Neofeud cover
Neofeud screenshot
Genre: Point-and-click, Adventure, Indie, Visual Novel

Neofeud

Neofeud is 33% Off + Thanksgiving Livestream Party!




So first off, Neofeud is 33% off this week on Steam!



And the big news is I will be streaming live on my Youtube channel on Thanksgiving at 11 AM Pacific Time!

Youtube link: https://www.youtube.com/user/twiliteminotaur/videos

Come hang out! :D In addition to the above mentioned hijinx, I will also likely be doing a bit of gamedev and making some announcements on the upcoming Silver Spook Games projects.

No turkeys were harmed in the making of this poster!
Next up, I am happy to announce that I am currently in the process of porting Neofeud to Mac, and have a potential solution in the works! I can't give any specific dates on a release, but it is definitely in the pipeline. :)

Trouble Purchasing Neofeud?

It appears some users may have problems purchasing games through Steam as of this past Monday, November 13, after some changes were made Steam-wide. If you've had trouble purchasing Neofeud, please let me know, thanks!

Neofeud 2 + Silver Spook Talks With Primordia Developer!

Greetings cyberspatials!

I'm happy to announce that I'm currently in the process of fleshing out the world, characters, and story of:



In addition, as a follow up to my interview with the Technobabylon Creator, I've recently had the pleasure of speaking with a creator of my other favorite adventure game:



In this episode, Silver Spook speaks with Mark Yohalem, writer of Primordia, a legendary sci-fi point-and-click adventure game and a big inspiration behind Neofeud.

Mark and yours truly discuss the State of Adventure Games which somewhat resembles that of Schrodinger's Cat (never quite alive or dead!), Primordia and the making thereof, Mark's exciting new 'mythological, mid-apocalypse RPG' in development with Wormwood Studios, some insider game-dev shop-talk, Unity vs Adventure Game Studio pros and cons, Mark's and my favorite cyberpunk, the difference between depressing and melancholy, the psychological selling-points of post-apocalypses, why appellate lawyers may be cannibal shishkebabs in said apocalypse, and much more!

Wormwood Studios (Mark's indie game company): http://www.wormwoodstudios.com/

Follow Mark on Twitter: http://www.wormwoodstudios.com/


Now all I need to do is get a Deus Ex 1 dev like Warren Spector, Harvey Smith, or Sheldon Pacotti on the Silver Spook Podcast, and then, bucket-list completed, I can die happy, or upload happily into a datacube and be slotted into the Helios supercomputer, as it were. (Pssst, anyone who knows those guys please beg them to be on the podcast!)

Finally, if you'd like to chat with me, I livestream every Saturday around 11 AM Pacific Time, while I work on gamedev. If you have a cyberpunk/sci-fi/a cool indie project, chances are I'll be interested in it and give you a shout out in the stream :)

Neofeud is 25% off! Happy Halloween!

Hey Cyber-Spooks, Dark Sci-Fi Lords, and Freaky Ladies!

Neofeud is on sale this week for the Halloween Steam Sale!

Neofeud is a pretty spooky game in its own right -- just imagine having to deal with this guy!



And in other news, here's a recent review of Neofeud from 3rd Strike:

"Neofeud is developed and published by the one-person game studio Silver Spook games, based in Hawaii. Neofeud takes place in a dystopian future where faulty sentient robots and failed human hybrids form the bottom layer of society, while neofeudal lords live carefree in luxurious floating cities. The extensive storyline is very political, but also full of action and really entertaining. This game is an impressive piece of work, since it’s quite excellent on many facets."

3rd Strike

Finally, I was super excited to interview James Dearden, the maker of the incredible cyberpunk adventure game "Technobabylon". Topics include Neofeud, Technobabylon 2 and James' other projects, our takes on Blade Runner 2049, cyberpunk generally, a future where flying cars exist only in Dubai, and getting Technobabylon on VHS and Panasonic microwave.

Plus, Silver Spook and James express mutual love of Deus Ex, and why a game that is on par with the original cyberpunk FPS/RPG masterpiece will at last be made -- most likely by an indie studio.

https://www.youtube.com/watch?v=ECLA5PVCcgM

As someone who has already made a Deus Ex total conversion called "Terminus Machina", I would love to be a part of that project.



In the interview, James also told me he is a Terminus Machina player, which was pretty awesome!

Neofeud Update #1! (Beta)



Hey cyberpunks, humanoids, Neofeudal lords and ladies!

Thanks for your support of Neofeud! In response to your feedback, I've fixed and patched up several of Neofeud's important issues. This latest update should smooth out and make for a better overall game experience.

To try out this update beta, simply:

1.) Right click on "Neofeud" in your Steam Library.
2.) Click on "Properties".
3.) Click on the "Betas" tab.
4.) Chose to opt in to the beta in the drop-down box.

I would greatly appreciate feedback on this update, so that I can ensure it improves the game for all systems and is stable. Help me make Neofeud the best game it can be!

Bug Fixes

- The Arcade Fight scene is now clearer, and less unnecessarily difficult and confusing. Getting away from the bar is simpler, and there's more time to handle the escape when being shot at by the SWAT behind the Kill Machine arcade game.

-Fixed the bug where you would get stuck in the arm screen if you use it during fight with Talos.

-Fixed bug where in the elevator (when you are with the security guards), if you click out of the elevator through the exit option, you could get stuck, and have to reload a previous save state to get out of it.

-Can no longer save the game from the start menu which would overwrite your progress.

-Fixed error message in High City, after 'giant spider area' 'in "room42.asc", line 326 Error:Face Character: characters are in different rooms'

-Fixed issue where 'firing your big object' in the High City office at the wrong time caused problems.

-Fixed issue where, while following the robot girl, if you get out of range before she appears, the game will crash trying to load two savestates at the same time

-Various typos cleaned, bugs squashed, wrinkles ironed.

Thanks for all of your support and help!

-Silver Spook

"Neofeud: A Diamond Of Storytelling In The Scrap Pile" + Soundtrack Released!



First up, the Neofeud Soundtrack is now available, with 46 tracks and 2 1/2 hours of music, for just $4.99!

Here's a snippet from a recent review on the soundtrack itself: "Behind the quips and one-liners you’ll hear during the game is one of the best soundtracks you can find in a game. Pounding electronic synth reminiscent of the 80’s and some of the most kick-ass rock n’ roll that has blasted my eardrums had me sitting back at times with the game paused just to savor the listening experience." Sprites and Dice

You can also find the Neofeud soundtrack on Bandcamp.


And here are some excerpts from the rest of the Neofeud review:

A Diamond Of Storytelling In The Scrap Pile

"When I play a game, I play to be compelled or immersed in some way. The game has to dig its claws in and drag me in. Walking away has to be difficult or that’s exactly what I’ll do. Neofeud grabbed me in just that way through its gripping mastery of storytelling, akin to how last I binged on episodes of Game of Thrones.

Neofeud is a point-and-click game set in a sci-fi dystopia borne of the minds of every prominent science fiction writer from the past century, from H.R. Giger to Ridley Scott. The result is a disturbing yet strangly familiar dystopian society in which social inequality is systemic, the top one percent have their own one percent, and the birth of A.I has resulted in a massive population of unemployed sentient robots. Sound interesting? We're only just dipping our toes.

Beginning by introducing the main character of the story, an ex-cop and currently social worker named Karl Carbon, the story of Neofeud quickly explodes into a story rife with psuedoscience and more twists than an M. Night Shamlyan movie. As a single conspiracy unfolds, others follow, creating a story layered so deep that by the halfway mark of Neofeud’s potential 15-hour game time I found myself questioning characters motives even more than the main character of the game itself.

Past endless conspiracies and a spiraling story, the characters of Neofeud are developed so much more than characters in nearly any other game I’ve recently played. Karl and the cast that he interacts with are human to a tee. Interactions with them are immersive and real, a necessity when a majority of the game is dialogue."

Read the full review on Sprites And Dice.

Neofeud Sale Ends Today! + Review Roundup



If you haven't yet picked up Neofeud, today is your last chance to get it for 20% off for the launch week sale!

I've been very happy with the press, and general excitement around this release, although of course, Neofeud can always use more word of mouth as I remain an indie developer without a publisher!

Here are some recent Neofeud reviews:


"This is an ambitious, atmospheric cyberpunk scenario and essentially the work of a single person (voice acting excluded). Oh, and it might also be one of the best adventure games I have played in a while, so there's that.

Granted, a lot of this is "just" good cyberpunk in the vein of Gibson, Dick, and Stephenson. However, the world building is something else. It has a thickness, a density to it. Almost every line of the game's technobabble fleshes out the game world some more. If that's your thing, the game is immensely enjoyable."


Indie Games


"I did not know what to expect going into Neofeud, but I came out excited to see what’s next for Silver Spook Games. The game has more than the surface indicates, which I loved. It offers social commentary, much like its many influences, but successfully stands on its own.

In the end, the art, gameplay, music and story come together to deliver a solid game. Check it out if you are looking for something different and cerebral."


Indie Ranger


"I love how the game has many humorous references to well known movies, like Hasta La Vista from Terminator or the song War by Edwin Starr, used in Rush Hour. But Neofeud also shows how terribly ridiculous our bureaucracy system works. Or better said; does not work at all. Forms, tests, procedures, all working against each other without any result whatsoever.

Neofeud is developed by just one man. Especially when you keep that in mind, I think the game looks good and definitely has its own signature look. The background is hand drawn, while buildings and characters are designed in a comic style. The point-and-click mechanism works great and the developer wanted to offer players more than just a fun game."


Dumee Gamer

Thanks again to everyone who bought Neofeud during release week, and supporting Silver Spook Games generally! With your help, the next SSG project, Dysmaton, will remain in development!

Neofeud 20% Off During Launch Week

At long last, Neofeud will be out on Steam this Tuesday, September 19!



The game will be on sale during launch week at 20% off. The base price is $15, so you can get the game at a steal of just $12 for 15+ hours of gameplay, according to latest estimates! The Neofeud soundtrack, which includes 45 tracks and 2 1/2 hours of music will also be available for purchase on Steam.

In addition, there will be a Neofeud Launch Party Livestream happening at 4 PM EST. If you'd like to stop by and ask myself and the Neofeud voice actors some questions, feel free to drop in! [URL="http://youtube.com/twiliteminotaur/live"]Livestream Link[/URL]



Here's a recent interview I did with David Cameron of One Up Gaming, where we talk about Neofeud and the modern indie game scene.

The press on Neofeud has also been ramping up lately, and it has been featured recently on sites including Hardcore Gamer, Gamers Global, and Gamasutra.

September 19, here we come!