[table noborder=1] [tr] [td][/td] [td]Enhanced Troops by Ulfkarl This mod transforms troop appearances with carefully curated equipment from different equipment mods, bringing distinct and cohesive gear to each faction. It adds variety and enhances historical immersion while maintaining balance, ensuring that troops feel unique and authentic to their culture. [/td] [/tr]
[tr] [td][/td] [td]Scaling HP by Pyrolyzed Experience scalable HP based on level and endurance with this modification, adding more depth to character progression. Complete, on-the-fly customization allows you to tweak endurance and level bonuses, apply changes to companions and troops, and adjust values as percentages or flat amounts. A great addition for those seeking a personalized and dynamic health system.[/td] [/tr]
[tr] [td][/td] [td]Player Settlement by B0TLANNER With this mod, you can build and customize your own towns, castles, and villages anywhere on the map. Once constructed, your settlements become fully functional, supporting tournaments, caravans, production, and even sieges or raids. The mod offers deep customization, enabling features like culture selection, garrison and notable generation, and flexible construction settings. [/td] [/tr]
The Bannerlord Native League #5 has come to an end. All the divisions have gotten their new champions who won their share of the loot prize pool.
Congratulations to Vineyard Workers (VW) for taking the gold in the Division A grand finals (watch here), as well as to the winners of all the other divisions, and well done to all the teams that participated!
The BNL administration team has done wonderful work with the organization and maintenance of this tournament and we hope to see many more iterations of the Bannerlord Native League.
The Calradic Campaign team is organizing the fourthy-ninth event in their Bannerlord series - “Rhesos' Reckoning”. Join up for some hack & slash today on Saturday, December 21st, at 4:00pm EDT on their Calradic_Campaign server using their Module.
You can check all the details, including how to join, on their Reddit page.
Multiplayer skirmish map-making competition
Our NA and EU multiplayer communities are hosting a Skirmish Map-Making Competition aimed at expanding the competitive map pool for multiplayer battles.
This community-run initiative is a great chance for creative players to dive into the mapping scene and leave their mark on Bannerlord's competitive landscape!
The submissions will be made open-source and may be used in tournaments, skirmish games, and other events hosted by the skirmish community.
Submission Deadline: 24th of January 2025.
For details on how to join, the contest rules, as well as the prizes for the winners, head over here.
If you would like to suggest content for the next #CommunityTales, make sure to tag @Mount_and_Blade on X or @mountandblade on Facebook with the #CommunityTales. Alternatively, you can reach out on our forums to Piconi or Dejan.
Mount & Blade Winter Sale!
With the holidays approaching fast, don't miss your chance to get Bannerlord at a massive 50% discount! You can also pick up all previous Mount & Blade titles with 75% off.
We wish you a wonderful Christmas and a happy holiday season!
The patch has been released on PC and will follow to other platforms once the remaining obstacles have been resolved.
Singleplayer
Crashes
Fixed a crash that occurred when parties entered a settlement to exchange troops.
Fixed a crash that occurred when the player rescued an imprisoned companion and gave them to a new party, while having a custom filter on the Party screen.
Fixed a crash that occurred when riderless mounts tried to find a retreat position.
Fixed a crash that occurred due to a deprecated policy being referenced in map notifications.
Fixed a crash that occurred when assigning traits to teen heroes.
Fixed a crash that occurred when talking to someone through the Clan screen while being in a settlement.
Fixed a crash that occurred when trying to attack the besieger party after accepting a peace offer from that same enemy faction.
Fixed a crash that occurred when a raid of a village that had no notables finished.
Fixed a crash that occurred when a settlement claimant decision was canceled.
Fixed a crash that occurred when entering missions or the campaign map.
Fixed a crash that occurred when ending the mercenary contract through dialogue.
Fixes
Fixed a bug that prevented the player from leaving a siege after making peace with the enemy as an independent clan.
Fixed a bug that caused party roles to be reset after the Rival Gang Leader quest battle.
Fixed a bug that caused the town’s security to increase on success rather than decrease (and the other way around) during the Bounty Hunter quest.
Fixed a bug that caused the courtship to end due to the player being in an army.
Changes
Certain Aserai helmets that were previously unavailable in shops have been made accessible.
Multiplayer
Crashes
Fixed a crash that occurred when exiting the lobby as the News items were loading.
Fixes
Fixed a bug that prevented the player from speeding its mount up after dying and taking control of another unit in Captain mode.
Fixed a bug that prevented the LogOutputPath launch argument from working for Dedicated Servers - now replaced with LocalOutputDir.
Changes
A multiplayer refactor that represents a deeper technical change towards a more scalable infrastructure has gone Live over a week ago. We expect it to provide greater flexibility in the backend development, help with our long-term server support, and resolve several issues with services not scaling appropriately during heavy load - i.e. it should help with lobby connectivity during a sudden increase in player numbers during f.e. an event.
Mount & Blade Autumn Sale!
As the trees' crisp and colorful leaves drop, so does our Autumn Sale! Don't miss your chance to get Bannerlord 40% off. You can also pick up all previous Mount & Blade titles with a 75% discount.
Join us in celebrating the versatility and hard work of Türkiye's video game development community over the last decades! Don't miss your chance to get Bannerlord at a massive 40% discount. You can also pick up all previous Mount & Blade titles with 75% off.
It’s hard to believe, but the 2nd anniversary of Bannerlord’s full release is almost upon us! To celebrate, we're hosting a special prize giveaway to thank you for your incredible support. We’d also like to take this opportunity to express our heartfelt gratitude for your dedication and patience as we work towards future updates. Your passion drives Mount & Blade forward, and we couldn’t do it without you. Stay tuned - there’s much more to come!
2nd Anniversary Giveaway
We’re launching a GIVEAWAY across all the channels listed below with some great prizes up for grabs:
15x Printed Map of Calradia Art
25x Mount & Blade II: Bannerlord - PC or Console Key
On our social channels, we’re also partnering with our friends at Turtle Beach to give away some amazing gaming accessories:
To enter the giveaway, go to one (or more) of the channels, follow us, and share your favourite Bannerlord memory - whether that is a heroic battle, a massive multiplayer siege, a story of how you caught yourself playing the game until 4 AM, a hilarious meme, art or screenshots you made.
The submission period lasts until Thursday, October 24th, 11:59 PM UTC. Winners will be randomly selected and notified through DMs on October 25th, so make sure your messages are open!
For Terms and Conditions of the giveaway, visit our website.
Double Loot & EXP Weekend
From Friday to Sunday, you’ll also receive double Loot & EXP for playing on all official servers and matchmaking. Come join in on the hacking & slashing!
Thank You for the Incredible Years
Our community is the heart of Mount & Blade, and your continued support means everything to us. Let’s celebrate this milestone together – good luck in the giveaway, and here’s to many more years of adventure!
~ The TaleWorlds Team
Community Tales #11
Greetings warriors of Calradia!
Welcome to the eleventh edition of the Community Tales - highlighting some fantastic creations and events that you can join!
[table noborder=1] [tr] [td][/td] [td]Alternative Calradia : Venom by Lemmy1916 This overworld map replaces the original Calradia with a new setting, currently focusing on a 1v1 campaign between Aserai and Vlandia. The map features unique scenery, a snake-like river, and vertical landscapes. The mod is open-source, inviting the community to expand its content with submods. [/td] [/tr]
[tr] [td][/td] [td]Kingdom Strategies Command by Arhamis Enhance your control over your kingdom’s military decisions, by directly commanding tasks like defending cities, attacking castles, creating armies, and organizing escorts. Through in-game dialogue, you can issue orders to lords and companions to either follow you or target specific cities or castles.[/td] [/tr]
[tr] [td][/td] [td]BetterBandits by Ceqk Enhance the challenge of fighting bandits with this mod that increases their skills, equipment quality, and doubles their party sizes. With increased bandit difficulty, gold and renown you get from battling them are likewise increased, making encounters more unpredictable and rewarding. [/td] [/tr]
For those unfamiliar with BNL, it is a community skirmish tournament where teams are split into divisions - with multiple teams in each division. Usually, one match is played per week against the other teams. This leads to some epic competitive fights with teams on similar footing, with more skilled players in higher divisions!
This iteration of the tournament also comes with a heavy Loot prize up for grabs.
The first matches will be organized from Monday, September 23. onward
Revenge for Rotash - Bannerlord Calradic Campaign #43
The Calradic Campaign team is organizing the fourthy-third event in their Bannerlord series - “Revenge for Rotash”. Join up for some hack & slash today at 20:00 UTC on their Calradic_Campaign server using their Module.
You can check all the details, including how to join, on their Reddit page.
If you would like to suggest content for the next #CommunityTales, make sure to tag @Mount_and_Blade on X or @mountandblade on Facebook with the #CommunityTales. Alternatively, you can reach out on our forums to Piconi or Dejan.
Community Tales #10
Greetings warriors of Calradia!
Before we dive into this edition of #CommunityTales, we would like to invite you to the next official Multiplayer event, where two of our passionate content creators will be leading the charge.
Hope to see you there!
Calradic War #9 - Captain Fracas vs Jackie Fish
Come join us next Saturday for the ninth official large-scale Battle & Siege event with up to 600 players on the same server.
This time, we have something special in store! Two renowned content creators in the Bannerlord community, Captain Fracas (Twitch / YouTube) and Jackie Fish (YouTube / Twitch), will lead their factions in an epic showdown. For Battles, we will be using maps initially made for Captain mode. In the last Battle mode map, we will have a special rule “Protect the King” - if either Captain Fracas or Jackie Fish falls in battle first, their faction instantly loses. Players are encouraged to form protective formations around their leaders and follow strategic plans laid out by Captain Fracas and Jackie Fish.
Playing in the event will also grant you three times the Loot & Exp that you would normally get.
Date & Time: Saturday, 31st of August, 18:00 UTC
Server Name: [EVENT] Calradic War #9 - Captain Fracas vs Jackie Fish
Game Mode: Battle & Siege
Now Let’s check out some of the most recent creations from our community.
[table noborder=1] [tr] [td][/td] [td]Growing Beard by MikkoK Grow your beard naturally over time with this immersive mod! Start with a clean shave and watch as your beard progresses from stubble to a full, bushy beard over several in-game weeks. Visit any tavern keeper to kick off the beard-growing process or shave it off for a fresh start. Control your look and enjoy the evolving facial hair as you journey through Calradia![/td] [/tr]
[tr] [td][/td] [td]Easy Weapon Pickup by nekoceng Streamline your combat experience with this mod, which lets you pick up dropped weapons and ammo without the need to aim. Simply approach the item, press 'F,' and it's yours—no crosshair needed. Ideal for quickly grabbing gear in the heat of battle, especially when you're on horseback. Native pick-up logic remains available in the mod for precise selection. [/td] [/tr]
[tr] [td][/td] [td]Dynamic Troop Equipment System by 竖琴海豹 Transform troop equipment and upgrade dynamics with the Dynamic Troop Equipment System mod. Troops draw equipment from a shared armory filled with loot from fallen enemies, equipping themselves based on availability and their class. The mod allows AI-led armies to manage their equipment similarly, enhancing strategy and realism. [/td] [/tr]
If you would like to suggest content for the next #CommunityTales, make sure to tag @Mount_and_Blade on X or @mountandblade on Facebook with the #CommunityTales. Alternatively, you can reach out on our forums to Piconi or Dejan.
Patch Notes v1.2.10
v1.2.10
The patch has been released to Steam and will follow to other platforms once the remaining obstacles have been resolved.
Singleplayer
Crashes
Fixed a crash that occurred in encyclopedia when switching between characters quickly.
Fixed a crash that occurred when assigning a commander to a formation during the Order of Battle phase.
Fixed a crash that occurred due to a multithread issue during siege and hideout missions.
Fixed a crash that occurred during a conversation with a freed prisoner if multiple prisoners had been saved from the enemy party.
Fixed a crash that occurred when assisting a settlement under siege while a peace vote was under way between the factions.
Fixed a crash that occurred during the destruction of cloth meshes.
Fixed a crash that occurred when trying to drag two objects at the same time (as a result of Alt+Tabbing).
Fixed a crash that occurred when refreshing texts.
Fixed a crash that occurred when refreshing map nameplates.
Fixed a crash that occurred when pressing the “Click to continue" button during the very first frame of a map conversation.
Fixed a crash that occurred when setting a hotkey in Options.
Fixed a crash that occurred when refreshing battle menus after a peace declaration.
Fixed a crash that occurred when entering a battle against bandits.
Fixed a crash that occurred when loading a save file that contained an item from a deleted crafting template.
Fixed a crash that occurred when using the “Manage Prisoners" game menu option in castles.
Fixed a crash that occurred when leaving a settlement while having the town management menu open.
Fixed a crash that occurred while hovering over highlightable rich texts.
Fixed a crash that occurred when a kingdom tried to make a decision related to an eliminated kingdom.
Fixed a crash that occurred when trying to “Sell All” on an equipped item.
Fixed a crash that occurred when declaring peace via the Kingdom screen and doing the Save & Load immediately after.
Fixed a crash that occurred when assigning a hero to a claimed alley.
Fixed a crash that occurred when loading a save file.
Fixed a crash that occurred when sieging a settlement as an army member.
Fixed a crash that occurred when joining an army through the conversation with the army leader inside a settlement.
Fixed a crash that occurred when starting a conversation via the “Visit” button.
Fixed a crash that occurred when visiting the target village during the “Snare The Wealthy” issue quest.
Fixed a crash that occurred when using the "Wound all enemies" cheat.
Fixes
Fixed a bug that caused donated troops and prisoners to stay in your party.
Fixed a bug that prevented certain crafting recipes from producing legendary items.
Fixed a bug that caused some clans to have heroes of other clans as their leaders in older saves.
Fixed a bug that caused parties to abandon their army when the army leader was inside a settlement under siege.
Fixed a bug that caused parties/armies to continue besiegeing the settlement even in the presence of a larger threat nearby or when that was otherwise no longer logical.
Fixed a bug that prevented the “Coming of age” notification from appearing.
Fixed a bug that prevented some companions from being listed on the party role selection list.
Fixed a bug that prevented the “Preventive Medicine” perk from healing you after performing some hostile actions against villages.
Fixed a bug that prevented the assigned governor from teleporting to the target settlement.
Fixed a bug that caused the brother and sister to spawn when they reached 18, even if they were not rescued.
Fixed a bug that caused the game to get stuck after finishing a siege while having an active “Lord Needs Horses” issue quest.
Fixed a bug that caused numeric input fields to be unresponsive to a certain digit, if that digit was the last remaining one and was previously erased.
Fixed a bug that prevented the "campaign.add_attribute_points_to_hero", “campaign.declare_peace”, and “campaign.declare_war” cheats from working correctly.
Fixed a bug that caused a defending army in a siege to disperse without a valid reason.
Fixed a bug that caused breakout mechanics calculations to use player army count instead of the player party count when the player is not the army leader.
Changes
Reduced the loading time on consoles.
Multiplayer
Crashes
Fixed a client crash that occurred when you switched sides.
Fixes
Fixed a bug that prevented the lobby screen friends list from being updated correctly.
Fixed a bug that caused taunts and cheers to still receive inputs when holding the cheer button even after the radial menu had been closed.
Siege Scene Fixes
Ayzar Stronghold
Fixed a bug that allowed you to use the right-side ballista while in cover behind the palisade.
Fixed a bug that allowed players to walk on top of a destroyed wall near the attackers’ spawn.
Fixed a bug that caused players to get stuck inside the wooden columns on some castle walls.
Castle of Fen Altai
Fixed a bug that allowed you to climb the big rocks on the right-side in order to back cap the G flag.
Fixed a bug that allowed players to walk on top of the well.
Fixed a bug that allowed players to reach the warehouse roof by jumping on the shelves.
Baravenos Encirclement
Fixed a bug that allowed players to walk into the castle windows.
Fixed a bug that allowed players to reach spawn and character selection locations.
Skala Landings
Fixed a bug that allowed players to walk through an inaccessible door.
Fixed a bug that caused players to get stuck on the castle walls.
TeamDeathMatch Scene Fixes
Tsagaan Castle
Fixed a bug that caused players to get stuck between a barrel.
Fixed a bug that allowed players to jump over barrels to reach inaccessible locations of the castle wall and roofs of certain buildings.
Fixed a bug that allowed players to jump and get stuck between the walls and props.
Fixed a bug that caused players to get stuck between carts and walls.
Fixed a bug that caused players to get stuck between the barrels and fences.
Fixed a bug that allowed players to walk on the castle walls via the props near them.
Fixed a bug that allowed players to walk through a scene prop.
Fixed a bug that allowed players to jump and bypass the map barrier near the edge of the map.
Fixed a bug that caused players to get stuck between the castle merlons.
Fixed a bug that allowed players to attack other players while inside of a tent (outside the castle).
Harbour of Ovsk
Fixed a bug that allowed players to walk on top of the roof of a building.
Nord Town
Fixed a bug that allowed you to fire your bow/crossbow from an unreachable spot inside a house.
Fixed a bug that caused players to fall in between the walls and the props.
Fixed a bug that allowed players to walk inside of an inaccessible building through a window.
Fixed a bug that caused horses to get stuck between the small planks located on the road.
Fixed a bug that allowed players to reach the top of the shelves and get stuck.
Skirmish Scene Fixes
Zendyar
Fixed a bug that allowed players to jump and walk through some cliffs.
Fixed a bug that caused players to drop through the map while on a mount.
Fixed a bug that caused players to walk unevenly over some props.
Fixed a bug that allowed players to walk on top of some rocks.
Xauna
Fixed a bug that allowed players to walk and climb the tower walls.
Trading Post
Fixed a bug that allowed players to drop down and walk on top of some walls.
Fixed a bug that allowed players to jump down and not take any damage on some locations.
Fixed a bug that caused stray mounts to get stuck and block the stairs on Flag B.
Fixed a bug that caused mounts to get stuck between stair walls while jumping.
Port at Omor
Removed an object located outside of the playable area that was causing a graphical glitch.
Fixed a bug that caused players to get stuck while jumping with a horse on some props.
Fixed a bug that prevented players from accessing the wooden walkway near the beach.
Fixed a bug that allowed players to walk near the camera location where classes are selected.
Town Outskirts
Fixed a bug that allowed players to jump and get stuck inside a wall.
Fixed a bug that allowed players to jump glitch through some prefabs on the map.
Summer Sale & Age of Empires II Bundle!
Greetings warriors of Calradia!
Summer brings warm weather, sandy beaches, and massive discounts! Don't miss your chance to get Bannerlord 50% off! You can also pick up all previous Mount & Blade titles with a 75% discount.
We’re also teaming up with our friends behind Age of Empires II to provide you with an epic medieval strategy bundle. Craft your character, expand your empire, raise armies, and conquer the ages!