Steam Next Fest: Behind the art of Murder Mystery Machine
Join Harry and Sean from Blazing Griffin on Friday 3pm BST as they play the new demo of Murder Mystery Machine, and show concept art and level designs from its long development history!
The history of Murder Mystery Machine's development
Never before seen concept art of different locations
Steam Next Fest: Live demo + How to make detective games
The demo of Murder Mystery Machine is live with Steam Next Fest, now fully localized in multiple languages! Join Harry, Justin and Romano from Blazing Griffin at 3pm BST tomorrow as they play the demo LIVE, and discuss the tropes and challenges of the detective game genre.
Topics include:
Visualizing a crime scene and finding evidence
How do interrogations/questioning translate to games?
Our mind map system, and visualizing/organizing evidence
Changing scriptwriting from TV/film to games
Inspirations for Murder Mystery Machine
Also come back Friday 3pm BST with a look behind-the-scenes at Murder Mystery Machine concept art and level design!
Live interview on the origins of the game & development
Live interview stream on the origins of the game & development – Monday the 26th – 9 AM PDT
During the LudoNarraCon, members of the Blazing Griffin team will be taking part in a live playthrough of Murder Mystery Machine, jumping between cases as they discuss where the concept of the game came from and the development process of making it.
Join us at 9 AM PDT to learn more about Murder Mystery Machine!
Play our demo this weekend! - Murder Mystery Machine at The LudoNarraCon 2021
From April 23 to 26, Murder Mystery Machine will be part of the 2021 edition of the LudoNarraCon, a digital convention hosted on Steam celebrating narrative games.
Join the Blazing Griffin team to learn more about the game and its development and enjoy the demo available during the event!
SCHEDULE:
Gameplay stream - Friday the 23rd A deep dive into the gameplay of Murder Mystery Machine with members of development team. The team will take a look at some of their favourite cases and explain what went into making them.
Discord Q&A - Saturday the 24th – 9 AM PDT Members of the development team including artists, narrative designers and studio heads will be taking part in a Discord Q&A about all things Murder Mystery Machine. Join the team on the Fellow Traveller Discord: https://discord.gg/fellowtraveller
Art Stream – Sunday the 25th A video walkthrough with the project lead artist to explain the process of designing the environments and characters of Murder Mystery Machine. The video will explore some of the other possible directions the game could have taken and explain how it came to look the way is does.
Live interview stream on the origins of the game & development – Monday the 26th – 9 AM PDT Members of the Blazing Griffin team will be taking part in a live playthrough of Murder Mystery Machine, jumping between cases as they discuss where the concept of the game came from and the development process of making it.
Murder Mystery Machine Joins the Microids Indie Publishing Label
[previewyoutube="4LqmsxLYNuo;full"] We’re delighted to announce that Murder Mystery Machine will be joining the Microids Indie publishing label and will be coming to Steam soon with support for 12+ languages.
Announced at this year’s Media Indie Exchange showcase, the game will soon launch digitally on Steam and on console platforms including Xbox One, PlayStation 4 and Nintendo Switch.
Murder Mystery Machine is the third game to join the Microids Indie label, a new label focused on providing support to indie studios and developers with the launch of their games.
We still have more exciting news to follow over the coming days, so stay tuned!