Even in this freezing time you still need to fight enemies with your undead servants, which are limited only by your imagination?
Then you’re in luck because from today until January 5th, Necrosmith will be available at a 33% discount on Steam (beats to assemble undead to are also down by 33%).
Cast your necromantic vote for Necrosmith at the 2022 Steam Awards!
Hello, necromancers :necrocat:
The Steam Autumn Sale is here, as well as the 2022 Steam Awards User Voting!
If you have spent time lamenting how an incomprehensible creature demolishes your Tower in no time after the first wave, then Necrosmith should be an excellent candidate for the Best Game You Suck At.
We encourage you to vote for Necrosmith at the 2022 Steam Awards in the name of all the undead!
Moreover, as part of the Autumn Sale, the game and its original soundtrack will have 30% off. Hurry up to save ːnecrocoinː
New 1.3 Update, Spanish support, TactiCon and -25% deal
Any necromancy enjoyers out here? In today's news: 1.3 patch, Spanish language support, 25% discount and the TactiCon event!
We're happy to announce that Necrosmith is taking part in TactiCon festival on Steam! It's a first edition of an annual online event held on Steam to celebrate strategy video games of all kinds and the creative minds behind them. Check out the TactiCon Steam page here!
We also want to present the Necrosmith 1.3 Update with a new content and long requested Spanish language support.
List of changes:
Added 6 new achievements
Added 30 bonus recipes
Added 12 body parts
Added 5 new relics
Added Spanish language support
Other minor fixes
More info on new achievements in our guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2835261225 Sound like fun? 'Course it does.
And finally, if you're following the Necrosmith page updates and just decided that it's finally time to try out the game, we'd suggest you to wait till tomorrow, because we'll be having a 25% discount!
Up for assembling the dead and fighting the hordes of enemies? Then you’re in luck, because from today until August 25th, Necrosmith will be available at a 13% discount on Steam.
https://store.steampowered.com/bundle/27606/ In this bundle, you get the game and the soundtrack album containing 5 tracks recorded for the game and provided in both MP3 and uncompressed WAV. Original music composed by Deallry.
Major Update 1.2 is here! Also, 6 new languages and OST
Howdy, necromancers!
Firstly, thank you very much for your patience, for staying with us and for your support. We read all the feedback, your reviews are very inspiring 💙
Secondly, watching you play, we are quite impressed with how many skilled players there are among you. Some manage to hold out against enemies for more than an hour and even longer! However, the intended design and gameplay loop of our game does not provide for such long sessions – it’s simply not possible to save a game in the middle of a run.
We have repeatedly witnessed how players get tired of a long session and eventually just stop defending the tower in order to finish the game. Or said the game was too easy after several long runs with micro-controlling each unit, going to the main menu room only a couple of times, but buying a dozen upgrades at once. Or they said the game was too hard after a few long runs, but with no upgrades or control. In the end, it came down to the inability to predict the time of the game session – a problem that we wanted to address from the very beginning.
With Update 1.2, we are introducing a new system of timers, at the end of which your tower will be visited by powerful enemies. They’ll return you to the menu room, or they will be mercilessly destroyed by you – it is more than possible to defeat them (think of death in Vampire Survivors). It all depends on your upgrades and tactics!
For the best gameplay experience, we recommend starting with a new profile. Don’t worry, all previous saves are not wiped and remain with you! The latest version of the game is 1.2.0.255 now.
List of changes:
Added new mechanics of spawners appearing from underground and a timer for such events
Added 3 new achievements for destroying the aforementioned spawners
Added French language support
Added German language support
Added Japanese language support
Added Polish language support
Added Korean language support
Added Brazilian Portuguese language support
Reworked fonts to fix rare display issues
Fixed the saw animation – before that it played 1 second longer than the damage was dealt
Other minor fixes
In addition, by player's demand, we're releasing the Necrosmith original soundtrack! It contains 5 tracks, so we set the lowest price that Steam gave us to choose. Get it only if you want to support us!
Another Necrosmith update is now available for download – everything to brighten up the weekend! Please make sure you have the latest (1.1.0.235) version of the game.
List of changes:
Changed conditions for the enemy spawners activation
Changed work of the cat – now it doesn’t activate spawners
Changed logic of units – increased the priority of enemy spawners for them to attack
Changed speed and health values of some enemy units
Fixed acid fog damage radius to match its animation
Fixed screen resolution reset on some non-standard configurations when restarting the game
Fixed yellow outline for units holding position after teleporting
Fixed taking control over a unit when activating a spell on it
Fixed losing control over a unit when canceling a spell
Disabled forced centering of camera on the tower when upgrading it
Various balance tweaks
Thank you for your patience! Let us know what you think about this update in the comments and Steam reviews while we'll tryna get some rest 👉💀👈
Big Brain Update 1.1 with major AI & control improvements is live
We are happy to present THE long-awaited Necrosmith update (v1.1, codename Big Brain), bringing changes to the units AI (including enemies too), control over them, blueprint drops and converting body parts to mana! We've added the Brain Printer to the game, a machine that literally gives brains to your units. Now they can, for example, hold their position and maintain a social distance from the crowd of enemies. Available immediately for all players, so no need to purchase or upgrade this machine!
Make sure you have the latest (1.1.0.225) version of the game installed. The list of changes this time is bigger than usual, so we decided to break it into several blocks.
AI and control improvements:
Added a command to hold position – it’s available in your unit window, click on the unit's icon at the bottom of the screen to access. You can also command your units to return to map exploring from there. Units holding their positions will be highlighted with a yellow circle.
Now your units will try to keep their distance from enemies (depends on the type of their attacks – ranged or melee). No more ranged units charging at enemies and shouting "Leeroy Jenkins".
Enemies are also smarter now – you can “piss them off” by making them chase your units until they slash them or realize that they’re not able to catch up.
QoL-improvements:
You can now transform 10 body parts into mana at once using Shift+RMB combination.
Added a tutorial for the “hold position” command – it will be shown to all new players and those who have not yet seen it in the game.
Balance changes:
Improved the drop of the upgraded blueprints.
Increased spell damage on each level.
Changed the movement speed of all enemy units.
Changed the attack range of abilities, mainly for melee.
Now it is much easier to activate the enemy spawners, be careful.
Now the Morning Cocktail relic ability matches its description. Changed the body parts drop.
Now all "bosses" will drop body parts – before that it worked only with 4 initial ones.
Tons of other minor rebalances.
Bug fixes:
Fixed the "The Entire History of You" achievement (saving recipes).
Fixed an issue with unit sprites getting stuck on the pentagram after creating.
Fixed the visual appearance of the mantis ability.
Thank you for your patience! Let us know what you think about this update in the comments and Steam reviews 👉💀👈
A new patch is here! Just like the community items
Monday. Happy Stray release week everyone! 🐈
In anticipation of a major update aimed at improving AI and control (which is still in the works), we decided to please you with a small Necrosmith patch. Make sure you have the latest (1.0.0.211) version of the game!
List of changes:
Added blueprints sorting in the tower upgrades tab – now the maxed out upgrades will be at the end of the list
Fixed a bug preventing the “The Western Book of the Dead” achievement obtaining and added a retroactive check of the collected relics – if you fulfilled the conditions earlier and did not receive the achievement, just enter the menu room again and you should be good to go
Fixed the mechanoids drop from the upgraded table – before that only simple body parts were dropping due to an error
Fixed an issue with no damage from the acid fog spell
Fixed the lizard grenade work – before that it dealt damage 5 times, now only 1
Fixed the animation of the hammer and VFX when opening portals and drawing runes – before that they played on top of each other
Various localization fixes
We’ve also prepared and released Steam Community Items for you: 4 profile backgrounds, 5 emoticons and 6 trading cards that can be crafted into badges. Check them out here.
Our marketing lads also told us that we need to add something developer-ish (kinda? sorta?) to show that we definitely did not forget about the upcoming AI and control patch, so here we are. We know you're looking forward to this update as much as we do, and we promise to deliver it very soon!
Thank you for your attention and patience, we continue to work to make Necrosmith even better! Looking forward to your feedback and reviews 💀💙😼
We’re working on AI and control changes! Meanwhile, a new patch
Hello necromancers!
First of all, we want to let you know that we do hear your feedback regarding the lack of control and dumbass units AI! We are already working on this and brainstorming on how to potentially make it possible without ruining other gameplay aspects, creating an avalanche of bugs, and over-simplifying the game. Alas, we can’t name a specific release date yet, because this kind of update takes time to code, test, balance, polish and deploy, especially for small teams like ours. We’d say definitely not until the middle of next week? Right.
But! We continue to work on other Necrosmith fixes and changes. Please make sure you have the latest (1.0.0.203) version of the game installed!
List of changes:
Made changes to the recipes tab – now they will only be sorted when the tab is actually opens, which will improve game performance (no need to do a background check for each received body part per recipe)
Fixed the elementals drop from the upgraded Hellish Smithy – before that only torso body parts were dropping due to an error
Fixed the machine gun work – before that it fired in the movement direction (yeah)
Fixed a loss of progress bug for some players after installing 1.0.0.193 update
Improved game performance – there should be much less freezes now when a new day comes (or none at all, depends on the system)
Minor balance tweaks
In addition to all that, Necrosmith community items are coming soon – trading cards, backgrounds, emoticons, and badges. In the meantime, try to find all the references in the game achievements or make a mosaic out of them in your Steam profile!
https://steamcommunity.com/sharedfiles/filedetails/?id=2835261225 Thank you for your attention and patience, we continue to work to make Necrosmith even better! Looking forward to your feedback and feedback 💀💙😼