Neolithic: To the End cover
Neolithic: To the End screenshot
Genre: Indie

Neolithic: To the End

Update, Version 20230607


English
############Content################
[Inside the Black Pyramid]Added a room behind the Royal Guard Captain. (This is the last safe location before the final part of the stories in the Black Pyramid and a potential point of no return depending on your choice. Thus, it may be a good idea to save and rest here.)
[Lost in the Sand]Story Continues. (Variable 1000 -> 1010. The Shade will contact you. The dialog content depends on what you did in Queensmouth. Murin will hijack the communication for a short while.)
[Lost in the Sand]You get a choice that can change your relationship with Mephisto at the end of this part of the story.
[Lost in the Sand]Add 27 voice-overs for this part of the story. (It's fully voiced.)
简体中文
############Content################
【黑暗金字塔内】在皇家护卫队长后面加入了一个安全的房间。(这是最后一个在黑暗金字塔的故事结束前的安全地点。基于你的选择,也可能会是一个通过之后,故事就无法回头的地点。因此,在这里存档和休息会是个不错的主意。)
【迷失于沙粒中】剧情继续(变量1000->1010,暗影会和你联系。对话内容会因为你此前在王后镇的行为有所不同。幕灵会在中间黑掉通讯一小会。)
【迷失于沙粒中】在上述剧情的最后会有一个选项影响你和梅菲斯特的关系度。
【迷失于沙粒中】加入了27个配音文件。(这段剧情有完整的语音。)


Latest news from Ukraine/乌克兰小剧场
https://controlc.com/b8274dae

Today, we shall take a moment to condemn Putin's act of terrorism at the Kakhovka HPP dam.
今日,我们应当谴责普京对Kakhovka水电站的恐怖袭击。

Update, Version 20230606


English
############Content################
[Faith]New tenet: Guide the Departed Souls
简体中文
############Content################
【信仰】新信条:亡魂向导

Latest news from Ukraine/乌克兰小剧场
https://controlc.com/a2731af5

Update, Version 20230605


English
############Content################
[Lost in the Sand]You can now progress the story by directly attacking and defeating the Royal Guard Captain. (This is the only option if you didn't find and investigate the secret path Beneath the Sphinx)
[Lost in the Sand]Added a new document: An Aten Cultist's Journal #4 (That shall also explain why the Royal Guard Captain has some suicidal tendencies when he fights you.)
简体中文
############Content################
【迷失于沙粒中】你现在可以通过直接攻击并击败皇家护卫队长的方式来继续剧情。(如果你之前没在狮身人面像的密室里找到并调查那条秘密路线的话,这个是唯一的选项。)
【迷失于沙粒中】加入了新文档:一名阿腾教徒的日志 #4 (这顺便能解释为什么皇家守卫队长在和你作战的时候有一种自杀性的倾向。)

Latest news from Ukraine/乌克兰小剧场
https://controlc.com/23ab7b78

Update, Version 20230535


English
############Content################
[Lost in the Sand]Story continues to solve the encounter with the Royal Guard Captain. (Peace path variable from 975 to 1000. You will get a weapon with 4 random prefixes on this path. The more direct path is still working in progress.)
[Lost in the Sand]Fixed the problem that some cultists seem like they are floating above the floor in the Royal Guard Captain cutscene.
[Lost in the Sand]Redcued the amount of the Aten Cultists that are watching you on each side. (It reduces the event numbers and matches the cutscene better.)
简体中文
############Content################
【迷失于沙粒中】故事继续,解决和皇家护卫队长的遭遇。(和平路线变量975到1000。该路线上你会获得一把有4个随机词缀的武器。更直接的暴力路线还在施工。)
【迷失于沙粒中】修复了皇家护卫队长的过场动画中某些狂信徒似乎漂浮在空中的问题。
【迷失于沙粒中】降低了场景内在两边围观你的阿腾狂信徒的数量。(降低了事件数量,同时让场景和过场动画更匹配。)

Latest news from Ukraine/乌克兰小剧场
https://controlc.com/b94e3169

Update, 20230603-2


English
############Content################
[Takedown by Surprise]Sucessfully performing this skill on certain human hostiles can now allow you to collect their corpses, harvest their souls, and gain devotion to related faith tenets. (If you are a necromancer or have required tenets in your customized faith.)
[Takedown by Surprise]Such human hostiles include but may not limit to the bandits in Egypt, Aten Cultists, Cruel Slavedrivers, Crazed Workers in the Unfinished Building, Crazed Survivors, and Illuminati Mercenaries.
[Takedown by Surprise]Added takedown exp data for Aten Cultists.
简体中文
############Content################
【推倒】对人类敌人成功使用该技能后,现在你可以收集他们的尸体,收割他们的灵魂,基于特定的信条获得虔诚。(如果你使用死灵法术或在自定义的信仰中有对应的信条的话。)
【推倒】这类人类敌人包括但可能不限于:埃及的土匪,阿腾狂信徒,残酷的奴隶监工,未完之建筑里发狂的工人,发狂的幸存者,光照派雇佣兵。
【推倒】对阿腾狂信徒加入了【推倒】获得的经验数据。

Latest news from Ukraine/乌克兰小剧场
https://controlc.com/291bd424

Update, 20230603 HOTFIX


English
############Debug#################
Fixed a crash that happens when using "Takedown by Surprise" on zombies. (It's caused by incorrect code in the zombie type check.)
简体中文
############Debug#################
修复了对僵尸使用【推倒】技能出现的游戏崩溃。(由代码中判断僵尸类型的函数问题导致。)

Latest news from Ukraine/乌克兰小剧场
https://controlc.com/291bd424

DD#123 Keep It Quiet

Hi, everyone. Welcome to another week's developer's diary.

Before continue reading this DD, you may want to make sure nobody is watching you because we are up for some covert operations this week.

So, how can we make sure we are not watched?
Here, check out this:

You can now use the hotkey "V" to display the field of view of hostile entities.
The field of view system is the game since the Steam release. However, previously, there was nothing on the UI that can indicate how far a hostile entity can see. As a wise Podcat (the ex-game director of Hearts of Iron 4) once said, a feature that does not display on UI is not a feature at all. Thus, we got this problem fixed. Now, you shall be able to clearly see which area can be dangerous for you to be spotted by enemies. That shall allow informed decisions to be made.

Now, what can we do about that?
I added more tools and agencies for you to maneuver around different situations.
Here is an example:

It's certainly quite hard to sneak past all enemies even when we know their field of view. But, even if you are detected, you do not need to panic. Because we now have smoke grenades that allow you to play the game like a ninja.
The smoke grenades have two functions. First, it releases a smoke screen on your position and makes all enemies that are currently chasing you confused. Second, if you have not been detected yet, it's safe to stand inside the smoke. Hostile entities can hardly detect you. However, please be aware that the smoke may dispense after a while. Otherwise, it will be quite weird if you can stand inside it undetected in an enemy base for days. Thus, it's just a temporary solution. What makes it much more useful is to combine it with other tools at your disposal.

One such tool that I added this week is a new skill "Takedown by Surprise."
It's basically an assassination skill that allows you to take out certain hostile entities or just wild animals without the need to even go to battle. As it's shown in the example, all you need to do is sneak behind an unaware enemy and use this skill to take them out. The difficulty here is to approach them from behind without their awareness of you. Thus, making your target confused first can be very helpful. Meanwhile, binding this skill to one of the hotkeys can make the process even smoother. If a takedown is successfully performed, the character that uses this skill can gain Exp equal to about half the amount of the Exp that can be gained when defeating the same target in an open battle. With this skill added, you can possibly complete the repeatable mission "Keep the Light On" without even getting into a battle once.

Now, combining everything mentioned above with existing tools such as one-time alarm systems, booby traps, and different functional furniture, maybe you can find ways to play your enemies like fiddles.

Although the stealth gameplay is the main focus of this week's update, we also have some other content updates:
1, Patients in Liu's Hospital
Random patients can now appear in the hospital of Liu. It will take them a long time to recover under conventional treatment. But, as we are living in a world with magic and paranormal powers, you can certainly heal them with a spell. They will thank you. You can accept or reject their material rewards. It's a good deed. However, that will raise public awareness of the supernatural world. If Alicia is in the group, she will not be pleased. The question here is, is it worth it? An even bigger question is, do you think it's better to tear down the veil or try to maintain the secrecy? Anyway, the choice is yours in this encounter and in the long run.

2, Pistol Poison Mag
It's a new weapon module you can find in the shop inventories of some shady dealers. As this week, we are on the topic of stealth, maybe such a weapon module can fit the theme. You may find certain enemies highly resilient to ballistic damage. However, with this weapon module, you may make them regret that they were not shot dead in the first place as the poison will soon follow.

3, New Cutscene of the Main Story

Alternative link for people in China: https://www.bilibili.com/video/BV1Bo4y1g7P4
Still, let's not spoil the story.

That's for this week. Happy sneaking around and bonking your enemies. :)

Today's changelog:
############Content################
[Takedown by Surprise]The skill can now target non-hostile animals.
[Takedown by Surprise]Added takedown exp data for all skeleton enemies, all mummy enemies, all zombie enemies, zombie dogs, vampiric researchers, Naja Desertus, Siberia Wolves, Black Scorpions, Sand Worms, Spiders, Cats, Dogs, Bunnies, Rats, Bats, Camels, Bears, and Mammoths
[Takedown by Surprise]Hiragana, Katakana, and Kanji on the Floor of Language of the Grand Library cannot be targeted by this skill. (They don't have a back.)
[Hotkey]When binding an item or a skill to Hotkey 1~9, you can now cancel it at any stage.

Latest news from Ukraine:
https://controlc.com/0dc41432

Update, Version 20230601


20230601
English
############Content################
[Item]Smoke Grenade can now make any hostiles that are currently chasing you lose their target.
[Skill]"Takedown by Surprise" now has a new icon.
[Takedown by Surprise]Corrupted Books can no longer be taken down.
[Takedown by Surprise]The character who successfully performs this skill will now gain some exp. By design, it shall be roughly about half of the exp they can gain by defeating the enemy in an open battle. However, I am still working on enemy exp data.
[Takedown by Surprise]Added takedown exp data for the bandits in Egypt, all shade creatures, possessed humans, fire imps, twisted nuns, Statues of Philosopher, crazed survivors, cat-faced old ladies, cruel slavedriver, pumpkin-men, mushrooms, infected people in the quarantined neighborhood, Pukwuwablins, possed security in the fast tutorial, Illuminati mercenaries, fire slimes, normal slimes, Mannequins(including those almost look like human), Corrupted Combat Robots, Plastic Rats, Crazed Workers, Senior Crazed Workers, and Crazed Foreman.
The rest hostile entities have a base exp rate for now. Their exp data will be added later.
############Debug#################
Fixed a crash when checking an event's disable timer when calling the "is_chasingPlayer?" function.
简体中文
###########Content################
【物品】烟雾弹现在可以让所有正在追赶你的敌意实体丧失目标。
【技能】【推倒】现在有了一个新图标。
【推倒】被腐蚀的书籍现在无法被推倒
【推倒】成功使用这个技能的角色将会获得一定的经验。原则上,应该是在一场战斗中击败目标的经验的一半左右。但是这部分的数据还在录入中。
【推倒】对如下实体加入了推倒经验的数据:埃及的强盗,所有暗影生物,被附体之人,火焰小鬼,扭曲修女,哲学家雕像,发狂的幸存者,猫脸老太太,凶残的奴隶监工,南瓜人,蘑菇,被隔离的小区里的感染者,普库瓦哥布林,快速教程中被附体的保安,光照派雇佣兵, 火焰史莱姆,普通史莱姆,人体模型(包括那些基本上看上去像是人类的版本),被腐蚀的战斗机器人,塑料老鼠,发狂的工人,发狂的高级工人,发狂的工头
上述为被提及的敌对实体有一个基础的经验值。实际的经验值将会在此后版本中录入。
############Debug#################
修复了在调用"is_chasingPlayer?"函数时判断事件的临时禁用时钟时引发的崩溃

Latest news from Ukraine/乌克兰小剧场
https://controlc.com/7feece85

Update, Version 20230531


English
############Content################
[Skill]New Skill: Takedown by Surprise (Instantly defeat a weak and unaware enemy from its behind.)
Eric Ocelot, Harold Yin, and the Beggar King now teach this skill.
############System#################
Added an entire function module to support "Takedown by Surprise."
Added several utility functions to check if a hostile entity on the map can be the target of "Takedown by Surprise."
简体中文
###########Content################
【技能】新技能:推倒(从一个没有发觉你的弱小敌人背后突然发起攻击,将其一击击倒。)
艾瑞克·奥斯罗特,哈罗德·殷,乞丐王现在教授这个技能。
############System#################
加入了一整个系统模块来支持【推倒】的功能
加入了一些函数来判断一个地图上的敌意实体是否可以成为【推倒】的目标。

Latest news from Ukraine/ 乌克兰小剧场
https://controlc.com/904b5227

Update, Version 20230530


English
############Content################
[Gun Modification]New Gun Module: Pistol Poison Mag (-Fire Power -Ammo Capacity +Can Poison Target)
The new module is sold by Shade Dealers in the Commodity Market (Liu) and random Shade Dealers in Abandoned Buildings (Egypt)
[Hospital]Random patients may now appear in the hospital of Liu.
[Hospital]You can use spells to heal them, receiving karma/reputation/money as possible rewards.
[Hospital]However, if you do so, public awareness of the supernatural world will also increase.
[Hospital]If Alicia is in your group, she will not be happy with your action. (As your good deed can potentially expose the normal public to greater danger.)
简体中文
###########Content################
【枪械部件】新枪械部件:手枪毒药弹夹 (-基本威力 -弹药容量 +可以让目标中毒)
这个新的枪械部件由疁城的小商品市场随机出现的可疑商人,以及埃及被废弃的房屋中随机出现的可疑商人出售。
【医院】疁城的医院里现在可能随机出现病人。
【医院】你可以适用法术来治疗他们。可能获得道德值、声望、金钱奖励。
【医院】但是,同时会导致疁城公众对超自然世界的觉醒度提高。
【医院】艾丽西亚在队伍中的时候,她会反对你这么做。(因为的你善举可能让普通的民众暴露在更大的危险中。)

Latest News From Ukraine/乌克兰小剧场
https://controlc.com/37131a34