New score multiplier feature. Kill enemies and pickup points quickly and consistently to increase multiplier.
Update to intro graphics.
Award room sequence now skippable.
Bug Fix: Fixed Megaworm boss movement bug.
Game update
Features
New and improved lighting effects for explosions, bullets, etc.
Big Bubble enemies shoot bullets now.
New boss added: 'Sinoid'
Revision of final boss graphics and game play.
Player can now shoot backwards by double tapping left and firing.
New player death sequence where skeleton explodes.
Map stats dialogue no longer shows continues in Explore mode.
Maps stats dialogue now shows levels completed.
Wizzy tips are now disabled in Arcade mode.
End of game outro cut scene added.
Improvements to intro cut scene.
Updated leaderboard to show Steam user IDs and update from Steam every time it's shown.
Current user is now highlighted on leaderboard.
Several music tracks revised.
Balancing of music and SFX volumes.
Several levels revised / tweaked to improve game play and graphics.
Bug Fixes
Bug fixed where player can sometimes shoot through blastable blocks.
Bug fixed where HP icons in HUD flash briefly on player death.
Bug fixed where points dropped by blastable blocks on levels with sine movement are incorrectly positioned.
Bug fixed where enemies awkwardly change firing target after player dies.
Bug fixed where game crashed on highscore input
**Note** Previous high scores and saved games will be lost when updating to this version.
build 1816
- New stats page accessible from world map (press mask button) - Fixed broken map navigation after shard is unlocked - More tweaks to intro sequence - Added 2 more achievements, "who's da boss" and "I want it all"
Build 1806
- Improved intro sequence graphics and flow - Music tracks remastered - Graphics updated on numerous levels - Bug fixes to laser bot enemies - Other minor bug fixes - More tips added to various menu screens - Game play difficulty balanced on various levels
Build 1782
- Fix: player can't enter hi-score - Fix: gfx resource leak - Game play / balancing tweaks to a number of levels - Updated music tracks - Updated Game Over screen
Build 1772
- New high detail GFX mode added and enabled by default. It can be disabled via new Display Settings screen. (Please report if this mode gives you problems). - Display Settings screen added. Allows setting HUD transparency and toggling of high detail mode. - More achievements added. - Reworked game over screen. - Player stats added to Game Over and Winner screen.
Build 1766
Added new dash melee attack
New Improved HUD
Began adding achievements. 3 Implemented so far.
July 26th minor patch
- 4 Music tracks revised - Reworked introductory tip on the world map - Improved look of text boxes during intro sequence
Fix for Continues in Arcade Mode
Game continues now initialized correctly.
Nebular Crush Live Stream!
Hangout with the devs as they play and discuss Nebular Crush. Can they even beat their own game or will they rage quit on the livestream? Tune in and find out!