Mystery Chronicle: One Way Heroics cover
Mystery Chronicle: One Way Heroics screenshot
PC Vita PS4 Steam
Genre: Role-playing (RPG), Strategy

Mystery Chronicle: One Way Heroics

2020 STEAM SUMMER SALE STARTS TODAY!


Save on AI: The Somnium Files, KATANA KAMI: A Way of the Samurai Story, and your Spike Chunsoft favorites during the Summer Sale!

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2020 GOLDEN WEEK SALE STARTS TODAY!

2019 Steam Winter Sale Sarts Today!


Save on AI: The Somnium Files, YU-NO: A girl who chants love at the bound of this world and other big titles during the Steam Winter Sale!

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2019 Publisher Weekend Starts Today!


The Spike Chunsoft Publisher Weekend sale starts today! Get discounts on your favorite titles, including the Danganronpa, Zero Escape, and STEINS;GATE franchises. The sale runs from now through August 12, 10:00 a.m. (PDT).

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Steam Summer Sale 2019



The Steam Summer Sale 2019 sale starts today! Get discounts on your favorite titles, including the Danganronpa, Zero Escape, and STEINS;GATE franchises. The sale runs from now through July 9, 10:00 a.m. (PDT).

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2019 Golden Week Sale

Winter Sale Starts Today!

The Winter Sale 2018 starts today!
Save big on The Danganronpa series, STEINS;GATE, Fire Pro Wrestling World, 428: Shibuya Scramble and more!

PATCH NOTES [Ver.1.00.04]

The most recent patch addresses the following issues:

  • Fixed translation errors and re-translated portions of text for clarity.
  • Added “Quit” option to Main Menu.
  • Added option to make traps visibles by default. (Options > System Settings > Show Trap)
  • Added controller prompts. (Will default to controller prompts if controller is recognized at start-up.)
  • Fixed issue with final achievement not unlocking: "You have completed your Greatest Adventure!". (Will automatically unlock upon starting game with latest patch.)

PATCH NOTES [Ver.1.00.03]

This patch addresses performance issues experienced by some players after the previous patch.
Please let us know if this does not resolve the issue for you.

PATCH NOTES [Ver.1.00.02]

A number of reported crashes were caused because the GPU is not DirectX 11 compatible.
We have made it so that the game will launch with older versions of DirectX.
However, be aware that this may cause performance issues.
We strongly recommend a GPU with DirectX 11 or above.

NOTES ON ONGOING ISSUES

  • Use/Throw
    Currently the command to Use/Throw items directly from the menu does not work. We will fix this in a future patch
  • Game pad prompts
    We will add game pad prompts in a future patch.
  • Localization
    We are working with the localizers, AGM Playism, to fix syntax errors and improve quality of the script.
  • Resolution Options
    To properly upscale sprites, the resolution must be doubled. Otherwise graphics and text will become blurry.
    We have locked the resolution at the following options to preserve graphical fidelity:
    480x270, 960x540,1920x1080.
  • Frame Rate Issues/Stuttering
    When your character takes an action, all enemies/NPCs in the world, even those off screen, also take an action. Your character can’t move again until these animations finish, so if an enemy/NPC triggers a trap/attacks/takes an extra action, you will be “stuck” for a moment. This is why the game appears to “stutter,” especially when dashing. This is how the title was designed and also occurs in the PS4/Vita version.
    Screen scroll speed and animations are based on 30FPS. Switching to 60FPS will be a difficult process that may introduce new issues. We have no plans to switch to 60FPS.
    With that said, we are looking into causes and solutions of true frame rate drop/performance issues.


Thank you for your patience and understanding。