MuX cover
MuX screenshot
Genre: Simulator, Indie

MuX

MuX is being taken off Steam

MuX Early Access is discontinued; free transition to PatchXR

We appreciate MuX Early Access users' commitment to the tool, and know you've want information about the project. Decochon as an entity dissolved after 2018, so now MuX is no longer supported or developed.

To complete that process and avoid any ongoing uncertainty, we're removing MuX from the Steam Early Access program. You'll still be able to access the Community Hub if you wish.

But while the journey of MuX is ending, the ideas continue. We still believe in the future of music creation and expression in VR and XR, thanks in no small part to you and what you put into MuX. With that in mind, we've assembled a new team with broader and deeper experience in engineering and support. We are expanding our vision, adapting to new, more capable immersive platforms and expanding tools both for advanced authoring and new ways of experiencing music as fans and people new to music and VR.

The new team is PatchXR, which is creating both a Patch Authoring Tool and a platform called PatchWorld to explore immersive musical experiences.

All MuX users will receive priority, free access to the beta. You'll be the first to get to use the stable, expressive, documented in-development version we're releasing in this quarter of 2021 (Q2). We think we can deliver on your Early Access investment better with this new tool, and we're making that transition free of cost.

To make sure you're on that list, let us know via this request form so we can stay in touch:
https://www.patchxr.com/signup

We also have a community for your feedback, questions, and work in these new tools, and to stay connected with one another, on Discord:
https://discord.gg/2TgNDAyrMn

We hope to see you in PatchWorld and PatchXR. You were part of the foundation for this project - we hope you join us for the next chapter.

Thanks,

PatchXR team
[Eduardo, Melodie, Chris, Nicholas, Aleksey, Victor, Jeff, Tom, Marta, Pelle]

MuX Beta Patch 180522

New Features



  • Components

    • lerps (utor, uton, rtou, rton, ntor, ntou)
      Linearly interpolates between unit (0 to 1), range (X to Y) and normal (-1 to 1).
    • uknob & nknob
    • toggleboard
    • randomdispatch
    • pass_in & pass_out

  • Wiki

    • Added a series of 'wiki' scenes. to enter the wiki, type: loadx wiki or use press the i button in the Hub.



Changes / Improvements



  • Updated interaction system
    • Fixed a issue where pressing a button really fast will cause it to not register a press.

  • L_IZA

    • Various fixes and improvements
    • New command:print "text"
      makes L_IZA write some text to the console.
    • The txt command now accepts argument:txt src:"source.txt"- where source.txt is the path to a text file relative to your save folder.
    • You can now paste text into L_IZA's console. simply copy some text to your clipboard, and press ctrl+v while in MuX.
    • You can now save your scene using the ctrl+s keyboard shortcut.

  • Palette / Keyboard
    • Added the up, down, left and right buttons, for navigating in the console. (Also works on your physical keyboard).
      Up and down cycles between previous and next in your command history.

  • Components

    • Many of the components now light up when firing an event.
    • Various visual changes.
    • Theremux
      Visual updates, and now also outputs the angle of your trigger.

  • New Hub
    • The hub has been redesigned with a lot more example scenes, featuring two scenes by community member Zymf

  • Lift

    • The playspace has been rotated 90 degrees, to better match the player's room-scale setup.
    • The floor has been raised slightly, to better match the player's room-scale setup.



Known issues



  • Some of the spawning positons are incorrect
  • Sometimes L_IZA and the Palette goes out of range of the Play Area
  • Slides and wiki pages incomplete.


Developer's comments


Dear MuX-icians:

With this new update, along with a bunch of new components, we have reworked the Interaction system, resulting in a much improved button-pressing experience. Instead of having to carefully touch a button, you can now press, poke, whack and slam to your heart's content!

We also added a major improvement to the visual feedback. Event components now light up when firing, making it easier to follow what is going on.

We have also added the first version of our in-game Wiki. In the Wiki, you can read articles about all of the components, as well as various important concepts, such as connections, signals and commands. Some Wiki pages also feature examples, to help you understand the various concepts and components in MuX. To enter the wiki, either find the i button in the Hub, or type loadx wiki into L_IZA.

Please note that MuX is a work in progress, and everything is subject to change.

We hope you have fun with the new update, and we'd like to give a warm welcome to all of the new players who have joined us since the last update. Please feel free to share your thoughts and creations here in the steam forum, on reddit, or on social media.
Stay MuX-y!

-The MuX team

MuX @ SuperBooth meets Synthtopia

MuX Beta 180314

MuX Beta 180314 Patch Notes:

New Components:

  • Sin
  • Cos
  • Floor
  • Round
  • Abs
  • Sign

Changes / Additions:

  • More settable types for Compare, Ifel and Watcher
  • The knob board and the toggle board are now writable!
  • HUB

    • Added a bunch of new Demo scenes

      • Now features a scene made by community member TiG3RMaST3R

    • Various changes to the Intro tutorial

  • Keyboard

    • Added an "up" button to the keyboard, to recall the last command.
    • Added "save" and "load" buttons on the keboard.
    • Added a "HUB" button to the keyboard

  • L-IZA

    • New Command: info_mode (true / false)

      • Disable to hide info display when hovering a component.

    • Removed the "console mode" button

      • Now automatically displays console when typing.
      • Now automatically displays info display when hovering a component.



Bugfixes / Improvements:

  • General stability, usability and cosmetic improvements.
  • Fixed an issue where event connections would become very large when passing a large number of events simultaneously.

MuX Developer Livestream - February 9th, 7pm CET / 10am PST

Dear Muxillians,

We are doing another live stream today at 7pm CET / 10am PST

Topics will be:

  • change log
  • mux creation of the week
  • demo building step sequencer
  • coming up in MuX


twitch.tv/playmux

MuX Developer Livestream - February 3rd, 10 am PST

Hello MuXicians,

This Saturday at 10am PST / 19PM CET, we are doing a live Twitch stream.

We’d like to meet our community, so feel free to join and ask us any questions you might have.

If you can't make it for the stream, feel free to ask any questions you might have in the comments below, and we'll do our best to answer them on stream.

Click here to view in your time zone.

on http://Twitch.tv/playmux

See you there!

Update: the stream has been canceled due to technical difficulties.

MuX Beta Patch 180128

MuX Beta 180128 Patch Notes:

Features

MuX Beta Patch 180121

MuX Beta 180121 Patch Notes:



Changes/Improvements

  • Renaming:

    • octupus -> octopus
    • buton -> button
    • min -> s_min
    • max -> s_max

  • Adding missing L_IZA Entries (still missing: dispatch, e_mul)

Fixes

  • compare/ifel comparitor selection
  • navigation offset pallet/liza on load

MuX Beta Patch 180119

MuX Beta 180119 Patch Notes:

Features

  • New mobility option: Dragging

    • When not touching anything, hold TOUCHPAD + GRAB (side buttons) on one of your controllers to move around the space.
    • Your world position is retained when loading a new scene, unless specified in the save file.

  • New Commands

    • New Command: cmd
      Creates a cmd component. Shortcut for “spawn cmd” command.
    • New Command: txt
      Creates a txt component. Shortcut for “spawn txt” command.

      For more information on commands, see the Command List Forum Thread.


Changes/Fixes/improvements

  • Various UX improvements
  • Various performance/stability improvements
  • Fixed an issue with the elbow and spacer
  • Octupus

    • Octopi can now be “rooted”. If rooted, it, and any components attached to it, will now follow you around if you move around using the new dragging feature.
    • In order to root an octopus, touch it and click the left button on your touch pad.

  • L-IZA

    • Fixed an issue with some pages not showing in Info mode.
    • Added missing pages to L-IZA.

  • Demo Scenes

    • Added a new demo scene featuring musical scales.




Click here to view this announcement on the MuX official Forums.

MuX Developer Livestream - Janurary 20th, 10 am PST