An all-new gameplay mode awaits players with Season Server coming to Myth of Empires
Season servers will be separate from the current servers, and characters will not be able to cross over. The Guild Market system present in the main game will also not be connected to these season servers. They will have higher multipliers, including XP, Proficiencies, collection efficiency, production multipliers, and more. So even for players who are starting anew, progress will be quick.
The ultimate goal with Season Servers is to fight with your guild in order to gain as much territory as possible. Season servers will have a scoring system that records achievements, Proficiencies, fame, arts of war, and even copper contributions obtained by each player. The amount of territory that guilds and alliances conquer is bound together and converted to points for individual players. Top-ranking players will also get special custom outfits as well as other rewards!
These rewards will be available for players to use in the following season in the Season servers. In addition to the points of the Season server, a special point will be exchangeable for rewards in the regular official servers.
Additionally, tons of new content awaits both PvE and PvP players in order to address player feedback: the first example of new farming instruments is the two-handed Farming Sickle, allowing players to grow food more efficiently. Also, there will be a new Drill Ground for players to train specializations. This design update minimizes the pressure specialization has placed on players in the past, allowing them to spend more time on more important matters. Other than new furniture as well as new weaponry like the Mono-shaft Chariot, a new in-game store with cosmetic items has been implemented, offering outfits, item skins as well as gestures, expressions, and more! Additional methods to get item skins will be available as well.
The upcoming patches will also introduce 12 more languages including Thai, Korean, Italian, and Dutch!
【2022.03.30th】Update and Maintenance Notice
Dear players:
Myth of Empires will undergo an update and maintenance on March 30 from 23:00 to 1:00 the following morning GMT (two hours). Make sure to log off before then to avoid any losses. Maintenance time may be extended as needed. Thank you for your understanding.
We are fixing issues based on player feedback and will continue to do so. Here are the changes included in this update:
Optimizations and Adjustments: 1.Cloaks will no longer drop when a player dies. 2.Adjusted the start times of Pass Battles on some North American servers.
If you encounter any problems while downloading, installing, or entering the game, please contact customer service: https://bit.ly/3fGEldA
Thank you again for your support!
【2022.03.28th】Update and Maintenance Notice
Dear players:
Myth of Empires will undergo an update and maintenance on March 28 from 23:00 to midnight (90 minutes). Make sure to log off before then to avoid any losses. Maintenance time may be extended as needed. Thank you for your understanding.
We are fixing issues based on player feedback and will continue to do so. Here are the changes included in this update:
Bug Fixes: 1.Fixed bug where some carts could be pushed underwater Fixed bug where two-handed sickles could be used to collect crops from other factions
If you encounter any problems while downloading, installing, or entering the game, please contact customer service: https://bit.ly/3fGEldA
Thank you again for your support!
【2022.03.24th】Update and Maintenance Notice
Dear players:
Myth of Empires will undergo an update and maintenance on March 24 from 23:00 to 1:00 GMT (two hours). Make sure to log off before then to avoid any losses. Maintenance time may be extended as needed. Thank you for your understanding.
We are fixing issues based on player feedback and will continue to do so. Here are the changes included in this update:
New features: 1.Added lvl.60 dragon-patterned gold border NPC at siege. It will have a chance to show up when the hostility reaches 80.
Optimizations: 1.Lower the level requirement on using and unlocking Fine Field from 9 to 8. 2.Two-handed sickle and Fine Field are available at the market. 3.Increased durability of Two-handed Farming Sickle.
Fixed bugs: 1.Fixed the wrong item type on Two-handed Farming sickle.
Some adjustments and optimizations have been made to the game client’s architecture in order to accommodate required support for future content versions.
If you encounter any problems while downloading, installing, or entering the game, please contact customer service: https://bit.ly/3fGEldA
Thank you again for your support!
【2022.3.24th】Myth of Empires Server Maintenance Notice
Dear players:
Myth of Empires will undergo maintenance on March 24 from 03:30 to 04:00 GMT. Maintenance is expected to last 30 minutes. Make sure to log off before then to avoid any losses. Maintenance time may be extended as needed. Thank you for your understanding.
If you encounter any problems while downloading, installing, or entering the game, please contact customer service: https://bit.ly/3fGEldA
Thank you for your support and understanding.
The Myth of Empires Team
【2022.03.23rd】Update and Maintenance Notice
Dear players:
Myth of Empires will undergo an update and maintenance on March 23 from 23:00 to 1:00 GMT (two hours). Make sure to log off before then to avoid any losses. Maintenance time may be extended as needed. Thank you for your understanding.
We are fixing issues based on player feedback and will continue to do so. Here are the changes included in this update:
New Additions: 1.Added Lv. 45 and 60 Drill Grounds. Players can idle at this building to improve various weapon, armor, and physique proficiencies 2.Added emergency stop for mounts to the control settings 3.Added two-handed sickle for farming along with corresponding recipe. This item can be used to harvest farm crops and wild plants 4.Added recipe for larger fields to guild tech. Each guild can place 4 of these, each one able to grow 77 crops 5.Added Humiliation to warriors: a)An NPC gets Humiliation the first time they’re knocked out b)When NPC Humiliation is full, they will die c)When an NPC is knocked out without being placed on a Torture Rack, their Humiliation will fill up within 1 day d)When an NPC is knocked out and placed on a Torture Rack, it will take up to 7 days for their Humiliation to fill up 6.The Family Business guild skill now goes up to Lv. 9 7.Polearm infantry class has been added to Skirmish Battle mode
Optimizations and Adjustments: 1.Adjusted the “no build” range of watchtowers in some large strongholds 2.Players can now recruit up to 5 NPCs 3.Adjusted dragon-patterned gold border NPC respawn rules; these NPCs will now respawn randomly 24 hours after leaving a stronghold 4.Increased the number of times that warriors can use Life Force Pills - Normal: 2-10 times; Gold: 6-14 times; Dragon Gold: 10-20 times (before the update, this limit was set at 20 by default; only use times after the update will be counted) 5.Added Next Page button to the warrior interface 6.A player can now join a guild while offline 7.Horses can now consume Barley and Barley Seeds as food 8.Mounts can now be reset on the subordinate interface 9.Optimized Wage Shop. Added notification letting players know they’ve received their weekly wages 10.Optimized the notification that appears at the end of Skirmish Battle. Added notification letting players know they’ve received their wages 11.When the boundary markers of two guilds on PVE servers are placed so that they are overlapping the same set of crops, only the crops planted by one’s own guild can now be harvested 12.Personal and important logs now record when a mount has been released or a warrior has been dismissed 13.Added a notification prompt when joining an alliance 14.Changed stack limit of some beast pen items from 100 to 500 15.Added war declaration and bidding functions for Fortress Battles. The basic logic of these functions is the same as war declarations for County Battles 16.Adjusted the start time of Fortress Battles in some counties. All Fortress Battles now start on the same week 17.Adjusted limit on total number of ballistas and heavy ballistas in Fortress Battles to 4 18.Warriors can no longer be killed while in the Warrior Camp 19.Adjusted structure replacement interval to 2 seconds 20.Added system damage layer to structures improperly built on some terrain 21.Players cannot create or join a guild for 4 hours after leaving a battlefield, up from 1 hour
Bug Fixes: 1. Fixed bug where players would sometimes get stuck when entering the bear raid 2. Fixed problem with warrior/horse revival text on battlefields 3. Fixed bug where warriors would sometimes make armor too slowly when working at a workbench 4. Fixed bug where wallets could not differentiate between characters with similar English names 5. Fixed bug where warriors would still starve to death, even when their inventory contained medicine and food 6. Fixed bug where NPCs could be teleported using beds 7. Fixed bug where warrior proficiency would not increase when they were at a training dummy 8. Fixed bug preventing achievements related to killing elites and lords from being completed 9. Fixed bug where players could not be hit when using a polearm and crouching 10. Fixed bug where warriors equipped with dragon-pattern banners could be sold at the Fair 11. Fixed bug where warriors near Large Food Pots would not eat 12. Fixed bug where characters and warriors could get stuck inside structures through mounts and wagons 13. Fixed bug where Alpha Bear corpse could only be looted a certain number of times due to Hunting Proficiency or collection tool level being too high 14. Fixed display errors that would sometimes occur when pressing F10 to hide the game interface 15. Fixed bug where only 99 Vegetable Oil and Soybean Cake could be made at a time 16. Fixed bug where crafting guild tech Whistling Arrows would not increase Siege Proficiency 17. Fixed bug where client would crash if logging into game on high-definition mode while character was wearing a cloak 18. Fixed bug involving collecting water from fish ponds 19. Fixed bug where number of buildings in guild’s global PVE structure management interface didn’t match actual number 20. Fixed several translation issues across multiple languages 21. Fixed bug preventing fertilization times on some farms from increasing 22. Fixed bug where increasing Life Force of warriors in the Warrior Camp would jump to the last warrior selected
Custom Servers: 1. Optimized server list. When a server name is too long, mousing over the server name will cause the name to scroll 2. Fixed bug where Lv. 60 throwing weapons could not be found in the GM command list
Some adjustments and optimizations have been made to the game client’s architecture in order to accommodate required support for future content versions.
If you encounter any problems while downloading, installing, or entering the game, please contact customer service: https://bit.ly/3fGEldA
Thank you again for your support!
【2022.3.21st】Myth of Empires Server Maintenance Notice
Dear players:
Myth of Empires will undergo maintenance on March 21 from 23:00 to midnight GMT. Maintenance is expected to last one hour. Make sure to log off before then to avoid any losses. Maintenance time may be extended as needed. Thank you for your understanding.
If you encounter any problems while downloading, installing, or entering the game, please contact customer service: https://bit.ly/3fGEldA
Thank you for your support and understanding.
The Myth of Empires Team
Double Harvest Weekend
Dear Player,
"Double Harvest Weekend" is about to start!
Myth of Empires will start a "Double Harvest Weekend" from 00:00 on March 19, to 00:00 on March 21 GMT. At that time, the harvest rate for all servers will increase by 200%! Have a bountiful weekend!
Thank you again for your support!
【2022.03.14th】Update and Maintenance Notice
Dear players:
Myth of Empires will undergo maintenance on March 14 from 23:00 to midnight GMT. Maintenance is expected to last one hour. Make sure to log off before then to avoid any losses. Maintenance time may be extended as needed. Thank you for your understanding.
If you encounter any problems while downloading, installing, or entering the game, please contact customer service: https://bit.ly/3fGEldA
Thank you again for your support!
【2022.03.9th】Update and Maintenance Notice
Dear players:
Myth of Empires will undergo an update and maintenance on March 9 from 23:00 to 01:00 GMT. Maintenance is expected to last 2 hours. Make sure to log off before then to avoid any losses. Maintenance time may be extended as needed. Thank you for your understanding.
We are fixing issues based on player feedback and will continue to do so. Here are the changes included in this update:
Optimizations and Adjustments: 1.Watchtowers will no longer be automatically destroyed when demolishing a Boundary Marker higher than level 3 2.It now only costs 1 copper to transport non-discardable items across servers 3.Added search function to character log 4.Added “Important Log” tab to the character log interface, which will display messages concerning Boundary Markers being destroyed, and warriors and mounts being killed 5.Optimized the Fair building’s collision so that warriors and mounts should no longer get stuck inside it 6.Optimized how building quality appears in the tips interface of stone and metal buildings 7.Optimized the F5 key’s Cancel Attack function 8.Adjusted the icons of Large Spirit Pills, Great Spirit Pills, and Mount Xisui Pills 9.Characters and warriors can now idle on Fish Ponds, gaining Hunting and Taming Proficiency
Bug Fixes: 1.Fixed issue in which some farmland would not be connected to farm sheds 2.Fixed issue in which rebel soldier NPCs in large strongholds would not drop skill books 3.Fixed issue in which picking up copper coins by pressing Shift would avoid taxes 4.Fixed issue preventing ice from being crafted in batches 5.Fixed issue in which attacking targets would not deal damage in certain circumstances 6.Fixed issue where markers on the edge of the map could not be deleted 7.Fixed issue preventing login interface from appearing while character had a cloak equipped 8.Fixed issue allowing characters to block while carrying warriors 9.Fixed issue in which NPCs wouldn’t spawn in strongholds with ballistas 10.Fixed issue in which login interface would not display correctly while outfit and cloak were equipped at the same time 11.Fixed issue in which positions would desync when two wagons collided 12.Fixed issue in which repeating crossbows would shoot fire arrows
Some adjustments and optimizations have been made to the game client’s architecture in order to accommodate required support for future content versions.
If you encounter any problems while downloading, installing, or entering the game, please contact customer service: https://bit.ly/3fGEldA