Naval Action cover
Naval Action screenshot
Genre: Fighting, Racing, Simulator, Strategy, Tactical, Adventure, Indie

Naval Action

Weekend Events: Ships permits and Martinique, June 28th-July 1st

Captains,

Two loot events will run from daily maintenance on June 28th until daily maintenance on July 1st:

Martinique Event

  • Martinique 5 modules are available in the Admiralty, they can be exchanged for Broad Pennants that occasionally drop from 5th rates and higher
  • Broad pennant will drop from military NPC ships

Drop amount for ships permits will be doubled until daily maintenance on July 1st



*Spotlight image from Captain Dutch Schaefer from the November 2021 screenshot competition.

Weekend Events: Ships permits and St. Kitts, June 21st - June 24th

Captains,

Two loot events will run from daily maintenance on June 21st until daily maintenance on June 24th:

St. Kitts Event

  • St. Kitts 5 modules are available in the Admiralty, they can be exchanged for Broad Pennants that occasionally drop from 5th rates and higher
  • Broad pennant will drop from military NPC ships

Drop amount for ships permits will be doubled until daily maintenance on June 24th


Spotlight image by hatanxayk from the November 2021 screenshot competition.

Weekend Events: Ships permits and Martinique, June 14th-17th

Captains,

Two loot events will run from daily maintenance on June 14th until daily maintenance on June 17th:

Martinique Event

  • Martinique 5 modules are available in the Admiralty, they can be exchanged for Broad Pennants that occasionally drop from 5th rates and higher
  • Broad pennant will drop from military NPC ships

Drop amount for ships permits will be doubled until daily maintenance on June 17th



*Spotlight image from Captain HMS Mars from the June 2021 screenshot competition.

New patch - Insurance comes to Naval Action.

Сaptains.
We will be deploying a series of 2 patches before the start of a new season.




  • First patch will deploy insurance and several other game play improvements (including mod nerfs).
  • Second patch will deploy pre-final damage model that will feature improved balance between classes and return of proper working thickness and angling.
  • After testing combat and insurance - NPC port raiders will return to the Caribbean with good look and proper balance of battles.


First patch will be deployed today 12th June.

Important changes

Key feature for testing: Insurance

  • All ships can be insured. Insurance cost is 15% of the ship base value (which takes into account rarity and materials used to make a ship)
  • If you lose the insured ship - Admiralty will return the same exact ship to you without guns and mods.
  • Insured ships cannot be captured.
  • We know that this feature is key and will change the flow of economy and combat drastically thus it is given out for testing first (before the updated final combat model with returning thickness).

Other Important changes

  • All events like patrol or seasonal leaderboards tiers have been reworked. Rewards are now provided for every tier and can be received immediately after the tier has been reached.
  • Fixed inconsistent water lines for all vessels. Penetrative leaks can now only be created if shooting under waterline (not at the waterline like before)
  • Reworked and fixed all bugs in mast colliders (fixed size issues, length issues and other various bugs)
  • Boarding is has been made slightly easier for 1-3rd rates. Splinter damage resistance has been lowered from 99% to 75%. Defensive and musket bonuses lowered allowing winning if you have proper fit out and have destroyed the enemy ship crew. It is still VERY HARD but now not impossible.
  • Upgrades books and woods stats changed and generally lowered. Abnormal buffs have been lowered. Major key stats like reload, repair amounts, hp buffs, and others have been adjusted.


Here is a table showing changes to upgrades and books for the key stats: before and after


Other changes

  • Several paints added to DLC ships
  • Battle information now has BR and ship class info (accessible by pressing TAB in battle)
  • Changed time formats for quests
  • Galeon added to the game and awaits steam approval
  • Players can now rename ships (visible only for them) to help identify their vessels in the docs


Minor tweaks that will be useful after the new season start

  • NPC distribution is now based on counties (not on regions) allowing better precise distribution of NPC ships across the map
  • It is no longer allowed to build deep water ships in shallow ports
  • It is no longer possible to upgrade shipyard in shallow water ports
  • Towing ships functionality now checks for port depth


Weekend Event: Diana, June 7th - 10th

Captains,

Diana loot event will run from daily maintenance on June 7th until daily maintenance on June 10th:

Diana Event


Captains have to find rare ships like Diana, Santa Cecilia and Admiraal de Ruyter in the search areas provided below. These ships may carry a very rare ship notes and special loot coins, rare wood and rare guns:
  • Gold Ducat
  • Gold Rouble
  • Gold Sultani
  • Gold Thaler
  • Strange Gold Bar
  • Rare wood
  • Rare guns

Coins might be exchanged in the Academy building to receive:
  • Additional outpost permit
  • Additional dock permit
  • Diana permit
  • Admiraal de Ruyter permit

If you already have the Navy Connection using the item will add even more outposts or docks (up to a total limit).

Search locations
  • South Antilles - triangle of Aves, La Blanquilla and Saint George ports
  • Northeast of Tumbado - area between Cuba and Tumbado
  • South of Hispaniola

In case of capture of certain ports in the area, the nation of ships will change.

Spotlight image by Revard from the January 2022 screenshot competition.

Weekend Events: Ships permits and St. Kitts, May 31st - June 3rd

Captains,

Two loot events will run from daily maintenance on May 31st until daily maintenance on June 3rd:

St. Kitts Event

  • St. Kitts 5 modules are available in the Admiralty, they can be exchanged for Broad Pennants that occasionally drop from 5th rates and higher
  • Broad pennant will drop from military NPC ships

Drop amount for ships permits will be doubled until daily maintenance on June 3rd


Spotlight image by Rake News from the April 2022 screenshot competition.

Weekend Events: Ships permits and Martinique, May 24th-27th

Captains,

Two loot events will run from daily maintenance on May 24th until daily maintenance on May 27th:

Martinique Event

  • Martinique 5 modules are available in the Admiralty, they can be exchanged for Broad Pennants that occasionally drop from 5th rates and higher
  • Broad pennant will drop from military NPC ships

Drop amount for ships permits will be doubled until daily maintenance on May 27th



Spotlight image by Lord High Adm Cochrane from the July 2021 screenshot competition.

Wishlist Now: Sea Legends



Sea Legends is releasing in Early Access in Q3 2024.

Experience Beautiful Age of Sail in this unique single player simulation. Pirates, smugglers, traders and navy officers. Stunning graphics, realistic sailing and combat, and deep persistent living world depending on your actions.


  • view from deck,
  • variable weather,
  • mail based news and rumors propagation,
  • realistic regional economy where all goods are produced by traders
  • persistent named NPCs
  • and more....




Thank you Captains!

Weekend Event: Diana, May 17th - 20th

Captains,

Diana loot event will run from daily maintenance on May 17th until daily maintenance on May 20th:

Diana Event


Captains have to find rare ships like Diana, Santa Cecilia and Admiraal de Ruyter in the search areas provided below. These ships may carry a very rare ship notes and special loot coins, rare wood and rare guns:
  • Gold Ducat
  • Gold Rouble
  • Gold Sultani
  • Gold Thaler
  • Strange Gold Bar
  • Rare wood
  • Rare guns

Coins might be exchanged in the Academy building to receive:
  • Additional outpost permit
  • Additional dock permit
  • Diana permit
  • Admiraal de Ruyter permit

If you already have the Navy Connection using the item will add even more outposts or docks (up to a total limit).

Search locations
  • South Antilles - triangle of Aves, La Blanquilla and Saint George ports
  • Northeast of Tumbado - area between Cuba and Tumbado
  • South of Hispaniola

In case of capture of certain ports in the area, the nation of ships will change.

Spotlight image by hatanxayk from the December 2021 screenshot competition.

Forthcoming Large Update: Naval Action Reborn

Captains.
Here is the information on the Forthcoming Large Update: named Naval Action Reborn!

The list is not complete but will provide you with general overview of improvements.

Planned Changes

1) Focus on core activities
The game will only focus player attention in the following 4 areas.

  • RVR - Capturing and defending ports provides access to resources and NSM rewards through events
  • Exploration and Trading - player traders will roam the world and look for rare resources not available anywhere else.
  • PVE - will provide diverse meaningful loot and mostly relaxing combat experience
  • PVP - will provide adrenaline and excitement for hunters (as usual)


All other activities that just cause time wasting and unnecessary clicks will be removed or completely cut.

2. Ship crafting and general crafting changes


  • Shipyard will allow improvements of the ships that you own.
  • Materials rebalanced and redundant materials cut from the game.
  • Unnecessary steps in crafting will also be cut.
  • Ship permits will be abandoned
  • Resource production in buildings will completely change.

3. Spawn Changes

All captains from across the world will arrive in the Caribbean through Nassau. Nassau will be made a free port. Bahamas will be made a Safe Area. Nearby deep water areas will also have safe zones. All other areas will be fully capturable (including former capitals).

4. Map Changes:

Map is too large and there are a lot of redundant ports and areas. Map will be made smaller and the number of ports will be reduced. This with changes in the starting area will allow much better distribution of NPC ships, and PvP in other areas.

5. National changes:

All flags will be incorporated into 4 alliances
Britain - British Alliance - Britain, Russia
France - French Alliance - France, USA, Denmark, Sweden
Spain - Spanish Alliance - Spain, Prussia, Dutch
Pirates - Pirates
The distribution is not final - please provide your feedback in comments.

6. Global chat will return


7. Class based upgrades.

Universal module upgrades will be mostly abandoned. All mods and upgrades will be class based and will provide bonuses and alternatives to fit outs. All upgrades and books will be meaningful and useful.

8. ALL servers will have partial reset this time: (all servers will be wiped with minor exceptions)


  • Due to significant final changes to economy, spawns, ship crafting and looting all economic elements of the game and map ownership will be reset on ALL SERVERS. This means there will be a full economy and map reset on all 3 servers = War and Peace and Caribbean
  • XP will NOT be reset up to the maximum admiral level
  • Investments of NSM - naval service medals - will not be wiped. All NSMs used for investments will be refunded to the money chest

Future resets - we are currently considering the fate of resets and their need. Please let us know your thoughts on wipes in comments.

9. Combat mechanics:

  • Based on all experiments in the past the final combat model will be deployed. It will provide more enjoyable and exciting combat between classes and will have predictable working thickness and smaller HP difference between classes); a-la something that existed in 2017. This will greatly expand combat options especially against bigger ships (both in PVE and PVP). Overpowered boarding meta will also be fixed.
  • Leaks - all problems with inconsistent leaks have been fixed and every ships checked and waterlines adjusted. Heel was balanced on all vessels and leaks will now be only created if you hit the heavily heeling ship.
  • Masts - all issues with masts have been fixed and every ship checked - for example some ships had shorter or longer colliders or thicker or thinner mast collision models. This all been cleared

10. Ship insurance


  • Ship insurance will allow you to insure the vessel and return it intact if your ship sank in combat (without guns and mods)
  • Ship insurance will block the enemy from ship capture (insured player ships can only be sank by players)

11. Events and races will be improved and reward tiers changes to provide better experience to all participants.

12. Improved and rebalanced raiders

Raider fleets, their targes and their frequency will depend on the number of ports controlled by players. Raiders will pick targets more smartly and will no longer target only poor ports. The goal of raiders will be to provide loot and large battle opportunities on PVE server and also will act as a natural check on weird port battle timers.

13. New ships will finally appear in the game.


  • Duke of kent - event ship
  • Galeon - Spanish shallow water DLC trader.

14. Multiple other changes