At SOEDESCO we think it’s very important to keep our community in the loop about any updates for our games. Starting with this roundup, you can expect regular updates about all the games in our portfolio across multiple places.
But that is not all, as a publisher we want to offer gamers an enticing portfolio of games, but if you stick with us not just will you be playing awesome and innovative games, you will also directly profit from it. For more information keep an eye on our hub.
ENKI Since the ENKI release we have received a lot of feedback from you: about the content, the game, and everything in between. We're grateful because we love hearing from you!
With ENKI, Storm in a Teacup tried another path of atmospheric storytelling. Horror has been one of the most popular genres of the past couple of years and they loved to explore more and gave their perspective.
We would like to thank everyone for the amazing support, keep following SOEDESCO & Storm in a Teacup, upcoming news is on the way!
Mayan Death Robots After 2 years of hard work and dedication, we're extremely happy to share the fruits of our labor with you: Mayan Death Robots is now available for the measly price of €13,49 for Windows, Mac and Linux! Invite a friend for some good ol' Friday night gaming, and I promise our game will not disappoint you.
If you're not yet convinced, check out the Launch Trailer we made for the occasion:
YouTube™-video: Mayan Death Robot Launch Trailer
Weergaves: 106
OUT NOW ON STEAM: http://store.steampowered.com/app/347470/ Duke it out with massive alien robots during the peak of the Mayan civilization.
OUT NOW ON STEAM: Official website: http://www.mayandeathrobots.com
Thanks to everyone who supported us on the way. This is not the end of the journey, but the beginning. See you in the jungle!
Tic-Toc-Tower Sadly, it’s not all good news. Hans Dunnik from Sneaky Mammoth would like to share the following with you:
"Dear Mammotheers. It's been a weirdly slow month for us here at Sneaky Mammoth. And we apologize for the lack of updates. Both Sven and myself got hit pretty badly with some bad personal situations and we're just now slowly picking up the pace. When we're back we'll let you know what's been up. But for now, we're prioritizing family over business. See y'all soon!"
Soccer Legends Everyone is hard at work to make sure the game is in tip-top shape before launch. At the moment progress is continuing apace. The game is mostly feature complete so at the time the focus is on polish, system check and making sure the balance is taken care of.
Keep an eye on the game hub page for updates and other news.
NANOS On the brick-breaking front, NANOS is inching closer to a full release. Expect a date for that in the near future. On the event note, NANOS proved very popular at the FirstLook Festival in Utrecht.
But there is also other exciting news, NANOS will soon be receiving trading cards. At the moment the plan is to add 25 trading cards. These will be added in the release version.
Defunct The guys at Freshly Squeezed are putting the finishing touches on the game and getting the game nice and polished. After having played the latest build for some time, We can confidently state the vision of the original concept has been fulfilled quite masterfully by this ex-student dev team.
Defunct will be the first ‘official’ release from Freshly Squeezed
N.E.R.O N.E.R.O.: Nothing Ever Remains Obscure will be launched on PC and PS4.
Nothing Ever has to Remain Obscure, for that reason Storm in a Teacup has decided to give something extra to the players with the upcoming relaunch of the game on PC and PS4 in collaboration with SOEDESCO. From the start of the project, a lot of players were intrigued by the singular name so Storm in a Teacup has decided to open up about the title of the game, which is already available on Xbox One.
N.E.R.O. Nothing Ever Remains Obscure is about love, is about faith, is about feelings.
N.E.R.O. Nothing Ever Remains Obscure is about questions that need to be answered.
N.E.R.O. will make its way to PlayStation 4™ and PC early next year.
In closing We hope that everyone enjoyed this update and expect these kind of updates on a regular basis. For instance. We are working on exciting, new projects, we can’t wait to share details about these projects in the near future.
Game On!
-SOEDESCO
FirstLook Festival
Hey Everyone,
The past few weeks the developers at Excamedia have been hard at work making sure that Nanos is fully prepped for launch. As we are creeping closer and closer to launch the final fixes will be implemented into the game to make sure that NANOS will be the most awesome brick-breaking game.
But there is also time for fun. This weekend, NANOS will be playable at FirstLook Festival in Utrecht. So are you visiting the show or are you in the area, then you should definitely swing by! And to celebrate the festival, NANOS will be on sale for the entire week. So you can now snag NANOS at a 33% discount.
We’d also like to let you know that we are very close to implementing the new trading cards. And a couple of weeks ago we rolled out patch 0.4.2 which added the following things:
Added new powers
Added rematch options on game end/game over
Added start countdown
Added sudden death countdown
Added confirmation dialog before resetting story mode
Added help menu (Rules, Controls and Powers)
Added game icon
Added power visual effects
Fixed orb velocity to prevent random speedups and slowdowns
Fixed orbs random bounce angle
Fixed game-breaking orbs going out of bounds bug
Fixed no orbs left error
Fixed level select input
Changed menu structure
Removed Blur Trick
Things are shaping up for the release, so please stay tuned if you are still on the fence or if you are already a player.
Kind Regards,
SOEDESCO and the Excamedia Team
Short update and trading cards!
Hi everyone,
Sorry for the inactivity here these couple of weeks. As in any other company, at times things do not go as planned. Unfortunately this happened right after the Early Access launch of Nanos, but now we're back on Nanos.
We can ensure you that your comments and feedback were read and noted. So we're working hard to fix all the problems you've experienced. Moreover, we're coming with a new update as soon as possible.
To show that we listen to our community (even if we seem silent), we're happy to announce that the development of trading cards has started.
We thank you for following our progress and your trust in Nanos. There will be some more good news coming soon!
Kind regards,
Excamedia development team
Gamescom!
At Gamescom we showed a trailer reel with a sneek peak of all our upcoming games! We can finally share it with all of you!
Hi everyone!
This update focuses mainly on fixing the bugs encountered in the previous version of NANOS. Many of these bugs were related to the ball physics, so expect to see some major improvements there.
It should also no longer be possible to simply let the ball bounce up and down, which made the game way too easy in levels that do not rotate.
The menu structure has been changed to hopefully make it easier to navigate through. As such, “Party Mode” is now located under “Multiplayer”. “Single player” has been renamed as “Story Mode” and will take you directly to the story mode sub-menu.
New visual effects have been added to give power-ups/downs/tricks a visible effect on the player’s craft, making it easier to see what is affecting your craft at a glance. This is still a work in progress, as more effects are still being added.
If you have any feedback, feel free to leave a post on the discussion hub. That’s all for now, we hope you enjoy all this update has to offer!
Changelog 0.4.2
-Added new powers
-Added rematch options on game end/game over
-Added start countdown
-Added sudden death countdown
-Added confirmation dialog before resetting story mode
-Added help menu (Rules, Controls and Powers)
-Added game icon
-Added power visual effects
-Fixed orb velocity to prevent random speedups and slowdowns
-Fixed orbs random bounce angle
-Fixed game-breaking orbs going out of bounds bug
-Fixed no orbs left error
-Fixed level select input
-Changed menu structure
-Removed Blur Trick
Tic Toc Tower!
We just release Tic Toc Tower in Early acces! We believe that people that help to shape the game need to be rewarded with a lower price. So the early acces price is lower and on top of that we are giving a launch discount of 10%!