Hi again! Today update is content update for valentines day. January was a very busy month for me (college semester begun and other projects) This update also include some balance changes that I hopes decrease the randomness of the game and make late game more manageable.
Mechanics
In love : Two houses in 2 tile range of each other have a small chance to be in love. Love bubble will show on the map. When 2 houses with in love status is merged, they will produce 1 - 3 children, workforces and bonus points.
Children Children take 1 extra food and can't do work. After 7 days, children will turns to functional adults.
Powers
Blessing : Change to boost production of buildings in range.
Love angel : Inflict love effect to every houses in range.
Harmony : Void all debuff for the next 4 days.
Relocation : Move a building.
Swap : Swap position between 2 buildings.
Each power now have a cooldown time.
Actions
Change all card removal action with 1 free discard action.
Inspection : Service buildings stop working for 7 days. Then the next 2 week it will produce 100% more resources.
Holy week : Every temple takes 1 food every day. After 7 days they generate 24 faiths each.
Sin city : Quadruple crime rate, double the fine.
Deathcare : House will disappear instead of turning into graveyard.
Commute : Building also check for all house in the same column, row. Increase food requirement by 2.
Baby boomer : Married couple produce 2 more children for 2 weeks.
Levels & map
Show map thumbnail instead of rendering the entire map.
New map Samut Prakan
Unique building "Wedding venue" Inflict love to a houses in range every 2 days.
UI
Event timeline collapse, expand on hover.
Balances
Option to skip adding building card if you already have at least 5 buildings.
Museum increased range and gives 4 workforce for every ruin destroyed.
Add different faith buildings to build-in levels.
Steam
Rank and leaderboard for each build-in levels now accessible from menu.
2.6.6 new buildings, new bugs
This patch adds new buildings, fixes some crash, typo, improve controller.
3 new buildings mine, church, and mosque
fix silk farm crash
fix controller glitch in setting, visual dialog
controller dpad activate while holding instead of pressing
controller right analog stick now can be used to rotate tile
2.6.5
This update fix a number of bugs, glitch and separate string as a external file.
String in game is saved as a separate file in "assets/strings.json"
Visual settings moved in to a dialog.
Screenshot using F12 should now work.
More information when mouse hover on event.
Add section about event in tutorial.
Add guides that show up in some important events.
2.6.2 Hotter fix
Merry Christmas! and another day another hotfix. This update fix a problem cause by the last update (I'm sorry) and also aimed at fixing some high score issue.
Fix dialog position not match UI scale
Fix map editor not center when resize window
Add delete custom level button
Fix? high score not saved, save error. (If the problem still persist? er........ send me an email to Makhamdev@outlook.com)