Nebula Within cover
Nebula Within screenshot
Genre: Shooter, Indie

Nebula Within

Breaking Free, Being Free



You heard that right, starting April 1st, Nebula Within will be completely, entirely, free!

To start, I want to express my utmost gratitude and thanks to everyone who purchased the game since launch. I have always been a frugal gamer, so choosing to purchase a game, no matter the cost, has always been a huge deal to me. To know that 215 people chose to purchase my game is an absolute honor. Each of you has helped validate my experiences and recoup some time I spent developing Nebula Within, and for that, I feel truly grateful. Your actions and feedback have meant the world to me.

That said, I'm no longer at a point in my life where I feel the need to charge for this work of art (and I do believe games are art). I would rather open the opportunity to play Nebula Within to anyone who is curious or interested. I spent much of my own life not playing games I was interested in because I didn't have the money to spare on them. If any project is to address that experience, Nebula Within has got to be it.

Moving forward, I hope more folks will be able to access this experience.
If you're reading this after April 1st 2022, the game is yours!
If you're reading this and have purchased Nebula Within, the game, my heart, and my gratitude is yours.

As will forever be the case, reach out if you have any thoughts, concerns, requests, or comments. I'm a real human being. And just because Nebula Within is going free does not mean I will no longer be here with open ears, an open mind, and a desire to help.

Honored to be your dev,
-Nick

Thank You for exploring 100 Nebulas!



Thanks to you, Nebula Within recently sold its 100th copy.

As a fairly unusual indie game created by an unknown developer, I was doubtful it would ever get this far. While there are games on Steam that have sold 10 times as many copies in the same amount of time that it takes to get hit by a tiny purple triangle, they can't match the feeling of gratitude I feel right now. For starters, this game was never meant to be a "commercial product." It has always been an independent passion project, a gaming haiku, so to speak. Made specifically for a real human like you. Because of that, I feel so humbled that 100 other people have explored their own nebulae too.

I want to express my deepest gratitude to all of you who played the game, accepted a free copy from me, purchased a retail copy, left a review, streamed it on Twitch, told a friend, added it to your wishlist, or participated in any other form of support that I've neglected to mention. From the bottom (all the way to the top) of my heart, THANK YOU <3.

As always, never hesitate to reach out if you want to run anything by me, be it a question, concern, request, or comment. I'll be here, as will 100+ other human beings.

Gratefully yours,
-Nick

Nebulatic Update #3: CVD Friendly Sprites & Contrast/Flashing Options



This is a very minor update but will impact you most if:




  • You and/or your friends have some form of color vision deficiency.

    The sprites which differentiate you from your friends when playing local co-op (or via Steam's Remote Play) are no longer just differentiated by color. Each player has a unique sprite, which should make identification easier for folks with some kind of CVD. Hope this helps those of you who like to play with friends!

  • You are sensitive to contrast and/or flashes.

    There are now options in the Calibrate menu to freely adjust the in-game contrast and presence of "hit flashes" (color changes that occur when an object is hit) to your liking. This should make the game easier to play for those of you who either want or need the game's contrast to be reduced/increased and flashing to be enabled/disabled.


Always trying my best to make the experience comfortable for everyone, so if you want to see any accessibility changes, don't hesitate to ask! Everyone deserves to enjoy the same things. <3

Remember to shower and care for yourself,
-Nick