Leaderboard and taxi passenger interaction dialog now support Mile [UI] Vehicle name is added to world map icon for own vehicle and other players (Thanks to Stringbean and Shabutie) [UX] Time of day duration is now saved (Thanks to Futt) [UX] Savefile anti-corruption is improved [Rental] Rental cost is raised (Thanks to Nethiuz) [Vehicle] Trucks now support custom painting. Previous skin is removed. (Thanks to weasel) (Metallic color will be added later!) [Vehicle] Bora's cargo bed is widen, now you can haul 2 Powerbox (Thanks to Biolanzer) [World] Harbor tuning shop's garage door is now react to charcter (Thanks to Vampr1c) [Cargo] Warning dialog is added when unloading cargo (Thanks to Rustyoutback)
Bug Fixed
[Graphic] V-Sync off was not working (Thanks to bombrad, SubFunc and FlyAwayCJ) [Vehicle] World vehicle spawning over another vehicle (Thanks to Viktoriya Kuznetsov) [Leaderboard] Top speed was not registered if registered long time before (Thanks to flynnbob) [Race] Starting race or timeattack without any own vehicle was possible (Thanks to eggsalat) [UI] HUD RPM background disappears after change UI scale (Thanks to Shabutie) [UI] Pressing 'm' key on in-game menu opens map (Thanks to TheAussiePandaYT) [UI] World map didn't close with ESC if you open it while cursor-mode (Thanks to Romelio86, Xeavas and Reddington [Red]) [Laptime] Laptime didn't work at the multiplayer with first vehicle (Thanks to Obi-Wan Kannabis, Reddington [Red], M54B30, and kutyax) [Vehicle] Towing vehicle for sale and restart game makes it losing sale tags (Thanks to Gábor) [Vehicle] Elisa taxi skin is removed from AI vehicles (Thanks to nondin01) [Vehicle] Vista police skin is removed from AI vehicles (Thanks to Erick) [Vehicle] Duke's reverse light didn't lit (Thanks to MORBID_Official) [Vehicle] Police suspect marker was not visible when they are out of sight, which should be stayed on last location with gray-out (Thanks to Afterstormer) [Cargo] If you move far from loaded vehicle, cargo was dropped to ground (Thanks to Shabutie) [Towing] Vehicle was despawned in the water even when player was around (Thanks to MrHanky) [Nav] Right turn was not navigated at the West-Sung-San town (Thanks to Reddington [Red]) [Localization] German localization for vehicle level restriction has format tag in it (Thanks to eggsalat) [Multiplayer] Joining Timeattack/Race/Autocross multiplayer session sometimes shows invalid vehicle id error [World] Bad collision at the harbor enterance is fixed (Thanks to Gavinny) [World] Floating surface at the Oedo is fixed (Thanks to Guse) [World] Parking space was overlapped (Thanks to AndrewHales) [World] Floating box at the toy factory (Thanks to MORBID_Official) [World] Bench was in wrong direction at the shore (Thanks to Dakota) [World] Tree falls by itself at the West of Gang-Jung (Thanks to Reddington [Red]) [World] Grass in the asphalt at the Sin-Chang (Thanks to Vampr1c) [World] Grass in the Gu-Jwa gas station (Thanks to Dalob) [World] Truck wasn't parking on the line (Thanks to AndrewHales) [World] Ranch pickup for sale had orange colored window (Thanks to Racer Driver BR)
0.6.3+2 Build 180 Hotfix Patch Note
Bug Fixed
* Ranch Pickup couldn't attach trailer (Thanks to Roba) * Strap cargo failed with overlap error (Thanks to parry this you filthy casual, Nose, ioebiu)
0.6.3+2 Hotfix Patch Note
* Roadside refuel service is now charged to the driver instead of the owner of the vehicle * Roadside refuel service will not charge if no more emergency refueling is required
0.6.3+1 Patch Note
New construction site
Betty is working hard to bring more stuff to the island! The construction site is added near Three Water Factory. A new building for a new job will be placed here eventually!
Improved/Changed
[Vehicle] Vehicle now move along with moving ground(Other vehicle) [Vehicle] Ranch Pickup now has cargo bed painting (Thanks to ΣLЯICOFATAL) [Vehicle] Ranch Pickup now has an operatable tailgate [Vehicle] SRT Wheel's tire color is fixed (Thanks to Slagat0r (#TRUCKgang)) [Vehicle] Sidemarker is added to Bus (Thanks to OrcinusC7) [World] Rough ground at the log pick up are is improved (Thanks to majored1) [AI] Improved AI Vehicle shaking steering wheel at low speed [AI] Improved AI Vehicle to stop better before traffic cone (Thanks to Zapp)
Bug Fixed
[Map] Delivery map icon was not visible in Multiplayer client (Thakns to JPstyleNL) [Crash] Random crash after using a rental vehicle (Thanks to NoPizzaNoGlory and LordCarlitosWay) [Crash] Random crash while picking up an item [Vehicle] Skidmark in the air (Thanks to 10K) [Vehicle] Trophy Taxi has a random issues with interaction (Thanks to Knightowl5000) [Cargo] Strap fails too often with overlap error [UI] Truck driver level doesn't show in HUD while driving Vani (Thanks to Reddington [Red] ★) [World] Character stuck at the entrance of building at the Lumbermil (Thanks to Chevroletloco) [World] Housing at the Gu-Jwa needs stairs at the entrance (Thanks to 10K and AZYKLE) [World] 2nd-floor furniture leg is visible from 1st floor at the Cafe (Thanks to BakaNeko77) [World] Building is floating at the Orange farm (Thanks to BakaNeko77) [World] Rough collision box at the entrance road of the harbor (Thanks to TheBlackDante) [World] Floating road at the Jung-Moon (Thanks to [GTY]Lou) [World] Parking space overlapped at Oedo (Thanks to Vandragorax) [World] Pole not aligned at the Overseas Imports Company (Thanks to Mike Brownten)
0.6.3 Build 175 Hotfix Patch Note
Hello, just a little bit of bug fixes!
Bug Fixed
Game crash when pressing LB+B to change to Drift mode to finish Quest (Thanks to JPstyleNL)
0.6.3 Patch Note
Winch!
* 'Pickup' has winch as a default part * Other pickup trucks can install winch at the tuning shop * Tow truck has winch at the crane (needs some jump to access 😉 )
How to operate Winch? 1. Interact winch and select 'Pickup Winch Hook' 2. Find someplace to hook and press 'X' to attach to it 3. Interact winch and select 'Pickup Winch Controller' 4. Press Shift+F or Shift+V to control winch cable length
Tow truck mission changes and Rescue request job is added! Tow request job is now visible on the world map while driving a Tow Truck, but payment is reduced, and now distance-based.
Rescue request job is added. They are far from the road. Sometimes upside-down. Sometimes heavy vehicles. Pays more than simple towing. The heavier the more. and Party members will share the payment
Party system (Beta)
You can invite other players to Party in the Player list at the in-game menu Party members share custom destination info (waypoint at the world map) Party members will share payment of the new 'Rescue request job' (more will be added later)
Winter is coming!
1100 Rest area is now covered with snow!
Delivery/Production changes
Toy factory now requires 10t Container to produce toy All delivery and storage is now saved (You can stock up sand at the concrete factory or container at the toy factory for the next session. Only the host player saves storage in multiplayer)
Log Delivery
Logging area and Lumbermill is added You can deliver Logs with a log trailer (from the Logging area near the mountain to the Lumbermill at the Gu-Jwa) Furniture factory and shop will be added later
Rubber cone
You can now stop AI Vehicle using rubber cones (Thanks to Vandragorax)
Improved/New/Changed
[Vehicle] Horn is now available during autopilot (Thanks to .Dakota)
[Leaderboard] Collision will make laptime not valid (Thanks to StoryVS)
[Trailer] Container's center of gravity is lowered (Thanks to Slagator)
[Nav] Enterance road nav is added to Water Bottle Factory
[Police] If two-vehicle collide head-on, one on the wrong side of the road will be tagged for fine (Thanks to kasnasdude and -VG- Napster | Michi)
[Input] 'Auto throttle blip' Assist option is added (Thanks to Auke vd Kooi)
[Cargo] Strapping cargo which is overlapping with other objects are now forbidden to keep physics stable (Thanks to DrMagicWolf and San)
[Autopilot] Autopilot now stop at the roadside if the destination is far from the road, like Overseas Imports or Airport warehouse (Thanks to Kidlettes, Dalob, Vsteira, White Elf, Vandragorax, and ThorCTF)
[Multiplayer] Server list limit is increased to 500 from 100 (Thanks to TheAussiePandaYT)
[Vehicle] Engine and radiator parts are added for Campy, Motorhome (Thanks to siju and MrHanky)
[Vehicle] Rear wheel Anti rollbar is added for trucks (Thanks to ΣLЯICOFATAL)
[Translation] Italian is added (Thanks to everyone who helped Translation!)
[UI] Racer level is now visible in the HUD during race/timeattack/autocross game mode (Thanks to Erick)
[Radio] BBC radio is added (Thanks to Trinidad)
[AI] U-turn at the end of 4 lane road is now removed (Thanks to MrHanky and Scytales)
[Optimization] Network bandwidth usage is reduced
[Siren] Muted siren mode is added
[Loading] Improved map streaming speed for a system with a low CPU count (Thanks to ACEBOT5000 and Chris DarkPaw)
[Tree] Tree shadow is improved (Thanks to Nina Felwitch)
Bug Fixed
[World] Leaving chair at the 1100 Rest Area in Multiplayer ends up stuck
[World] Papers on the road has a high collision box (Thanks to Mellow)
[UI] Player level was shown as max 600 at the player list (Thanks to Martino)
[UI] "out of fuel' message was spamming (Thanks to Afterstormer)
[Tuning] Taxi cab was blinking on install UI (Thanks to Bob Ross and Vandragorax)
[Multiplayer] Vehicle/Cargo/Trailer lost if connection lost while connecting
[Passenger] AI Passengers doesn't despawn if a player is around (Thanks to Knightowl5000 and Saint6)
[Housing] Parking space of the house at Oedo charge summoning parked vehicle (Thanks to Robotninja)
[Bus] Bus stop at Jeju Downtown doesn't trigger open door sometimes (Thanks to Erick and CarbonRevenge)
[Winch/Crash] Moving far away while holding Winch Hook crashes the game (Thanks to Saint6)
[Translation] Left/Right Signal translation is fixed (Thanks to Vandragorax)
[Vehicle] Campy's steering axle is visible (Thanks to MrHanky)
[Vehicle] Towed vehicle's reverse light was synced (Thanks to MrHanky)
[Vehicle] Drive button is removed from the on-sale vehicle
[Vehicle] Spider doesn't have blinker and taillight lighting (Thanks to ΣLЯICOFATAL)
[Vehicle] Van trailer spawns when another vehicle is still on spawn location (Thanks to HeenerG)
[Vehicle] Tronko's rear door collision was reversed
[Vehicle] Tronko's physics breaks if you drop the cargo into cargo space during multiplayer (Thanks to ThorCTF and AndrewHales)
[Delivery] Warehouse door's destination marker sometimes shows on the wrong door (Thanks to AZYKLE and burfo)
[Taxi] Passenger destination box was not removed after arriving during multiplayer
[UI] Paint color saturation tool become darker with dark-colored vehicle (Thanks to 8Sh1t)
[Delivery] Sand storage was not visible on Concrete Factory
[Multiplayer] Motorhome Map icon was not visible in Multiplayer (Thanks to Drew)
[Delivery] Pick up delivery cargo while seating in the passenger seat is now disabled (Thanks to hladych and Rukus)
[Delivery] "No trailer is hooked" error spam popup is removed (Thanks to Martino)
[Input] Unbinding all axis input, like Camera Rotation, didn't work (Thanks to kutyax)
[Input] ESC key doesn't work for closing Control-Panel and Dialog popup (Thanks to Vandragorax)
[Input] ESC key during chatting opens Menu instead of just closing chat window (Thanks to Ethan V)
[Input] Camera lock towards left after opening the map (Thanks to casperorillian)
[Winch] Winch hook that attached to vehicle collides with character (Thanks to Saint6)
[Delivery] Last cargo in warehouse storage can be duplicated (Thanks to Explo101)
[Vehicle] Towing roadside service wasn't working with not-attached-Trailer in multiplayer (Thanks to Silent_alarm)
[Vehicle] Voltex's rear right blinker was acting like a left blinker (Thanks to Explo101)
[Vehicle] Towing Voltex from rear doesn't have enough space (Thanks to Saint6)
[Vehicle] Trailer can be detached after reconnecting to a new session
[Ambulance] Patient walk towards town after arriving at hospital (Thanks to Fouss_8)
[Passenger] Force left AI passenger didn't despawn
[World] Removed floating boxes at Toy Factory (Thanks to r0zen)
[World] Parking space that overlapped box trailer is removed (Thanks to Saint6)
[World] Miss-aligned window at the harbor is fixed (Thanks to 8Sh1t)
0.6.2+1 Hotfix Patch Note
Hello, just a little bit of bug fixes!
Bug Fixed
[Sound] Siren sounds had a pause in the loop (Thanks to xero24 and Switchinzski)
[Multiplayer] Connection fails (Thanks to Reddington [Red] ★)
[Cargo] Delivery can be finished without cargo (Thanks to PoPoGne)
0.6.2 Patch Note
New World Builder and New 1100 Rest area
We have a new part-time World Builder, Betty! Her first job was refreshing the 1100 Rest Area. More things will be followed!
New Vehicle
Duke is added
In-Game Feature Request and Vote
You can now post feature requests from the game and vote (Voting is limited to 3 votes per day)
Auto Parking Brake is Removed
Now you have to put parking brake before leaving the vehicle, otherwise, the vehicle will not stop. This is chosen to player can push around the vehicle after leaving it In the case of trailers, you can toggle the parking brake on the Control Panel (Thanks to Gtagentleman)
Engine stops when there is no fuel left. Jerrycan to the rescue!
Vehicle no longer move if the fuel tank is empty Roadside refuel service cost is increased Jerrycan Item is added. You can buy it from Fuel Pump and hold 3 Jerrycans for each Quick slot and each Jerrycan holds 20Liter of fuel. It's one-time use.
Back to the ground (Beta)
When the system detects a vehicle accelerate rapidly due to physics error, it rolls back to its previous damage state and reset the location
Improved/New/Changed
[Sound] Parking brake sound added for Trailers
[XP] Now each track gives different Racer XP by lap (Thansk to ODST_General)
[Stuck] Character stuck detection is improved (Thanks to Citizen of Nowhere)
[Drive] Now you cannot steal a vehicle when someone is driving it (Thanks to FixFote and Noodle)
[UI] Cursor mode Key Hint UI is added and Quick bar is highlighted during Cursor mode (Thanks to Nethiuz)
[UI] Vehicle selection UI is removed from Join Menu (Thanks to .Dakota)
[Input] "Disable controller while in background" option is added (Thanks to [GTY]Lou)
[Localization] Unfinished Languages are removed from the game (Thanks to Skaala)
[Vehicle] Small cage trailer's cargo space width is increased to fit 2 Power box (Thanks to ΣLЯICOFATAL)
[Bus] Bus passengers now say "Thank you" randomly when they leave (Thanks to [GTY]Lou)
[Radio] '181.fm The Mix' is added (Thanks to B Man)
[Optimize] Mirror is off at the low settings and My Car Only at the mid settings
[Input] Invert mouse vertical camera rotation option is added (This was not included in the previous update by mistake. sorry!)
Bug Fixed
[Rendering] In the Low graphic option, Ocean and Glasses was blinking with lighting randomly (Thanks to TGEmanuel)
[Rendering] (Possible Fix) In the Mid/Low graphic option, the white screen happens randomly (Thanks to H.A.R.M, Maniac2461, Ethan V, chucknoia39, and daboybanana)
[Multiplayer] When joining multiplayer, the spawned vehicle can overlap with other vehicles (Thanks to [GTY]Lou and Legeden)
[Multiplayer] (Possible Fix) Cargo's expiration time wasn't visible in Multiplayer Client (Thanks to Vinylicious)
[Multiplayer] (Possible Fix) Police vehicle was invisible in Multiplayer Client (Thanks to Legeden and Vampr1c)
[Vehicle] Bora's backside of the cab was not painted (Thanks to malorob and ΣLЯICOFATAL)
[Vehicle] Bora didn't have a rear anti-roll bar (Thanks to ΣLЯICOFATAL)
[Vehicle] Summoning the same vehicle while driving it was possible (Thanks to izkaptts)
[Vehicle] Concrete Mixer has small dot meshes in the air while hauling a cargo (Thanks to Dalob and KettuF1N)
[Vehicle] Price tag is buried inside a vehicle in Multiplayer (Thanks to [GTY]Lou, Zan'theros, DarkFox49, and Velns)
[Vehicle] Trailer's light was kept on after detached (Thanks to [GTY] Lucas and CaptFingerpaint)
[Vehicle] Enfo GT didn't have a back seat (Thanks to Definitely Lombo)
[Vehicle] Vista's passenger stick out from seat (Thanks to LeeZhang)
[Vehicle] Pushing vehicle by first contact was not available (Thanks to DirectorHawke)
[Vehicle] Vehicles slide sideways slowly while not driving (Thanks to majored1)
[Vehicle] Trailer not moving after parking (Thanks to Erick)
[Vehicle] Voltex's cockpit camera is not aligned with the steering wheel and dashboard (Thanks to NICULL™)
[Vehicle] Schoolbus's light goes mad on multiplayer (Thanks to Reddington [Red] ★, majored1 and AussiePanda)
[Vehicle] Cannot paint Duke (Thanks to 8Sh1t)
[Vehicle] Heavy trailer sways sideways while standing still with parking brake (Thanks to TheAussiePandaYT ♚)
[Vehicle] Bora rear right blinker lighting wasn't working (Thanks to Ruse Spark)
[AI] Autopilot and AI vehicle are ramming back of each other in Multiplayer if Host has low Frame rate (Thanks to [GTY]Lou and DKM)
[Passenger] AI Passenger still has chat dialog interaction after arrived the destination in Multiplayer Client (Thanks to .Dakota)
[Passenger] AI Passengers wasn't despawned after arriving at the destination when Players are around (Thanks to Golden Icon)
[Ambulance] Patient Navigation doesn't change when the patient is picked up by another Ambulance (Thanks to hladych)
[Ambulance] Taxi level wasn't showing up in Character frame UI while driving an Ambulance (Thanks to RyanClark1995)
[Input] Mouse button binding was lost if open the Control Option UI again (Thanks to Tchey)
[Track] Shortcut is removed at the Town Circuit 01 (Thanks to hladych)
[Cheating] Host's cheating affected the client while hauling cargo
[Sound] Starter sounds stop while out of fuel (Thanks to Gamer9867)
[Input] Splitter/Range Selector as switch option doesn't work (Thanks to Clumsy, murkster-dubez and lettersnumbers)
[Item] Jerrycan did not work on multiplayer (Thanks to TheAussiePandaYT ♚)
[UI] Mouse button name was too long in Key Hint UI (Thanks to Tchey)
[UI] Paint UI's saturation bar was not visible (Thanks to majored1 and Zan'theros)
[World] Toy factory's cargo interaction box was too high for Lowered Bora (Thanks to Rustyoutback)
[World] Offroad surface on Trailer pickup location at the Oversea Imports (Thanks to Definitely Lombo)
[World] Removed floating interior light at the Dealership (Thanks to Louise Lancaster)